GameSpot's Scores

  • Games
For 12,657 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 82 Metascore
    • 80 Critic Score
    The technical problems from last year's edition are gone, replaced by a game that purrs its way around the track like a well-oiled machine. F1 2016 is a terrific racing game that’s fun to play regardless of whether you enjoy tackling a full career mode or prefer a quick five-lap race around your favorite circuit.
    • 70 Metascore
    • 70 Critic Score
    It introduces wrinkles that make each level feel fresh. And it weaves complex themes into its gameplay in ways that, although not subtle, are nuanced. Mother Russia Bleeds knows how to upset many expectations of the genre--I just wish it wasn't always trying to shock me.
    • 70 Metascore
    • 50 Critic Score
    Grow Up plays with gameplay elements that are unapologetically unwieldy. When even basic things like jumping and climbing feel clumsy, it’s difficult to get excited about playing with B.U.D., even if he elicits a laugh or two. There’s enough charm and visually rewarding exploration to make Grow Up worth a look if you can get past the control issues, but that's ultimately easier said than done.
    • 72 Metascore
    • 70 Critic Score
    Valley feels like a good first act. Despite obstacles that tend to abruptly kill your momentum, running and bounding through wilderness remained exciting. The world's history is so intriguing that I left wanting to know more. I didn't want the adventure to end, and like a jogger who's forced to slow down in the middle of a run, I was frustrated that Valley had to end so soon after it began.
    • 68 Metascore
    • 70 Critic Score
    Valley feels like a good first act. Despite obstacles that tend to abruptly kill your momentum, running and bounding through wilderness remained exciting.
    • tbd Metascore
    • 70 Critic Score
    Valley feels like a good first act. Despite obstacles that tend to abruptly kill your momentum, running and bounding through wilderness remained exciting. The world's history is so intriguing that I left wanting to know more. I didn't want the adventure to end, and like a jogger who's forced to slow down in the middle of a run, I was frustrated that Valley had to end so soon after it began.
    • 76 Metascore
    • 70 Critic Score
    Although you may feel at odds with Obduction's late-game complexity, it still feeds into an incredibly alluring world that earns intimate engagement. Its puzzles require keen observation and perseverance, and while player-made missteps can lead to mental fatigue, Obduction's commitment to keeping the onus of discovery on you means that deciphering the game’s intricate puzzles is often gratifying despite occasional frustrations along the way. Just make sure to take breaks and clear your head once in a while.
    • 74 Metascore
    • 70 Critic Score
    There are plenty of weighty decisions, risky maneuvers, and impactful events to consider. But they often take place in repetitive playthroughs in galaxies that don't always differentiate themselves from the next. Master of Orion shows signs of brilliance, but it's bogged down by boredom, and sometimes, the allure of the stars wanes too much to beckon us onward.
    • 72 Metascore
    • 80 Critic Score
    A game that warrants repeated playthroughs to see both endings and experience other relationship choices. Alone With You bears some heavy thematic overlap with recent games like SOMA, Everyone’s Gone to Rapture, and other story-centric releases that focus on the nature of what makes you human, the importance of relationships and contact, and mortality. It’s different enough to feel new despite its retro roots, delivering impactful scenes that shine thanks to a stellar script that brings its few, but emotionally charged, characters to life.
    • 74 Metascore
    • 60 Critic Score
    Attack on Titan may be systematically simple and has some visual issues, but I still had fun playing within its world. Well-trod musou layout aside, battling titans and swinging through the skies with futuristic military gear can be an enjoyable experience--if you can look past its glaring flaws.
    • 61 Metascore
    • 60 Critic Score
    Those unfamiliar with Jojo are likely to be bewildered playing Eyes of Heaven; the game pulls no punches in declaring its priorities with its thick layer of fanservice, pleasing only those who've read far into the series' three decade long run. It's an unfortunate misgiving to newcomers, but for fans, it's unequivocal bliss.
    • 83 Metascore
    • 80 Critic Score
    If EA Tiburon's goal with Madden 17 was to build upon the solid foundation set by the last two iterations, the studio mostly succeeded by fine tuning its production values on and off the field while also focusing on its strengths in its Ultimate Team and Franchise.
    • 82 Metascore
    • 80 Critic Score
    Save for the aforementioned play-calling bug and the loading times, this is the most accessible and welcoming Madden in this console generation, which is an accomplishment for a sport that can appear complicated at first glance.
    • 64 Metascore
    • 50 Critic Score
    Expectations for Metroid aside, Federation Force fails to make a case for itself in the end.
    • 91 Metascore
    • 80 Critic Score
    This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence.
    • 79 Metascore
    • 80 Critic Score
    With plenty of opportunities available online or off, KOF 14 is a well-executed addition to the revered fighting series. Those disappointed in its new visuals may be unwilling to give it a chance, but if you remain steadfast in parsing through the multiple layers of its mechanics, you'll be rewarded with one of the most accessible, satisfying entries in the series to date.
    • 83 Metascore
    • 80 Critic Score
    Deus Ex: Mankind Divided refines and reinforces the defining foundations of the series. It creates challenging situations and gives players the tools and flexibility to deal with them in a multitude of ways, all within an absorbing cyberpunk world. Although not a significant departure from Human Revolution, Mankind Divided is still a uniquely fulfilling experience, one which feels rare in games today.
    • 81 Metascore
    • 80 Critic Score
    Despite its few faults, Deus Ex Go remains an increasingly fun, rewarding puzzle-solving experience.
    • 71 Metascore
    • 70 Critic Score
    Bound is digital art installation. It's only in the game's final moments, when you're able to view the full breadth of the work, that it's clear this is a work of art that could not be accomplished in any other medium but this one.
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky is immediately a massive game with impressive seamless transitions from ground to space, and it will entertain your inner collector for a while. The more you get to know it, the more you recognize its faults, and it's easy to fall so deep into the act of exploring and trading that your focus narrows to those aspects alone. If, however, you consider everything it has to offer and listen to what Atlas has to say, No Man's Sky becomes more than a collection of slightly different worlds in a seemingly never-ending galaxy--it becomes an examination of the meaning of life in a way that's more valuable than all the gold or starships in its virtual galaxy.
    • 90 Metascore
    • 90 Critic Score
    Act IV proves the journey is everything, and what people take from and give to each other--even in the most desolate, purgatorial version of America imaginable--still matters. It's heartening thinking about what other players might take away from the stories shared during our motley crew's time sailing Lake Lethe--and what it might spur them to do in the real world.
    • 66 Metascore
    • 70 Critic Score
    This Is the Police continually presents you with memorable and important choices that impact the story, and even though its most intriguing conflicts could benefit from more examination, the game is carried by a captivating antagonist.
    • 83 Metascore
    • 90 Critic Score
    Art exists to bridge a gap, to communicate emotions or ideas that would otherwise be impossible to articulate. Abzu does this--courageously, confidently, sincerely. Its stirring soundtrack, vivid colors, subtle storytelling, living world, and thoughtful execution combine to create a singularly moving, transcendent experience. In a word: Abzu is beautiful.
    • 78 Metascore
    • 90 Critic Score
    Art exists to bridge a gap, to communicate emotions or ideas that would otherwise be impossible to articulate. Abzu does this--courageously, confidently, sincerely. Its stirring soundtrack, vivid colors, subtle storytelling, living world, and thoughtful execution combine to create a singularly moving, transcendent experience. In a word: Abzu is beautiful.
    • 74 Metascore
    • 80 Critic Score
    Realm of Shadows establishes a compelling Bruce Wayne narrative and is an exciting start to the series.
    • 70 Metascore
    • 60 Critic Score
    There’s comfort to be found in the simple mission goals, but it’s impossible to ignore how repetitive they are--and how outdated they make Resurrection feel in practice.
    • 59 Metascore
    • 60 Critic Score
    Necropolis feels like a missed opportunity. Even though the game offers intense combat and an appealingly bizarre setting, there are just too many problems and limitations for it to hold your interest for very long.
    • 81 Metascore
    • 90 Critic Score
    Quadrilateral Cowboy succeeds in astonishing ways: It makes you feel like an incredibly accomplished computer hacker and agent of espionage. It creates an eccentric, thorough world that feels good to exist in and creates characters you can empathise with, despite the lack of a clear plot thread. Quadrilateral Cowboy presents you with a spectrum of moments, and each moment makes you feel great.
    • 77 Metascore
    • 80 Critic Score
    From its odd mechanics to its captivating presentation, Headlander's parallels to Metroid bubble under the surface; it's the game's fresh qualities that grab your attention and make it one of the most delightful takes on the well-worn formula in years.
    • 74 Metascore
    • 80 Critic Score
    From its odd mechanics to its captivating presentation, Headlander's parallels to Metroid bubble under the surface; it's the game's fresh qualities that grab your attention and make it one of the most delightful takes on the well-worn formula in years.

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