GameSpot's Scores

  • Games
For 12,657 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 85 Metascore
    • 90 Critic Score
    Samus Returns is both a return to form and a look to the potential future for 2D Metroid games, where combat plays a bigger role and exploration involves clever thinking rather than persistent guessing. Fans get more than they bargained (and hoped) for, and everyone else gets an excellent 2D action game with one of the most captivating and capable video game heroes around.
    • 78 Metascore
    • 80 Critic Score
    No matter how ridiculously superhuman your linksman skills become--there are awards for getting a hole in one on a par-5, after all--Everybody's Golf's strict adherence to the sport's strategic underpinnings is never compromised.
    • 69 Metascore
    • 70 Critic Score
    Knack 2 is definitely a holdover from the past, but it manages to surprise with varied combat and the pleasing back and forth between big and little Knack. Where the original game felt, frankly, like a launch title meant to show off the power of a new system, Knack 2 is a more realized version of Knack as a character, and the wonderfully weird world he inhabits.
    • 88 Metascore
    • 90 Critic Score
    Everything that Chosen brings--from the elite soldiers to the deeper connections between your squads--feels like a living part of the XCOM universe. If you like your deep strategy and brutal turn-based tactics alongside brilliant interplay between camp and emergent drama, there is none better.
    • 78 Metascore
    • 80 Critic Score
    Despite using the same graphical engine, the same gameplay elements, and some shared, familiar locations, the experience of inhabiting Chloe in Before the Storm is a completely new experience. Episode 1 promises a series that uses love and empathy as a sword and shield, the only way to either stay safe or strike back at a harsh life, harsher still by nature of being a teenager. That's a special ability we are so seldom asked to employ in games and it's so heartening to know there's at least two more episodes of Before the Storm where we get to do it again.
    • 70 Metascore
    • 70 Critic Score
    The trouble is that All-Stars has the misfortune of being released as the Dynasty Warriors 9 hype train is gathering speed, and Tecmo-Koei have made it quite clear that they're on the cusp of bringing substantial changes to the admittedly formulaic series. While it might seem unfair to judge All-Stars against a game that doesn't even have a release date yet, it's hard to see it as something more than a stopgap to keep fans happy while the promised headline act is still in development.
    • 75 Metascore
    • 80 Critic Score
    Absolver has a few problems, then, yet they're not impactful enough to take away from its unique strengths. There's a significant challenge involved in learning Absolver's combat intricacies, but it's the kind of struggle that rarely frustrates. Defeat is part and parcel of the experience, but your demise always teaches you something new that you can take with you into the next battle--and Absolver's deep, nuanced combat always finds ways of enticing you back for one more fight.
    • 75 Metascore
    • 60 Critic Score
    Last Day of June's brevity is its saving grace, buoying up a story that isn't done any favors by its gameplay loop. There is undoubtedly potential in a game that allows you to alter past events to reshape the present, and Last Day of June shows glimmers of promise; however, it also ruins the emotional impact of its most important event by forcing you to repeat it so many times.
    • 85 Metascore
    • 90 Critic Score
    Mario + Rabbids: Kingdom Battle exudes off-beat optimism that never dissolves. It's a consistent delight, no matter how challenging the road becomes.
    • 89 Metascore
    • 90 Critic Score
    Where F1 2016 lacked a little on the career side, F1 2017 more than makes up for that and then some more. An improved multiplayer set up, a greater variety of race options and straight-up better cars to drive, on top of the stellar career mode and thrilling on track racing experience make F1 2017 simply the best Formula One game ever made.
    • 86 Metascore
    • 90 Critic Score
    Where F1 2016 lacked a little on the career side, F1 2017 more than makes up for that and then some more. An improved multiplayer set up, a greater variety of race options and straight-up better cars to drive, on top of the stellar career mode and thrilling on track racing experience make F1 2017 simply the best Formula One game ever made.
    • 75 Metascore
    • 70 Critic Score
    If everything goes according to plan and you aren't backed into an inescapable corner, you're looking at a roughly six-hour playthrough. That may seems short, but chances are the vagaries of Distrust's randomization will leaving you taking much longer to reach its end, and even after six hours you'll feel as though you've survived a trial by fire. Victory is a warm feeling in this world of cold.
    • 82 Metascore
    • 90 Critic Score
    Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes.
    • 72 Metascore
    • 60 Critic Score
    Like the previous two episodes, Episode 3 of Guardians gains enough momentum with its most engaging relationships and story beats to carry itself forward. It continues to build upon its characters and gives meaning to its choices, but it also suffers from similar problems, including poor gamified sequences. A cliffhanger ending interrupts the excitement of the scene and ends up feeling forced, which is less intriguing after two prior episodes of manufactured suspense.
    • 64 Metascore
    • 60 Critic Score
    Yonder is beautiful and relaxing, but only up to a certain point. It's great for the first few hours, wandering around and discovering new sights, but the world ultimately leaves you wanting more depth and personality to explore.
    • 80 Metascore
    • 80 Critic Score
    Kiwami does a great job as both a remake of the original Yakuza game and as a sequel to Zero. Despite that combat remains more of a bump in the road than a rewarding pursuit, it's a no-brainer for existing fans of the series, and shouldn't be overlooked by newcomers, even if Zero passed them by. There's nothing else quite like Yakuza, and Kiwami isn't afraid to show it.
    • 92 Metascore
    • 90 Critic Score
    You wouldn't know it with a passing glance, but it's one of the most progressive and innovative RPGs to come in a long time, breaking down tradition for the sake of invention, with great success.
    • 82 Metascore
    • 90 Critic Score
    Overall, Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes. The Frostbite engine allows the game to reach new levels of realism in its visuals, and EA has put a lot of effort into constantly evolving the game to keep it in line with real-world events. But it is the Longshot story mode that defines Madden 18.
    • 78 Metascore
    • 70 Critic Score
    If you enjoy gripping dramas, and don't mind sitting still for a bit, The Pillars of the Earth will reward your patience with the beginning of what appears to be a fascinating tale.
    • 86 Metascore
    • 90 Critic Score
    Thumper thrives due to the way it marries speed, simple controls, and mesmerizing atmosphere.
    • 84 Metascore
    • 90 Critic Score
    The initial hours of The Lost Legacy give an "Uncharted Greatest Hits" vibe, but it grows into a more nuanced, clever experience, ranking among the best in the series while also making its own mark as a standalone Uncharted that isn't anchored to Nathan Drake's harrowing exploits.
    • 77 Metascore
    • 60 Critic Score
    It's important to remember that The Long Dark is just waking up from early access. It's cold, hungry, and huddled somewhere under a rock face, but it's just gotten the fire started. Another three story episodes are still due, so there is time to turn things around for Will and Astrid. However, because the best parts of The Long Dark are already alive and well in survival mode, perhaps Wintermute's weak beginning is reason enough to stick to what's worked for the game all along, blemishes and all.
    • 83 Metascore
    • 90 Critic Score
    An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made.
    • 86 Metascore
    • 90 Critic Score
    Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design.
    • 62 Metascore
    • 40 Critic Score
    Personality can only take a broken and repetitive game so far. The attitude behind Agents of Mayhem has potential, at least if it's executed properly. But there's little to Agents of Mayhem beyond its foul-mouthed and bombastic attitude, which push the game into grating and obnoxious territory. Throw in the poor mission design and bugs, and you've got a game with loads of mayhem, but not much else.
    • 72 Metascore
    • 60 Critic Score
    At first it's great to engage with Housemarque's tried-and-tested designs again, but Matterfall never manages to build off of its promising foundation, and it even mishandles one of the studio's longest-standing mechanics: dashing. There is still some fun to be had, and it's easy to appreciate the technical artistry on display, but factor in inconsistent controls and long load times, and it's easy to grow frustrated throughout the Matterfall's short campaign.
    • 78 Metascore
    • 90 Critic Score
    Cyberpunk is a reflection of where we’re headed as a society, an oddly alluring reality where we've allowed impressive technology into our lives at the cost of our humanity. This is a niche genre that needs new revisions and new pioneers so it can keep evolving as we inch closer to seeing its fictional warnings play out in real life, and Observer adds to the familiar parables in fascinating and unexpected ways. In that respect, and on so many other levels, Observer is a haunting and remarkable achievement.
    • 86 Metascore
    • 90 Critic Score
    Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made.
    • 73 Metascore
    • 70 Critic Score
    Despite its problems, Nidhogg 2 is spectacular, engrossing, funny, tragic, and dramatic in equal measure, and it will no doubt become another party game staple. Nidhogg 2 sacrifices simplicity for more options, and it doesn't prove to be a good trade. But when the underlying action is this good, I'll put up with the odd unwelcome dagger.
    • 80 Metascore
    • 70 Critic Score
    Despite its problems, Nidhogg 2 is spectacular, engrossing, funny, tragic, and dramatic in equal measure, and it will no doubt become another party game staple. Nidhogg 2 sacrifices simplicity for more options, and it doesn't prove to be a good trade. But when the underlying action is this good, I'll put up with the odd unwelcome dagger.

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