GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 57 Metascore
    • 45 Critic Score
    Legend is just another uninspired action RPG.
    • 53 Metascore
    • 45 Critic Score
    Great visuals and sound mean absolutely nothing in Lair. Factor 5 should have made a movie--not a game. This is the ultimate example of how gameplay suffers when all the work goes into making everything look pretty. There is nothing fun about it.
    • 63 Metascore
    • 45 Critic Score
    The XBLA version of Wits & Wagers is cheaper than the board game but not nearly as easy to recommend.
    • 44 Metascore
    • 45 Critic Score
    Extremely difficult puzzles and a vague plot sink this ambitious Myst clone.
    • 37 Metascore
    • 45 Critic Score
    If the problems with getting the game to run weren't enough reason to keep you away from Chaos Legion, then the boring gameplay and graphical shortcomings should be reason enough.
    • 53 Metascore
    • 45 Critic Score
    You have to give B-Boy credit for taking a novel approach to a relatively untapped subject. But then you have to take all that credit away for the fact that it has no story, a Byzantine move system, and repetitive gameplay. In the end, B-Boy is difficult to pick up, easy to master, and impossible to recommend.
    • 49 Metascore
    • 45 Critic Score
    This simple superhero game is a super bore.
    • tbd Metascore
    • 45 Critic Score
    SnapCity is a neat concept, but in practice, it's dreadfully boring.
    • 66 Metascore
    • 45 Critic Score
    Memento Mori is a plodding adventure that makes the world of art forgeries and ancient mysteries seem dull.
    • 55 Metascore
    • 45 Critic Score
    The frustrating controls ruin what could have otherwise been a standout conversion of one of the Dreamcast's more unique games.
    • 55 Metascore
    • 45 Critic Score
    Dark Horizon is an improvement on its Tarr Chronicles predecessor, but that isn't saying much.
    • 65 Metascore
    • 45 Critic Score
    Questionable design choices aside, the problem with almost every aspect of The Godfather II is simply that it feels unfinished.
    • 53 Metascore
    • 45 Critic Score
    Tedious quests and dull, infuriating combat make this one fantasy adventure whose monsters you won't want to hunt.
    • 45 Metascore
    • 45 Critic Score
    It's hard to mess up a hidden-object game, but Interpol tries.
    • 54 Metascore
    • 45 Critic Score
    The pleasures of island life are cast away by constant frustrations in this tedious survival game.
    • 53 Metascore
    • 45 Critic Score
    Too many design issues leave this physics-based puzzler grounded.
    • 56 Metascore
    • 45 Critic Score
    Pokemon Rumble Blast is an overly simplistic, repetitive action game.
    • 66 Metascore
    • 45 Critic Score
    Disney Universe isn't much of a Disney product--nor much of a game, either.
    • 56 Metascore
    • 45 Critic Score
    The game's overall lack of content makes it one of the last things you'd want to spend 40 bucks on. Even though it manages to capture the occasional burst of Sonic speed, there isn't enough content in Sonic Riders: Zero Gravity to keep you entertained for more than two or three laps.
    • 48 Metascore
    • 45 Critic Score
    And that's Colonial Marines' biggest problem: enemies come, and you shoot them down easily, again and again. The game is remarkably light on variety. A couple of battles masquerade as boss fights, but they require no strategy and are just as easy and thrill-less as the rest. The four- to five-hour campaign has no thrust to it; it feels the same from beginning to end, and the finale just drops with a thud. And by being so easy and predictable, the game lets down the license.
    • 45 Metascore
    • 45 Critic Score
    The Alien franchise deserves better than this. Aliens: Colonial Marines is a disappointing exercise in bland corridor shooting, dragged down by laughable dialogue and cooperative play that makes the game worse than when you adventure on your own. Colonial Marines is unremarkable in every conceivable way: it's far too easy, generally devoid of tension, and lacking in the variety it so desperately needed.
    • 48 Metascore
    • 45 Critic Score
    Just too light on action, production quality, and overall gameplay to make it a worthwhile purchase.
    • 55 Metascore
    • 45 Critic Score
    Centipede and Millipede were arcade classics, but bad control and lame "evolved" modes make this package a stinker.
    • 60 Metascore
    • 45 Critic Score
    At one point, the Art of Fighting series featured some of the most innovative fighting games around. But they haven't aged well, and this collection merely showcases that fact.
    • 53 Metascore
    • 45 Critic Score
    Koei's Sengoku-era-inspired Samurai Warriors franchise hits a new low with this on-rails first-person action game.
    • 56 Metascore
    • 45 Critic Score
    Sloppy controls and occasional glitches make Ratatouille one kid-unfriendly platformer.
    • 41 Metascore
    • 45 Critic Score
    Iron Man 2 bungles its improvements and neuters its thrills, taking all the fun out of being a high-tech superhero.
    • 55 Metascore
    • 45 Critic Score
    Limited licences, stripped features, and disappointing presentation make Rugby World Cup 2011 disappointing to even the most ardent fans of the sport.
    • 50 Metascore
    • 45 Critic Score
    Limited licences, stripped features, and disappointing presentation make Rugby World Cup 2011 disappointing to even the most ardent fans of the sport.
    • 61 Metascore
    • 45 Critic Score
    Samurai Warriors Chronicles does a fine job of bringing the shallowness and tedium of the series to the 3DS.

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