GameSpot's Scores

  • Games
For 12,664 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12686 game reviews
    • 82 Metascore
    • 70 Critic Score
    Despite the nice multiplayer options, the improved accessibility, and the refined crafting system, the missing elements are a sizable backslide from the PC version. But is the core foundation still a lot of fun? Absolutely--if you temper your expectations.
    • 87 Metascore
    • 70 Critic Score
    Velocity is for the most part a fun and inventive little shooter that offers lots of content for very little outlay.
    • 72 Metascore
    • 70 Critic Score
    Even a couple years after its release, though, The Bridge is one of the better examples of 2D puzzle games available right now. It's a shame that frustration can sometimes break the trance induced by the wonderful art and design, but that shouldn't keep you from exploring this unique black-and-white world.
    • 70 Metascore
    • 70 Critic Score
    In the end, you'll probably be surprised by how well Silent Scope works on a handheld system.
    • 71 Metascore
    • 70 Critic Score
    The surreal world design of After Us' dystopian world carries the game, encouraging you to keep going even when the momentum-driven platforming and creative puzzles give way to tedious combat. Gaia isn't all that compelling a protagonist, but the stories she uncovers--whether they're of the Earth's final animals or the Devourers who killed them--make up for it, inviting you to delve deeper into the dark of After Us' dying world and uncover exactly how it all fell apart.
    • 77 Metascore
    • 70 Critic Score
    It's uneven, yes, but there's undoubtedly more good than bad, and there are poignant scenes, tense moments and breathtaking images that will resonate long after the end credits have rolled.
    • 81 Metascore
    • 70 Critic Score
    The various quality-of-life tweaks that Nintendo has implemented here, welcome as they are, don't fix Skyward Sword's biggest issues, and it remains the most uneven 3D entry in the Zelda series. Even so, the improvements in this Switch remaster make the overall experience more enjoyable, and the characteristic Zelda magic ultimately outshines the game's faults.
    • 69 Metascore
    • 70 Critic Score
    Even without the new content, Dr. Mario: Miracle Cure is a worthwhile addition to the serious puzzle fan's gaming library. It just doesn't offer enough that's new compared to Dr. Luigi to warrant a glowing recommendation if you already invested in that other recent release.
    • 79 Metascore
    • 70 Critic Score
    Most King of Fighters veterans and newbies looking for a new title to dive into probably won't care that KoF XV isn't shaking up the fighting game paradigm. It delivers fisticuffs that overflow with a unique style and personality unlike that of other fighting game series, and that's more than enough to satisfy a lot of players. The King is back, and personally, I'm glad to see SNK swinging strong yet again.
    • 73 Metascore
    • 70 Critic Score
    It's uneven, yes, but there's undoubtedly more good than bad, and there are poignant scenes, tense moments and breathtaking images that will resonate long after the end credits have rolled.
    • 70 Metascore
    • 70 Critic Score
    A revamped Career mode and some fine racing are offset by some strange AI quirks in Capcom's latest two-wheeled racing game.
    • 80 Metascore
    • 70 Critic Score
    A remade classic and a passable sequel meet in this fun but inconsistent package.
    • 81 Metascore
    • 70 Critic Score
    I spent all of my time playing Anno 1800 in a mild yet pervasive state of anxiety. As a city-building sim that emphasizes economic management, it is as robust and powerful as the steel factories it allows you to pollute the skies with. But for all the natural beauty of its island paradise and the architectural splendor of its churches, theatres, and piers, it's just a little too cold in its reliance on numbers and a little too impenetrable in its reluctance to show you its workings. I'm glad I visited, but I don't think I'd want to live there.
    • 74 Metascore
    • 70 Critic Score
    Batman: Arkham VR is barely a game. Of all the launch titles for PlayStation VR, it's likely to be the least mechanically driven, but that doesn't mean it has no value. While playing it, I was totally enveloped in the world, and in those moments the shallow mechanics didn't matter to me. I appreciate that this is a very subjective emotional response based on my lifelong obsession with the character, but it's also a glimpse into one of the greatest promises of VR: Its ability to transport us into alien worlds and blur the lines between what is real and what isn't. To give us the opportunity to sideline our real selves and absolutely inhabit characters we've dreamed of being since childhood.
    • 66 Metascore
    • 70 Critic Score
    A brutal platformer with old-school sensibilities that challenge your patience and capacity for the macabre.
    • 71 Metascore
    • 70 Critic Score
    My time in No Straight Roads was torn between true enjoyment and wanting to hurl my controller at the screen. Between camera issues, bugginess, and other weird little problems (especially in multiplayer mode), there’s enough to put a damper on the whole experience. However, The characters, bright futuristic world, imaginative boss battles, and excellent music act as wonderful antidotes. Once I eventually got into the groove, I found a really special and evocative musical experience in No Straight Roads. But I had to work pretty hard to get here. No Straight Roads asks a bit of its fans, but I’m glad I put the effort in and I’d gladly buy the t-shirt.
    • 83 Metascore
    • 70 Critic Score
    Persona 4 Arena is the latest fighter from developer Arc System Works and matches their high standard of quality while also being accessible for newcomers.
    • 69 Metascore
    • 70 Critic Score
    Halfway's environments, writing, and musical score convey a sense of quiet perseverance, but the gameplay doesn't communicate that feeling as clearly as it should.
    • 73 Metascore
    • 70 Critic Score
    Dragon Ball Z: Kakarot's modern, semi-open approach to telling the saga of DBZ--despite some minor issues--is a good one. Zooming around the environments and seeing the world up close is a blast, and it's great being able to interact with so many fun DBZ characters and see stories that usually get passed over for game adaptations. And even though combat can be a bit lacking, when the big battles happen, they feel suitably epic and engaging. If you're looking for an enjoyable way to see the life and times of adult Goku through a new perspective, Dragon Ball Z: Kakarot will grant your wish.
    • 76 Metascore
    • 70 Critic Score
    Heroes of the Pacific isn't going to win over simulation fans, but if you're looking for an easy-to-play World War II flight combat game, and you've got a decent gamepad, give it a shot.
    • 73 Metascore
    • 70 Critic Score
    My time in No Straight Roads was torn between true enjoyment and wanting to hurl my controller at the screen. Between camera issues, bugginess, and other weird little problems (especially in multiplayer mode), there’s enough to put a damper on the whole experience. However, The characters, bright futuristic world, imaginative boss battles, and excellent music act as wonderful antidotes. Once I eventually got into the groove, I found a really special and evocative musical experience in No Straight Roads. But I had to work pretty hard to get here. No Straight Roads asks a bit of its fans, but I’m glad I put the effort in and I’d gladly buy the t-shirt.
    • 69 Metascore
    • 70 Critic Score
    Pokemon Go’s strengths can’t hide the fact that its initial iteration is a buggy mess on all levels, from server and potential security issues to invisible trainers.
    • 73 Metascore
    • 70 Critic Score
    Wake's journey gets less creepy and more shooty in the fun but flawed American Nightmare.
    • 71 Metascore
    • 70 Critic Score
    The ride's a little rough at times, but Retro City Rampage's blend of open-world action and 8-bit style is goofy, novel fun.
    • 73 Metascore
    • 70 Critic Score
    Dragon Ball Z: Kakarot's modern, semi-open approach to telling the saga of DBZ--despite some minor issues--is a good one. Zooming around the environments and seeing the world up close is a blast, and it's great being able to interact with so many fun DBZ characters and see stories that usually get passed over for game adaptations. And even though combat can be a bit lacking, when the big battles happen, they feel suitably epic and engaging. If you're looking for an enjoyable way to see the life and times of adult Goku through a new perspective, Dragon Ball Z: Kakarot will grant your wish.
    • 73 Metascore
    • 70 Critic Score
    With tastes of both classic and modern Resident Evil, Revelations 2 has something for everyone, but it would be served better if it was a little more focused and had a little less Moira.
    • 62 Metascore
    • 70 Critic Score
    This expansion to last year's underwhelming city builder is surprisingly good and makes a number of important improvements.
    • 73 Metascore
    • 70 Critic Score
    It's not the evolution the title leads you to believe, but this fitness product is a good first step at using Kinect as an exercise tool.
    • 78 Metascore
    • 70 Critic Score
    It stands out as an RPG that's doing something genuinely different, and it brings joy to its clever platforming with the tune of an infectious soundtrack. For all its faults, Indivisible has its heart in the right place.
    • tbd Metascore
    • 70 Critic Score
    Dragon Quest VII: Reimagined slims down and modernizes a notoriously bloated classic RPG, though its anthology structure still feels overlong.

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