GameSpot's Scores

  • Games
For 12,664 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12686 game reviews
    • 65 Metascore
    • 70 Critic Score
    Despite the obvious graphical flaws and some issues with combat lacking finer controls, the streamlined menus, open world atmosphere, and laughably fun moment-to-moment play makes Dynasty Warriors 9 not just a must for fans, but worth a look for the merely curious.
    • 78 Metascore
    • 70 Critic Score
    It's not as sharp as its console counterparts, but this PC shooter still gets the job done.
    • 79 Metascore
    • 70 Critic Score
    Rock Band 3 on the DS captures the solid mechanics found on other platforms, but a limited set list and lackluster additions keep it from stardom.
    • 76 Metascore
    • 70 Critic Score
    When it's letting you live out its proposed reverse-horror fantasy, Carrion is at its best. It excels at making you feel empowered as an evolving lab experiment gone wrong, giving you ample opportunities to flex your death-dealing tentacles and tear enemies limb from limb. While giving you numerous tools to wreak havoc, it also uses them in smart ways to find a good balance between its gory combat and problem-solving. Carrion falters when it requires too much fine precision from you with a control scheme that doesn't allow for it, and is at its lowest when you're not playing as its headlining monster at all. These are disappointing distractions, but Carrion's main event is still a bloody great time.
    • 77 Metascore
    • 70 Critic Score
    Most of The Pathless plays to its mechanical strengths, free-form exploration, satisfying movement, and methodical puzzle-solving. At times, that lowers the stakes a little too much, but it maximizes the kind of gameplay the game is named for. For a player like me, who bee-lines for an objective every time, it's refreshing to simply take things as they come. The Pathless is the rare game that gives you more by not asking too much, and that makes it special.
    • 71 Metascore
    • 70 Critic Score
    If you don't step off the boat expecting a taut horror experience, a masterful gun game, or compelling characters, you'll have a bloody good time.
    • 80 Metascore
    • 70 Critic Score
    Much of this episode feels forced, with characters being maneuvered into position to wrap everything up in the finale.
    • 81 Metascore
    • 70 Critic Score
    Beyond Earth's combat suffers from some balance issues though, and that's curious for a game that leans so heavily on proven systems.
    • 66 Metascore
    • 70 Critic Score
    Even if you have to endure a few too many boring werehog fights, it's still worth playing through this adventure just to see Sonic sprint again.
    • 68 Metascore
    • 70 Critic Score
    For those of us who have played the first game, Ready 2 Rumble Boxing: Round 2 wears thin quickly, as little aside from the game's character lineup has changed.
    • 61 Metascore
    • 70 Critic Score
    The ambitious and atmospheric E.Y.E.: Divine Cybermancy will enthrall you, if you can overcome its harsh edges and convoluted mechanics.
    • 71 Metascore
    • 70 Critic Score
    If you don't step off the boat expecting a taut horror experience, a masterful gun game, or compelling characters, you'll have a bloody good time.
    • 75 Metascore
    • 70 Critic Score
    What it does at its core it does so well that all those issues floating on the periphery eventually fade away to reveal a satisfying if slightly blemished return to classic survival horror.
    • 66 Metascore
    • 70 Critic Score
    The motion controls don't fundamentally change this movie-licensed platformer, but they don't get in the way either, and the adventure is still a breezily fun one.
    • 80 Metascore
    • 70 Critic Score
    A schlocky, gruesomely fun action role-playing game awaits you on Dead Island. Bring three friends.
    • 65 Metascore
    • 70 Critic Score
    There's not much new about Cars for the Xbox 360 to justify its higher price or late arrival, but it's still a good, solid driving game for a younger audience.
    • 75 Metascore
    • 70 Critic Score
    A new dual-stick control system breathes life into what is otherwise a well-worn and sometimes frustrating game.
    • 58 Metascore
    • 70 Critic Score
    Fishing Master neatly captures the drama and thrill of landing a fish, but the fun only holds up for short sessions.
    • 70 Metascore
    • 70 Critic Score
    Although this genre's been done to death, Harold's inspired levels, imaginative mechanics, eye-popping presentation, endless charm, and steep challenge separate it from the pack. It's only that latter element that crosses the line, sometimes making Harold more frustrating than fun.
    • 79 Metascore
    • 70 Critic Score
    Mirror's Edge is many things: invigorating, infuriating, fulfilling, and confusing. It isn't for everybody, and it stumbles often for a game that holds velocity in such high esteem. But even with all its foibles and frustrations, it makes some impressive leaps; it just doesn't nail the landing.
    • 74 Metascore
    • 70 Critic Score
    A lack of core changes means this loses some of Dead Rising's novel excitement, but there is still plenty of zombie-smashing fun to be had in this downloadable offering.
    • 75 Metascore
    • 70 Critic Score
    Perennial issues aside, with Thrones of Britannia and now Troy, the spin-off Saga series has proved adept at delivering a kind of Total War that is more focused, flavourful, and even experimental than the mainline series. In the specific case of Troy, it's not always an unmitigated success; for every dose of granular detail that reveals more strategic options there's another element of graininess that obscures. At its best, though, Troy is a pretty epic series of bloody enjoyable battles that is just about as good as the series has delivered.
    • 73 Metascore
    • 70 Critic Score
    Even serious strategy fans will find it to be a nice diversion... It's short and sweet--just not very deep.
    • 77 Metascore
    • 70 Critic Score
    The interesting character design and unique stunt system set it apart from the pack, but the fluctuating frame rate, track design issues, and poor sensation of speed hold it back from being a really good futuristic racing game.
    • 80 Metascore
    • 70 Critic Score
    Despite the abrupt ending, I had a great time with Jetpack Joyride 2 up to that point. I am eagerly anticipating what gets added to the game next and fully plan to play it. The addition of gunplay and the new campaign-focused design makes the sequel feel fresh while bringing forward what was so fun about the original all without making any gameplay sacrifices. I just wish it was a complete package.
    • 67 Metascore
    • 70 Critic Score
    It isn’t exactly easy to pick up, but the layered Discourse system in Last Word is worth the few verbal jabs and hooks needed in order to master it.
    • 59 Metascore
    • 70 Critic Score
    This is a lovely, gossamer experience that lifts you into the clouds and then quietly brings you back to earth, happy for the time spent, and your mind free of the detritus that originally cluttered it.
    • 69 Metascore
    • 70 Critic Score
    NHL 2K10 may be a shallow, straightforward arcade hockey game, but it isn't without its charms.
    • 77 Metascore
    • 70 Critic Score
    When it comes together, whether in moments of high drama and urgent choices or in the quiet interludes that follow, 11-11 draws you deep into the lives of these men. When it misses the mark, whether through an implausible coincidence, a throwaway puzzle or tedious collectible, it can push you away and cause the surrounding narrative beats to fall flat.
    • 65 Metascore
    • 70 Critic Score
    There's nothing like Elegy for a Dead World, a muse in the guise of a narrative creation tool in the guise of a video game, and it’s within those layers that you find the treasures.

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