GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12685 game reviews
    • 76 Metascore
    • 90 Critic Score
    Frequently magnificent to look at, delicately designed, and rewarding for players across all skill levels, it’s the Pokemon fighting game deserving of a 20-year wait.
    • 76 Metascore
    • 84 Critic Score
    Offers plenty of single-player campaigns, plus skirmish and multiplayer maps and a good history lesson to boot.
    • 76 Metascore
    • 81 Critic Score
    Of all the Harvest Moon games, Save the Homeland easily has the most solid storyline.
    • 76 Metascore
    • 62 Critic Score
    A game that offers tremendous depth but also has an unwieldy user interface and a prodigious amount of micromanagement.
    • 76 Metascore
    • 85 Critic Score
    UEFA Euro 2004 might have only a fraction of the teams and features found in this year's FIFA offering, but the gameplay and options it offers are actually sufficiently different from those found in FIFA 2004 to make it a worthwhile purchase.
    • 76 Metascore
    • 85 Critic Score
    The beautiful landscapes complement the gritty combat, and thoughtful cinematic techniques breathe life into the engaging characters. Despite the somewhat spotty story and sundry oddities, Hell's Highway is a game you should consider playing twice.
    • 76 Metascore
    • 77 Critic Score
    The new pitching mechanic breathes some new life into the aging but still very good MVP Baseball franchise.
    • 76 Metascore
    • 60 Critic Score
    It's got a lot of star power, but this collection of sports-themed minigames isn't Mario and Sonic's finest hour.
    • 76 Metascore
    • 80 Critic Score
    The bullets are plentiful in this crazy, colorful shoot-'em-up.
    • 76 Metascore
    • 59 Critic Score
    Despite the game's fluid control system and innovative lock-on features, its pacing and repetition simply mar the gameplay experience.
    • 76 Metascore
    • 69 Critic Score
    Provides plenty of challenge for young and old alike.
    • 76 Metascore
    • 61 Critic Score
    It may not have the depth of a "Mike Tyson's Punch-Out," but it's definitely worth taking a look at, if only to see the sharp graphical presentation.
    • 76 Metascore
    • 80 Critic Score
    It looks better, it sounds better, it plays better, and it's ultimately more enjoyable than the original.
    • 76 Metascore
    • 74 Critic Score
    Questionable physics and a sloppy trick system still hinder the game from reaching its true potential.
    • 76 Metascore
    • 58 Critic Score
    Those looking for more complexity in their action games, though, will definitely want to look elsewhere.
    • 76 Metascore
    • 86 Critic Score
    A model example of what sequels should be. By taking an already great game mechanic and changing it ever so slightly, this sequel truly adds to the fishing experience--instead of just treading water.
    • 76 Metascore
    • 70 Critic Score
    Deus Ex: Human Revolution - The Missing Link is a disjointed but ultimately enjoyable return to Adam Jensen's adventure.
    • 76 Metascore
    • 60 Critic Score
    The perpetual influx of slaves is a blunt allegory about how freeing such captives isn't a task for one man, let alone one assassin.
    • 76 Metascore
    • 70 Critic Score
    For racers who live for direct competition, the time trial focus of TM might be too off-putting. Otherwise, this is simply one of the most entertaining arcade racers on the market for both experienced and more casual gamers.
    • 76 Metascore
    • 60 Critic Score
    It's easy to imagine how a dyed-in-the-wool Crash fan will fall in love all over again via the N. Sane Trilogy, but if you're experiencing Crash for the first time--or the first time in a while--it might pain you to realize that Crash's original adventures aren't as inventive or surprising as they were 20 years ago.
    • 76 Metascore
    • 80 Critic Score
    Story and sidequests aside, however, The Surge 2 is absolutely worth the effort when the combat is taken in isolation. Not only does it pack a punch, but it also channels plenty of depth in its limb targeting and deflection systems, and is ably supported by a genuinely varied collection of weapons and potential character builds.
    • 76 Metascore
    • 70 Critic Score
    Creatively manipulating Noita's reactive world with an inventive spellcasting system acts as the game's initial appeal, but it's also the game's biggest stumbling block early on. Trying to gain footing in Noita's dangerous, unstable world is an abrasive task that distracts from its wonderful secrets and challenging puzzles, but its main hook of experimentation with spells and their effects on the world around you is strong enough to pull you through its uneven start. Noita is tough and unforgiving of even the smallest mistakes, but it's also just a gleeful sandbox of destruction that brings as much joy as it does death.
    • 76 Metascore
    • 70 Critic Score
    Scott Pilgrim EX is Millennial comfort food. It's reminiscent of both actual classic games from the 1980s and the 2010 homage, it's bursting with small nods to our favorite games and movies and shows, and it just feels great to play. It's not especially daring, but it goes down smooth, and sometimes that's enough.
    • 76 Metascore
    • 67 Critic Score
    Had the feel of the weapons been a little better, and had the campaign been more consistently intense, Finest Hour could have been a much better game.
    • 76 Metascore
    • 90 Critic Score
    A triumphant return to form for a franchise, and presents a beautifully structured tale with heart and soul to spare.
    • 76 Metascore
    • 80 Critic Score
    Twisted Metal's lightning-fast vehicular combat and large-scale destruction are gleeful, pulse-pounding fun.
    • 76 Metascore
    • 70 Critic Score
    It's a neat twist on the creature-collecting game with a lot of heart.
    • 76 Metascore
    • 70 Critic Score
    Most of Super Mario Party's varied assortment of 80 minigames are fun, especially if you've got a full group of four players, as the NPCs aren't smart or skilled enough to pose much of a challenge until you unlock Master difficulty. The new Partner Party, River Survival, and Sound Stage modes add enjoyable alternatives to Mario Party mode--which at least returns to its competitive roots.
    • 76 Metascore
    • 60 Critic Score
    As Mario & Luigi: Dream Team and Paper Mario: Sticker Star proved, Nintendo has a knack for showcasing new and inventive ideas in both series. Paper Jam effectively relies (and often coasts) on its novel crossover appeal.
    • 76 Metascore
    • 75 Critic Score
    If PAA had been able to construct a great adventure game around the fantastic humor, this would be a must-buy for everyone. But in its current form, it will satisfy only the specific niche of people who find PA funny and no one else.

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