GameSkinny's Scores

  • Games
For 625 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 20 Resident Evil Re:Verse
Score distribution:
  1. Negative: 27 out of 625
634 game reviews
    • 81 Metascore
    • 70 Critic Score
    Sadly, even if there's a huge map to explore filled with scenic views, there's a sense of emptiness beyond the blackness of space. Everspace 2 is lonely, leaving you to tackle most threats from beyond by yourself.
    • 75 Metascore
    • 60 Critic Score
    Deceive Inc. will live and die by its player base and so far, it's not doing too hot. It's a shame, too, since I'm such a fan of what the game has going on mechanically. The thing that's ruining the experience for me is something that's not technically a failure of any of the game's mechanics, but rather, a failure of those playing the game to grasp its concepts. Unfortunately, it seems like when you give players guns, they're inclined to shoot them regardless of whether or not it's in line with their objectives. Because of this, however, so much of my time with Deceive Inc. was spent in frustrating matches that stood in direct opposition to what I found enjoyable about the experience.
    • 52 Metascore
    • 50 Critic Score
    Crime Boss tries to stitch together a bunch of procedurally generated, samey content with a few Hollywood faces and call it a video game, but ends up not being much of anything at all.
    • 91 Metascore
    • 100 Critic Score
    The Resident Evil 4 remake is a tighter, more engaging version of the 2005 original. On the surface, the game still resembles its original form much more than something like Final Fantasy 7 Remake or even 2019’s re-imagination of Resident Evil 2. But what we’ve got with Resident Evil 4 is a kind of remake we haven’t seen from Capcom in quite some time.
    • 79 Metascore
    • 80 Critic Score
    Horizon Call of the Mountain is a really good VR experience. It looks great, controls well, and the free-climbing concept is well executed. It’s a nice adaptation of the Horizon world into VR. It’s a shame the experience isn’t a bit meatier; it would have done well with a more fleshed-out combat system in particular. Still, the fact that I didn’t want to stop playing, even as my arms began to ache, is a sure sign that this is a fun experience. It’s maybe not a must-have system seller, but anyone who invests in a PSVR 2 would should give Horizon Call of the Mountain a playthrough.
    • 81 Metascore
    • 80 Critic Score
    The Legend of Heroes: Trails to Azure still plays incredibly well in 2023. The story and gameplay still hold up over a decade later even if its presentation doesn’t look the best at first glance. The political nuances and events in the game allow you to immerse yourself in the world—it makes you feel like you’re a part of something bigger. Any JRPG fan would be remiss not to pick up Azure.
    • 79 Metascore
    • 70 Critic Score
    It's a shame returning players will have to replay the entire story mode to see the best stuff on offer, especially for the price. But if you never checked out the original Wii game, Kirby's Return to Dream Land Deluxe is the definitive way to experience the pink puffball's biggest throwback adventure.
    • 79 Metascore
    • 80 Critic Score
    Wo Long: Fallen Dynasty is a game that lives up to its legacy. Team Ninja's latest features a healthy dose of demanding and oftentimes punishing action that will certainly cause many players to bounce off in frustration. That's more than understandable. In fact, if I wasn't reviewing the game, that very well could have been me. To Team Ninja's credit, though, I'm glad I've seen it through. Wo Long: Fallen Dynasty has provided hours of excellently crafted levels that will test your wits and dexterity. Just know what you are getting yourself into.
    • 70 Metascore
    • 70 Critic Score
    Atomic Heart does many things well. It capably takes what games like Bioshock did before and puts a unique spin on it. The guns and powers are fun to use, fighting rampaging robots is a blast, and the setting of an alternate-history 1950’s Russia is fresh and interesting. The protagonist, unfortunately, is a deluge of awful dialogue, and the attitudes for female-presenting characters are concerning. Mix in slogging through open-world segments of infinitely respawning enemies, and you have a good game that is a few better choices away from being great.
    • 79 Metascore
    • 70 Critic Score
    It’s not the best title in the series, and it could have definitely benefited from less padding, but it is a good one, and it’s nice to finally see it in the West.
    • 79 Metascore
    • 80 Critic Score
    From the story and the karakuri to the kemono monsters themselves, Wild Hearts has some world-class mechanics and writing behind it. It falters in a few important places as well, especially regarding performance, but that doesn’t mean it’s not worth your time and money. If you love taking down fantastical beasts of every shape and size, this time in a world inspired by feudal Japan, there’s no substitute.
    • 87 Metascore
    • 90 Critic Score
    Theatrhythm Final Bar Line is one of the finest rhythm games of all time. Even if you don’t have a special attachment to the Final Fantasy series, you’re still bound to connect with this game on some level. It’s impossible not to with some of the most iconic, exciting, and evocative songs in all of gaming. It helps that such memorable tracks are backed up by the franchise's most engaging and complex gameplay to date.
    • 57 Metascore
    • 70 Critic Score
    Wanted: Dead feels like a B-grade relic of a bygone era, released about 20 years too late. Combat can offer a satisfying rhythm once you understand it, but it’s also too basic to be truly exciting. The story is charming if nonsensical, but its stiltedness also leads to plenty of intentionally and unintentionally funny moments. Missions typically only task you with moving forward in uninspired environments, but the action -- and trying to stay alive -- means you may not notice.
    • 94 Metascore
    • 90 Critic Score
    With enhanced graphics and modern controls, Metroid Prime is well worth playing (or replaying) on the Switch.
    • 80 Metascore
    • 80 Critic Score
    After Three Houses' gripping tale of political intrigue, it's certainly a little disappointing to see the series take a step backward narratively, but Fire Emblem Engage does enough well that it's not a huge drawback. Moving forward, if the franchise can combine the ideas of Three Houses and Engage, it could result in something truly special.
    • 87 Metascore
    • 90 Critic Score
    I can't imagine any of Hi-Fi RUSH getting old. It's so vibrant, so full of life, and so unique. It stands out in a world where many AAA releases seem determined to be anything but. Add in the replay value of chasing high scores and Rhythm Tower, which functions a lot like Devil May Cry's Bloody Palace mode, and this is a game that you can play for a long time.
    • 68 Metascore
    • 40 Critic Score
    Those who played Deliver Us the Moon may find something more to love here, but I had a hard time coming back to the Red Planet between sessions. Knowing I would spend my time with bland characters only to walk around empty space stations before being sucked back into the narrative melodrama ultimately proved as cold as the vacuum of space.
    • 87 Metascore
    • 80 Critic Score
    The Dead Space remake fixes a lot of the 2008 original's problems, but leaves a couple of big ones right where they were.
    • 73 Metascore
    • 60 Critic Score
    SpongeBob SquarePants: The Cosmic Shake attempts to be a lovingly rendered throwback to the licensed 3D platformers of the early 2000s. It's hard to argue that it fails on any of those counts. As a modern game, though, it feels antiquated in ways that hold it back. Not everything needs to reach for the stars, but The Cosmic Shake would have benefited from some fresher ideas.
    • 64 Metascore
    • 60 Critic Score
    Despite all of those missteps, Forspoken skirts by on the merits of its traversal, combat, and upgrade systems. It won’t win any awards come the end of the year, but it's a decent podcast game, the type of title you can play while consuming other content in the background, all without feeling like you’re missing too much.
    • 77 Metascore
    • 70 Critic Score
    Far from revolutionary, Vengeful Guardian: Moonrider is a tight and varied old school action platformer that doesn't overstay its welcome. What it lacks in length and post-game unlockables, it makes up for with sick pixel art and a roaring chip-tune soundtrack.
    • 79 Metascore
    • 60 Critic Score
    Blacktail tells a wonderful fairytale in a storybook world, but not all of its breadcrumbs lead home.
    • 69 Metascore
    • 70 Critic Score
    The real issues arise as you get further into High on Life, and the game's humor and shooting both start to grow stale. I wish High on Life evolved more and put more complexity into its second half, which is sadly too focused on back-tracking. If you're a fan of Roiland's previous works, you'll likely find a lot to love here, and even if you're not, this a shooter with a unique aesthetic and sense of humor you won't find anywhere else. Just be aware that your hours of fun might come with a healthy dose of frustration.
    • 83 Metascore
    • 80 Critic Score
    So far as remasters go, this is up there with the best of them. Faithful to a fault, gorgeous, and updated just enough to bring a great, if dated, game back into relevance. Conflict resolved.
    • 72 Metascore
    • 70 Critic Score
    Dragon Quest Treasures isn’t a massive 100-hour epic like Dragon Quest XI. The game can still comfortably occupy a couple dozen hours at least. The islands are large and hold plenty of secrets, side quests, and monsters to discover. It’s definitely aimed at younger gamers to get them into JRPGs with its young protagonists, cute graphics, and monster collecting gameplay, but it's fun for all ages.
    • 76 Metascore
    • 70 Critic Score
    When Unbound works, it’s like driving a gorgeous, humming sports car. When it doesn’t, it’s like driving a rental with a rough-running engine. That doesn’t mean it isn’t worth the ride, but it does mean a few spots could use a tune up to make this road trip smoother.
    • 74 Metascore
    • 80 Critic Score
    Darktide is a fantastic live service co-op FPS that is almost worth every penny. Almost. I love it to death, and it's ramping up to be one of my most played games of 2022, but it's not perfect. It will surely become one of the titans of the genre just like Vermintide and its sequel, but it's got a long way to go.
    • 81 Metascore
    • 80 Critic Score
    Midnight Suns is a salad with nice dressing and some juicy steak over cheap iceberg lettuce: I'm not here for the lettuce, but I'll certainly eat it as long as it means I get the steak. It's one of the best tactics games of the last five years.
    • 73 Metascore
    • 70 Critic Score
    Harvestella cultivates its characters and story, but other mechanics aren't quite as ripe.
    • 72 Metascore
    • 70 Critic Score
    There are some mechanics that ultimately feel gimmicky, but Scarlet and Violet's storytelling and exploration feel like the breath of fresh air the franchise desperately needed. More than anything, I have hope for how eventual DLC might be able to improve the overall experience or how Game Freak can learn from its mistakes to create an even more memorable experience in the future.

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