GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 78 Metascore
    • 70 Critic Score
    Rez
    The music is where the game really rocks. While it won't be for everyone, if you're into trance and techno you'll be in love with the game.
    • 67 Metascore
    • 74 Critic Score
    Sure, the graphics that I fell in love with are still there, but why'd they have to make this game so damn hard?
    • 71 Metascore
    • 80 Critic Score
    Quite impressive in the visuals department. Backgrounds, boats, weapons, explosions and characters are all quite detailed, and the little things like Kai turning to look back when you go in reverse are really neat.
    • 70 Metascore
    • 75 Critic Score
    Unlike current RPGs that seem to be basking in the straight forwardness and over doing the story elements, Wizardry instead gives you one of the longest and biggest dungeons you will ever face.
    • 58 Metascore
    • 60 Critic Score
    What could cause such a winning formula to fall from grace? Camera... the bane of third party titles everywhere. And Obi Wan throws out all over-the-shoulder camera conventions and makes a totally static, completely uncontrollable camera.
    • 70 Metascore
    • 76 Critic Score
    This game looks marvelous. Playing it honestly feels like you are in an interactive episode of the cartoon.
    • 39 Metascore
    • 20 Critic Score
    This game just sucks. Avoid at all costs. In fact, don't even pretend that this exists.
    • 92 Metascore
    • 93 Critic Score
    This is the single most graphically impressive console game to date, hands-down.
    • 67 Metascore
    • 65 Critic Score
    What makes this game rise above its humble beginnings are the tons of unlockable characters and the six different environments.
    • 33 Metascore
    • 30 Critic Score
    Oh my god. I thought the Game.com version of Mortal Kombat was bad. That can't hold a torch to this log.
    • 89 Metascore
    • 90 Critic Score
    Max Payne will quickly rank as a favorite for most action gamers. This one's not for the kiddies though, as it is loaded with blood, killing, and dead babies. Enjoy.
    • 73 Metascore
    • 60 Critic Score
    Translation wise, the game seems geared toward the Dragon Ball crowd, with brash conversations and lots of street corner language, which doesn't quite fit the mood or visual atmosphere of the game.
    • 62 Metascore
    • 75 Critic Score
    Looks nearly identical to Squaresoft's game ["Final Fantasy Tactics"]. That's not necessarily a bad thing, but visuals is about the only area where Hoshigami stays on par with FFT.
    • 88 Metascore
    • 84 Critic Score
    But what really makes SSX Tricky a great reissue is the trick system. Before, where squatting in preparation to jump locked you into a straight line, now you can turn when using the analog stick.
    • 52 Metascore
    • 59 Critic Score
    Surprisingly compelling story, expectedly terrible gameplay.
    • 80 Metascore
    • 90 Critic Score
    Yes, this game has the power to rip families apart, it's that cool. With nice graphics, violence, swearing, and Matrix-style camera angles galore, this is a must-have for action game fans.
    • 90 Metascore
    • 85 Critic Score
    There's no loading time, ever, and you can always see some part of the map, fully animated, from where you currently are. It's a neat trick that isn't fully realized until you a few hours into playing.
    • 65 Metascore
    • 61 Critic Score
    If you're a Mega Man fan, then you've already purchased the game and have been playing to your hearts content. You can move on to other parts of the web-site.
    • 51 Metascore
    • 79 Critic Score
    When the players walk back to the huddle in between plays they walk like robots or like they forgot to go to the bathroom before they went out on the field.
    • 92 Metascore
    • 90 Critic Score
    The graphics are great, the sound is great, and gosh darn it if the game is just a blast to play with different quest challenges and various hidden characters to unlock.
    • 89 Metascore
    • 90 Critic Score
    The most amazing thing about this game is that the controls are incredibly simple while the gameplay is quite detailed.
    • 87 Metascore
    • 84 Critic Score
    With all this brilliance, it would be easy to overlook the sound in the game, but this is one of the high points of the makeover.
    • 61 Metascore
    • 65 Critic Score
    If you're a Crazy Taxi or Simpsons fanatic, this game will definitely appeal to you. If you don't care much about either, don't bother.
    • 55 Metascore
    • 60 Critic Score
    I won't lie. I had fun with this game, especially considering it was better paced than the game it copied, "Time Crisis: Project Titan." If you can look past a painfully ugly presentation, you'll be treated to a fun romp in the old west
    • 67 Metascore
    • 60 Critic Score
    Occasionally you'll get the chance to move on and actually fight monsters, but it seems like forever and a day in between those moments.
    • 76 Metascore
    • 80 Critic Score
    The main control issue for the game is landing. Unlike the skateboarding games, which allow a little bit of error, there's no room for it in Dave Mirra.
    • 83 Metascore
    • 75 Critic Score
    You'll be grinding your teeth every few minutes as you realize the difficulty that Acclaim has sunk into this thing. It's one of those racers where you need to be pretty much perfect each time, as well as constantly upgrading your vehicle.
    • 76 Metascore
    • 80 Critic Score
    The LucasArts console curse is officially over. Oh yeah. Jar Jar is nowhere to be found.
    • 52 Metascore
    • 50 Critic Score
    The game doesn't look anywhere near Xbox quality, and trying to perform some simple tasks like jumping a platform or climbing a rock may take several tries because our hero can't latch onto them on the first try.
    • 64 Metascore
    • 65 Critic Score
    What makes this game rise above its humble beginnings are the tons of unlockable characters and the six different environments.
    • 86 Metascore
    • 80 Critic Score
    The animation is fantastic especially considering this is a port coming off the decade old Neo Geo hardware.
    • 72 Metascore
    • 88 Critic Score
    Finally, finally, FINALLY: someone got it right. Infogrames has produced one of the greatest 'Classic' discs in a long time.
    • 81 Metascore
    • 85 Critic Score
    The players look amazingly real with fluid human like movement. The close up celebration scenes are terrific and mimic actual celebrations in the real game.
    • tbd Metascore
    • 28 Critic Score
    The instruction manual could read, "Press the Gas Button," and just about all the bases would be covered. I'm not kidding here. One button, no turning, race over.
    • 85 Metascore
    • 86 Critic Score
    The down side is that the commentary has seemed to change from endless conversation and good jokes to dry, corny play by play.
    • 83 Metascore
    • 85 Critic Score
    The music selection kicks ass. No Doubt, Powerman 5000, Orbital, Crystal Method, and more. The sound effects also kick much but. Control is dead on.
    • 83 Metascore
    • 91 Critic Score
    F1 2001 has superb graphics, great sound and unbeatable realism. There's not much more you can ask for in a racing game period.
    • 32 Metascore
    • 20 Critic Score
    I almost had a brain hernia trying to rationalize why there wasn't an Atari 2600 controller in my hand. Sure, we have the JUMP BUTTON and a frigging BLOCK BUTTON, but why is there only ONE ATTACK BUTTON?!
    • 78 Metascore
    • 85 Critic Score
    Lots of real life mountains, different drop points and huge, realistic environments are this game's strongest points.
    • 76 Metascore
    • 75 Critic Score
    It's not great, but it's solid. The insane Create A Superstar mode alone is worth the purchase, but WWF fans will find plenty of other features to enjoy.
    • 32 Metascore
    • 30 Critic Score
    Something just short of eye bleeding disaster...Let this frog drown.
    • 90 Metascore
    • 86 Critic Score
    The controls and general feel of the game are very shallow. At no point did I feel like I was in a truly 3D environment, and I never felt like I was actually cruising around in space.
    • 70 Metascore
    • 76 Critic Score
    The sound effects, music, and voiceovers are near perfect. All of the voiceovers in Batman Vengeance are provided by the same actors who perform them in the cartoon series.
    • 69 Metascore
    • 50 Critic Score
    The gameplay is great in short bursts (which is why it worked so well in the arcade) but if you play for more than a few hours it gets extremely repetitive.
    • 80 Metascore
    • 85 Critic Score
    The Game Cube controller, while receiving some criticism when it was first announced, provides perfect button usage with WR.
    • 78 Metascore
    • 85 Critic Score
    It gets a bit repetitive after the halfway point, and then it ends quickly after that. There's no real replay value to it once you have amassed everything.
    • 66 Metascore
    • 90 Critic Score
    ASB shines in every aspect, from its detailed, lifelike graphics to the in-depth stat tracking. All of the character animations are silky smooth.
    • 87 Metascore
    • 98 Critic Score
    SMB is unique, fun and, most importantly, as playable every day as it was the day you bought it.
    • 64 Metascore
    • 58 Critic Score
    Next-gen games notwithstanding, HP's graphics are well below average. The textures are of the absolutely flat, glued-to-the-wall variety, there's tons of pixilation, and everything is generally ugly.
    • 80 Metascore
    • 85 Critic Score
    Huge lands, lots of moving characters, and plenty of special effects all show off just what the X-box is capable of.
    • 59 Metascore
    • 60 Critic Score
    It's a standard hold-down-the-gas-and-steer racer, with nary a drop of strategy or driving savvy. It's boredom in a can... er, CD.
    • 57 Metascore
    • 60 Critic Score
    For starters, there's the brilliant notion that you need no skill to play the game, nor do you technically even need to steer the on-screen graphic. Just tape down the gas button and let the game decide for you, since 99% of the track is just a straight line and you can't turn around.
    • 76 Metascore
    • 75 Critic Score
    A very nice looking game that sports huge waves, great water effects and the surf girls that bring you back to the wave.
    • 65 Metascore
    • 75 Critic Score
    With the reload option assigned to the bottom button, you can constantly reload as you shoot without moving the gun from the screen. This adds a whole new level of sweetness to the boss battles.
    • 35 Metascore
    • 30 Critic Score
    Heck, even the character select screen looks boring. When you get to the game, the drab color selection and lack of anything truly new will bore you to tears.
    • 78 Metascore
    • 85 Critic Score
    New sounds, better quality, more levels, a park editor that lets you do everything but make you the King of England. The best part is the movies and the near DVD quality presentation they show.
    • 49 Metascore
    • 50 Critic Score
    The problem here is that the levels are either two small, or laid out in ways that are counter-intuitive. There's also the problem of challenge.
    • 70 Metascore
    • 71 Critic Score
    It works in an amateurish sort of way, and it makes for a fun, yet thoroughly unimpressive title.
    • 61 Metascore
    • 80 Critic Score
    A solid game, especially for a launch title. There's lots of interesting gameplay, hidden missions and a ton of planes to unlock.
    • 87 Metascore
    • 89 Critic Score
    Is it the best fighter ever? No, but hey, it's light years better than "Tekken Tag" and a hell of a lot more fun than "Virtua Fighter 3."
    • 65 Metascore
    • 74 Critic Score
    Beating everything in this game will be extremely tough. And this isn't a good kind of tough either. It's a throw-your-controller-the-computer-is-too-good kind of tough. Pity.
    • 78 Metascore
    • 84 Critic Score
    This is a lot of fun. The car damage alone makes it worth it.
    • 79 Metascore
    • 80 Critic Score
    Scoring is what wins the game, but beating the crap out of other players is what makes the game fun.
    • 64 Metascore
    • 55 Critic Score
    What it has in excellent concepts such as wide open areas that stretch as far as the eye can see, and all the name brand trucks and Hummers you can drive, it lacks in updated graphics and control precision.
    • 49 Metascore
    • 50 Critic Score
    Despite the decent options, the game is just an average racer with nothing to pull it out of the crowd of already ho-hum PS2 titles.
    • 64 Metascore
    • 77 Critic Score
    The game is pretty fun, but with its sort of linear game play (considering you're always moving down), and sometimes confusing objective layout, it doesn't quite sit as high on the throne as "Tony Hawk 3" does.
    • 61 Metascore
    • 70 Critic Score
    An all too familiar Sega story: a refreshing new take on an old genre, featuring great control, sharp graphics, but crippled by lack of depth.
    • 72 Metascore
    • 70 Critic Score
    When you're not being dragged throughout the game, you'll love the sharp, extremely well done graphics that hide a horrible truth; the programmer's were either extremely rushed or very lazy.
    • 91 Metascore
    • 90 Critic Score
    It has graphics that match, if not pass the PS2 version thanks to a lack of jaggies...Controller aside, it just felt better than the PS2 version.
    • 96 Metascore
    • 100 Critic Score
    If you own a PS2 and you do not own and play through this game 100% you will forfeit your right to call yourself a game player and should trade in everything you own and become a monk.
    • 71 Metascore
    • 80 Critic Score
    Fanatics and realists should head for "Amped." Folks looking for a fun, solid game that just happens to take place on the snow will probably like Dark Summit.
    • 81 Metascore
    • 90 Critic Score
    It seems that Capcom does listen to its followers, because CVS2 is light year ahead of its predecessor, in game play, options, and presentation.
    • 73 Metascore
    • 60 Critic Score
    Everyone in general is pretty stiff, and trying to control our hero while dodging the insane amount of enemies is more chore than thrill.
    • 75 Metascore
    • 80 Critic Score
    What makes the game fun is its ease of control...It's light years above "Ready 2 Rumble" and "Knockout Kings."
    • 84 Metascore
    • 77 Critic Score
    Incredibly addictive and loads of fun...Sadly, the game only takes a few hours to beat on easy, and is ridiculously hard on the higher difficulty setting.
    • 64 Metascore
    • 55 Critic Score
    This is one of the worst attempts to make money with a Resident Evil type game I've seen in a while.
    • 82 Metascore
    • 85 Critic Score
    The thing that stands out the most is the commentary, which is usually a weak part to most sports games.
    • 89 Metascore
    • 93 Critic Score
    Simplistic and intuitive controls are what make the game fun to play. The analog controls are dead on, and very precise.
    • 66 Metascore
    • 70 Critic Score
    The same old stuff in a new skin and THE WORLD'S WORST LOADING TIME EVER.
    • 79 Metascore
    • 66 Critic Score
    Though the game has it's fun points, it comes off as somewhat bland, and you may be a little disappointed.
    • 81 Metascore
    • 75 Critic Score
    The close up celebration scenes are good but the players look a bit more blocky, that may be why the camera angle is so far out in the actual game.
    • 59 Metascore
    • 60 Critic Score
    It looks good, handles well, and has a nice variety of things to it, but it doesn't stand out when tossed in with the rest of the PlayStation library.
    • 78 Metascore
    • 50 Critic Score
    The first 2 hours are some of the most boring hours you will ever play in a video game.
    • 69 Metascore
    • 60 Critic Score
    Isn't quite stern enough to be a simulation game, nor is it easy enough to be an arcade game. What's left is a great looking game that's too shallow to be truly enjoyable.
    • 77 Metascore
    • 77 Critic Score
    A fun, solid game that's worth picking up...My one complaint is that the game only has two environments to drive through. As I said, they're huge, but the original had three, and the absence of one is noticeable.
    • 97 Metascore
    • 95 Critic Score
    Third grind is the charm.
    • 81 Metascore
    • 61 Critic Score
    This PSX game is a complete mess from excessively square graphics to the point of almost block-head-looking-players. Plus commentating that seems 10 to 15 seconds slow.
    • 80 Metascore
    • 80 Critic Score
    Controls are a cinch to learn and master, so the game becomes enjoyable in record time.
    • 70 Metascore
    • 74 Critic Score
    One, why are the replays so dark? And two, why do they just give an overall ranking for the teams, why not also have it broken down by offence and defense?
    • 90 Metascore
    • 65 Critic Score
    [It] blow chunks. It's bland, it's repetitive, it's looked the same since it went to PS2 the first time around.
    • tbd Metascore
    • 52 Critic Score
    With slightly below average graphics loaded with jaggies, to the horrible carnival-like music this game is as hard to look at as it is to listen to.
    • 68 Metascore
    • 76 Critic Score
    Superb graphics and tons of game play make this title more than worthy of a rental at the very least.
    • tbd Metascore
    • 66 Critic Score
    With the large amount of areas Pipe Dreams 3D has plenty of gamelife, plus the game does get truly addictive after the first few times.
    • 57 Metascore
    • 40 Critic Score
    Boring (and maddeningly uninspired) techno music nips at your ears as you move through insanely limited and basic design elements to the car, and then race in a game that looks like someone finally figured out the hi-resolution mode on the Nintendo 64.
    • 97 Metascore
    • 100 Critic Score
    So good I have no idea where to start. The graphics? Superb. The music/sounds? Perfect. Is it fun? Hell yes...To be quite honest, this is the most interesting and fun game I have ever played.
    • 94 Metascore
    • 90 Critic Score
    The perfect game for people who like the "Resident Evil" look and feel, but find the slow moving story and action to be a little boring and tedious.
    • 85 Metascore
    • 84 Critic Score
    The game itself just needs more depth; they should have put the Thunder Cards in like the PlayStation version.
    • 65 Metascore
    • 50 Critic Score
    Every component of this game is either mediocre or bad. Consequently, if you were to ask me what I thought of Thunder Strike, I would say that it sucks.
    • 77 Metascore
    • 90 Critic Score
    A little "Tony Hawk," a little "SF Rush 2049," and a lot of "Wipeout" mixed together perfectly to form one of the best racers in a while.
    • 69 Metascore
    • 70 Critic Score
    If you started your Castlevania trip on the Super NES or PSX then this will be a bit of a history lesson, rather than a 'must-have' purchase.

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