Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 55 Metascore
    • 50 Critic Score
    A short, uninteresting demo that isn’t even capable of really showcasing the power of next-gen consoles.
    • 55 Metascore
    • 50 Critic Score
    Bohemian Killing is an unpolished diamond, because the brilliant idea has not received an appropriate design. Excellently atmospheric adventure suffers with modest content and self-destructive desire to repeat itself over and over.
    • 55 Metascore
    • 60 Critic Score
    Fable Heroes is more of a small multiplayer game than a traditional video game. Again, it's mainly fit for multiplayer, so if it's not your call, don't answer it.
    • 55 Metascore
    • 60 Critic Score
    If you feel like taking an editor and playing with tanks and soldiers afterwards, then Iron Front: Liberation 1944 is going to make you happy. Otherwise it's just the ArmA 2 game thrown into the Second World War setting. However, the game's well-made and detailed models of guns and machinery are used in a single-player campaign that's been clumsily put together. No one even bothers to play its multiplayer that's been running out of juice.
    • 55 Metascore
    • 30 Critic Score
    A true nadir for a once thriving racing series. It’s broken, boring and unfinished. I struggle to think of a reason to play this catastrophe.
    • 55 Metascore
    • 50 Critic Score
    This game is uninteresting, badly-written and maybe even more badly put together. The game code is average in every way, and like it's not enough you'll have your game experience ruined by many many flaws along with many unfinished things on top of that. If you are losing faith in modern FPS actions, do not play this - you will feel much worse about the genre.
    • 55 Metascore
    • 60 Critic Score
    Originally a solo project by Yang Bing, this game has grown over the years into something far larger. So large, in fact, that it now buckles under its own weight. While the combat system is often fun and brings a few neat ideas, it can’t make up for the muddled story, dull setting, uneven pacing, and generic execution. The result is a title that doesn’t warrant outright dismissal, but still falls well short of true satisfaction.
    • 55 Metascore
    • 60 Critic Score
    Action platformer set in Japan needed a few more months of work to reach the top, another writer and a bit more of creativity. Its main advantage is a successful fighting system.
    • 55 Metascore
    • 60 Critic Score
    This cyberpunk RTS may be fresh and unconventional in terms of setting, but there are too many gameplay and technical flaws. It’s pretty to look at and listen to, but that doesn’t compensate for poor story and weak AI.
    • 55 Metascore
    • 40 Critic Score
    It might have been your average good-class hack and slash game with a bit of RPG that might have entertained you for at least ten hours. But who wishes to drudge half a day with game's nonsensical and unavailing faults? No one.
    • 54 Metascore
    • 60 Critic Score
    Homefront, for a second time did not fulfilled the potential and remained an average product. While nothing is too bad, at the same time nothing is great. Korean-to-US invasion theme was spoiled with excessive correctness, the gameplay itself is fine, but the open world feels sterile. Homefront is a game you will play only when nothing better is at hand.
    • 54 Metascore
    • 50 Critic Score
    Again, it didn't work out – again, Jane Jensen is serving only a neat story that is, however, wrapped in both unnecessary graphics and gaming features that appear functionless at best, and that lead the game down a blind alley.
    • 54 Metascore
    • 40 Critic Score
    Postal Redux is a below-average remake of a mediocre 90s game. It hasn’t any hidden advantage to convince you that it's worthy of playing. You get more fun if play the old Postal 2 again.
    • 54 Metascore
    • 40 Critic Score
    Knack works neither as a preview of the PS4 hardware possibilities, nor as an entertainment for the whole family, nor as an entertaining arcade game. This is a typical title that's been made for the purpose of stretching out the launch games' index.
    • 54 Metascore
    • 30 Critic Score
    The final score is three points, one for each of the brilliant games hidden underneath this pile of garbage.
    • 54 Metascore
    • 30 Critic Score
    A complex strategy game from the Wild West Indies that's looking absolutely stunning at first glance. However, the game fails completely in many regards. Its controls are overly complicated, the game's mechanics are rather dull and the battles are quite annoying. In the end you are supposed to stare at numbers and drink your real rum, which is a need.
    • 54 Metascore
    • 70 Critic Score
    Emergency 5 is troubled by the technical problems, but if you pass through them, the game will reward you with an innovative and addictive gameplay.
    • 54 Metascore
    • 40 Critic Score
    Some original ideas, a gripping setting - but also a very poor experience from a gameplay standpoint. Especially the combat fails at almost every level.
    • 54 Metascore
    • 60 Critic Score
    A modern yet also deeply conservative reimagining of good old Settlers. There’s a solid base for a good game drowning under some glaring technical issues. Who is this game actually for? Well, maybe for those of you who miss the old titles – and who don’t hold their games to a particularly high standard.
    • 54 Metascore
    • 30 Critic Score
    Sacred 2 Remaster is a textbook example of how a remaster should not be made. The result feels like half-finished work that not only fails to deliver any meaningful improvements, but is in many respects even worse than the original game. Technical issues, unattractive visuals, an outdated combat system, and poor optimization undermine even the few elements that might have worked. Sacred 2 was once a likeable action RPG with an original world, but the remaster turns it into little more than a relic of the past that should never have been revived. Those struck by nostalgia are far better off returning to the original game with community patches. It will be a much more rewarding experience.
    • 54 Metascore
    • 60 Critic Score
    An interesting and somewhat entertaining spinoff of the legendary brand, yet it loses points for its austerity of the world and enemies; slow pace and repetitiveness. A weaker story, forgettable characters and a fee for extra save slots also don´t help. Above average verdict is only for its precisely engineered survival mechanics and a coop gameplay.
    • 54 Metascore
    • 60 Critic Score
    Awfully outdated, unfinished, bringing nothing new, but still quite amusing. Despite all of its flaws, Duke Nukem Forever is a legend and nostalgia trip for many fans who gladly forget all of its failings.
    • 54 Metascore
    • 50 Critic Score
    An original idea of a ghost-chasing and solving puzzles through your augmented reality is, however, buried by its brief stereotypic gameplay with technical issues. Buy it at a bargain price, otherwise not.
    • 54 Metascore
    • 30 Critic Score
    Nintendo Switch 2 Welcome Tour is more of a tutorial than a game. Instead of a fun introduction to the new console, it offers presentations, quizzes, and unnecessarily drawn-out content that feels like corporate e-learning. While the technical details are occasionally interesting and a few mini games briefly entertain, the whole experience fails in its most important role – to excite players about the new generation of Nintendo Switch. It should have been free. And it should have been shorter, snappier, and most of all, more fun.
    • 54 Metascore
    • 50 Critic Score
    A mediocre third person shooter game that brings nothing new. On the contrary, it gets rid of the essential qualities that have made the previous installments successful. Furthermore, Alpha and Bravo are much more boring companions than Salem and Rios, and their Mexican crusade is lifeless as well.
    • 54 Metascore
    • 40 Critic Score
    Uninspired game design, recycled content, monotonous gameplay, and technical issues. A dull experience that not even a few rare bright moments or a decent soundtrack can save. Best avoided.
    • 54 Metascore
    • 60 Critic Score
    When it comes to physics and the driving simulation it fuels, Overpass is a great off-road experience, basically unlike any other racing game. But the career mode gets stale very quickly, the tuning falls flat on its face and the fixed camera is criminally frustrating.
    • 54 Metascore
    • 60 Critic Score
    A follow-up to the Dragon Ball beat them up world that will engage only those fanatical fans of the series. Otherwise, it's a dreary and straight-lined hack and slash action game that will never be more than that, even with its option to play as villains, which is attractive only at first sight.
    • 54 Metascore
    • 40 Critic Score
    A promising concept of managerial and turn-based strategy from the Prohibition in the United States era. However, its realisation is unfortunate. From the managerial point of view the game is too long, reminding Waiting for Godot. Entertaining fights are subsequently killed by repeating locations and unpolished cover system.
    • 54 Metascore
    • 50 Critic Score
    Very painful resurrection of manic races. Reincarnation gameplay gets tries and achieves the qualities of the original Carmageddon. Unfortunately, the game is in such unfinished state, that you won't believe it was released.

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