Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 63 Metascore
    • 60 Critic Score
    Dark Below is for seasoned players only who possess the perfectly functional fire team. The rest of you can turn around and leave.
    • 63 Metascore
    • 60 Critic Score
    The Baconing is yet another strange tale of anti-hero DeathSpank you know so well from first two games. He hasn't changed a bit which means, that you can once again set out for short adventure full of sarcasm, anti-cliché jokes and slightly better than average gameplay. The Baconing will entertain you quite well for short period of time, but soon enough, jokes stops to be funny and gameplay turns in to an ordinary grind.
    • 63 Metascore
    • 50 Critic Score
    A surprisingly bland strategy game missing the spark of Civilization. Its economy system is initially quite interesting, but after a while it gets tedious. And that’s all the game has to offer.
    • 63 Metascore
    • 60 Critic Score
    The great potential of the game on hunters and victims has not been used. Murderous Pursuits would need more content, technical care and, ultimately, players to escape the stereotype.
    • 63 Metascore
    • 50 Critic Score
    Funny at some moments, but more often annoying and frustrating stealth platformer. Only hardcore fans of Assassin’s Creed should look for it – and even they should consider the buy.
    • 63 Metascore
    • 60 Critic Score
    With its very original story in its very original visuals this platform game has been toying with the genre of 2D fighting games. It won't knock you out, but if you fancy this genre or the unusual hero(ine)s you'll be entertained for a while.
    • 63 Metascore
    • 50 Critic Score
    Grand Ages: Medieval is an ambitious trade/military/leadership simulator of medieval Europe. After the first few hours of entertainment you will be probably caught - either by bears or more likely by boredom.
    • 63 Metascore
    • 50 Critic Score
    A stealth game that cannot provide a satisfying stealth experience. A fighting game that won’t let you fight. The only thing worth your time is the dark story, but you’ll have to suffer in order to see the ending.
    • 63 Metascore
    • 60 Critic Score
    In the end, Greedfall 2 is just another Spiders‘ game. With its great concept that struggles to deliver on many fronts. An average combat system is paired with equally average RPG mechanics, while the attractive world feels lifeless despite its limited number of locations and frequent revisits. The only element lifting it above mediocrity is a well-crafted story driven by companions and intriguing factions. Visual glitches further reinforce the sense of a game whose ambitions exceed its budget, which lacks the self-awareness to realize it.
    • 63 Metascore
    • 50 Critic Score
    An interesting idea combining Norse mythology with a very personal story of a mother searching for her son, unfortunately the game failed to bring any better than an average gameplay.
    • 63 Metascore
    • 80 Critic Score
    The Order: 1886 is an interactive work with extraordinary sound, visuals and a thrilling story - work you watch, experience and play equally. It will be appreciated mainly by those who prefer strong story over a freedom of play; or by gamers who want to spend few nights in a fantastic world of steam-punk England but have not much time to spare.
    • 63 Metascore
    • 50 Critic Score
    A bland expansion pack not enriching the original game. Caesar's name may be attractive, but his campaign against the Gauls is not what we want to be the game's expansion pack.
    • 63 Metascore
    • 60 Critic Score
    We had pretty low expectations and we got what we thought we would. This is a game of clashing ideas - and many of them aren’t even executed well enough. It’s got tempo, at least, and can be fun in small doses.
    • 63 Metascore
    • 40 Critic Score
    The original road trip is crippled with its half-baked design. Atmosphere of the time period is lovely, experience wrapped in it is rather annoying though.
    • 63 Metascore
    • 40 Critic Score
    t’s broken, it’s stripped of content, it’s just plain boring. The worst Battlefield of the modern era.
    • 63 Metascore
    • 50 Critic Score
    Ambitious but broken. Beautiful but full of mistakes. That is Empire of Sin, a disappointing mobster tale from the days of the Prohibition.
    • 63 Metascore
    • 40 Critic Score
    Skyhill is an easy simulator, meant to satisfy the life needs of the main character. You can't expect anything more. It doesn't have an enough depth or length and lacks a sense of competition. It entertains – but just for a while.
    • 63 Metascore
    • 60 Critic Score
    Do we finally get a successor to the brilliant Inside? Unfortunately not. Stela can conjure up a great atmosphere thanks to its interesting environments and a tense soundtrack, but is let down by imprecise controls and puzzles relying on failure.
    • 63 Metascore
    • 60 Critic Score
    The first impression relies solely on the game's atmosphere. By the time you launch it several times over you'll find out it's far too simple and mechanical to hold you for a longer time.
    • 63 Metascore
    • 60 Critic Score
    Childhood fairy-tale might not return, but some popular games may even in their full glory. Unfortunately, also with issues in the game's unpolished code, dysbalanced units balance and half-breed campaign.
    • 63 Metascore
    • 40 Critic Score
    This Diablo clone has a solid core, but flays itself alive by extreme repetition, boring endgame and, most of all, criminal amount of critical mistakes. Diablo may rest easy, Chaosbane is not even a challenger.
    • 63 Metascore
    • 60 Critic Score
    If you give this game a chance, you can expect full reward in return. Others can feel it as wasted money, because Assetto is still rather experiment and beta version than a proper game even after two years. The console version of the successful racing simulator fully demonstrates the weaknesses of small teams and big ambitions.
    • 63 Metascore
    • 80 Critic Score
    Excellent nimble strategy for one or two afternoons motivates players to complete the tasks repeatedly. Additionally, it can even make you laugh with its primitive barbarian humor.
    • 63 Metascore
    • 60 Critic Score
    Nice setting with unfulfilled potential. Stereotypical gameplay and bad dialogues destroy the atmosphere and interesting story.
    • 63 Metascore
    • 60 Critic Score
    An interesting genre mix of Quest for Infamy comes with a lot of interesting elements bringing a feel into the game you may decide freely as well as fulfill your goals differently. After some time, however, the game qualities are struck down by inferior game design, fewer ideas, and stereotypical battles.
    • 63 Metascore
    • 50 Critic Score
    Because the media can (and they also do) manipulate the crowd, it is good to remember, that nothing is only black or white – and seemingly simple decisions can bring unexpected negative results. In the case of The Westport Independent the form however wins over the content, which is desperately short and shallow. It is an interesting experiment, but only an average game.
    • 63 Metascore
    • 70 Critic Score
    Do you like construction games? Then you should definitely play this one, even if it contains silly mistakes and some systems aren’t well implemented. This is the best game of the franchise and a lot of fun.
    • 62 Metascore
    • 50 Critic Score
    The unfinished product is pulled back to the ground not only by its technical issues, but also the inconsistency or the fuzziness of the original concept. The game playability save its robotic probes and tremendous modularity.
    • 62 Metascore
    • 50 Critic Score
    Faster, Baby! is a story-based DLC that offers catastrophically little content for its cost. Focus on the action is not bad at all, but besides the pitiful length, it has ordinary story, an open world without any meaning and a bunch of nonsenses. All in all, we’ve got an average piece once again.
    • 62 Metascore
    • 40 Critic Score
    An automation game that, despite its pleasant minimalist visual style, falls short as a game. Sixty Four demands constant oversight, with the majority of gameplay revolving around continuously refueling devices. It becomes more of a test of patience than an engaging experience, one that you may not find worthwhile.

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