GamerWeb Sony's Scores

  • Games
For 294 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Gran Turismo 3: A-Spec
Lowest review score: 20 Driven
Score distribution:
  1. Negative: 31 out of 294
294 game reviews
    • 66 Metascore
    • 60 Critic Score
    Unfortunately, frustrating AI, boring course variety, and uninspired tricks give this game a slightly above average, generic feel.
    • 66 Metascore
    • 65 Critic Score
    Hardcore fans will love the action and the realism, but casual gamers just looking for action-packed racing fun may want to look elsewhere.
    • 66 Metascore
    • 75 Critic Score
    The non-stop action can get a bit repetitive and ultimately tiresome, and the sound effects may begin to wear on the nerves after a few hours of playing.
    • 66 Metascore
    • 75 Critic Score
    Great graphics, good sound, mediocre gameplay. We were soooo close.
    • 66 Metascore
    • 60 Critic Score
    Quite disappointing. It's choppy framerate, second rate graphics, and bland textures affect both gameplay and fun factor. These characters have character, and it simply doesn't show up on the PS2 version.
    • 66 Metascore
    • 80 Critic Score
    The new multi-player options and superb gameplay could actually keep you playing until MGS 2 in October. I've played precious few PS2 titles that are better, and Winback is certainly one of those games that will seem impossible to put down.
    • 65 Metascore
    • 70 Critic Score
    It has most of the necessary ingredients to turn four friends with beer (or soda, for the tykes out there) into a night of simple, over-the-top, tank-based explosions and partying. Don't expect a one-player game though.
    • 65 Metascore
    • 80 Critic Score
    Although it is hampered with framerate issues and a bit of a clumsy interface, the game delivers on mostly every other aspect.
    • 65 Metascore
    • 60 Critic Score
    It's the best pool title you can get on any system right now... In the end, the question you have to ask yourself is, will I really spend enough time with this game to warrant a $50 purchase?
    • 65 Metascore
    • 70 Critic Score
    Loads of potential. As for this year's game, it “bumbles and stumbles” out of the gate to a third-place finish behind Madden 2002 and NFL2K2.
    • 65 Metascore
    • 90 Critic Score
    An extremely satisfying experience and, if nothing else, certainly renewed my appreciation for classical music and for conductors, in general.
    • 65 Metascore
    • 75 Critic Score
    I really enjoyed Gungrave. I was able to come to terms with it’s short play length and old school simplicity, but I understand that this game might not pack enough staying power to warrant the $50 price tag.
    • 64 Metascore
    • 80 Critic Score
    A veritable avalanche of gameplay options.
    • 64 Metascore
    • 55 Critic Score
    While some hardcore gameplay fans may appreciate the purity of this experience, the plot and lack of characters is so glaring, I find it hard to believe even so-called "hardcore gamers" won't find it annoying.
    • 64 Metascore
    • 80 Critic Score
    The game is great in both short bursts and over the long haul.
    • 64 Metascore
    • 35 Critic Score
    The characters are stiff and look almost mechanical in their movement. The character response time isn't all the great either. Most of all, SFEX3 lacks any type of fun factor. I can't recommend this game to even the most die-hard SF fan.
    • 64 Metascore
    • 40 Critic Score
    Not many people will be entertained enough to see the game through to the end, mainly because the bad control will cause you to snap your controller in two.
    • 64 Metascore
    • 50 Critic Score
    It’s got some decent control (albeit with a few quirky cameras), and a whole lot of potential, but I saw none of the flash that it should’ve had.
    • 64 Metascore
    • 65 Critic Score
    Awful sound, and graphics (although mostly sharp) that were contrived and dull, 4x4 Evo isn't nearly as technically sound as it should've been.
    • 64 Metascore
    • 65 Critic Score
    There's a dozen titles that look better, but they don't play nearly as well.
    • 64 Metascore
    • 75 Critic Score
    A solid, yet simple rally game that works for what it tries to do. Its lack of vehicle customization restrict its appeal, and hinders its chance against heavy hitters like Colin Mcrae 3 and even GT3’s rally mode.
    • 64 Metascore
    • 50 Critic Score
    Try it out if you must, but don't blame me if you PS2 ends up flying out your bedroom window. Mine almost did.
    • 64 Metascore
    • 75 Critic Score
    A more complete gameplay model with refined controls could have made this racing title of the launch, excluding "SSX" of course.
    • 64 Metascore
    • 70 Critic Score
    Short length and repetitive gameplay take a little away from it, but action fans should be pleased.
    • 63 Metascore
    • 70 Critic Score
    The most entertaining feature in Barbarian is, without a doubt, the interactive environments.
    • 63 Metascore
    • 60 Critic Score
    Suffers tremendously because of the control issues. Without the sniper rifle peripheral that made the arcade game a joy, Silent Scope is only a game that entertains in a brief, arcade-y way.
    • 63 Metascore
    • 55 Critic Score
    Having fun is great, but the rest of the package isn't as alluring as a sparkling new PS2 title should be.
    • 63 Metascore
    • 85 Critic Score
    By far a breath of fresh air on PlayStation 2, a system with far too many FPS games that simply have lackluster plots and characters that are basically on a mission to kill everything using the biggest explosions possible.
    • 63 Metascore
    • 60 Critic Score
    It blends military vehicular action with RPG elements and manages to pull it off fairly well.
    • 62 Metascore
    • 55 Critic Score
    The game has it's moments, but for every one thing that it does right, it manages to do three other things wrong.
    • 62 Metascore
    • 65 Critic Score
    Heavy on the pretty and light on the substance makes for a game that could have waited for round two.
    • 62 Metascore
    • 70 Critic Score
    If you are looking for an arcade basketball experience like no other, go for (the now greatest hit) NBA Street.
    • 62 Metascore
    • 55 Critic Score
    The second-best simulation basketball game for the PS2, but it's a far cry from "NBA Live 2001."
    • 62 Metascore
    • 65 Critic Score
    Sim junkies will be totally captivated by its career mode, and if you can get past this games technical woes, you'll have a great time playing.
    • 62 Metascore
    • 70 Critic Score
    Manages to be an entertaining RPG that navigates its flaws fairly well. There's nothing classic here.
    • 62 Metascore
    • 70 Critic Score
    The game is just a little more tedious to play than it is enjoyable.
    • 61 Metascore
    • 65 Critic Score
    It's not like playing 18-Wheeler isn't fun; it is. The problem is that it's over far too quickly and doesn't compare well to "Crazy Taxi" in terms of variety and replayability.
    • 61 Metascore
    • 50 Critic Score
    Unbalanced characters, cheap AI, and ugly graphics mar this game to the point that its' not even worth trying out.
    • 61 Metascore
    • 55 Critic Score
    The game's visual bugs, familiar gameplay, and suspect framerate make this game seem more like a devolution.
    • 60 Metascore
    • 55 Critic Score
    It’s mared in lackluster gameplay and shoddy technical aspects.
    • 60 Metascore
    • 65 Critic Score
    If this were an actual NFL season, Madden 2003’s record would be 14-2, NFL 2K3 would be 13-3, and GameDay 2003 would squeak by into the virtual football playoffs as a wildcard with an 9-7 record.
    • 59 Metascore
    • 50 Critic Score
    A serviceable platform title that will fill the "I want, I want" need of younger gamers who fell in love with the movie.
    • 59 Metascore
    • 55 Critic Score
    The game was presented as an action/adventure flight game when it really fits in as more of a limited no frills flight sim.
    • 59 Metascore
    • 65 Critic Score
    Gripping sound effects and a mind-blowing arsenal will keep you coming back for more...but only for a short while. You'll tire relatively quickly, and realize that "Twisted Metal: Black" is a clear winner.
    • 59 Metascore
    • 70 Critic Score
    It tells a fun epic tale, with great music, and the gameplay is solid enough to keep you interested. Unfortunately, the shaky camera, cheap enemy AI, and a limited move list keep this game from being stellar.
    • 59 Metascore
    • 45 Critic Score
    It's just the mediocrity of everything - the story, voice acting, character development, plot progression, translation, combat system - that make it an average gaming experience.
    • 59 Metascore
    • 65 Critic Score
    A decent production that could've used a little more technical work. The makings are there for an excellent, intense soccer game, but they didn't quite follow through with everything.
    • 59 Metascore
    • 40 Critic Score
    WDL War Jetz falls well short in its bid for great arcade flight fun, and although easily controllable and fairly simple, it's barely a rental.
    • 59 Metascore
    • 45 Critic Score
    The sum of its parts are overshadowed by low production values, shallow story, lacking gameplay structure, and poor character development.
    • 58 Metascore
    • 30 Critic Score
    A big mess from top to bottom. The graphics are fine, but everything else needed a gigantic overhaul worse than a Chevy Corvair.
    • 58 Metascore
    • 87 Critic Score
    It’s just too bad T:DoF didn’t aspire to be more than something standard.
    • 58 Metascore
    • 45 Critic Score
    This easily pales in comparison next to "Z.O.E." or "Armored Core 2," and I'm not interested in spending more time with it.
    • 57 Metascore
    • 75 Critic Score
    This is a curiously addictive game, and with the various modes offered, you'll be busy hauling bass and making a name for yourself in no time. Just don't forget to grow out those sideburns.
    • 57 Metascore
    • 70 Critic Score
    Because the combo system doesn't play a major role in the game due to the AI being brain dead, the game dies out rather quickly and many will get instantly bored with the title.
    • 57 Metascore
    • 55 Critic Score
    A fun-but-imperfect bout of pigskin tossing to be had here. It has lotsa teams and a good college feel too.
    • 57 Metascore
    • 35 Critic Score
    The gameplay is leaps and bounds ahead of the game's graphical prowess, but then, that's probably not saying too much, now is it?
    • 56 Metascore
    • 55 Critic Score
    Ambitious in construction and theory, but lacking in overall gameplay and entertainment value, Reign of Fire limps half-heartedly to the finish line.
    • 55 Metascore
    • 45 Critic Score
    The grappling system is decent, but grows weary soon enough. And considering how much the success of professional wrestling depends on the showmanship of its combatants, the game delivers a pretty bland experience.
    • 55 Metascore
    • 55 Critic Score
    Simply way too choppy to enjoy all that much.
    • 55 Metascore
    • 70 Critic Score
    While the game isn't incredibly deep, it does have a deep learning curve for driving. Otherwise, there are about 50+ cars to be had, most of them unlockable.
    • 54 Metascore
    • 55 Critic Score
    There is more bad than good here. Just when the game starts to become tolerable, something poor comes along to rain on the parade.
    • 54 Metascore
    • 60 Critic Score
    Not great, but certainly playable.
    • 54 Metascore
    • 30 Critic Score
    The entire game will most likely leave most gamers (not just basketball fans) feeling disgusted.
    • 54 Metascore
    • 55 Critic Score
    Why should I buy this game for $50 when I can go down the street to a bar and spend the same amount of time for about $49.25 less?
    • 53 Metascore
    • 80 Critic Score
    If this game didn't have such a robust (yes, that's right, robust) track creation engine, then HSX would only be worth a weekend rental.
    • 53 Metascore
    • 55 Critic Score
    A bit too much like its NFL brother, this game does little to simulate the college experience.
    • 53 Metascore
    • 75 Critic Score
    It really delivers when it comes to captivating gameplay and incredible sound...It has the potential to provide hours of entertainment, but only for the right individual looking for this kind of game.
    • 53 Metascore
    • 60 Critic Score
    A good story and simple control can't make up for a serious lack of depth, mediocre graphics, and a camera that gets more annoying as time goes on.
    • 53 Metascore
    • 45 Critic Score
    Lacking in the depth that even arcade-style fans look for, the only strength of the game is in its unique fish-landing interface, which is very PS2-centric.
    • 52 Metascore
    • 60 Critic Score
    Sub par game physics and the no-skill-needed-to-play is a huge turn off. And graphically only an average title that would have looked great on the PSOne.
    • 51 Metascore
    • 45 Critic Score
    With poor design, few "levels" and frustrating gameplay, there’s not a lot here to praise.
    • 51 Metascore
    • 35 Critic Score
    Until next year, avoid the weak gameplay, shoddy animation, and disappointing graphics. Stick to meaty, mighty, Madden.
    • 51 Metascore
    • 65 Critic Score
    This game just does not cut it for the PS2, hopefully this year's edition will be a building block for the developers to come up with a solid football game.
    • 50 Metascore
    • 35 Critic Score
    One of the worst games found on the PS2.
    • 50 Metascore
    • 50 Critic Score
    What made Treyarch’s "Spider-Man" engine so special was its versatility. In MR, most of the versatility was taken away by simply focusing on the fighting aspect, giving the game a repetitive feel to it throughout its 40 levels.
    • 50 Metascore
    • 40 Critic Score
    Has problems galore, most noticeably in the controls, and to be perfectly frank: it’s just not fun to play.
    • 50 Metascore
    • 81 Critic Score
    A groovy game surround by a "so what?" story. Here's hoping the inevitable sequel will see both aspects "get it right" at the same time.
    • 49 Metascore
    • 40 Critic Score
    More like a chore than an experience.
    • 49 Metascore
    • 50 Critic Score
    Final Four does contain a few innovations, but it comes up short in every way possible.
    • 49 Metascore
    • 50 Critic Score
    The epitome of average.
    • 49 Metascore
    • 25 Critic Score
    The track editor adds lots of replay value, but when the base game is so uninspiring there's not much of a point.
    • 49 Metascore
    • 40 Critic Score
    The promising foundation is very nearly forgotten due to a rickety structure atop it. Regardless of whether or not you’ve watched the movies, chances are, you’ll be disappointed with this one.
    • 48 Metascore
    • 55 Critic Score
    Despite a unique story concept, it sounds better on paper than in practice. While far from embarrassing, EF is embarrassingly average.
    • 46 Metascore
    • 25 Critic Score
    If you're desperate for a surfer on your PS2, you are better off wallowing in that desperation, alone in bed, and shivering violently, as H30 will do more bad for you than good.
    • 45 Metascore
    • 45 Critic Score
    In a field of its own somewhere near the bottom of the bottomless gaming abyss.
    • 44 Metascore
    • 40 Critic Score
    Lifeless and mundane "hits," atrocious control, impossible scoring, non-existent defense and offense set-ups, and jerky, flawed replays that happened WAY too fast, and you've got a game that is seriously lacking in the gameplay category.
    • 44 Metascore
    • 45 Critic Score
    Although it does have some neat elements, such as being able to play as the bad guy and several spell elements, it doesn't make up for the lack of texture quality, as well as the shaky framerate and bad camera.
    • 44 Metascore
    • 55 Critic Score
    With only a superb soundtrack as its savior, Mad Trix ends up being a sad mix of bad control, horrible sound effects and awkward camera angles.
    • 44 Metascore
    • 45 Critic Score
    The level design is uninspired, the controls ... well don't, and the game's sense of speed is nonexistent.
    • 39 Metascore
    • 35 Critic Score
    Some of the worst gameplay I've ever had the misfortune of laying eyes on, and the entire look and feel of the game is seriously lacking.
    • 38 Metascore
    • 20 Critic Score
    Just stay away from Driven, for the love of God, stay away.
    • 35 Metascore
    • 50 Critic Score
    There are so many profane adjectives that could be used to describe this horrid title but I’ll try to keep it to a minimum.
    • 27 Metascore
    • 35 Critic Score
    This game should be avoided by all means. A complete game engine overhaul is much needed, along with a graphics engine rework, better and less repetitious dialogue.
    • 24 Metascore
    • 40 Critic Score
    Not only is it bland, simplistic, and limited, but the technical problems it has makes this game virtually unplayable.

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