GamerWeb Nintendo's Scores

  • Games
For 211 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Super Smash Bros. Melee
Lowest review score: 20 Mortal Kombat Advance
Score distribution:
  1. Negative: 23 out of 211
211 game reviews
    • 50 Metascore
    • 60 Critic Score
    The game’s hit detection is horrendous, the boss fights are excruciatingly aggravating, and even without all its flaws, Daredevil would still only be a bland and repetitive platformer.
    • 66 Metascore
    • 60 Critic Score
    The sound and music aren't awful but are definitely below average.
    • 70 Metascore
    • 70 Critic Score
    It's a good game, but since you can blow through it so quickly you may want to give it a rent instead of buying it.
    • 65 Metascore
    • 65 Critic Score
    The control and camera are sloppy, but the game is still compelling enough that the typical gamer will want to finish it.
    • 63 Metascore
    • 70 Critic Score
    A sloppy port of two games that weren't that great to begin with. However, for those unfamiliar with the originals it's a solid, but limited, RPG experience.
    • 54 Metascore
    • 50 Critic Score
    Every bit as average as Reign of Fire the movie. A few interesting missions save it from being a trainwreck but the visuals and controls could have used some serious work.
    • 37 Metascore
    • 65 Critic Score
    As long as you don’t expect the fast pace and energy (not to mention multiplayer action) of it’s arcade and console counterparts you should have fun with this game.
    • 78 Metascore
    • 50 Critic Score
    Decent. Well thought out. Done before.
    • 77 Metascore
    • 70 Critic Score
    It's a little banged and bruised, but it gets where it's going.
    • 81 Metascore
    • 70 Critic Score
    The new characters, new battle system, the Krypt and psuedo-3D engine all help make the portable version of Deadly Alliance a decent experience.
    • 75 Metascore
    • 60 Critic Score
    The graphics are average at best, the control has issues, the load times are nearly unbearable and the constant one-hit deaths will really get on your nerves.
    • 51 Metascore
    • 65 Critic Score
    There's a really good game here trying to get out, unfortunately, the lightning wasn't captured in a bottle this time - it struck square on the head.
    • 54 Metascore
    • 60 Critic Score
    The completely implausible story, the variety of situations McClane finds himself in and some genuinely funny dialog help elevate it out of the junk heap.
    • 56 Metascore
    • 50 Critic Score
    A very novel concept, but other than its characters, it is average in every way.
    • 61 Metascore
    • 60 Critic Score
    Everyone who plays Darkened Skye should at least love the save system. You can save anywhere, anytime, even right in the middle of a boss fight after you've got your opponent's energy half way down.
    • 58 Metascore
    • 60 Critic Score
    The biggest gripe I have is that the game lacks analog control over acceleration and braking.
    • 66 Metascore
    • 50 Critic Score
    With all the inexpensive technology available today, it grinds my nerves to see that Ubi Soft couldn't program in the ability to save on the cartridge. With passwords becoming less of a trend today, the game is severely hurt.
    • 64 Metascore
    • 65 Critic Score
    It's a little schizo, trying to tread the line between arcade racer and sim, but it's much more of an arcade style experience on the whole.
    • 75 Metascore
    • 70 Critic Score
    The extras included in Mega Collection could have been spiffier, but they're interesting enough and round out the package well.
    • 58 Metascore
    • 65 Critic Score
    The new additions to the "Frogger" gameplay actually end up hurting Zapper rather than helping it.
    • 61 Metascore
    • 60 Critic Score
    Clumsy controls and irritating design flaws take what was already a boring and mediocre overhead shooter and make it unbearably frustrating.
    • 68 Metascore
    • 70 Critic Score
    A sleek engine, a crazy gameplay style, and reasonably good sound combined with excellent visuals make NHL 2003 quite the pack.
    • 77 Metascore
    • 60 Critic Score
    Some average gameplay and graphics team with some decent sound this game isn’t horrible but not great either.
    • 73 Metascore
    • 70 Critic Score
    It suffers from hideous framerate problems at times but the texture detail is high.
    • 73 Metascore
    • 60 Critic Score
    The gameplay itself is shallow and boring.
    • 73 Metascore
    • 65 Critic Score
    The most adult themed game yet to reach consoles. It features loads of mutilation, blood and gore, accompanied with lots of bad language, none of which is bleeped. In short, this isn't one for the kiddies.
    • 63 Metascore
    • 70 Critic Score
    That there are better fighting games out there, and better uses of the X-Men license.
    • 70 Metascore
    • 65 Critic Score
    STILL too similar to "Tony Hawk’s Pro Skater," and the changes that were made only work to destroy any fun there was to be had here to begin with.
    • 67 Metascore
    • 65 Critic Score
    The frustrating camera and repetitive gameplay will ward off most older players after a few hours.
    • 76 Metascore
    • 50 Critic Score
    It's all pretty standard platforming fare with nothing to really distinguish it from the rest of similar titles except for the license.
    • 60 Metascore
    • 50 Critic Score
    Exactly half of this game (The fighting half) is just worthless, and while the other half (The racing half) is fantastic, there isn’t enough of it to warrant a purchase.
    • 60 Metascore
    • 50 Critic Score
    It's a good thing "Ecco" is basically tolerable, it's the only game in this collection that keeps the entire thing from stinking.
    • 82 Metascore
    • 70 Critic Score
    The combat is boring, the menial fetch-quests are boring and the backtracking gets downright frustrating.
    • 68 Metascore
    • 70 Critic Score
    The best 2D fighter released on a major Nintendo console in about eight years. The GameCube controller may not be ideal for this kind of game, but neither are any other next-gen system controllers.
    • 71 Metascore
    • 50 Critic Score
    The graphics are fairly impressive by GBA standards, especially if you look at some of the finer details. Unfortunately the visuals are effected greatly by the onscreen display which really limits how much detail you can actually see.
    • 68 Metascore
    • 65 Critic Score
    On the whole, the game is simply a platformer with nothing much to distinguish it other than Tarzan's ability to tree surf.
    • 72 Metascore
    • 50 Critic Score
    Worse yet, there is STILL no save option, it uses passwords, which there is no excuse for anymore. You can find cheats, but with the lack of a save feature you better write them down in a safe place.
    • 56 Metascore
    • 60 Critic Score
    A perhaps otherwise decent game made boring by a complete lack of personality and a poor presentation.
    • 54 Metascore
    • 55 Critic Score
    The three boards are each a little on the dull side and the play mechanics are uninspired.
    • 72 Metascore
    • 60 Critic Score
    Just too difficult to be fun.
    • 70 Metascore
    • 60 Critic Score
    It suffers from average-at-best graphics, questionable sound effect and voice-over quality and the longest load times of any GameCube game I've ever played.
    • 50 Metascore
    • 50 Critic Score
    xXx
    Fans of the movie and even fans of the genre should steer clear of this disappointment.
    • 67 Metascore
    • 70 Critic Score
    If you need a fighter fix UFC would be the place to go for Cube owners, boring or not it's pretty much all you've got for now.
    • 59 Metascore
    • 60 Critic Score
    Adults: take a point or two off the overall score if you're intending to pick up Stuart Little 2 for yourself. If you're buying it for a young kid, add a point.
    • 64 Metascore
    • 55 Critic Score
    Sure, this game offers the most extensive character list ever, but the single player experience here is lackluster and the lousy audio, among other things, drags this game down.
    • 45 Metascore
    • 60 Critic Score
    Even if you love EWJ you will most likely find nothing but disappointment from this game despite a splash of humor.
    • 66 Metascore
    • 70 Critic Score
    The clean anime-ish graphics make the tennis action itself easy to keep track of and the audio portion of the game was paid a surprising amount of attention by the developers.
    • 58 Metascore
    • 50 Critic Score
    The biggest problem in Punch King is how shallow it is.
    • 75 Metascore
    • 60 Critic Score
    Just isn't a very enthralling game.
    • 75 Metascore
    • 60 Critic Score
    Just isn't a very enthralling game.
    • 72 Metascore
    • 50 Critic Score
    It is sloppy, mundane and unforgivably short.
    • 58 Metascore
    • 60 Critic Score
    Just average.
    • 71 Metascore
    • 70 Critic Score
    The graphics are good, the music is pretty good and the varied gameplay sets it apart from other games in the genre.
    • 67 Metascore
    • 70 Critic Score
    It still uses falling pieces but the whole 3D angle is a refreshing change of pace.
    • 60 Metascore
    • 55 Critic Score
    The poor graphics and lack of save weigh down this game considerably.
    • 70 Metascore
    • 65 Critic Score
    I found no glaring flaws or deal breakers in the game, but despite nifty extras like the story mode and the tutorial mode, VK offers a a fairly simple rendition of the game.
    • 55 Metascore
    • 55 Critic Score
    The game is just too short with so-so graphics and questionable handling.
    • 78 Metascore
    • 70 Critic Score
    Doing the classic Konami trick (up, up, down, down, left, right, left, right, B, A) on the title screen of each game will yield a surprise.
    • 80 Metascore
    • 70 Critic Score
    Stat hounds beware... the lack of depth, all the MLB ballparks, current rosters and trading will really turn you off... [but] easily the best GBA baseball title on the market for the time being.
    • 74 Metascore
    • 70 Critic Score
    Essentially a good game hampered by some careless oversights. Some levels will force players to endure countless deaths (falling into bottomless pits), the camera system is archaic and some bosses are cheap as hell.
    • 66 Metascore
    • 70 Critic Score
    The complete antithesis of "All Star Baseball 2003." It relies on tons of big hits and arcade action in general to keep its brand of baseball interesting.
    • 67 Metascore
    • 50 Critic Score
    This game is seriously lacking in all categories beyond its graphical candy coating.
    • 60 Metascore
    • 62 Critic Score
    It isn't a bad game, but its sub-par graphics and repetitive nature don't do anything to help its cause. It is heavy on action, but very light on technique.
    • 49 Metascore
    • 50 Critic Score
    It can't compare to the original NBA Jam. While the gameplay is good in most respects the control scheme is aging and the physics and AI need some improvement as well.
    • 52 Metascore
    • 50 Critic Score
    Dated graphics, shallow gameplay and a playing time of about 40 minutes to an hour for the main arcade mode are just some of the reasons to avoid wasting your money on this.
    • 73 Metascore
    • 70 Critic Score
    Sonic and Shadow's levels are great, but every one else's levels are, unfortunately, dull. In the end, 1/3rd of the main game is great but hampered by camera and some control issues.
    • 68 Metascore
    • 65 Critic Score
    The game's shortness and lame graphics drag down a piece of merchandise that could have been terrific.
    • 65 Metascore
    • 53 Critic Score
    Uninspired.
    • 58 Metascore
    • 60 Critic Score
    What impressed me the most about Wacky Stackers as a whole were the music and sound effects.
    • 58 Metascore
    • 55 Critic Score
    It seems almost impossible to hit enemies when they are two close to you. Funny, as I remember it, light sabers weren't used from a mile away.
    • 58 Metascore
    • 70 Critic Score
    The thing that I hate the most about the game is the use of passwords to save progress.
    • 53 Metascore
    • 50 Critic Score
    The lack of in-game music and any real saving option really hurt this title. The speed boost problem is also very annoying but at least with some practice gamers will get used to the unforgiving handling.
    • 80 Metascore
    • 70 Critic Score
    It is far from perfect, with the lack of battery saving, the lack of in game music and not being able to keep the weapons collected in a level. However, good graphics and well executed play mechanics keep it above mediocrity.
    • 60 Metascore
    • 60 Critic Score
    The levels are long, repetitive and difficult (for the younger set) while the bosses are usually extremely easy.
    • 77 Metascore
    • 72 Critic Score
    Nothing innovative, nothing truly new, just the same comfortable game we've known for years.
    • 69 Metascore
    • 70 Critic Score
    As good a game as it ever was. If you've never played it before, then now is an ideal time to take the plunge.
    • 78 Metascore
    • 73 Critic Score
    Exploring the mansion and capturing ghosts is an engrossing experience, despite being a tad light in the depth department.
    • 70 Metascore
    • 55 Critic Score
    So inherently unfair it is guarenteed to test the patience of anyone. The rock-paper-scissors battles make combat 90% luck while the whole monster collecting sub-theme isn't very strong.
    • 82 Metascore
    • 70 Critic Score
    The gameplay in FFO is very accurate despite fewer on-screen enemies than the incredibly hectic and awesome arcade version and the extras are pretty cool.
    • 65 Metascore
    • 55 Critic Score
    The original Game Boy Tetris features superior control and is more fun in general than this release will ever be.
    • 56 Metascore
    • 65 Critic Score
    A likable diversion but not a very memorable one.
    • 79 Metascore
    • 70 Critic Score
    Each game can be played for a few minutes at a time or a few hours at a time if you're addicted.
    • 79 Metascore
    • 70 Critic Score
    An awesome multi-player title and a perfect travel companion that can be played in quick ten-minute bursts.
    • 79 Metascore
    • 70 Critic Score
    If you've got the retro bug, you could do much worse than this collection of Namco classics.
    • 57 Metascore
    • 55 Critic Score
    While the game does have its strong points, including a high degree of accessibility, the reliance on 8-bit era play mechanics and graphics make Army Men Advance look like Army Men Color.
    • 61 Metascore
    • 70 Critic Score
    The necessity of replaying levels is grating, but Pinobee is charming and fun.

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