Gamer's Pulse's Scores

  • Games
For 608 reviews, this publication has graded:
  • 60% higher than the average critic
  • 2% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Baseball Mogul 2003
Lowest review score: 10 Space HoRSE
Score distribution:
  1. Negative: 61 out of 608
608 game reviews
    • 75 Metascore
    • 60 Critic Score
    Unfortunately, the game suffers from poor visuals that can make the experience of feeling like your actually flying an airplane somewhat lacking.
    • 74 Metascore
    • 86 Critic Score
    A title that deserves credit for breaking the cookie-cutter mold that RTS games have fallen into. Even maps with simple goals can turn into endeavors that last for hours, if you take time to smell the roses and just enjoy playing with powerful, fully customizable avatar with the ability to raise a monstrous force.
    • 74 Metascore
    • 76 Critic Score
    Brings the adventure much needed color and style; but in the end it succumbs to the same faults as other games before it.
    • 74 Metascore
    • 76 Critic Score
    The game is a fairly realistic boxing sim. It pretty much it boils down to this: if you liked the acclaimed Rocky series, you’re sure to like this title, but if you never cared for it, you’ll probably hate it.
    • 74 Metascore
    • 78 Critic Score
    Though there are certainly better options to be found on the PC platform, PS2 owners who can stomach the repetitive combat (not to mention the $9.95 monthly fee), have an extra USB keyboard and a healthy chunk of free time laying around, and want a solidly designed introduction to the MMORPG craze could do worse than to give Evercracka spin.
    • 74 Metascore
    • 88 Critic Score
    One of the year's best surprises, offering a wonderful mixture of strategic gameplay, imagination, and colorful story telling.
    • 74 Metascore
    • 88 Critic Score
    One of the best space flight sims out there, with a believable interface for commanding a large capital ship.
    • 74 Metascore
    • 77 Critic Score
    A fun-filled, fast-action title with missions of all difficulty levels, which is achieved at the cost of in depth graphics and technical stability.
    • 74 Metascore
    • 80 Critic Score
    With a great background story and good graphics this is definitely one of the more fun games I have played in recent times.
    • 74 Metascore
    • 76 Critic Score
    Playing against real, live people is very challenging and it could take months to master even a single map in the game. The game can also become very addictive, enough that you might start thinking about it while doing completely unrelated tasks like walking, eating or even sleeping.
    • 74 Metascore
    • 80 Critic Score
    The wonky physics and a slightly limited variety of custom parts keep this one from a higher score, but Xbox owners looking to inject some originality into their racing experience would do well to check out Apex's unique approach to a somewhat stale genre.
    • 74 Metascore
    • 78 Critic Score
    Manhunt attempts to combine excessive violence with stealth-action gameplay, but fails to invoke a sense of value and worth in play.
    • 74 Metascore
    • 70 Critic Score
    It’s not easy to learn and it looks about as pretty as a doggy chew toy. If you’re a sim freak, you’ll love it.
    • 74 Metascore
    • 87 Critic Score
    The fact that players must watch their units and stockpiles carefully is an extra, and welcome, dose of realism. Nothing is worse than having a mutiny on your hands or losing your structures to your enemy.
    • 74 Metascore
    • 76 Critic Score
    Takes a great concept and executes it cleanly. Building your own track is amusing and then subsequently racing on it with online opponents is even more enjoyable.
    • 74 Metascore
    • 58 Critic Score
    Monotonous combat, a lackluster story, and poor visuals are countered by moderately intriguing characters; however, this isn't nearly enough to salvage the game.
    • 74 Metascore
    • 70 Critic Score
    For those looking for some quick fun, Hulk provides some quality action that may not be very deep, but is definitely enjoyable.
    • 74 Metascore
    • 40 Critic Score
    Falls short in almost every aspect of a western style shooter. Fans of the arcade style of run and gun gameplay will find some value in the game but for the most part fans of the shooter genre will find an excellent concept for a game gone a stray.
    • 74 Metascore
    • 96 Critic Score
    One of the best games I've ever played. Can't get enough of it.
    • 74 Metascore
    • 82 Critic Score
    A must-have for Xbox Live subscribers, Counter Strike for Xbox far exceeds expectations with outstanding online multiplayer matches exuding intensity, competition, and pure fun.
    • 74 Metascore
    • 62 Critic Score
    Despite its flaws, Rocky is the best boxing game I have played since the Evander Holyfield game on Sega Genesis, and it is surely the best boxing title on the Xbox.
    • 74 Metascore
    • 82 Critic Score
    The game play is exciting and difficult at times but all in all it is an astounding chance to take on the role of a Veritech fighter pilot.
    • 74 Metascore
    • 90 Critic Score
    One of the most interactive football titles to date with some of the best game play I have ever seen in a football game.
    • 73 Metascore
    • 80 Critic Score
    It immersed you in a pit of action and puzzle solving, all classic adventure game elements, and it was just fun controlling Indy and his whip.
    • 73 Metascore
    • 50 Critic Score
    Another average platformer in a genre waning in popularity.
    • 73 Metascore
    • 78 Critic Score
    A fast-paced snowboarding game with good looking graphics and outstanding course design. The time trial and gate challenge are both highly addicted modes, but the trick attack I found to be rather useless.
    • 73 Metascore
    • 56 Critic Score
    So the graphics suck, the control is appalling, the intro is masturbatory, how is the gameplay you ask? Not too bad.
    • 73 Metascore
    • 96 Critic Score
    Perhaps the best racing game (for sure the best rally-racing title) I’ve played all year.
    • 73 Metascore
    • 82 Critic Score
    Although limited in its length, kill.switch manages to fit in innovative gameplay backed by intuitive, streamlined controls that are some of the best on the Playstation 2.
    • 73 Metascore
    • 82 Critic Score
    Its linear gameplay offers ample opportunity to relay a smashing style that resoundingly beats out other recent competitors in the genre. Unfortunately, a clumsy interface jars an otherwise stylish, story-driven experience.
    • 73 Metascore
    • 78 Critic Score
    Could have been great, but has to settle for being good because of the annoying camera issues and the graphics shortcomings.
    • 73 Metascore
    • 82 Critic Score
    Players who enjoy spending three, four, or more hours on a single game mission will find a lot of enjoyment in Warrior Kings.
    • 73 Metascore
    • 92 Critic Score
    Laser Squad Nemesis, with its addictive nature, fast paced player tactics, and an ever expanding community, is the turn-based strategy title any gamer should have installed on their PC. And with a price tag of 25.00 for 6 months offering unrestricted gaming or a downloadable trial how can you go wrong.
    • 73 Metascore
    • 82 Critic Score
    Who'd have thought you could have this much fun with barnyard animals.
    • 73 Metascore
    • 82 Critic Score
    Despite a general lack of interactivity in the game’s central areas and levels, the game contains plenty of gameplay across its five stylized locations.
    • 73 Metascore
    • 78 Critic Score
    Graphics were great and were perhaps the best aspect of the title, all except for those arthritis-like frame-rates.
    • 73 Metascore
    • 70 Critic Score
    While not all of the gameplay is captivating, I honestly enjoyed the battle mode as much as I enjoy multiplayer "Bust-A-Move," and that is a high compliment indeed.
    • 73 Metascore
    • 84 Critic Score
    The revamped gameplay manages to stay fresh, but is still able to keep that special something that made the original game so engrossing.
    • 73 Metascore
    • 62 Critic Score
    The end result is mired in too many gameplay inconsistencies for me to give the game my full blessing as a reviewer.
    • 73 Metascore
    • 82 Critic Score
    Graphics for 4x4 Evo are gorgeous.
    • 73 Metascore
    • 93 Critic Score
    Oni
    An extremely addictive action fighting game with some very cool anime storytelling and martial arts that are wrapped in an otherwise superbly executed game that is one of the most fun and coolest games I've played in years.
    • 73 Metascore
    • 50 Critic Score
    While it looks great, the sound effects and music are terrible and the plot is poorly written and actually confusing at times.
    • 73 Metascore
    • 84 Critic Score
    Most MMOGs take over a person's life, but with Time of Defiance, you can only play for an hour a day and still have as much fun as someone playing for 8+ hours.
    • 73 Metascore
    • 64 Critic Score
    An extremely fun game with very difficult controls.
    • 73 Metascore
    • 84 Critic Score
    Ridiculously fun and engaging.
    • 73 Metascore
    • 80 Critic Score
    Though the weak storyline, too-easy-for-its-own-good firing controls, and a few other small errors take away from the game's fun, and keep it from being a truly great game, it still isn't enough to take down the solid gameplay complemented by the game's unique transforming ideas.
    • 73 Metascore
    • 78 Critic Score
    The lack of text chat capabilities and a workable inventory system prevent Tribes from greatness.
    • 73 Metascore
    • 60 Critic Score
    Overall the story and concept of Warlords Battlecry III is very well presented. However, the lack of an upgraded graphics engine really gave me a sour taste in my mouth.
    • 73 Metascore
    • 100 Critic Score
    Any true baseball fan will be amazed at the amount of information and the good times they'll have playing Baseball Mogul.
    • 73 Metascore
    • 90 Critic Score
    The addition of action elements to this adventure game really help keep it moving and exciting.
    • 72 Metascore
    • 72 Critic Score
    The implementation of sightjacking works well in achieving contemplative gameplay, as well as heightening suspense; on the contrary, the complexity of the game’s organization and the Scenario Link Navigator may turn some away.
    • 72 Metascore
    • 66 Critic Score
    Simply put, there is no reason to buy this game when there are two other superior basketball games on the Xbox.
    • 72 Metascore
    • 74 Critic Score
    Too much of it feels clunky and "bloody amateurish", as a certain character is fond of exclaiming. For what it's worth, however, there's really nothing quite like The Getaway in terms of a truly gripping adult gaming experience.
    • 72 Metascore
    • 83 Critic Score
    A fun, visually captivating game.
    • 72 Metascore
    • 70 Critic Score
    It is not the Magic that I grew up with, and purists may find the changes to be a bit too extreme.
    • 72 Metascore
    • 80 Critic Score
    I was particularly impressed with the polished depth and quality combined with the relatively low system requirements. That is a rarity these days.
    • 72 Metascore
    • 84 Critic Score
    Provides some of the best action oriented combat sequences we have seen in a while on the Xbox with a touch of RPG elements thrown in for game depth. Vast and varied environments, unique special attacks and lively characters bring Sudeki to life but several small oversights become apparent as your progress.
    • 72 Metascore
    • 80 Critic Score
    The new team system hastens gameplay a little more than past installments and offers a blend of elements from action to platform at the press of a button.
    • 72 Metascore
    • 68 Critic Score
    The best way to describe Clone Wars’s gameplay is by calling it "Jedi Starfighter" PLUS... Simply an average game.
    • 72 Metascore
    • 72 Critic Score
    Solid graphics and lovely character animations.
    • 72 Metascore
    • 76 Critic Score
    The game also finds a nice balance in navigating your Robotech jets, and aiming the guns that they possess.
    • 72 Metascore
    • 80 Critic Score
    Although the game plays similarly to previous Red Storm games, The Sum of All Fears is much easier, and it lacks both preplanning and character advancement elements.
    • 72 Metascore
    • 70 Critic Score
    As an Indy car simulation, the game does offer an accurate representation that should appeal to a small base of fans. Problems with steering and slight AI deficiencies are likely to turn some away, although Indy Car Series is a decent approach to a popular event.
    • 72 Metascore
    • 80 Critic Score
    One of the most interesting and odd games that I have played in recent years.
    • 72 Metascore
    • 90 Critic Score
    Complimented by challenging dogfighting missions, intuitive controls, and a balanced reward system, Wings is a solid, challenging game.
    • 72 Metascore
    • 82 Critic Score
    A true delight, offering fast-paced hack and slash action gaming in the comfort of my living room. With a in-depth storyline, multiple quests, a hefty assortment of weapons and awesome graphics, Heroes is a solid title for those gamers who just love a good adventure.
    • 72 Metascore
    • 86 Critic Score
    Tremendously realistic graphics and audio bring the world of space travel to brilliant life. While the story serves as a driving force for the single player campaign, it never fully develops into anything worthwhile.
    • 72 Metascore
    • 90 Critic Score
    If you are a racing fan of simulation style real world physics car races, IndyCar Series 2005 is a must have - as no other title in the genre is as indepth.
    • 71 Metascore
    • 83 Critic Score
    Overall the game was exciting and thrilling, but in the long run this game will get tired and repetitive. The speed will keep you thrilled for a long time.
    • 71 Metascore
    • 74 Critic Score
    The ability to control 250 in an army is almost too many; of course that is what makes it great-the ability to have gigantic battles that truly bring out the galactic conflict that is underway.
    • 71 Metascore
    • 88 Critic Score
    One of the most enjoyable multiplayer games on Xbox, and is probably the best arena-party fighting game on the system.
    • 71 Metascore
    • 78 Critic Score
    It truly is a fun game and the new campaign is a great new addition and makes for a whole different game.
    • 71 Metascore
    • 84 Critic Score
    This game did really well in all areas that a game could do well in. The only thing that kept it from getting it a perfect Seal of Excellence is the fact that there is a frustration involved in the game that will turn many people off to it.
    • 71 Metascore
    • 84 Critic Score
    Roadkill is the s---. Its combination of vehicular-action and mission-based gameplay make it one of the most well designed cross-genre titles of the year.
    • 71 Metascore
    • 62 Critic Score
    The current lack of content, unbalanced professions and broken quests and missions still in the game will drive you away if you do not have the patience to wait for the next 2 or 3 months of major updates.
    • 71 Metascore
    • 44 Critic Score
    Definitely more fun multiplayer than alone, I'm still not sure how long you'll want to play this one after the novelty wears off.
    • 71 Metascore
    • 58 Critic Score
    A severe disappointment. Mediocre visuals and audio relay the game’s imprecise controls. Lacking innovative level design, the game is uninspired and extremely brief.
    • 71 Metascore
    • 70 Critic Score
    Offensively the game plays amazing; defensively the game struggles.
    • 71 Metascore
    • 78 Critic Score
    A fun smash-everything experience with slick controls and fast, furious gameplay, and it will leave action fans satisfied. However, due to its short lifespan and repetitive nature, it is really a game more suited for rental than purchase.
    • 71 Metascore
    • 90 Critic Score
    Political climate aside, this is a great game. It is well designed and features great replay ability.
    • 71 Metascore
    • 70 Critic Score
    The learning curve jumps due to the confusion the player feels while trying to get a hold of the camera and the involved combo system turn into a button masher in frenzied fights. Still, the title is worth a look.
    • 71 Metascore
    • 80 Critic Score
    The perfect balance of non-linear gameplay and plot development, the game offers a unique experience that successfully evolves the gameplay of the original.
    • 71 Metascore
    • 83 Critic Score
    If the gameplay could have been executed better, it would have been a great game, as it had some really cool atmosphere and monsters.
    • 71 Metascore
    • 68 Critic Score
    No difference [in gameplay] from last year's version, except in running. And even that needs more help.
    • 71 Metascore
    • 80 Critic Score
    A nice return to a classic game scenario, but is far too short and fails to bring anything new to the series. While playing Blue Shift was fun, I would compare the experience to eating Chinese food. No sooner had I finished, than I wanted more.
    • 71 Metascore
    • 58 Critic Score
    With some many other superb GameCube titles available, Wario World drops down to the bottom of the library with its below-average visual presentation, far too easy gameplay, and the promise of a great greedy game.
    • 71 Metascore
    • 80 Critic Score
    A very cool game, with some minor shortcomings. The fact that it has 200 stages, and a cast of misplaced nostalgia inducers makes this a nice one to grab.
    • 71 Metascore
    • 52 Critic Score
    Offers a mixed bag of ingenious puzzles, open-ended gameplay, and horrible production values. Graphically, the game fails miserably representing a short game with mediocre play.
    • 71 Metascore
    • 74 Critic Score
    The good news is that Blinx has a lot of potential to become a quality game series, and future games can be great if those areas needing improvement are addressed.
    • 71 Metascore
    • 40 Critic Score
    Because of this control scheme, moving your sub is a constant frustration, as positioning your sub is very hard, and precise movements are damn near impossible.
    • 70 Metascore
    • 60 Critic Score
    The courses are well laid out and challenging at the higher levels, but they are no different than a normal oval pavement track offering players nothing to see but the other opponents' vehicles.
    • 70 Metascore
    • 76 Critic Score
    Focusing solely on strategic play and ditching resource management and unit construction, the game does a fine effort at emphasizing strategy.
    • 70 Metascore
    • 42 Critic Score
    The game is worth at least one run through, but after that the experience relies on inconsistent online gaming where the biggest challenge is finding someone to play with.
    • 70 Metascore
    • 56 Critic Score
    The game’s mediocre gameplay is accentuated by a lack of variety. Simplicity is essential for puzzle gameplay, yet TTA takes simplicity to the point of monotony.
    • 70 Metascore
    • 78 Critic Score
    It's a good idea for a story but it has been overdone to death.
    • 70 Metascore
    • 70 Critic Score
    While juvenile and cartoonish in presentation, the overall presentation is not sure at times whether it wants to take itself seriously or not--leaving most situations and some characters depicted during the adventure as downright silly.
    • 70 Metascore
    • 80 Critic Score
    Hours of enjoyment, but not overly original.
    • 70 Metascore
    • 81 Critic Score
    I had a few bad experiences with this game but let me tell you this - as soon as I am done typing this, you guessed it - I'm Going In. I think you should too.
    • 70 Metascore
    • 70 Critic Score
    If it were not for the horrible camera, Dr. Muto would be one of my favorite games of the year.
    • 70 Metascore
    • 84 Critic Score
    A BIG game. After several weeks of playing I'm still only in the second chapter of a total of five.

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