Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 79 Metascore
    • 80 Critic Score
    And again Ron Gilbert shows why his games are so appreciated. Deathspank is a stylish action game with a great sense of humor.
    • 79 Metascore
    • 75 Critic Score
    LittleBigPlanet 3 is the best and worst LittleBigPlanet until now. Bugs and other technical issues keep on annoying us during our play through. It is a pity, because the single-player experience is really convincing and the creative possibilities seem endless.
    • 79 Metascore
    • 65 Critic Score
    The Unfinished Swan tries to touch the player with a special aesthetic and a unique gameplay concept, but it only succeeds on an average level. It loses itself too much in trying to be something special and never really grabs the player because of it. It lacks unity and continuity and therefore doesn't let its beautiful mold settle, which leaves the game with a pretty aura, instead of a soul.
    • 79 Metascore
    • 80 Critic Score
    Dissidia: Final Fantasy is a good game. With the unique fighting-system, healthy length and high production values it is already a convincing title, but the thing that makes it the most interesting is that it’s a beautiful tribute to the series. The negative points like the lack of online-options, an unpolished camera system and the sometimes awful voice acting can't hide the fact that Dissidia is one of the most surprising PSP-titles this year.
    • 79 Metascore
    • 70 Critic Score
    The gameplay is easy but intuitive and it has definitely drawn inspiration from Pokemon Go. While both games are extremely attractive and cute, the game might be a bit too simple and shallow for the fans.
    • 79 Metascore
    • 70 Critic Score
    Keep in mind that Prototype is foremost a hack-&-slash-game and not, as some might expect, a free-roamer. Making it a game with not a lot of variation, even though you can unleash a lot of different attacks. The action is fast and chaotic, but may get frustrating because of the overload of enemies and high difficulty setting. Only a must-buy if you're looking violent action and a fast paced hack-&-slash game.
    • 79 Metascore
    • 70 Critic Score
    Dead Rising 2 doesn't really present anything new compared to the first game, other than the co-op and the ability to combine objects to create interesting weapons. The graphics are dated and the lack of variation in gameplay will bug a lot of players. There's still much fun to be had, thanks to the funny story, bizarre characters and millions of ways to slaughter the zombies.
    • 79 Metascore
    • 75 Critic Score
    The puzzles in Rochard are challenging without being unnecessary frustrating and find the right balance. Every so often that balance disappears with chaotic shooting sections.
    • 79 Metascore
    • 80 Critic Score
    We have waited 35 years, and now finally there is a game that can face Ridley Scott’s classic movie. Alien: Isolation has some moments where it loses the interest of the player, but overall your heartbeat will be racing sky high. This is what an Alien-game should be.
    • 79 Metascore
    • 75 Critic Score
    The one solves puzzles, the other crimes. One is a civilized British gentleman, the other a somewhat dumb attorney. Both love pointing, getting proven right and justice. Not an obvious match, but a fun one.
    • 79 Metascore
    • 70 Critic Score
    The DS version of GRID seems to be more than a simple cash-in. It's unfortunate that the game suffers from technical difficulties. There’s a lack of speed, no damage physics and the camera viewpoints could cause the player some problems. On the good side, you can design your own circuits, you can race online and there’s a solid career mode. The sheer fun, catapults this game above average.
    • 79 Metascore
    • 70 Critic Score
    With its familiar, deep gameplay and recognizable characters, The King of Fighters 15 is an obvious success for fans of the franchise. However, in terms of accessibility and presentation, this new part is not convincing enough to stand out from the competition. The game will therefore not gain many new souls.
    • 79 Metascore
    • 65 Critic Score
    Driver: San Francisco is not like the previous Driver games. A lot has changed since the beginning of the series, and not all for the better. We take for granted that the premise of the story is ludicrous, but we can't escape the feeling that the racing itself is also being pushed to the background.
    • 79 Metascore
    • 75 Critic Score
    Sackboy: A Big Adventure is the ultimate family platformer and therefore an excellent launch game. You can buy this without thinking twice if you have kids. But young and old are going to enjoy A Big Adventure. Take the traditional platforms for granted now and then and you will get a big smile in return.
    • 79 Metascore
    • 80 Critic Score
    Trials Fusion shows that the Trials formula is a foundation that can be built on. Despite it having a few lesser parts, it's still a challenge of unknown heights.
    • 79 Metascore
    • 75 Critic Score
    LocoRoco Remastered is the same great 2006 game, but in a higher resolution. As the game was pretty perfect back then, it still is, but there have been so many great platformers lately, it's hard to LocoRoco to really stand out.
    • 79 Metascore
    • 60 Critic Score
    Fat Princess looks delicious and, in theory, provides enough depth with her action-, RTS- and RPG-elements. But the game centers around cooperative team-play, and that doesn't happen too often when you play with other people. Most matches end up in a free-for-all where tactics aren’t anywhere to be found. On top of that your AI-teammates are dumb, the game suffers from bugs and lag and the Mage-class is far too powerful. Fat Princess just didn't become the game we wanted it to be.
    • 79 Metascore
    • 65 Critic Score
    Prototype 2 is mindless fun, but lacking any glimpse of intelligence. Every element of the story is undermined by simplicity and shallowness. The game excels in creating a brutal interactive playground in which you roam around as a half-god. It's just a shame that this deity doesn't get a moment to shine.
    • 79 Metascore
    • 75 Critic Score
    Final Fantasy XIII-2 has a few weird changes to the formula, like superficial RPG-elements and a low difficulty. The fantasy world is breathtaking, but the game that takes places in it feels like it has an identity crisis.
    • 79 Metascore
    • 80 Critic Score
    The Bit.Trip-series are about short, simplistic games and Void fits like a glove. You immediately understand the goal of the game and everyone can have a go at it, but the difficulty ramps up fairly quickly. It’s a shame there aren’t many levels and an online leaderboard would have been the perfect addition, but still, this experiment has succeeded.
    • 79 Metascore
    • 80 Critic Score
    With The Following Techland shows it still knows how to create an excellent zombie game and again we have been totally sucked into this game.
    • 79 Metascore
    • 75 Critic Score
    Ultros is beautiful, psychedelic and a great metroidvania that turns into a gardening game halfway through. You just have to be in the mood for that, even if you don't have to.
    • 79 Metascore
    • 80 Critic Score
    The Quarry is the perfect material to create an atmospheric spooky evening. It contains enough mysteries, monsters, chases and frustrations to keep you on the edge of your seat. As Supermassive's most experimental horror game yet, we sadly had hoped for more originality.
    • 79 Metascore
    • 80 Critic Score
    PES 2019 is great at really understanding soccer and making it feel like a real game. The controls are tight, the unpredictability is amazing and it feels like a very solid experience. The only thing that is bothering us are the other players and referees.
    • 79 Metascore
    • 90 Critic Score
    Mirror's Edge is a unique experience. The controls work great and the visuals and music fit perfectly with the rest of the game. That such a unique concept contains a few flaws, like the short story mode and some frustrating gameplay moments, isn't a shame in the least. This experiment is a succes!
    • 79 Metascore
    • 70 Critic Score
    It shows that Nintendo tried their best to do something new with the Mario vs. Donkey Kong franchise, which didn't pan out as hoped for due to a lack of a decent challenge. The level-editor makes up for a lot though, because it allows other players to challenge you with their creativity.
    • 79 Metascore
    • 60 Critic Score
    FlatOut: Utlimate Carnage is the perfect game for you if you want to race without worrying about the height of your dampers or the alignment of your seat. Wrecking other cars and destroying most of the scenery gives undeniable pleasure. However, if you already played FlatOut 2 there won't be much of a surprise. And that's why the game doesn't get a top score.
    • 79 Metascore
    • 70 Critic Score
    The game lacks real character, but it also brings an almost childish enthusiasm to the player that makes up for it.
    • 79 Metascore
    • 80 Critic Score
    Rising Tide makes Civilization:BE better in almost every possible way. Besides an alien sea to colonize, this add-on develops the diplomatic system and Affinities into something new.
    • 79 Metascore
    • 70 Critic Score
    Dark Dawn is a good RPG, mainly thanks to the refined combat system and the intelligent puzzles. The game lacks a bit of originality and challenge, though. The end also comes very unexpected.

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