GamerFeed's Scores

  • Games
For 955 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 20 Fugitive Hunter: War on Terror
Score distribution:
  1. Negative: 98 out of 955
955 game reviews
    • 59 Metascore
    • 50 Critic Score
    It feels terrific and has the look and sound of a well-oiled machine, but something truly went wrong during the ride.
    • 64 Metascore
    • 50 Critic Score
    The actual game is an uninspired snooze fest that not only insults the popular franchise but its target audience as well.
    • 62 Metascore
    • 50 Critic Score
    This theme has been tried before with Microsoft's Zoo Tycoon, so what will Wildlife Park have to differentiate it from the rest of the field? Well, as it turns out, a more natural look and.....not much else, really.
    • 57 Metascore
    • 50 Critic Score
    The result is a collection of good intentions and ideas that sound great in theory, but play poorly.
    • 75 Metascore
    • 50 Critic Score
    The game has plenty of features to offer, including a full integration of ESPN's services online, a decent Dynasty mode, and some stellar gameplay ideas, but the execution feels rushed in too many areas and the game comes up short of being a winner.
    • 59 Metascore
    • 50 Critic Score
    At $20, Slugfest 2006 isn't what I'd call a terrible title. It has the same great gameplay as previous entries and does deliver a fast game of arcade baseball. But we've seen this before, and done better, and unless Midway's planning to give it all they've got for a next-generation edition, maybe it's best to let someone else round the bases. This Slugfest has lost a bit of its punch.
    • 58 Metascore
    • 50 Critic Score
    It's not that Fatal Shadows is a horrible game, it's just that we've seen it before- it fails to distinguish itself from "Wrath of Heaven" and even keeps some of its most crucial flaws.
    • 60 Metascore
    • 50 Critic Score
    Most of the gameplay from the first game is back, but it's all wrapped around a dull storyline and some poor presentation problems. Worse yet, the excitement wears off after a mere couple of hours.
    • 54 Metascore
    • 50 Critic Score
    The mini games are fun but it also feels like the game can get pretty repetitious.
    • 73 Metascore
    • 50 Critic Score
    Lack of any good documentation lead us to hours of agony and frustration just to get started. It's a compelling game, and it would have been worthwhile if we knew what we were doing from the outset.
    • 73 Metascore
    • 50 Critic Score
    Those familiar with the Pitfall name and legacy are probably going to want to take a pass, as the game has taken a turn into typical cutesy platforming action.
    • 68 Metascore
    • 50 Critic Score
    Red Sun isn't as polished as the rest of the series. The game requires a few too many needless quests to get the meat and potatoes : the Net Battles.
    • 72 Metascore
    • 50 Critic Score
    The stop and stutter gameplay makes completing Sonic Heroes and exercise in frustration, and when you couple that with some ridiculous boss battles, horrible voice acting and a nasty camera, it wouldn't surprise me if gamers snub Sega's effort and reject Sonic for the industry's better crafted platformers.
    • 65 Metascore
    • 50 Critic Score
    If you love your RPGs cliched, tired, and boring, then MS Saga will keep you busy, but personally, I can't stand it.
    • 49 Metascore
    • 50 Critic Score
    Over G Fighters manages to get into the sky, but fails to put on a memorable show.
    • 59 Metascore
    • 50 Critic Score
    I'm not much of a cook, but I do know how to make a mediocre game. You toss in some bland graphics, ridiculously boring combat, and then top that off with an atrocious story.
    • 67 Metascore
    • 50 Critic Score
    A disappointment. The controls are more sticky than they need to be, and the general presentation feels like a step back rather than a step forward.
    • 61 Metascore
    • 40 Critic Score
    If turning the third installment into a party game is Sony's idea of fun, then the franchise (if you can even call it that) is dead. I like the cel-shaded graphics and the music is all right, but the gameplay is a huge let down, especially when you consider the other party games on the market.
    • 51 Metascore
    • 40 Critic Score
    The Story Mode is a joke, and the Challenge Mode and mini-games are mere shells of what's been included in previous adventures. This Monkey Ball got dropped. Hard.
    • 45 Metascore
    • 40 Critic Score
    This game certainly has some really great graphics and animations but it comes up short on being able to keep things moving at an enjoyable pace, not to mention that it's very difficult to control.
    • 50 Metascore
    • 40 Critic Score
    The game's shortcomings seal its fate and leave it miles behind the likes of Sam Fisher and Solid Snake, whose latest endeavors are far more worth your investment.
    • 52 Metascore
    • 40 Critic Score
    It's great for the first 30 minutes, but after that you'll be ready to move on to something else.
    • 62 Metascore
    • 40 Critic Score
    Lacks the fun and diversity of the Viewtiful games before it. Dare I say it's a Henshin-a-no-no, baby.
    • 77 Metascore
    • 40 Critic Score
    You can only ride on the license for so long before things get stale, and that's exactly what's happened here. If you loved the first two, you'll still probably love this one, but when do fighting game fans get to have fun with a DBZ game?
    • 55 Metascore
    • 40 Critic Score
    Just a cookie cutter style platform adventure wrapped around a horrible license that's apparently brain washed lots of impressionable children. But not this guy! NOT...THIS...GUY!
    • 57 Metascore
    • 40 Critic Score
    The game suffers from collision detection problems, clunky controls, awful A.I. and sub par graphics. While Showdown may entertain old school wrestling fans, it will certainly leave most people frustrated and disappointed.
    • 54 Metascore
    • 40 Critic Score
    All of this is overshadowed by awkward controls, yucky graphics, slow down, and too much loading. It's a mess that's beyond repair.
    • 62 Metascore
    • 40 Critic Score
    This one is only for those who need clan-based pvp warfare very, very badly, as they will have to go through twenty levels of the most monotonous gameplay ever experienced.
    • 48 Metascore
    • 40 Critic Score
    It's extremely frustrating because the game's unbalanced, and repeatedly having to read the same dialogue over and over puts a damper on the overall experience.
    • 58 Metascore
    • 40 Critic Score
    It has its moments of well-timed chaos scattered across a tale of monotony and deja vu, and that does not a classic make.

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