Gamereactor Denmark's Scores

  • Games
For 712 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Dungeon Keeper
Score distribution:
  1. Negative: 41 out of 712
712 game reviews
    • 69 Metascore
    • 60 Critic Score
    Rayman 3 isn't a lacking experience because Ubisoft botched the HD conversion, but because the original is simply one of the weakest chapters of the series.
    • 74 Metascore
    • 60 Critic Score
    We like Namco's idea of remixing their classic arcade games and switching up the rules. But while Pac-Man Championship Edition DX is one of our favorites, Galaga fails to capture the same magic, as what's on offer simply isn't fun enough in the long run.
    • 64 Metascore
    • 60 Critic Score
    A decent platformer that does its best to utilize the license. Worth getting if you're still in need of more Captain America after going to the movies, and have already played the iOS version of Mirror's Edge.
    • 67 Metascore
    • 60 Critic Score
    Kill Team is not a bad game, but it's also one that never really shines. Unless you're a die hard WH40K fan, or are in desperate need of some local multiplayer action, you can safely skip this.
    • 64 Metascore
    • 60 Critic Score
    Arkalis Interactive is trying to do what Telltale Games did with The Walking Dead: provide episodic content on a well known TV-series. While they do a fine job in delivering atmosphere, stealth missions and action, the game seems a bit lacking in gameplay and depth. With a little less than two hours of gaming and a lot of repetition the gamer ends up with an experience that seem too shallow. Fans of SG-1 will surely get a kick out of hearing the original voice cast and experiencing a new adventure, just don’t expect anything amazing.
    • 62 Metascore
    • 60 Critic Score
    A fairly decent movie licensed game that's marred by its short length, boring combat and lack of replayability.
    • 62 Metascore
    • 60 Critic Score
    Falls flat. The fundamentals may be here, but the things that make the Assassin’s Creed series so good don’t get the necessary space here, or just feel half-done. If you were looking forward to Liberation as your next Assassin’s fix after the brilliant Black Flag, you’ll be thoroughly disappointed.
    • 65 Metascore
    • 60 Critic Score
    Darkspore has many neat ideas, but the bottom line is that the game lacks variety. You will end up going through previously completed levels in order to farm new gear for your heroes, and keeping up with the level requirements needed to progress through the game ends up being more work than it's worth.
    • 70 Metascore
    • 60 Critic Score
    A poor mans Gran Turismo lacking the depth, polish and graphics of the latter, but offering some fun if you are really keen to drive on two wheels.
    • 71 Metascore
    • 60 Critic Score
    Not the worst shooter around, but an enormous disappointment compared to its predecessors.
    • 86 Metascore
    • 60 Critic Score
    Neon-colored retro-entertainment that's perfect for short sessions. There's not much in terms of depth, though.
    • 72 Metascore
    • 60 Critic Score
    The many sidejobs and minigames lack both variety and challenges, but the excellent boss fights make up for the tedium. It's not perfect, but it does have a lot going on for it.
    • 58 Metascore
    • 60 Critic Score
    You have to figure out whether or not you find the Bleach universe interesting, because that interest needs to be there lest you grow tired of the simple combat system, the limited amount of backgrounds, the confusing story and the levels that quickly begins to repeat themselves.
    • 74 Metascore
    • 60 Critic Score
    There's no doubt that F.E.A.R. 3 should have been a better game, as it fails to live up to both its predecessors and much of what else is on offer in the genre these days. The overall experience is still worthy of approval, and there are some fun co-op modes. Whether you're into horror, action or a combination of the two you might want to take a look at F.E.A.R. 3. Just don´t expect a scary wonder-ride like the first installment.
    • 70 Metascore
    • 60 Critic Score
    It certainly has its moments, particularly for those well-versed in gaming history, but ends up sabotaged by an insane lack of variety.
    • 70 Metascore
    • 60 Critic Score
    A series of odd and unfathomable design choices means this is a game strictly for those, who live, eat and breathe UFC. Everyone else is better off waiting for the next iteration.
    • 51 Metascore
    • 60 Critic Score
    Having to manage your riders stamina and resources is an interesting twist on the racing genre, but you need much more than just a fleeting interest in cycling to enjoy this game.
    • 60 Metascore
    • 60 Critic Score
    Whether you're playing alone or with others, Wii Play Motion is nowhere near as fun as Wii Sports Resort, as the mini-games are too simple, too few and over too quickly. If you're looking for multiplayer entertainment, there are better and cheaper games to spend your money on.
    • 64 Metascore
    • 60 Critic Score
    Framerate issues and miniature texts bordering on the unreadable indicates that this is (sadly) just a quick and cheap port that’s a far cry from the majesty of the full-fledged versions of the game.
    • 64 Metascore
    • 60 Critic Score
    Celebrating the 30th anniversary of The Empire Strikes back, we get another Star Wars game. This time as a Tower Defense game for the iPhone and iPod touch. Fiddly controls and blurry graphics provides an experience not unlike Fieldsrunners. But that game came out two years ago and a lot has happened since. Not and awful game, but not a classic either.
    • 75 Metascore
    • 60 Critic Score
    Monkey Labour can be reviewed in one sentence: This is a sweet LCD-game from the 80' s that acts exactly as you remember these kind of games. It even has a virtual discoloured screen if you press your touch screen. This is hypernostagia for less than a buck. It isn´t gonna keep you up at night, but it will make you smile if you are one of gaming's old boys.
    • 70 Metascore
    • 60 Critic Score
    This is much better than the usual emulator crap that Sega throws at the iOS audience. It is still not at the top of iOS gaming due to touch controls that aren´t always as good as the competition. Lots of colours, good sense of speed and a fun albeit rather short game. Well worth a buy if it goes on sale.
    • 67 Metascore
    • 60 Critic Score
    If you're looking for an insane playground filled with guns and cars while on the go, Gangstar Rio: City of Saints may be an option. But it does feel like a missed oppurtunity due to awful voice and over, and that's a shame.
    • 58 Metascore
    • 60 Critic Score
    A game that seems more than satisfied with being entirely average in all respects. Does make for decent co-op fun, though.
    • 61 Metascore
    • 50 Critic Score
    If we were feeling incredibly generous, we might have given Sengoku Basara: Samurai Heroes a reserved recommendation based entirely on its uncompromising madness. As it is, however, there's not enough to pull this brawler out of its overshadowing tediousness.
    • 40 Metascore
    • 50 Critic Score
    Flawed in so many ways, this feels like a rushed product, and even though the voice acting is by most of the actors from the show, it feels as uninspired as the rest of the game.
    • 73 Metascore
    • 50 Critic Score
    A well-done graphical update that stays true to the classic platformer. Sadly, the original game isn't very good, and the update doesn't change that. Co-op is a nice addition, though.
    • 57 Metascore
    • 50 Critic Score
    I’ll make this quick – this package simply doesn’t have enough content. The three new levels on offer here fail to reach the level of the impressive DLC packs that were released for Gears of War 3.
    • 42 Metascore
    • 50 Critic Score
    This God of War-inspired adventure falls apart as soon as the camera begins swerving about in confusion.
    • 56 Metascore
    • 50 Critic Score
    We frankly expected more from one of the most original developers around, but alas, Diabolical Pitch ends up as an indifferent waste of time.
    • 64 Metascore
    • 50 Critic Score
    Killer is Dead is a decent action game, but seeing as the genre is brimming with other titles that offer a much more complete experience, there’s little reason to spend your time here rather than elsewhere.
    • 57 Metascore
    • 50 Critic Score
    Ferrying stuff between islands in a home built helicopter that uses real physics is a novel concept, but Landit Bandit sadly ends up feeling like a game that didn't get the development time or resources it really needed. The physics engine is very unforgiving, meaning that you'll crash your helicopter tons of times while attempting to land, and the missions are tedious and lack variation. The bar for indie releases is very high these days, and Landit Bandit just falls short.
    • 60 Metascore
    • 50 Critic Score
    As a singleplayer experience, Burning Skies only manages to be mediocre with occasional surprises and fun. Flaws like overly relying on touch doesn't help either.
    • 62 Metascore
    • 50 Critic Score
    The Chase Begins has high ambitions. It wants to deliver the same huge sandbox as the excellent Wii U version. But what it ends up with is a big world bereft of a lot of what made the Wii U game so enjoyable. The dialogue and story are boring, the draw distance is poor with lots of pop up, and the loading times are too long - especially for a handheld. It’s still a decent LEGO game as we know it, and there is a lot to collect. It just never feels like more as a shadow of its inspiration.
    • 69 Metascore
    • 50 Critic Score
    Despite its obvious parallels to the classic Lemmings games, Swarm disappoints. In spite of cool ideas and some nice design, the actual execution is hugely lacking. With a stronger focus and most of the technical issues ironed out, it could be worth another look, but at the moment it's just not worth its price tag. A new Lemmings it ain't.
    • 53 Metascore
    • 50 Critic Score
    Sony lumps a bunch of their popular characters together in this collection of mini-games that doesn't do any of its stars justice. The mini-games offer little challenge and have seemingly been picked at random, and makes no attempt at utilizing the vast background of the characters. Fine for kids, but just barely acceptable for the rest of us.
    • 39 Metascore
    • 50 Critic Score
    Battle: Los Angeles is a typical movie licensed game. Built and released in a hurry to coincide with the release of the movie, while throwing all notions of good craftsmanship out the window. It's not entirely bad, though, and had this been an iPhone game at the usual price range, it would have been a steal. But with so many strong shooters on offer these days, there's no real reason to play this game.
    • 55 Metascore
    • 50 Critic Score
    Comes closer to perfecting the style of the Dragon Ball Z universe than any previous game, but the combat system is too simplistic to offer any real depth, and so we can only recommend Ultimate Tenkaichi to the most hardcore fans of the franchise.
    • 49 Metascore
    • 50 Critic Score
    If it weren't for technical issues, such as the troubled controls and occassional coughs from the graphical engine, Garshasp could have been a decent copy of games like God of War, which we rarely see on the PC. But the game is filled with beginners mistake, and feels like a developer's first attempt at making a game, which is exactly what it is.
    • 77 Metascore
    • 50 Critic Score
    Old-school adventure game with obvious inspiration from Indiana Jones. Most of the puzzles are weak, and you will quickly grow to feel like a helpless tourist being carted around between digital holiday resorts as the story isn't very engaging. Kudos for trying to streamline the genre by easing the difficulty level and setting a high pace, but the end result just isn't very fun.
    • 54 Metascore
    • 50 Critic Score
    A playable spy B-movie for the handheld that doesn't quite live up to the standard Gameloft usually presents. Check out 9mm instead.
    • 43 Metascore
    • 50 Critic Score
    It feels as though all creativity and imagination has been shunned during development, and the result is a load of lethargic combat with too many flaws and complete lack of the details and polish that define the best games of the genre.
    • 54 Metascore
    • 50 Critic Score
    You can live a long and happy life in Skyrim without ever getting familiar with Hearthfire.
    • 64 Metascore
    • 50 Critic Score
    A game that could have been great, as the core Tekken mechanics have been carefully ported to the 3DS. But as pretty much everything else is missing, the longevity just isn't here.
    • 61 Metascore
    • 50 Critic Score
    The psychedelic skateboarding premise is fairly interesting, but the actual skating mechanincs are bland and boring. The game quickly becomes more about navigating the terrain than actually pulling off tricks, so skateboarding fans are better off sticking with Skate 3.
    • 53 Metascore
    • 50 Critic Score
    If it weren’t for the many glitches and regular stuttering, Painkiller H&D could have been a decent if somewhat repetitive retro shooter. But the technical issues make it difficult to recommend even as a niche title.
    • 61 Metascore
    • 50 Critic Score
    Despite solid handling, MX vs ATV Alive feels like an oddly incomplete game. There's little structure to the singleplayer mode, only a small handfull of maps available when you start, and it's a long repetitive grind to unlock the remaining small handfulls of maps. Quickly becomes tedious due to lack of content.
    • 74 Metascore
    • 50 Critic Score
    An odd little puzzle platformer that can be fun for short periods, but doesn't offer anything that hasn't been done better before. There are too few surprises along the way, and so you'll quickly feel that you've seen all the game has to offer.
    • 68 Metascore
    • 50 Critic Score
    A simplified version of the usual Pokemon games, though it is so simplistic that it quickly gets boring. There's not enough variety, and while it's certainly charming, it's hard not to see Guardian Signs as anything else but an introduction to the Pokemon universe for those who have yet to play any other game in the series.
    • 80 Metascore
    • 50 Critic Score
    The many layers of mechanics are simply too obscure if you haven't played the predecessors to death. Possibly the most complex game in the tactical RPG genre to date, but we just wish the developers had spent as much energy on introducing and explaining the mechanics as they did tailoring the game to existing fans.
    • 59 Metascore
    • 50 Critic Score
    The Adventures of Tintin has its ups and downs, and reminds us at times of Another World and Prince of Persia, but in the end it doesn't have enough on offer to really recommend.
    • 45 Metascore
    • 50 Critic Score
    Despite its accessibility and enjoyable multiplayer, Tank! Tank! Tank! is the kind of game that's best suited for the arcades, where you only expect a game to entertain you for a few minutes.
    • 57 Metascore
    • 50 Critic Score
    There’s little reason to pick up the latest Mario Party. While it has plenty of personality, the majority of the experience is so thin that it struggles to keep your attention.
    • 66 Metascore
    • 50 Critic Score
    Sega's intentions with this game were undoubtedly good, but the story mode is lacking and the mini game collections paltry. There are much better offerings on 3DS than this.
    • 48 Metascore
    • 50 Critic Score
    Sad, boring and at times buggy beyond belief. The Aliens seem weak, the tension absent and even though the set pieces are great, the whole game feels bland. The last half of the game improves a bit, but by then you have already lost all faith. Mediocre at best. In space no one can hear you cry.
    • 67 Metascore
    • 50 Critic Score
    As a tactical shooter, it starts out rather well, but quickly goes down hill. The AI is bad, the level design disappoingly linear and overly reliant on scripted events, the story is entirely forgettable. And as for the gameplay, it quickly devolves into a mediocre cover-based shooter rather than tactical variant it claims to be.
    • 66 Metascore
    • 50 Critic Score
    Kingdom Hearts: Re:coded is the latest release in a series that looks worse with every releases, as it simply refuses to keep up with the times and fix long-standing and fundamental problems. The camera needs a ton of work, the controls are overly complex, and everything feels recycled in a way that makes us wonder why we should still spend time with this failed adventure.
    • 54 Metascore
    • 50 Critic Score
    It's a shame that a title that actually tries out some new ideas for Kinect doesn't manage to leave a better impression. For once though, the blame shouldn't be put on the motion sensor, but rather a lack of attention to graphics, sound and story.
    • 60 Metascore
    • 50 Critic Score
    Only two out of the six games in this collection is worth your attention and not even the newest versions, and that's just not good enough. Only for the biggest fans of the pill-eating yellow glutton.
    • 40 Metascore
    • 50 Critic Score
    Zombie-filled races is a nice if not exactly original idea, but the developers haven't managed to turn it into an interesting game. The gameplay quickly becomes tedious, the car physics feel too light, the difficulty lacks challenge and frequent slowdowns mar the experience. If you're hurting for a Carmageddon sequel, this might sate you for a while, but it's no replacement.
    • 53 Metascore
    • 50 Critic Score
    Great looking clone of every modern third-person action shooter you can think of. Unfortunately it is let down by boring sections and bland weapons. Buy it on sale or rent it but don't expect miracles.
    • 39 Metascore
    • 50 Critic Score
    Despite a decent combat system and some surprisingly good animations, the many issues hold the game back from anything more than an average score.
    • 61 Metascore
    • 50 Critic Score
    Feels more like a collection of tech demos with a tacked-on Wario theme than a coherent experience. Game & Wario is nowhere near as fun as earlier Wario games.
    • tbd Metascore
    • 50 Critic Score
    Scream 4 mixes slasher movies with stealth gameplay, makes rather decent use of the Scream license. Sadly, it's held back by clumsy controls and an insanely short game.
    • 63 Metascore
    • 50 Critic Score
    Netherrealms take the framework of their iOS version of Injustice: Gods Among Us and puts Batman in charge. Nice look, solid controls and decent audio is let down by freemium that hardly lets you fight more than 15 minutes without paying up or waiting. What a shame.
    • 62 Metascore
    • 50 Critic Score
    Simple gameplay, insane story, and over-the-top characters makes this an absurd purchase. After 5 minutes you have seen everything the game has to offer, but it is cheap and a good laugh.
    • 76 Metascore
    • 50 Critic Score
    If you think both Battlefield and Call of Duty are too exaggerated and unrealistic, and feel Counter-Strike is too soft, Red Orchestra 2 might be the game for you. It doesn't appeal to us, though.
    • 67 Metascore
    • 50 Critic Score
    Great open world, tons to do, amazing visuals, naval battles and a solid soundtrack. Sounds great? It would be if not for the total lack of any challenge. The simple fights never propose anything close to danger and the feeling of repetition soon sets in. Assassin’s Casual yaaaar. So much potential wasted.
    • 59 Metascore
    • 40 Critic Score
    A traditional beat 'em up that runs out of steam after about an hour. From that point on, everything is just a rehash of what has gone before. The environments are bland, the enemies lack variety, and in generel it feels like the details haven't been paid enough attention. The Japanese hairdo's are cool though.
    • 48 Metascore
    • 40 Critic Score
    The idea of a sort of side scrolling Breakout clone is pretty neat, but punching your rubber ball hero Zip around feels more random than you'd expect from the otherwise precise Wii Motion Plus. You're likely to get a sore wrist from contantly flailing your arms around, and the gameplay lacks both variety and challenge. It does come with a WiiMote plus though, which is nice.
    • 41 Metascore
    • 40 Critic Score
    Games based on movie licenses get a bad rap for a reason. Iron Man 2 is one of them. Graphics are choppy, environments are dull, and everything feels slow. Avoid.
    • 56 Metascore
    • 40 Critic Score
    Unless you're the kind of fan who already owns every Pokémon game and knows everything about the creatures and characters, you're bound to lose interest quickly due to the extreme simplicity and lack of depth, and return to the more ambitious chapters of the series.
    • 58 Metascore
    • 40 Critic Score
    Unless you unequivocally loved Duke Nukem Forever, there's no reason to invest in this DLC campaign. It offers more of the same, without any noteworthy additions or improvements. Combine that with some obvious graphical glitches and odd bugs, and there's little left to salvage the overall impression.
    • 57 Metascore
    • 40 Critic Score
    The base game is fun, the controls are neat, and it has all the upgrade possibilities you could ever dream of. Unfortunately, it’s also completely unbalanced, entirely favors those who spend big bucks, and brings together all your worst fears and prejudices about fermium games in one neat package.
    • 43 Metascore
    • 40 Critic Score
    One of the most meager party games we've seen in a while.
    • 74 Metascore
    • 40 Critic Score
    Boring and uninteresting job mechanics make this Sims-expansion a disappointment. Anyone but the most die-hard Sims-fans should get their fix elsewhere.
    • 30 Metascore
    • 40 Critic Score
    The game is tedious and lacks variety, even though it claims to have over 70 moves. You have to go through seemingly endless repetition to unlock new opponents, and the actual combat is slow and boring. A waste of time.
    • 39 Metascore
    • 40 Critic Score
    With such a solid heritage to draw upon, its almost unbelievable how little of the original games that remain here. A hollow experience that quickly falls apart.
    • 58 Metascore
    • 40 Critic Score
    The actual golfing mechanic is spot on and very impressive, but there isn't a lot to actually do. The landscapes are hopelessly dry and uninspired, and the soundtrack doesn't consist of much else than Daly's three power sentences that follow every shot. It works as a technical demonstration of what Move can do, but not much else. If you're looking for a good golf game, look somewhere else.
    • 45 Metascore
    • 40 Critic Score
    There are so many good games out there that we have to command you to avoid this one. Even in spite of the colorful graphics.
    • 56 Metascore
    • 40 Critic Score
    Bland visuals mixed with a boring story. A shallow and repetitive puzzle game that we really can't recommend for anybody.
    • 43 Metascore
    • 40 Critic Score
    It improves a bit on last year's game, but that doesn't change the fact that this is an uninspired shooter that feels like the Harry Potter license has been forced upon it.
    • 54 Metascore
    • 40 Critic Score
    It’s not offensively bad, but Record Run just doesn’t hit its marks. You can obviously give it a shot since it’s free, but don’t expect it to grab you for days. There’s simply too little of Harmonix’ knack for music games on offer for that.
    • 66 Metascore
    • 40 Critic Score
    A very pretty but tediously paced attempt at a God of War clone, in-app purchases might be optional, but that does not change that the game simply isn't that much fun for the four hours it lasts.
    • 65 Metascore
    • 40 Critic Score
    Everything in this game smells of calculated recycling and boring gameplay possibilities. Some people might find this attractive based on a few hours play, but you'll be sighing for more content only a short time later. The best thing about it is the included demo of the coming Resident Evil Revelations, and that says it all.
    • 51 Metascore
    • 30 Critic Score
    Disappointing and uninspired. As a free advertisement game for the Riddick movie, it could have been okay, but at this price tag we’d rather spend our money on fast food, and that’s saying something.
    • 25 Metascore
    • 30 Critic Score
    Fun and simple mechanics, pixelated retro charm and nostalgic music. This could be a fun little distraction if it weren't because the game is full of in app purchases, so much that this has to be the most greedy attempt on grabbing players money seen in a long time. Too bad.
    • 26 Metascore
    • 30 Critic Score
    If you were to judge the capabilities of Kinect based solely on Sports Island Freedom, you'd be likely to think the device was a horrible failure. The menu is a mess that's hard to navigate, and things just go downhill from there. The controls are awful across almost all disciplines. Get Kinect Sports instead.
    • 51 Metascore
    • 30 Critic Score
    Escort missions are rarely any good, but for some reason Namco Bandai has decided to release a game based just on that. The occasionally decent combat action is nowhere near enough to make up for the otherwise tedious gameplay, horrendous dialogue, awkward QTEs, ugly graphics and prolonged yet mind-numbingly boring cut scenes. Avoid at all costs.
    • 38 Metascore
    • 30 Critic Score
    Harry Potter turns into a wannabe third person shooter, and the result is abysmal. Movie-based games get a bad rap, and its because of titles like this one. We can't think of anything nice to say about it, not even when playing it with Kinect. It's a bad game from end to end, and has no redeeming qualities. Avoid at all cost, even if (or maybe especially if) you're a Harry Potter-head.
    • 48 Metascore
    • 30 Critic Score
    Brain-dead licensed shovelware.
    • 55 Metascore
    • 30 Critic Score
    An uneven collection of mini-games that are only occasionally suited for multiplayer and lacks the depth to entertain in single player.
    • 52 Metascore
    • 30 Critic Score
    There's not a single reason to spend your time or money on this dilapidated adventure. You'll be much better off with Torchlight, Crimson Alliance or Dungeon Defenders.
    • 74 Metascore
    • 30 Critic Score
    Tokyo Jungle seems to completely miss the zeitgeist and the strengths of its chosen platform. It's barely recommendable for the most fanatical of animal friends, and everyone else should look for other hunting grounds.
    • 53 Metascore
    • 30 Critic Score
    If I worked at Gearbox, it would break my heart to see my dearest franchise abused in this way.
    • 54 Metascore
    • 30 Critic Score
    Awesome celshaded comic book style, marred by a swath of crazy and incomprehensible bugs, but even if Gameloft fixes those, the basic gameplay of this arcade brawler isn't enough to really excite us.
    • 54 Metascore
    • 30 Critic Score
    A frantic shoot 'em up that throws new ideas at you constantly, but ends up punishing the player with an unfinished quagmire that wont appeal to anyone except perhaps the most dedicated genre fans.
    • 58 Metascore
    • 30 Critic Score
    You can see everything Steel Diver has to offer within the first hour, and it never seems to find its footing in regards to either gameplay or design choices. If the horrible sound doesn't scare you off, the confusing controls probably will.
    • 61 Metascore
    • 30 Critic Score
    A lackluster side-scrolling action game with boring graphics, tedious combat and shoddy interface design. Boss fights are ocassionally interesting, but it's not enough to change the overall impression of a game not worth your time.
    • 33 Metascore
    • 20 Critic Score
    Nihilistic disappointed with Resistance for the Vita, and with Black Ops Declassified, they're scraping the bottom.

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