Gamereactor Denmark's Scores

  • Games
For 712 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Dungeon Keeper
Score distribution:
  1. Negative: 41 out of 712
712 game reviews
    • 74 Metascore
    • 70 Critic Score
    The game hasn't reached Telltale's usual level yet, as the puzzles feel a little uninventive and the controls are a bit wonky. But it absolutely hits the warmth and riveting feeling of adventure from the movies, and the voice acting is spot on. Back to the Future – Episode 1 isn't quite there yet, but it's a very promising start for the series.
    • 82 Metascore
    • 70 Critic Score
    A nice little timewaster with solid mechanics and great pixel-art that you can drop in on from time to time. It won't get your heart rate up, but there's plenty of micro managment with excellent cross-device support. It isn´t a new Little Computer People, but it is sure to hit you with a feeling of nostalgia - until you realize how damn shallow the whole game is.
    • 78 Metascore
    • 70 Critic Score
    Grid: Autosport definitely has its talents, and regardless of how much you’ve played the series, the actual racing is still great and has excellent controls.
    • 53 Metascore
    • 70 Critic Score
    Bound by Flame is a different and strangely addicting action roleplaying game. It is marred by a few bugs in the quest system though. While you wait for The Witcher 3 you could do much worse than this though. Recommended if you lust for a new RPG adventure with crafting, fun combat mechanics, interesting characters, less traditional dialogue and a great style.
    • 75 Metascore
    • 70 Critic Score
    Dream Drop Distance is a shining example of a good game that could have been great, if the developers had only taken the time to fix the mistakes and problems that have been plaguing it for years and years.
    • 84 Metascore
    • 70 Critic Score
    Gran Turismo 5 feels old and confused. There are glimpses of amazing stuff hidden under the muddy menus, but there are also some truly bad design choices. Give it time and it will open up. But perhaps not as much as you had hoped for.
    • 61 Metascore
    • 70 Critic Score
    It's a real shame that the current Kinect technology apparently doesn't allow for more precision, because Fable: The Journey is really fun when everything clicks. It's the closest any game has come to fulfilling all the visions Microsoft had back when they unveiled the tech.
    • 77 Metascore
    • 70 Critic Score
    A great remake of the 1996 classic. Crisp graphics, great controls (after you get used to it). And how can you not like a game where you can race against Duke Nukem? Unfortunately the game is extremely short, and wont last more than a few hours.
    • 63 Metascore
    • 70 Critic Score
    Highly recommended for anyone who’s into puzzlers and has never played Lemmings, or is feeling nostalgic. If you’re a Lemmings veteran, though, it might feel too much like the same old, same old.
    • 64 Metascore
    • 70 Critic Score
    The Dark Knight Rises is an Arkham City Lite, one whose problems are more often due to hardware restraints than laziness on behalf of the developers. The combat may not be on par with Arkham City Lockdown, but no other mobile game has delivered a sandbox experience that looks as good as this. An incredibly ambitious project, but one that sadly fails to fulfill all of its goals.
    • 82 Metascore
    • 70 Critic Score
    Not as great as Okami, but still a nice take on a handheld version of the classic game. Expect a long adventure with a lot of recycled stuff included.
    • 72 Metascore
    • 70 Critic Score
    The result is a game that in some areas feels average and mediocre, but is highly charming, entertaining and fun in others, to a degree where that makes up for its shortcomings.
    • 63 Metascore
    • 70 Critic Score
    With an abundance of different guns, the gameplay never grows stale. Beyond the main characters, the cast is forgettable and the story doesn't pack much of a punch, with only a few highlights. Much like the story, the presentation is hit or miss, realistic streets crowded by people, cars and cops do wonders for believability, the opposite is true for the grey construction sites. A different gaming experience that might do the trick for you.
    • 74 Metascore
    • 70 Critic Score
    Resident Evil 6 has strayed too far from its source material to be thoroughly enjoyable. It's a decent action game, even though the story is entirely predictable, but if you're looking for scares and sleepless nights, you'll have to look elsewhere.
    • 66 Metascore
    • 70 Critic Score
    Has plenty of entertainment for those who might not necessarily be on the lookout heart-stopping challenges or precision requirements, but rather an issue-free and enjoyable adventure with their friends.
    • 71 Metascore
    • 70 Critic Score
    It could do with a practice mode or some proper tutorials to introduce newcomers to the commander mode, but if you're up for a challenge or find a decent server, Nuclear Dawn is an exciting take on a genre that's usually lacking new ideas.
    • 63 Metascore
    • 70 Critic Score
    I've had a hard time putting Deadpool down. Not because the mechanics or the game as a whole are particularly great, but because the (admittedly) juvenile humor constantly carries it forward. In some ways, it feels like what Duke Nukem should have been. It's dumb, silly and self conscious, and that's what makes it so funny.
    • 78 Metascore
    • 70 Critic Score
    A decent wrestling game with a solid combat system, as long as you're able to ignore repeated flaws from its predecessors.
    • 85 Metascore
    • 70 Critic Score
    Technically solid and charming arcade fun. We can’t help but wish that Behemoth will be a little more ambitious with their next game.
    • 70 Metascore
    • 70 Critic Score
    As a whole, there's very little news here, but the game still justifies its own existence through a good, polished racing experience at a very cheap price. Particularly if you head online to race against friends.
    • 64 Metascore
    • 70 Critic Score
    A good, concentrated experience with plenty of bonuses such as new guns and achievements. It doesn't exactly break the mold, and the story could have been told better, but it's an intriguing glimpse into a different part of the Fallout universe that is sure to please fans.
    • 65 Metascore
    • 60 Critic Score
    Rio
    A better party game than we expected, but not quite as good as it could have been. The joy you get from the bubly music and colorful graphics fades away once you've reached the end of the minigames and see how much they recycle their ideas.
    • 72 Metascore
    • 60 Critic Score
    The puzzle mechanics are enjoyable and well done, especially the ones requiring you to command around your Majin-buddy. Same thing goes for the Metroid-esque exploration and unlocking of new abilities. The combat is simple and uninspired though, and long travel distances between important areas in the later part of the game means that it can be rather boring at times.
    • 81 Metascore
    • 60 Critic Score
    Gran Turismo is no longer the superstar it once was, as we are no longer impressed by tons of cars and lovely polygons, just like most of us no longer think poodle-hair and Def Leppard are hot stuff. The world is a different place today, as is the racing genre, but Gran Turismo remains stuck in the past.
    • 70 Metascore
    • 60 Critic Score
    I had really hoped Remember Me would have been a better game. A few tweaks here and there, and it could easily have scored a notch or two higher on a scale. The only thing that's holding it back is the mediocre gameplay, as everything else in the game is in the same league as the best in the genre.
    • 74 Metascore
    • 60 Critic Score
    The enormous amount of recycling makes it difficult to enjoy and recommend this game over its predecessor, and that game should be available for cheap by now.
    • 74 Metascore
    • 60 Critic Score
    The enormous amount of recycling makes it difficult to enjoy and recommend this game over its predecessor, and that game should be available for cheap by now.
    • 38 Metascore
    • 60 Critic Score
    If you can live with the technical flaws, the boring AI and the lack of ambition, there's enough sci-fi shooting with a hint of strategy here to keep genre fans entertained for a few hours.
    • 65 Metascore
    • 60 Critic Score
    Not a bad game by any means, but the mechanics are missing that final something that really grabs us.
    • 74 Metascore
    • 60 Critic Score
    Feels a bit too much like an experiment, too much like a repetition of Papa Sangre, and not enough like a game. If you haven’t played Papa Sangre though, and you’re looking for something wildly different, give it a try.
    • 72 Metascore
    • 60 Critic Score
    Even with the enormous amount of customization options, plentiful weapons and gadgets and a rather solid progression system, Gotham City Impostors can't hide the fact that it's a fairly ordinary shooter, despite the colorful packaging.
    • 69 Metascore
    • 60 Critic Score
    Sonic Dash takes the tried and tested formula of Temple Run and adds a solid control scheme that doesn't involve tilting your device. But with close to a gazillion endless runners on the market it fails to impress. It is an enjoyable take on the genre, and has great graphics, but we have seen it all before. Buy it if you absolutely love Sonic, but do not expect anything new to the formula.
    • 64 Metascore
    • 60 Critic Score
    A blistering fast and high flying off-road racer with no intentions of anything resembling realism. But while it can be fun for a quick romp, it lacks in both the variety and challenge departments. Too shallow to entertain for more than a few hours.
    • 62 Metascore
    • 60 Critic Score
    Need for Speed: World seems to be an experiment on EA's behalf, and it shows. There are other, better games in the long-running series, and it's really only the low pricepoint that sets World apart from its brethren. If you're looking for the next big racing thing, look elsewhere.
    • 67 Metascore
    • 60 Critic Score
    For their next trick, Gameloft has decided to borrow heavily from Counter Strike. That means buying your weapons at the start of the round, and no respawns in most game types. Mechanically the gameplay is okay, but there are many technical issues, such as glitchy netcode, spotty matchmaking and long loading times. It's cheap though, and if Gameloft fix the technical issues, it could be a nice change of pace from the Battlefields and Calls of Duty.
    • 72 Metascore
    • 60 Critic Score
    I really want to like Rain. It has sympathetic ideas and does an admirable job of setting the mood, but you just can’t get around the fact that it’s rather unexciting and often just plainly boring.
    • 75 Metascore
    • 60 Critic Score
    Old school arcade racer updated for the HD-generation, apart from the fact that this doesn´t feel HD at all. The racing is good fun and the track-layout great, but Hydro Thunder Hurricane never loses the feeling of being a cheap arcade game, and at 1200 MS Points it unfortunately isn´t.
    • 75 Metascore
    • 60 Critic Score
    It seems like the developers spent too much time on fine tuning the combat system and not enough on balancing and level design. As a result, what starts out as a well paced and challenging game soon becomes repetitive. Once in a while a new weapon is introduced to mix things up, but at that point it is too little and too late. The co-op is pretty good, though.
    • 68 Metascore
    • 60 Critic Score
    Tries too hard to be both a flight simulator and an arcade action game, and fails at both. H.A.W.X. 2 desperately tries to be the Call of Duty: Modern Warfare of flight games, but simplistic gameplay and a dull story means it falls flat. This is a game that doesn't know what it wants to be or do, and instead just ends up mimicking the big boys.
    • 67 Metascore
    • 60 Critic Score
    When it's at its best, you'll feel invincible, like the king of the world. But the flaws and mistakes of the rest of the game are hard to ignore.
    • 64 Metascore
    • 60 Critic Score
    Only three of the four sports on offer are worth playing, and the single player experience is hampered by bad AI and an insultingly easy beginners league for every sport that has to be completed to advance to the more interesting stuff. With four players though, the game shines and can be barrels of fun.
    • Gamereactor Denmark
    • 56 Metascore
    • 60 Critic Score
    MUD never attempts something original, spectacular or surprising, and you get the impression that it's settles for just being bog-standard.
    • 57 Metascore
    • 60 Critic Score
    A decent online shooter that mainly reuses ideas you've already seen elsewhere. The controls are spot on, and the enviromental destruction is impressive. However, it suffers greatly from lag problems, and host migration isn't handled very gracefully. It's very cheap, though, and gets enough things right that it's worth checking out. But you can skip it if you already have a stack of Battlefields and Calls of Duty on your shelf.
    • 75 Metascore
    • 60 Critic Score
    We like Dragon's Dogma, but it's missing something to really complete the package. With a better story or more refined combat, this could have been a solid RPG.
    • 57 Metascore
    • 60 Critic Score
    Seeing as it’s been close to a year since the original console release, one would have hoped that the Vita version had more polish. Sadly, this port only brings more issues to an already imperfect game.
    • 67 Metascore
    • 60 Critic Score
    Doom 3 has flaws that have only become more obvious with time, and tweaking a few gameplay mechanics isn't enough to rectify them.
    • 67 Metascore
    • 60 Critic Score
    A surprisingly decent kart racer that could have been the Mario Kart of the Xbox with a few more tracks and a little more depth. At least this game was made for the proper controller, so no more sitting waving your arms.
    • 70 Metascore
    • 60 Critic Score
    Time hasn't been kind to Little Kings Story, and the fact that the developers have ignored most of the original's problems doesn't help. Still, this is one of those adventures that can really put its hooks in you by constantly offering new tasks, bonuses and possibilities.
    • 64 Metascore
    • 60 Critic Score
    As a whole, this is an unconvincing round of going through the motions with a character who deserves much better execution.
    • 49 Metascore
    • 60 Critic Score
    There's no doubt hat the intentions behind Dragon Ball Z for Kinect were good, but once again it feels as if the Kinect camera's lack of precision has been an obstacle for the developers.
    • 61 Metascore
    • 60 Critic Score
    Rayman 3D is in many ways a lukewarm adventure. It suffers from numerous annoyances and clumsy controls, and it seems that the game has been hurt by the many, many rereleases over the years. However, if you've never played Rayman 2 before, it might still be worth checking out, as it's still a decent platformer at heart.
    • 63 Metascore
    • 60 Critic Score
    The actual dancing experience is closer to the real deal than Dance Central, but whether you'll actually bother getting into the game is a different matter. The song selection is limited and mainly contains j-pop and eurobeats, and with the overall presentation being highly focused on Japanese pop culture, Dance Evolution ends up feeling just a little too foreign.
    • 68 Metascore
    • 60 Critic Score
    A definite improvement over last years effort, particularly when it comes to physics and handling. However, it's still held back by a swath of smaller issues, such as a confusing interface and odd invisible bumps in some of the tracks. Still, there's enough here for the game to be worth a look, at least if you're a motorcycling enthusiast.
    • 59 Metascore
    • 60 Critic Score
    A real time strategy game without armies or war is a neat idea, and the premise of fighting fires, natural disasters and other emergencies is downright clever. However, the game is hampered by clumsy and overly elaborate controls, meaning you end spending just as much time working out how to use your units as you do actually rescuing people.
    • 66 Metascore
    • 60 Critic Score
    Take Gameloft's Gangstar games and add Spider-Man, Lizard and lots of web swinging in a huge sandbox then you have their latest Spider-Man game. Not as great looking as Total Mayhem and graphic wise really dependant on which iOS unit you use. Fun at times, laggy quite often but still Spider-Man. Not an amazing Spider-Man but a decent one.
    • 68 Metascore
    • 60 Critic Score
    The controls are an odd mix between arcade and sim, meaning that all the cars are much more skiddish than you'd expect. Weak AI means that the car handling is the only real challenge when you play alone, and coupled with the tiresome voice acting, the single player experience is sub par. Online, the game becomes much more entertaining, but so far the serves have been plagued by stability issues. TDU is pretty fun online, but if you only want to play on your own, steer clear of this game.
    • 78 Metascore
    • 60 Critic Score
    Dead Space 3 doesn’t know what it wants to be. It’s too busy with explosions and constant monster attacks to build up any tension, and thus fails as a horror game. On the other hand, its mechanics are too heavy and cliche-ridden, and the combat too repetitive, to work as an action game. And what are we left with then? A game that doesn’t impress in any of the areas where it really counts.
    • 53 Metascore
    • 60 Critic Score
    Not really worth the price in its current form, unless you're a die-hard fan of the Creative game mode of Minecraft. And yet it still manages to be a recommendable series, as there's something zen-like about just building to your hearts content.
    • 58 Metascore
    • 60 Critic Score
    At its best, Tron: Evolution reminds us of Prince of Persia, but the platform sections are regularly broken up by boring and uninspired combat. The story is uninteresting, and while the looks are almost carbon copied from the movie, they don't work nearly as well in an interactive experience. Tron: Evolution ends up feeling more like a prologue to the movie than anything else, and therefore never really satisfies.
    • 64 Metascore
    • 60 Critic Score
    Amazingly fun game shoe-horned into an annoying freemium model with timers, limits on gas and endless dialogue. What could easily be the most fun Trials yet disappoints. I will be racing on with Bike Baron and Motoheroz HD, at least there I can play whenever I feel like it.
    • 61 Metascore
    • 60 Critic Score
    Doesn't change anything about the kart racing genre, but still decent fun.
    • 61 Metascore
    • 60 Critic Score
    Despite high ambitions and well executed ideas, Deadmund's Quest ends up being an on-rails shooter that's better than most of its ilk, but still doesn't offer anything that will make you want to return to the game after your first playthrough.
    • 65 Metascore
    • 60 Critic Score
    A mediocre movie, a re-release of and old classic, and a demo of an upcoming game. That's what Tekken Hybrid contains, and whether you should get it depends entirely on how much you miss playing Tekken Tag Tournament. If you don't, there's little reason to pick this up, unless you really, really love everything related to the Tekken games and universe.
    • 77 Metascore
    • 60 Critic Score
    Racing through the end of the world is a great idea, but Motorstorm: Apocalypse is held back by an unsatisfying driving experience, extremely low difficulty curve and a lack of variety. It ends up as a rather average arcade racer that runs out of gas too quickly.
    • 61 Metascore
    • 60 Critic Score
    An entirely average experience with mediocre graphics and a story laced with cliches. But it is fairly entertaining, fun even, while it lasts.
    • 64 Metascore
    • 60 Critic Score
    Go Vacation is yet another Wii Sports wannabe, but one with plenty of content. The mission structure means the game is actually playable on your own, even if it obviously works best with friends.
    • 67 Metascore
    • 60 Critic Score
    Make no mistake, I think Lollipop Chainsaw is immensely entertaining, has plenty of laughs and offers a presentation and a concept so twisted that you'll really miss out on somethingby not playing it. But the actual gameplay is completely ordinary and average.
    • 72 Metascore
    • 60 Critic Score
    Has just enough content to get the stamp of approval considering the price, but we were frankly expecting more. You won't miss out on much if you skip this package.
    • 58 Metascore
    • 60 Critic Score
    Adventuring in Silent Hill: Book of Memories is often not that exciting, but as a fan of dungeon crawlers, I often caught myself coming back for just one more go. Wait for the bargain bin offers.
    • 66 Metascore
    • 60 Critic Score
    Sonic has yet so settle in properly on the handhelds, and Sonic Generations sadly doesn't change that, despite including to versions of the blue hedgehog.
    • 52 Metascore
    • 60 Critic Score
    Krater plays decently, and all the right ingredients are here. But it feels like the chef messed up in the kitchen, and combined them into a dish that may be worth eating, but is hard to recommend.
    • 50 Metascore
    • 60 Critic Score
    Dead Block is decent if somewhat cheap entertainment, but it's hard to recommend given the dozens of other and better zombie games that are out there.
    • 67 Metascore
    • 60 Critic Score
    Sadly, Thief is an experience best summed up as “uneven”. It’s charismatic, gorgeous and well-designed, but for every thing it gets rights, there are another two that go wrong, such as the bad dialogue, the unstable framerate, the lack of a jump button and the all too linear campaign. These issues keep pulling the player out of what could otherwise have been a very immersive experience.
    • tbd Metascore
    • 60 Critic Score
    A shameless rip-off and almost outright copy of Mario Kart, but also one whose shortcomings makes it abundantly clear why Nintendo rules the genre. There are better kart racers on iOS, most notably Sonic and Sega All-Stars Racing, but this is still worth a few spins.
    • 78 Metascore
    • 60 Critic Score
    Unless you’re really, really into brawler games and have a few like-minded friends on hand, you can safely take a pass on this year’s second Summer of Arcade title. Despite novel graphics and a silly story, it feels kinda bland.
    • 71 Metascore
    • 60 Critic Score
    It's a fine demonstration of Kinect's abilities, but it lacks longevity. It's fun, but compared to the other Summer of Arcade games its decidedly thin. We're not sure it's worth the price tag when the handheld versions are that much cheaper.
    • 71 Metascore
    • 60 Critic Score
    Most shoot em ups these days rely on a gimmick, and Zeit2 has a clever one: time travel. By rewinding the game a few seconds, you are essentially able to play co-op with yourself. The shooting is a bit lackluster, though, and Zeit2 often feels more like puzzle game, where you have to use the rewind function just right to beat the oncoming wave of enemies. May be interesting to hardcore Shmup-fans, but more casual players of the genre can skip it.
    • 55 Metascore
    • 60 Critic Score
    A game that really tries to be like the LEGO games but with Marvel characters, but doesn't succeed entirely. Playing on your own is rather boring, but the co-op mode improves the experience immensely, even if the game is a bit short. Marvel Super Hero Squad: The Infinity Guantlet is a far cry from games like LEGO Indiana Jones or LEGO Harry Potter, but there's still fun to be had here. Worth picking up on a bargain.
    • 57 Metascore
    • 60 Critic Score
    For those of us who have already played a lot of these kinds of mini games, it feels like reheated roast. We already know it'll be great tasting, but we're being asked to eat a different utensil to make it more fun.
    • 62 Metascore
    • 60 Critic Score
    It's far from a disaster, but it's not really the challenger to Mario Kart 7 that we were hoping for.
    • 71 Metascore
    • 60 Critic Score
    Escape Plan is an interesting project with certain problems. If you can get past those, it presents an atypical story and a gripping experience, but it's one that requires you to be in a certain mindset to enjoy.
    • 50 Metascore
    • 60 Critic Score
    Even though Neverdead has its moments of frantic action and fun ideas, badly implemented mechanics means the game will often test your patience.
    • 49 Metascore
    • 60 Critic Score
    A decent take on handheld hack'n'slash entertainment, but we can't help but feel that Gameloft were in too much of a rush with this one.
    • 67 Metascore
    • 60 Critic Score
    A little too easy and loose to really deliver the goods. With all the other solid brawlers on offer, it's difficult to see The Simpsons as anything but an innocent waste of time.
    • 69 Metascore
    • 60 Critic Score
    I Am Alive has its strengths, and is certainly entertaining when you're climbing alone on the side of a toppled skyscraper, but the generic and repetitive combat drags down the overall experience.
    • 62 Metascore
    • 60 Critic Score
    Pineapple Smash Crew is an enjoyable action game that is more than a little reminiscent of the Amiga days. Sadly, it stumbles by not offering enough diversity in its mission structure. And that's a shame, as the game is otherwise a refreshing, accessible and most of all fun experience, but one that lacks longevity.
    • 70 Metascore
    • 60 Critic Score
    Enjoyable recycling of a known concept, but held back by numerous bugs.
    • 56 Metascore
    • 60 Critic Score
    The first few hours are hysterical, but then frustration begins to set in, and in the end, Surgeon Simulator doesn’t manage to become more than a prolonged party trick.
    • 47 Metascore
    • 60 Critic Score
    Sonic Free Riders can be fun under the right circumstances, and kids will probably enjoy it, but it's mostly just another irrelevant speed bump on Sonic's journeys throughout the world.
    • 68 Metascore
    • 60 Critic Score
    It looks nice, but the controls are clumsy, the story is indecipherable, and the gameplay lacks variety.
    • 59 Metascore
    • 60 Critic Score
    It is worth taking a trip to Salem. You might not be blown away by the mechanics or length of the game, but you will get a good story with interesting characters and some fun ideas. Recommended if you want a good thriller with tons of atmosphere in game form.
    • 69 Metascore
    • 60 Critic Score
    Heroes of Ruin wants to do a lot more than the 3DS will let it at this point, and it's a shame the game didn't have more willing hardware to work with, because it has plenty of ideas and good intentions.
    • tbd Metascore
    • 60 Critic Score
    Cars 2 on the handheld PSP is a simple but enjoyable slot car racing game that won't disappoint if you care about the characters. Decentf or a quick romp, but try before you buy.
    • 47 Metascore
    • 60 Critic Score
    If you've gathered up a bunch of friends and you're all staring mindlessly at a Kinect-equipped flatscreen, you'll easily be able to squeeze out a few hours of fun and laughs with Hole in the Wall. But not much more than that.
    • 56 Metascore
    • 60 Critic Score
    Snoop Dogg returns as Snoop Lion in a rhythm game that borrows heavily from the Nintendo classic Elite Beat Agents. Campy story, well known Snoop-hits, cool animations and a decent rhythm game makes for a few fun hours. After that you will probably not return to the game.
    • 65 Metascore
    • 60 Critic Score
    If you are crazy about the tour, then Le Tour de France 2013 - 100th Edition is a decent take on the cycling sport. Unfortunately the mechanics of the game aren’t very well explained, and even if it is fun at times managing your resources, it never fulfills its potential.
    • 59 Metascore
    • 60 Critic Score
    Despite its beautiful visual design and lovely interpretation of Paris in the 1920’s, Contrast is held back by flawed technical execution.
    • 64 Metascore
    • 60 Critic Score
    Harry Potter years 5-7 does what Lego games do best, but the fuzzy graphics and lack of co-op makes this Vita port hard to recommend.
    • 67 Metascore
    • 60 Critic Score
    You'll certainly get your money's worth by going for all the unlocks and partaking in the chaotic four player co-op mode, but it's hard to shake the feeling unfulfilled potential and lack of diversity.
    • 54 Metascore
    • 60 Critic Score
    Knack has some fundamental problems, but it can be entertaining. Moments of inspiration and strong design are held back by the game’s many annoyances, though. Proof that charm isn’t always enough.

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