GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 46 Metascore
    • 40 Critic Score
    It's not that the idea of pushing Ghost Recon into on-rails territory to make good use of the Wii's control setup is without merit -- other franchises have gone a similar route with great success. The problem is that it's executed so poorly that it feels like a cheap cash-in on the Ghost Recon name rather than an innovative twist that brings something new and exciting to the series.
    • 45 Metascore
    • 60 Critic Score
    Moderately enjoyable with good replay value, but its many flaws really hinder what could have been a great romp in the snow.
    • 45 Metascore
    • 50 Critic Score
    Even basic navigation is difficult in this game—it will take you an hour or two before you have any idea how to get anywhere.
    • 45 Metascore
    • 50 Critic Score
    Regrettably, the game does too many things poorly to allow itself to rise above being forgettably average, and that's a shame considering its palpable potential.
    • 45 Metascore
    • 45 Critic Score
    Any way you cut it, it's just not worth the aggravation to play through what is just another botched licensed movie game. [June 2008, p.81]
    • 45 Metascore
    • 55 Critic Score
    War World is a game that almost everyone should pass on. If you are a fan of mech games, options like MechAssault or Chromehounds are a smarter choice than War World.
    • 45 Metascore
    • 70 Critic Score
    And while you could chalk up Apocalypsegeddon by recommending it only to fans of the show, it's slightly better than that. It's short-lived and a little monotonous at the same time, but as long no one in your group is offended by the TV show's adult-rated sensibilities, there are worse ways to spend an afternoon than fending off the end of days.
    • 45 Metascore
    • 60 Critic Score
    If you're a diehard Ghostbusters fan who sleeps in a Ghostbusters bed, takes your food to school/work in a Ghostbusters lunchbox, and can recite every line from both Ghostbusters flicks, chances are you'll get your money's worth out of Sanctum of Slime. Everyone else will find a pedestrian shooter that doesn't live up to the Ghostbuster name.
    • 45 Metascore
    • 55 Critic Score
    Poor visual presentation, repetitive, very short.
    • 45 Metascore
    • 40 Critic Score
    It's too bad, because Cursed Crusade has fleetingly interesting ideas, like forcing you to push a very slow-moving mantlet towards an enemy's defensive line, or the way the timing of tapping out combo strings actually encourages thoughtful player response. Co-op can actually be fun in short bursts with a friend, and even the detailed aesthetic is surprisingly competent.
    • 45 Metascore
    • 40 Critic Score
    Fans hoping for a worthwhile update to one of gaming's most revered hack-and-slash franchises will be sorely disappointed by this poorly designed and utterly mediocre title.
    • 45 Metascore
    • 80 Critic Score
    And although the sound of a shopping game sounds only slightly more fun than the real thing, it's actually quite enjoyable.
    • 45 Metascore
    • 60 Critic Score
    In many ways Red Bull X-Fighters is an exercise in frustration. Many of the elements of a really cool extreme sports game are here, but this title just can't pull it together. If you're a big fan of this genre, or of the real-life X-Fighters racers, it's certainly worth a look. But for others who require more refinement, there are much better options available.
    • 45 Metascore
    • 40 Critic Score
    MLE: The Game is extremely shallow in both gameplay and modes available. The only people who would have any fun with this game are youngsters who cannot stop laughing at bathroom humor.
    • 45 Metascore
    • 50 Critic Score
    If you're looking for a mindless way to rack up Achievement Points, go ahead and rent Ninety-Nine Nights II, but be warned -- it's like watching the first 10 minutes of the Battle of Helm's Deep on repeat for 30 hours. After a while, you won't even care who's winning the fights, and only periodic bathroom breaks will break up the monotony.
    • 45 Metascore
    • 50 Critic Score
    It's shallower than the shallow end of a kiddie pool during a drought, and dammit, it's such a disappointment, because the series has delivered compelling storylines and settings, if nothing else, up to this point.
    • 45 Metascore
    • 50 Critic Score
    A lot of folks are looking for a slice of Japanese otaku life as a video game, or just some anime fan-service, and if that's you, you won't be disappointed.
    • 45 Metascore
    • 40 Critic Score
    Catwoman commits every action-adventure platform-jumper crime imaginable: lousy camera angles, incomprehensible level designs, and a lame combat engine.
    • 45 Metascore
    • 40 Critic Score
    For all the consternation about a gun-toting enigma invading a kid-friendly video-game series, the only thing to fear in Sega's Shadow the Hedgehog is the game's slap-dash excution. [Mar 2006, p.80]
    • GamePro
    • 44 Metascore
    • 40 Critic Score
    Darkest of Days' best missions come right at the end (with closer-quarters action and a fantastic original weapon), but by that point, it's too little, too late. An entire game built in that mold might've been able to overcome the numerous problems, but unlike with time travel, there are no do-overs in game development.
    • 44 Metascore
    • 40 Critic Score
    No matter how many bonuses are unlocked or how many special guests show up, the core gameplay of Superman: The Man of Steel is boring.
    • 44 Metascore
    • 40 Critic Score
    Add in tired and repetitive level designs, a lackluster story and the general absence of fun and you have a title that isn't worth playing. [Dec 2008, p.95]
    • GamePro
    • 44 Metascore
    • 40 Critic Score
    There's no exclusive content, just a new way to struggle with already poor combat.
    • 44 Metascore
    • 80 Critic Score
    The visuals and sounds keep up with the pace, although you may be too busy with the controller to notice.
    • 44 Metascore
    • 50 Critic Score
    Doesn’t even begin to scratch the surface of the GameCube’s capabilities.
    • 44 Metascore
    • 80 Critic Score
    It's a solid and enjoyable action title with enough action and plot to keep you interested over the long haul. Even if you don't like the comics or care about the upcoming movie, there are worse ways to spend a couple of hours.
    • 44 Metascore
    • 55 Critic Score
    Pirates vs Ninjas is an attractive looking title and offers a unique take on an old school game, but its ineffective gameplay just won't let it compete with other titles more worthy of your hard earned cash.
    • 43 Metascore
    • 40 Critic Score
    While there are some cheap thrills to be found in the title's rail-shooter segments and hardcore Terminator fans will no doubt want to rent the title just for the chance to go toe-to-toe with a T-600, I can't recommend Salvation as anything more than exactly that: a rental.
    • 43 Metascore
    • 70 Critic Score
    It's fun enough, but it's definitely not dangerous.
    • 43 Metascore
    • 70 Critic Score
    While Streetwise's story progression is well thought out, the presentation and implementation of the game engine is sorely lacking.

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