GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 50 Metascore
    • 50 Critic Score
    It's not the worst game you could play, but it's not really something I could honestly say is really good, either. When it comes right down to it, Agarest Zero's just about as decent as they come.
    • 50 Metascore
    • 65 Critic Score
    But, in trying to recreate the magic of the series, the game dies on the toilet with recycled gags, rehashed plot premises and repetitive gameplay; this is despite solid scripting and voice work from Seth MacFarlane and company.
    • 50 Metascore
    • 50 Critic Score
    Reservoir Dogs should be a game that puts you right in the middle of a gang of thugs. But instead, arguments about the meaning of Madonna lyrics and trading stories about near misses with police make it a disjointed game of multiple perspectives and confusing timeframes.
    • 50 Metascore
    • 70 Critic Score
    Sure, it has some control foibles, and it can tire out your gamer's cardiovascular system in a New York minute, but Kung Fu Live is a surprisingly successful motion-controlled beat-em-up that will entertain you (and anyone who happens to be watching you) for quite a few hours.
    • 50 Metascore
    • 40 Critic Score
    Yawn-inducingly generic level designs and poopy graphics would have been forgivable had Griptonite Games implemented this neat little invention called collision detection that most games use today.
    • 50 Metascore
    • 70 Critic Score
    In many ways this game is like a zombie. It's not too bright, nor does it require much effort to defeat, but it's still fun to toy with every now and then. If you're a zombie aficionado, Dead Block isn't a bad way to kill time while prepping for the next zombie gaming apocalypse. For everyone else, just hunker down and wait.
    • 50 Metascore
    • 50 Critic Score
    X-Men: Destiny isn't a bad game -- it just plays like an unfinished one.
    • 50 Metascore
    • 20 Critic Score
    Target Liberty will only serve to frustrate even the most die hard of tactical shooter fans.
    • 50 Metascore
    • 65 Critic Score
    A decent enough game that won't leave much of a lasting impression. It's good if you just want some mindless fun but don't go in expecting anything more because the only payback you'll get is a shot in the foot.
    • 49 Metascore
    • 30 Critic Score
    Your $3 will be wasted.
    • 49 Metascore
    • 40 Critic Score
    The creepy lifelessness of it all can be mitigated somewhat with the addition of up to three human opponents in a barebones multiplayer mode, but otherwise, the most fun you'll have with V.I.P. Casino Blackjack is in watching Mr. Paradise slowly clap his hands like one of those cymbal-playing toy monkeys whenever he wins a hand.
    • 49 Metascore
    • 30 Critic Score
    No matter how you slice it, Elements has very little to offer: If you prefer a top-notch strategy experience, stick with the essentials, like StarCraft 2, Shogun 2, and Dawn of War 2. If you want to play a great Kalypso-produced title, give Tropico 3 a try. And if you're just looking to play an RTS on the cheap, type "GemCraft Labyrinth" into Google. It's a free Flash-based tower defense game that's light years ahead of Elements of War in terms of fun and playability.
    • 49 Metascore
    • 60 Critic Score
    A decent way to get a small dose of Twilight in with a couple of your friends on a lazy afternoon and the diehard tweeners will no doubt be too entranced by the game's stock of film clips to notice or care.
    • 49 Metascore
    • 50 Critic Score
    I mostly enjoyed Knights Contract's blistering combat, absorbing story, and dark fantasy setting, which makes it all the more difficult to see it sullied so significantly by a single bad idea. But honestly, the buzz-killing boss battles made reaching the game's conclusion more frustrating than fun.
    • 49 Metascore
    • 50 Critic Score
    But for the most part the technical and visual achievements that make this title tick on consoles are all but absent here, leaving PSP players with a broken bro-mance.
    • 49 Metascore
    • 50 Critic Score
    The X button rebounds the ball and also is the shoot button on offense. In the heat of a game, you often throw up shots by accident.
    • 49 Metascore
    • 40 Critic Score
    Sloppy controls, meandering pace, Ginsu-choppy frame rates, generic environments, and beat collision detection.
    • 49 Metascore
    • 50 Critic Score
    Each fight is punctuated with some of the worst metal music I've ever heard, and fights generally end in unrealistically gruesome finishes. Really, I haven't seen this many broken necks and snapped limps in a fighting game since Mortal Kombat​.
    • 49 Metascore
    • 60 Critic Score
    Thief Edition stays true to its roots with an insane amount of character customization and worthwhile role-playing elements. Unfortunately, the game is held back by a positively abysmal control scheme.
    • 49 Metascore
    • 40 Critic Score
    In this case, "RC" stands for "really crappy." Unless you truly enjoy subpar courses, low-grade weapons, ho-hum racing, and pre-Newtonian physics, you should probably avoid the lifeless RC Revenge Pro.
    • 49 Metascore
    • 50 Critic Score
    Even taking the gameplay at face value, there are still flaws like horrendous enemy A.I. and a severely limited set of offensive and defensive moves.
    • 49 Metascore
    • 50 Critic Score
    Shrek himself is a visual marvel. The thing is, once you’ve taken your jaw off the floor, you’re stuck with a dull and frustrating game that’s too difficult for younger players and not engaging enough to hook older gamers.
    • 49 Metascore
    • 70 Critic Score
    If you're a diehard, you'll relish playing through your favorite early battles in the epic story. Sagas is a competent first entry to the action genre, just not exemplary.
    • 49 Metascore
    • 40 Critic Score
    No multiplayer; extremely shallow feature set; 3D is mostly pointless.
    • 49 Metascore
    • 40 Critic Score
    Since the game is fairly reasonably priced, players shouldn't be too discouraged that they are basically purchasing a Wii tech-demo.
    • 49 Metascore
    • 30 Critic Score
    While I want to give Konami credit for trying something new with the series, the obvious missteps and overlooked elements of Castlevania Judgment makes the game look and feel like a cheap cash-in.
    • 49 Metascore
    • 60 Critic Score
    Hit-or-miss, mushy controls mean you're dead more often than not even though combat with Deadites is a simple button-smashing slugfest.
    • 49 Metascore
    • 50 Critic Score
    Run, don't walk, in the opposite direction of this one. With its boring collection of mini-games and cheap presentation, this one will only appeal to the littlest of tykes.
    • 49 Metascore
    • 60 Critic Score
    Like reuniting with a close friend after many years apart and then discovering how they've gone nowhere with their life, Duke's return is a sad engagement that makes you wish you had left the past where it belongs.
    • 49 Metascore
    • 20 Critic Score
    Set phasers to "avoid". [Mar 2008, p.87]
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