Gamepressure's Scores

  • Games
For 278 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.8 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Resident Evil 4
Lowest review score: 20 POSTAL 4: No Regerts
Score distribution:
  1. Negative: 4 out of 278
283 game reviews
    • 78 Metascore
    • 80 Critic Score
    Metroid Prime 4: Beyond took years to arrive, and what we get is a game that remembers the series’ strengths while trying to push into new territory. It may not be the series’ best, but it’s a worthy return—and a promising glimpse of where Metroid Prime can go next.
    • 79 Metascore
    • 80 Critic Score
    Despite its design flaws and City Trial misses, Kirby Air Riders offers enough substance and charm to make it a game you’ll keep coming back to—whether for quick bursts of fun or to teach your friends something new when they come over.
    • 63 Metascore
    • 55 Critic Score
    Project Motor Racing feels like a game in the very early stages of Early Access, rather than a title ready for its 1.0 release.
    • 89 Metascore
    • 95 Critic Score
    Dispatch is one of the most charming, engaging, and well-written games of the year. It might be a comedy, but it doesn’t shy away from difficult subjects. You must take on the role of a mentor to a team of misfit heroes, all while navigating your own demons, not to mention the actual demon on your team. The character arcs and the team's overall arc are so satisfying and effective. I knew early on that this was a game I would play multiple times to see where different decisions would lead me. AdHoc Studio has instantly made a name for itself with this debut game.
    • 79 Metascore
    • 80 Critic Score
    While it suffers from occasional repetition and blandness, Hyrule Warriors: Age of Imprisonment stands as the best Hyrule Warriors entry to date—and one of the most enjoyable Zelda spinoffs we’ve gotten so far.
    • 65 Metascore
    • 55 Critic Score
    The latest Black Ops 7 not only pales in comparison to Battlefield 6, but it also doesn't measure up to the previous Call of Duty games.
    • 65 Metascore
    • 65 Critic Score
    If you enjoyed Syberia in 2002, this is the best way to experience it again. If you’ve never heard of Syberia before this, it might not hit the same way. There is a compelling story, world, and cast of characters at the heart of Syberia - Remastered, however, it’s hard to recommend to everyone. Not all modern players will have the patience to get through Kate Walker’s clunky movement, the puzzles that will have you repetitively running back and forth, and the easy-to-miss objects and interactions that will frustrate you and slow you down. This is certainly the ultimate way to play Syberia now, but I’m not sure everyone will want to.
    • 84 Metascore
    • 80 Critic Score
    For Anno fans, it's a must-have. For new players, this is a great chance to dive into the series - the fascinating ancient Rome setting and the deep mechanics make it totally worth pushing through the initial learning curve. Anno 117: Pax Romana will be consuming my time for weeks, months, maybe even years to come.
    • 62 Metascore
    • 65 Critic Score
    Is Vampire: The Masquerade: Bloodlines 2 a worthy successor to the first game? Yes and no. It is an interesting game with many good features, but it is also riddled with problems and strange gameplay solutions.
    • 82 Metascore
    • 75 Critic Score
    Jurassic World Evolution 3 is just a small evolution of ideas from the previous installment. It may not be much, but it still allows you to create the Jurassic Park of your dreams. It's a must-have for dinosaur fans, but not necessarily for fans of tycoons and complex economics.
    • 59 Metascore
    • 40 Critic Score
    The new Painkiller is not a good game. This is not a title that almost succeeded or has untapped potential that modders will fix. This is a short production, poorly made and ill-conceived at almost every level.
    • 79 Metascore
    • 80 Critic Score
    Obsidian’s brilliant use of their flaws system in The Outer Worlds 2 makes it stand out as one of the best examples of how to encourage roleplaying in video games. Playing through this game really felt like I was breaking out of the shell that most other RPGs put me in. The world, its various factions, and characters all enhance this by encouraging you to make your own choices about who to be and what to do. Ultimately, this makes the game well worth your time, but also flawed in its own way, with occasionally frustrating combat, and a serviceable story to follow.
    • 78 Metascore
    • 75 Critic Score
    Pokémon Legends: Z-A is another bold experiment from Game Freak. It may not fully succeed in building a cohesive, immersive world, but its innovative battle system and exciting new Pokémon make it a fascinating step forward.
    • 79 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 is a full-blooded action game that delivers plenty of adrenaline from overcoming tough challenges. Even in light of a few missteps, it cannot be denied that PlatinumGames has created a strong representative of a heavily neglected genre.
    • 89 Metascore
    • 90 Critic Score
    It shouldn’t come as a surprise that the team of veteran beat ‘em up developers made another great beat ‘em up game. Absolum evolves the best parts of classic beat ‘em up action and weaves it with an original story, a compelling world, and roguelike elements. This doesn’t seem like a game that should work as well as it does, but it’s some of the most fun I’ve had with a co-op game this year.
    • 91 Metascore
    • 80 Critic Score
    Hollow Knight: Silksong is a flawed masterpiece. To the right player, it can be one of the greatest games of all time. But that’s only if they are able to look past or easily overcome the grueling, unforgiving challenges that come up regularly. From the world design to the music, characters, and animations, this is a monumental achievement, but had I not been working on this review, I would have given up on Silksong a long time ago. That certainly says something about me as a player, but it also says something about the game, too.
    • 82 Metascore
    • 85 Critic Score
    Battlefield 6 may not be a perfect game, but it is definitely the best game in the series in a long time, and it's hard to describe just how good it feels to play Battlefield again.
    • 87 Metascore
    • 90 Critic Score
    It shouldn’t come as a surprise that the team of veteran beat ‘em up developers made another great beat ‘em up game. Absolum evolves the best parts of classic beat ‘em up action and weaves it with an original story, a compelling world, and roguelike elements. This doesn’t seem like a game that should work as well as it does, but it’s some of the most fun I’ve had with a co-op game this year.
    • 69 Metascore
    • 65 Critic Score
    Little Nightmares III is a darkly beautiful follow-up that captures the series’ eerie charm but plays it too safe, offering an experience that feels more familiar than frightening.
    • 94 Metascore
    • 90 Critic Score
    In the end Hades 2 is an extremely successful sequel to the cult game. Both the seasoned pros and those new to Supergiant games are going to have a blast with it. Although it's still a roguelike, with all the advantages and disadvantages of the genre, the excellent dialogues and hypnotic music make it worth the effort. The visuals, refined down to the smallest detail, are stunning, and characters such as Dora and Artemis will stay with you long after the game ends. Hades 2 isn't perfect, but it's still ready to take on Clair Obscur, the new Silent Hill, and Silksong.
    • 86 Metascore
    • 90 Critic Score
    At its core, Ghost of Yotei is another tale of revenge, but it’s the way it frames that theme—through Atsu’s humanity, the land of Ezo, and the people within it—that makes the experience truly worthwhile.
    • 86 Metascore
    • 95 Critic Score
    After many long years, Silent Hill has received its most exceptional installment, reintroducing the series to the Premier League of horror and regaining its reputation as the pinnacle of virtual terror.
    • 79 Metascore
    • 80 Critic Score
    Dying Light: The Beast is neither an expansion nor a sequel. However, it is another good opportunity for an extremely spectacular extermination of zombies in a beautiful, open world of reasonable size.
    • 82 Metascore
    • 85 Critic Score
    Crossworlds has a really unique concept, combined with an arcade style, great dynamics, and solid gameplay, making it a strong competitor to Nintendo's Mario Kart.
    • 76 Metascore
    • 75 Critic Score
    Although Cronos: The New Dawn doesn't revolutionize the genre, fans of survival horror games set in unique settings will be satisfied. A dense atmosphere, a mysterious plot, and a solid dose of anxiety define this new game from Bloober Team.
    • 78 Metascore
    • 75 Critic Score
    Hell Is Us makes bold choices: no hand-holding, no maps, no shortcuts. That design philosophy is both its biggest strength and its biggest frustration.
    • 83 Metascore
    • 80 Critic Score
    Metal Gear Solid Delta: Snake Eater is a stunning, faithful remake that beautifully preserves the 2004 classic, but its reluctance to add anything new makes it feel more like a remaster than a reimagining.
    • 73 Metascore
    • 80 Critic Score
    Mafia: The Old Country is a solid return to the series’ roots. Despite a few minor flaws, it delivers an engaging story that’s well worth experiencing. The game also packs in plenty of fan-service moments that longtime Mafia fans will definitely appreciate.
    • 76 Metascore
    • 75 Critic Score
    Though not without its faults, Hinokami Chronicles 2 is a visually stunning and faithful follow-up that builds on the original with more characters, polished storytelling, and just enough style to keep Demon Slayer fans hooked.
    • 84 Metascore
    • 85 Critic Score
    Ninja Gaiden: Ragebound is very exciting and addictive with its fast-paced action and challenging gameplay. I really missed a fun action game with a cool retro pixel-art style like this.
    • 58 Metascore
    • 60 Critic Score
    I am a bit disappointed with Tales of the Shire. The idea was great, but the execution just didn’t capture the magic of Tolkien’s world.
    • 91 Metascore
    • 100 Critic Score
    Donkey Kong Bananza blends new ideas with the series’ core DNA to create something that's not only incredibly fun, but hard to put down. It’s not just a great Donkey Kong game—it’s a must-have title, and a reason all on its own to pick up a Switch 2.
    • 74 Metascore
    • 80 Critic Score
    If you’re hoping for something that shatters expectations or tells a deeply personal story, Wuchang: Fallen Feathers doesn’t quite soar—it just glides comfortably in familiar skies.
    • 82 Metascore
    • 85 Critic Score
    While Pro Skater 4’s shift away from its open-world structure may disappoint fans of the original, and the soundtrack misses some iconic tracks, there’s no denying Iron Galaxy put in the work to make both games feel cohesive. In the end, Tony Hawk’s Pro Skater 3 + 4 offers two more chances for players to relive their skating heyday while offering a new generation a piece of history through a modern lens.
    • 78 Metascore
    • 85 Critic Score
    Eriksholm: The Stolen Dream is a little gem of indie games. It has amazing visuals, cleverly designed levels with challenging gameplay, and the real star of the game is its main character, Hanna.
    • tbd Metascore
    • Critic Score
    Normally, I wouldn’t expect an independent team to create one of the year’s best co-op PvE shooters. But after spending many hours with Mycopunk, I was blown away at just how much fun I was having, even solo. Between the uniquely customizable characters and weapons, the various fun missions, the variety of enemies, and how much fun the base gameplay is, it’s easy to believe how heartily I will recommend this game. [Early Access Provisional Score = 85]
    • 78 Metascore
    • 85 Critic Score
    My time with Everdeep Aurora is an unforgettable experience. This world is full of memorable characters and stunning set pieces. At some point, after you delved deep underground, you’ll realize you need to get back, look up at the winding, chaotic path you’ve made to get here, and discover how this game uses the player’s curiosity and exploration in such a fun way. While it’s not entirely perfect, Everdeep Aurora is a wonderful, short, cozy experience you won’t want to miss.
    • 89 Metascore
    • 90 Critic Score
    Sure, it gets weird—sometimes confusingly so—but Death Stranding 2 also delivers a gripping, thoughtful experience full of memorable moments, clever mechanics, and emotional highs. It's strange, beautiful, messy—and it's one of Kojima's best works yet, a truly worthy successor to the original.
    • 64 Metascore
    • 70 Critic Score
    As someone who is not entrenched in one of the many live-service shooter games on the market right now, FBC: Firebreak felt like the multiplayer experience built for me. It has all the weird quirkiness that Remedy has been known for, with clever character classes that synergize well and the kinds of missions you would never see anywhere else. But somehow, when I jump into the game, it doesn’t feel right. The Oldest House is swarming with enemies, but somehow still feels somewhat empty. The missions feel repetitive and even tedious at times. Hopefully, Remedy can learn from this and turn this game into something great, or use the feedback for the next attempt at multiplayer.
    • tbd Metascore
    • Critic Score
    Wartorn is a beautiful, challenging RTS-roguelike hybrid that rewards strategy but suffers from bugs and steep difficulty. [Early Access Provisional Score = 80]
    • 86 Metascore
    • 90 Critic Score
    Mario Kart World launches the Switch 2 era with style and ambition. With future updates likely on the horizon, World is already a celebration of everything that makes the series great—and a promising look at where it’s headed next.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random: The Eternal Die has a well-crafted world, clever mechanics, and satisfying action. While it has its flaws, it’s a game that’s worth your time, whether you’re a fan of the action roguelite genre or not. Between the inventory management and its fascinating exploration of how to explain a roguelite mechanic through the game world, I hope many future titles in the genre are paying attention.
    • 85 Metascore
    • 85 Critic Score
    The Alters delivers a gripping, existential survival experience that explores identity, regret, and self-acceptance in a way few games attempt. It's a little longer than it needs to be, but its story, systems, and emotional weight make it hard to forget.
    • 80 Metascore
    • 75 Critic Score
    It’s clear that The Fall of Avalon aims for Bethesda-level ambition without the resources to fully back it up. Still, beneath the rough edges lies a rich RPG experience that—when it works—keeps you engaged for hours.
    • 77 Metascore
    • 85 Critic Score
    Elden Ring: Nightreign offers a fast-paced gameplay and a return to the kind of raw challenge I’ve come to love in soulslikes. And that’s exactly what I wanted, the more time I spent with Nightreign, the more I found myself enjoying it.
    • 73 Metascore
    • 90 Critic Score
    To a T is one of the strangest, most adorable, most heartwarming games I’ve played in a long time. Through all its absurdities, it has a profound message that will stay with you long after you put the controller down. This is a short, delightful experience that I wouldn’t hesitate to recommend to anyone. It’s nearly impossible to play this game without smiling.
    • 73 Metascore
    • 90 Critic Score
    I never could have seen this coming, but it makes sense that such a talented indie studio would make an awesome Teenage Mutant Ninja Turtles game. Fun and challenging battles combine perfectly with a unique tabletop-like art style and an excellent soundtrack, making this game feel like a new side street off memory lane.
    • 71 Metascore
    • 65 Critic Score
    Blades of Fire is a pretty decent, average game. It looks good graphically and works just as well. Unfortunately, it can be irritating and even boring at times.
    • 78 Metascore
    • 75 Critic Score
    RoadCraft is closer to building sims than to being the successor of transporting goods through difficult terrain. Perhaps thanks to this, I really enjoyed playing.
    • 66 Metascore
    • 60 Critic Score
    The Precinct looks the part and briefly plays it, too. Its early hours make you feel like a genuine cop, but it quickly becomes clear that the game lacks the structure and depth to sustain its premise.
    • 85 Metascore
    • 80 Critic Score
    Doom: The Dark Ages is a great game, a fantastic demon slaughter festival, but not exactly the best Doom, excluding visual aspects - at least in my personal opinion. There's too much plot, dialogue, side characters, cut-scenes, too much trying to make this campaign feel like Halo and Call of Duty. On the other hand, such an approach may appeal more to people who are unfamiliar with the beginnings of the series, not emotionally attached to the franchise since the 90s. I would cut out the plot, flying on the dragon, make firearms more effective instead of using parrying, and boost the sound effects. The rest is a great mix of dark fantasy with science fiction and a piece of good, strictly single-player gameplay, just like in the good old days!
    • 73 Metascore
    • 70 Critic Score
    While Mandragora: Whispers of the Witch Tree reads well on paper and boasts an intriguing premise, it stumbles in execution, delivering a game that needs more polish to truly shine as the next great Soulslike Metroidvania.
    • 92 Metascore
    • 100 Critic Score
    Simply put, Sandfall Interactive’s debut game is a masterclass in presentation, storytelling, and gameplay. It’s a game you need to play to experience.
    • 80 Metascore
    • 75 Critic Score
    Amerzone: The Explorer’s Legacy might be the strangest gaming experience I’ve had in a long time. This is a remake of a 1999 first-person point-and-click adventure, and while it vastly improved the visuals of the entire experience, the controls are still stuck in the past.
    • 80 Metascore
    • 80 Critic Score
    Fatal Fury: City of the Wolves is a very good representative of the genre, but I feel that after a maximum of a few months, I will put it aside. I want something more from a title of this caliber.
    • 84 Metascore
    • 90 Critic Score
    Sunderfolk is the debut game from Secret Door and Dreamhaven. It expertly facilitates a TTRPG experience for a group of four players, using phones as controllers. It perfectly balances accessibility and depth, making it easy for new players to jump in and tactical veterans to find a challenge. The few weeks I’ve had Sunderfolk for review have been some of the most fun multiplayer experiences I’ve had in years. I look forward to playing a lot more.
    • 80 Metascore
    • 80 Critic Score
    While Tempest Rising may not reinvent the genre, it provides a strong foundation that helps shape it for future iterations.
    • 80 Metascore
    • 70 Critic Score
    The Lunar: Remastered Collection is a victim of its own faithfulness. While its upgraded visuals—the retro pixel art character sprites and environments and the hand-drawn cutscenes—are stunning, they only barely distract from an otherwise outdated RPG experience. Lunar’s stories and character might have felt fresh and original in the 1990s, but today, they come across as cliché and uninspired. There is fun to be had here, but there are plenty of other great modern RPGs, too. I have a hard time imagining anyone choosing to jump into the world of Lunar today if they don’t have pre-existing nostalgia for the series.
    • 71 Metascore
    • 60 Critic Score
    I had quite high expectations for Commandos: Origins. I wasn't disappointed in the most important aspect - it's a good stealth game, in which quietly eliminating enemies is rewarded and even desired. However, I cannot turn a blind eye to its archaisms and poor technical aspects.
    • 77 Metascore
    • 75 Critic Score
    South of Midnight is a pure mid-budget game that doesn't even try to challenge the biggest launches of the first half of the year, but has enough character and charm to provide about ten hours of decent fun.
    • 87 Metascore
    • 80 Critic Score
    With over 60 hours of gameplay, and much more if you aim to complete every mission and uncover every corner of Mira, there's always something to keep you engaged. Despite its narrative shortcomings, it’s a world that’s easy to lose yourself in—whether it’s your first adventure or a return trip.
    • tbd Metascore
    • Critic Score
    Overall, inZOI is a really good life sim. With potential to be one of the best. It's not there yet, but that's a matter of time. And Krafton actually listens to the community, so I have no doubts this game will be a gem in its final form. [Early Access Score = 75]
    • 72 Metascore
    • 75 Critic Score
    Combat, stealth, and even exploration could have been handled better, sure, but Atomfall’s themes, atmosphere, and story make for a solid game that lets you forgive some of these issues if you let it.
    • 81 Metascore
    • 70 Critic Score
    Assassin's Creed: Shadows is a game full of contrasts. On one hand, it offers solid stealth mechanics and a great combat system, but on the other, it features a lackluster storyline and generic exploration. If you're a fan of the series, you'll likely find something to enjoy here, but if you weren't convinced from the start, the combat and stealth may not be enough to win you over.
    • 90 Metascore
    • 90 Critic Score
    Split Fiction is another jewel in Hazelight Studio’s ever-growing crown of co-op adventures. This game constantly introduces new mechanics that keep the gameplay fresh, and each new story feels unique, despite continually returning to the same two genres. There are random difficulty spikes that can easily trip up inexperienced players and lead to frustration, but this was some of the most fast-paced, light-hearted fun I’ve had in a long time.
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Wilds is a good new addition to this long-running series. It takes some bold steps, and although not all of them are moving it in the right direction, the overall experience was still satisfactory. Monster Hunter keeps evolving as a series, and Capcom proves once again that they are the best in this genre they created over 20 years ago.
    • 81 Metascore
    • 85 Critic Score
    Because of its size and range of missions from serious to stupid, Pirate Yakuzain Hawaii feels like a “Best of” album from past Like a Dragon games. Its odd marriage of pirates and yakuza works and gives you a game that doesn’t take itself too seriously but knows how to impress a crowd.
    • 77 Metascore
    • 90 Critic Score
    Avowed is so much more than Obsidian’s take on Skyrim. This game sets the standard for what future Western RPGs should strive for. Nearly every option in combat is worth exploring, the companions are fully fleshed out with backstories that beg to be uncovered, and the anti-imperialist message at the center of the larger narrative is full of thoughtful nuance and intrigue. Obsidian has created a wonderful adventure that I can’t wait to start playing again.
    • tbd Metascore
    • Critic Score
    Hyper Light Breaker is ambitious. It’s the first time Heart Machine is creating a multiplayer game and their unique approach to the rogue-lite genre is worth tracking. However, if they waited a little longer, and added more content, this early access launch would not have been so rough. [Early Access Review]
    • 89 Metascore
    • 90 Critic Score
    Kingdom Come: Deliverance 2 really improves almost every aspect of its already very good predecessor. Looking at the whole thing more calmly, we of course see the flaws, but it's hard to ignore the enormous amount of effort, passion, and heart put into this project.
    • 79 Metascore
    • 55 Critic Score
    Right now, Civilization 7 is an incomplete and reduced version of the game, which is plagued by many issues. However, you can feel that under all this mess, a good game might be hiding.
    • 77 Metascore
    • 85 Critic Score
    Donkey Kong Country Returns HD is the definitive way to experience the game if you haven’t played it already. Its included 3DS modes, levels, and original gameplay offer the best features from its previous two versions in a shiny package so it’s great for first-time players.
    • 73 Metascore
    • 85 Critic Score
    Although this may not be a perfect game, it must be honestly said that no one ever expected this from Stalker. The atmosphere, harshness, and unforgettable adventures in the Zone matter - and Stalker 2 has more than enough of that.
    • 87 Metascore
    • 70 Critic Score
    Indiana Jones and the Great Circle from MachineGames studio is a true love letter to fans of the original film trilogy. (But it's not without flaws).
    • 77 Metascore
    • 75 Critic Score
    At the end of the day, Mario and Luigi: Brothership has plenty of great elements to it that are also trapped behind a game that just wants to take its time and squeeze as much juice out of itself as it can.
    • 83 Metascore
    • 80 Critic Score
    Red Dead Redemption is an amazing experience and is one of those games that defined a generation of open-world titles where movie-level storytelling weaved into the action you got to control. The game is sure showing its age with each port that is released but it also gives players that may not have been around back then another chance to explore its world. If you’ve already played it, you won’t miss anything, but if you were looking for an excuse to see what the hype was all about, wait for a sale first.
    • 75 Metascore
    • 75 Critic Score
    Farming Simulator 25 is a bit like the latest iPhones – no extravagance, no revolution, a slightly improved, familiar product for regular customers. If you are one of them, you surely already have a pre-order. And if not - there is something to complain about.
    • 75 Metascore
    • 70 Critic Score
    Life is Strange: Double Exposure brings back Max for another instance in her life where her powers grant her the means of righting a wrong, but instead she discovers an alternate timeline and events that remind her of her past. Instead of fully diving into it, the game ultimately shoves her past and present aside and tries to make you forget it leaving you with unanswered questions. It has some strong points and features thought-provoking storytelling the series is known for, but it ultimately feels like a roll of film needing some development.
    • 76 Metascore
    • 60 Critic Score
    This isn’t the end of Dragon Age that I was expecting - in this respect, the game must be rated very low. However, as an action RPG with flair and a beautiful fairy-tale world, it turns out to be decent, and sometimes even more than that.
    • 82 Metascore
    • 90 Critic Score
    Mario Party Jamboree is one of the strongest titles the series has seen in a long time simply because it brings back everything that has made its best-selling games successful and offers you enough new modes, features, and content to keep it feeling fresh and exciting.
    • 81 Metascore
    • 80 Critic Score
    Faithfully recreating some of the most famous moments in the series, Sparking Zero is the one Dragon Ball game that offers you tons of content to really enjoy all the aspects of the series. Battles are faster than ever, the roster is huge, and there are even ways you can reinvent or reimagine your own scenarios for your favorite characters to experience. It’s a fighter at its core, but it also offers fans the tools to make it the Dragon Ball game they have always dreamed of.
    • 87 Metascore
    • 65 Critic Score
    The story and character models are something I can live with. Unless someone is a purist, then the game will certainly make them lose interest very quickly. In my opinion, however, the biggest sins of Silent Hill 2 are the extensive exploration, which eventually becomes tiresome, and the untapped potential of combat.
    • 85 Metascore
    • 90 Critic Score
    The Legend of Zelda: Echoes of Wisdom is simply delightful and is how every top-down Zelda game should feel like. It’s not huge in the scale of Tears of the Kingdom in size or depth, but it still manages to give you plenty of hours of fun, exploration, and wonder that make it an influential entry in the Legend of Zelda series.
    • 85 Metascore
    • 90 Critic Score
    11 bit studios’ game should appeal not only to building and planning enthusiasts but also to people who appreciate a serious narrative and a more profound treatment of the factions and characters present in the game. If the campaign isn't enough for us, we have an extra game mode available with fewer restrictions and less hand-holding. Most people will probably find this sufficient for the premiere.
    • 94 Metascore
    • 90 Critic Score
    There are games that remind us why we fell in love with video games in the first place. In my opinion, Astro Bot is one of those games. It’s a phenomenally polished title, featuring great audiovisuals and, above all, brilliant gameplay that never gets boring.
    • 77 Metascore
    • 70 Critic Score
    Star Wars Outlaws is a smuggler with flaws that are easy to turn a blind eye to and be charmed by despite them. The cinematic story told keeps you intrigued until the end, the worlds are pleasing to the eye, and the gameplay offers a variety of attractions. Yes, there are problems, but they are not very painful, you can get used to them, sometimes you just need to grit your teeth and curse at the screen. The Force in this game turned out to be stronger than I assumed.
    • 75 Metascore
    • 70 Critic Score
    If Visions of Mana spent as much time and energy as it did in its battles into its narrative, we would have gotten a very different game. Instead, the game seems off-balance but definitely has the potential to be a fun experience if you solely focus on the battles and not on its plot. Don’t get me wrong—there are moments in the game where the story introduces some action elements that make you feel like you are getting somewhere, but these moments are overshadowed by the rest of the story’s rather bland narrative.
    • 81 Metascore
    • 85 Critic Score
    Black Myth: Wukong uses the wonderful canvas of Chinese mythology to draw you into its world that is both beautiful and dangerous. Struggling at times to fully tell its story, its narrative mostly gives the game structure while leaving out a lot of detailed substance hoping for you to somehow make it make sense. Sure, the game’s emphasis is combat, but for a soulslike game that looks this beautiful and has so much lore attached to it, you would hope it also spent more time focusing on its story. Its combat offers you plenty of ways to experiment what works for you, but it also offers you enough difficulty to keep you on your toes and adapting to each new situation. These elements make for a game that rewards you with the thrill of a battle and doesn’t punish you too much for making mistakes. While its world is not the easiest to explore or to comprehend, Wukong’s rewards are worth it and make for a thrilling journey of discovery.
    • 68 Metascore
    • 85 Critic Score
    While its combat system leaves much to be desired, Dustborn is filled with a variety of fun elements focused on opening up to the people around you that truly helps the game blossom into a powerful experience. Once your trip is over you will definitely miss those you got to know, but you will be thankful you got on the bus in the first place.
    • 80 Metascore
    • 90 Critic Score
    Overall, Kunitsu-Gami: Path of the Goddess stands out as a game that masterfully combines elements from across the video game spectrum. This game manages to be challenging, without being inaccessible.
    • 75 Metascore
    • 90 Critic Score
    Ultimately, Flock is a delight for a short non-violent indie game. What I enjoy the most about Flock is how it has the power to change the players' perspective of an environment. Listening to familiar and unfamiliar sounds, and noticing when something seems out of the ordinary, these are skills that will lead to success in Flock. This game teaches players about the power of simple observation and how it can unlock the secrets of a beautifully vibrant world, whether in a game or not.
    • 77 Metascore
    • 80 Critic Score
    While it may not be perfect or add more to what the original came with, Luigi’s Mansion 2 HD lets those who never had a chance to play it experience it in a whole new light. Its bones may still scream 3DS handheld game, but you can appreciate how much went into making the game shine on Switch. Its updated visuals simply add to the fun gameplay and enticing levels of the original that were and still are a joy to play.
    • 92 Metascore
    • 90 Critic Score
    Shadow of the Erdtree is an expansion that perfectly complements Elden Ring, adding new things, but at the same time sticking to the good old developed recipe. For fans of the genre, there is a great reason to return to the game, just to explore the beautifully created world and face the biggest challenge yet.
    • 88 Metascore
    • 90 Critic Score
    Despite some of its shortcomings in pacing and lack of new content, Thousand-Year Door does a lot of things right and showcases how good this 20-year old game still is. From its classic turn-based system, complex yet lighthearted themes, and beautifully recreated worlds that make the most out of its papery aesthetic, there is plenty to love about this remake.
    • 81 Metascore
    • 85 Critic Score
    Perhaps a more precise description would be to label Senua's Saga: Hellblade II as a bridge that connects walking sims with action games, incorporating the finest elements of both genres. This is probably the best movie you can play in right now.
    • 76 Metascore
    • 75 Critic Score
    Heading Out seems like a great start to a game or a series that could continue to expand and get better. It lays the groundwork for some impressive ideas and concepts that racing games don’t usually tackle and offers you a chance to reflect on your own life in a surprising way.
    • 80 Metascore
    • 80 Critic Score
    Despite the flawed gameplay, Indika is still a must-play. Or, since it’s more than just a game, is it a “must-experience”? Anyway, you definitely should buy it… but perhaps not immediately after release. Thankfully, Indika’s issues are of the kind that could be removed with updates. I believe Odd Meter will be able to improve controls and level design or at least introduce options to skip the most frustrating parts of the game that don’t really add anything of importance to the story. And when the game is finally patched out, you’re up for an unforgettable cultural roller-coaster.
    • 75 Metascore
    • 70 Critic Score
    Sand Land definitely has moments that are fun and worth the price of admission, but it will also leave you scratching your head wondering if this is the best it could do. It may be leagues away from being a Dragon Ball epic, but it does its best to introduce you to a series that you may want to watch or read first.
    • 81 Metascore
    • 90 Critic Score
    Stellar Blade is an above-average title. Well-developed, with a captivating story from the first moment, and most importantly engaging due to thoroughly well-planned and competently executed gameplay. The South Korean studio Shift Up performed exceptionally well, and despite my initial skepticism, I ultimately saw it as one of the top games of 2024.
    • 61 Metascore
    • 40 Critic Score
    Ultimately, we can talk about a flop. I'm playing an underdeveloped and thoughtless game, requiring boring, time-consuming tasks. Messy, both in terms of the script and gameplay. This poses further problems – because moving the plot requires wandering around the locations aimlessly, and we cannot direct the attack at the right enemy when in combat. However, if someone has a lot of patience and understanding and would like to spend many hours looking for secrets and delving into philosophical topics, they can give Broken Roads a chance. Nevertheless, I warn you, even after forgiving shortcomings, I would not see potential for anything good here.

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