GameOver.gr's Scores

  • Games
For 2,614 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Journey
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2614 game reviews
    • 76 Metascore
    • 75 Critic Score
    Super Mario Party could be the best game in the series. It perfectly utilizes the capabilities of the Nintendo Switch, providing a fresh and innovative iteration of what a party game should be. However, with the Switch’s Handheld Mode being deactivated and with a control system that rejects all other control input methods other than the Joy-con, it might not be enough to shine the way it should and win over the series’ veteran players.
    • 92 Metascore
    • 100 Critic Score
    After the success of Forza Horizon 3 it seemed almost impossible for Playground Games to top what was achieved in that game. But the truth is that Forza Horizon 4 is even better, a triumph of fun, “arcade” racing that hits all the right spots and delivers a sensational experience.
    • 65 Metascore
    • 40 Critic Score
    The first MOBA game for the PSVR is quite the disappointment. The controls are awkward, the grinding nature of the gameplay is a chore and the overall result is a tedious game that only hardcore fans of MOBA games might appreciate.
    • 75 Metascore
    • 80 Critic Score
    For those who seek a well crafted, hardcore dungeon crawler, Labyrinth of Refrain: Coven of Dusk is a decent choice since it offers all the familiar and best features (rich content, high challenge etc.) of the genre.
    • 80 Metascore
    • 90 Critic Score
    Torna – The Golden Country is here to complete a journey that started ten months ago. It is the tragic tale of a continent, its people and its heroes that fills up all the empty spaces of the Xenoblade Chronicles 2 lore and gives us a full perspective of Alrest and everything on it. With many improvements and interesting additions, even if some of them might not be totally welcome, the Torna expansion pack is set to satisfy even some of the most demanding players out there who lust for quality RPG tales.
    • 63 Metascore
    • 60 Critic Score
    Immortal: Unchained aimed a bit too high. Although its combat system is quite unique in the “soulsborne” genre, and there is an admirable variety of weapons to experiment with, it nevertheless falters in too many of its parts. In many occasions enemy attacks and environmental hazards are designed in such ways to unfairly kill us, bosses are lackluster, the overall design feels quite plain and the last third of the game just drags on forever. It worth saying though that its high challenge and the fact that its technically devoid of serious issues may just put it in the vicinity of “guilty pleasures”.
    • 72 Metascore
    • 75 Critic Score
    What it lacks in originality, it makes up in its unmitigated resolve to stick to realism, in the purity of its characters and the charm of its wonderful pixel drawn vistas.
    • 61 Metascore
    • 50 Critic Score
    Plagued by a problematic camera that just can’t keep up with the action and lots of balance issues, Shinobi Striker is not the multiplayer Naruto game we’ve been waiting for.
    • 73 Metascore
    • 70 Critic Score
    NBA Live is a series currently in the shadow of the almighty 2K, but with this year's entry there are signs that things could be changing. Yes it's not as good as it should and much more work needs to be done, but there truly is a place in the market for a more casual basketball game.
    • 75 Metascore
    • 60 Critic Score
    Α hasty job with tons of work but little inspiration. Battles are scripted and confusingly superficial, Lara is a troubled child with killer instincts, and Jonah is the Maori magician who always finds another way, where Lara tries for hours and hours practicing her Tomb Raider skills. Don’t leave your child with a stepparent.
    • 86 Metascore
    • 90 Critic Score
    An excellent choice for those who want to relive a traditional dragon quest game, that comes with a lot of content, excellent visuals and a great cast of characters.
    • 58 Metascore
    • 60 Critic Score
    V-Rally 4 offers a classic rally experience that has its origins in the early 00s. However, the career mode isn't well designed and Kylotonn made a wrong decision by choosing to include many types of racing categories instead of focusing solely on perfecting rallying.
    • 82 Metascore
    • 80 Critic Score
    Forsaken is a buffed, Taken King-like, expansion and its exactly what the game desperately needed. It adds a lot of content (especially for the hardcore part of its community) with an enormous new Raid and well hidden secrets that are enough to keep the players busy until the next DLC drops in a few months.
    • 68 Metascore
    • 70 Critic Score
    Strange Brigade is quite charming in its complete devotion to depict an overtly British adventure in supernatural Egypt of the 30s. For the 4-5 hours it lasted we had a satisfying co-op experience, filling like proper tomb raiders against hordes of skeletons, mummies and some welcoming boss fights. Unfortunately the lack of any significant feeling of progression and randomisation means that the replayability is almost non-existent.
    • 79 Metascore
    • 70 Critic Score
    World Of Warcraft: Battle for Azeroth, while not making something extravagantly wrong, leaves a loose and saggy impression. Especially compared to the typhoon of changes Legion brought, Battle for Azeroth seems to be less ambitious, staying inside its established comfort zone.
    • 82 Metascore
    • 90 Critic Score
    After last year’s step back, NBA 2K19 seems to be back on track. With interesting gameplay additions and refinements, impeccable presentation, a much improved MyCareer and literally tons of content and modes, it really is a candidate for one of the best sports games ever. However, there’s still a particularly shady system in microtransactions, and while it seems to have been improved, we can’t help being suspicious. But for now, NBA 2K19 will truly please even the most hardcore hoops fans.
    • 85 Metascore
    • 90 Critic Score
    An excellent remake that brings back characters and story events with updated visuals. The weak point of Kiwami 2 is the combat system which we see as a missed opportunity.
    • 83 Metascore
    • 75 Critic Score
    Creating both an 8-bit and 16-bit aesthetic is a genius idea and a very meta way for depicting the world in the past and future eras. It’s also commendable that Sabotage introduced a clever alternative to the usual double jump function we usually see in the platform genre. Though it’s filled with charm and highly competent gameplay it’s marred by exhausting backtracking (even for the genre), few enemy types and a lack of challenge.
    • 84 Metascore
    • 90 Critic Score
    Yet again Codemasters proves that knows very well how to deliver a superb racing game, a game that hits all the rights spots and offers great gameplay with superb sense of speed, many interesting modes to keep us occupied for a long time and all the goodies the F1 Championship is known for.
    • 79 Metascore
    • 90 Critic Score
    Conventional gaming in VR done right in a system seller fashion. Dust your Aim Controllers cause you're in for a treat.
    • 79 Metascore
    • 80 Critic Score
    A true testament to the wild beauty of football, PES 2019 continues to emphasize on the unique, best in class gameplay that truly sets it apart. But even the eye-catching football can’t distract us anymore from the fact that its weak points are even weaker this year. With stale modes, missing licenses, ancient UI and menus, PES is in dire need of a dynamic upgrade.
    • 73 Metascore
    • 70 Critic Score
    Detective Gallo looks like Howard the Duck met a 90's adventure, and both ended up in an episode of Ducktales. It might have it's flaws, in terms of writing, but it still is an enjoyable experience and a feast for the eyes for fans of the genre.
    • 92 Metascore
    • 100 Critic Score
    Yet another magnificent upgrade from Larian to an already spectacular game. It just begs the question of where this team will go next.
    • 72 Metascore
    • 75 Critic Score
    Simple as it may be in its platforming and overall level design, Planet Alpha nevertheless delivers a concise adventure in a highly exotic planet, filled with a variety of beautiful vistas which certainly warrant a visit from platform aficionados (especially those who are tired of pixel art).
    • 87 Metascore
    • 85 Critic Score
    Since the announcement of the game, Insomniac seemed to be the ideal developer for a Spider-Man game and in the end it delivered to this expectation. From beginning to end it is an absolute joy to move in high speeds between and over the skyscrapers of Manhattan as the friendly neighborhood hero, as well as getting involved in satisfying combat situations (with the obligatory Arkham inspiration). It’s a great game that’s shy from being amazing due to the forgettable and in the end derivative open world elements.
    • 69 Metascore
    • 70 Critic Score
    While the dystopic futuristic art design of Berlin is engaging and the deep and well written story of State of Mind has a lot of things to say to the player, in the end what we get is a “walking simulator” that takes us by the hand, leaving us with little to nothing to actually do.
    • 87 Metascore
    • 85 Critic Score
    Unavowed is yet another triumphant success for the trophy case of Wadjet Eye. Spectacular cast, wonderful locals and improvements in the technical department show a strong return after the 3-year absence. We can only hope that this is only the start of a new pentalogy!
    • 84 Metascore
    • 85 Critic Score
    Bigger, better and with more chickens. Guacamelee! 2 is an especially enjoyable metroidvania. Its sense of humor is extremely clever, helping us to keep a constant grin on our face from beginning to end. Moreover, the platforming elements are even more varied providing hard but fair challenges that always bring something new to the table until the end of the adventure.
    • 72 Metascore
    • 65 Critic Score
    While the core mechanics of Mothergunship are awesome (gunplay, shooting, level design, pace in battle) and the performance is great -both technically and visually- the game suffers from its “rng” nature, making the whole “big gun crafting” trivial and tiresome. It should have invested more in actual gameplay with those hard-earned guns and not in the process of creating them each and every single time for every level. Τhe randomness of many gameplay elements fluctuates the derived fun.
    • 74 Metascore
    • 70 Critic Score
    CreativeForge tries to present a larger and more complete turn-based experience, compared with Hard West, but some hiccups show up along the road. The welcome addition of stealth is marred by… immersion issues, as well as feeling over-powered after half-point of the campaign, whereas the lack of any feeling of urgency on the overworld map makes this part of the game feeling somewhat like an afterthought. Nonetheless, it has enough competent elements in its action as well as the presentation of its spy theme which will probably hook fans of the genre for hours.

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