GameOver.gr's Scores

  • Games
For 2,595 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Cyberpunk 2077
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2595 game reviews
    • 72 Metascore
    • 75 Critic Score
    Simple as it may be in its platforming and overall level design, Planet Alpha nevertheless delivers a concise adventure in a highly exotic planet, filled with a variety of beautiful vistas which certainly warrant a visit from platform aficionados (especially those who are tired of pixel art).
    • 87 Metascore
    • 85 Critic Score
    Since the announcement of the game, Insomniac seemed to be the ideal developer for a Spider-Man game and in the end it delivered to this expectation. From beginning to end it is an absolute joy to move in high speeds between and over the skyscrapers of Manhattan as the friendly neighborhood hero, as well as getting involved in satisfying combat situations (with the obligatory Arkham inspiration). It’s a great game that’s shy from being amazing due to the forgettable and in the end derivative open world elements.
    • 69 Metascore
    • 70 Critic Score
    While the dystopic futuristic art design of Berlin is engaging and the deep and well written story of State of Mind has a lot of things to say to the player, in the end what we get is a “walking simulator” that takes us by the hand, leaving us with little to nothing to actually do.
    • 87 Metascore
    • 85 Critic Score
    Unavowed is yet another triumphant success for the trophy case of Wadjet Eye. Spectacular cast, wonderful locals and improvements in the technical department show a strong return after the 3-year absence. We can only hope that this is only the start of a new pentalogy!
    • 84 Metascore
    • 85 Critic Score
    Bigger, better and with more chickens. Guacamelee! 2 is an especially enjoyable metroidvania. Its sense of humor is extremely clever, helping us to keep a constant grin on our face from beginning to end. Moreover, the platforming elements are even more varied providing hard but fair challenges that always bring something new to the table until the end of the adventure.
    • 72 Metascore
    • 65 Critic Score
    While the core mechanics of Mothergunship are awesome (gunplay, shooting, level design, pace in battle) and the performance is great -both technically and visually- the game suffers from its “rng” nature, making the whole “big gun crafting” trivial and tiresome. It should have invested more in actual gameplay with those hard-earned guns and not in the process of creating them each and every single time for every level. Τhe randomness of many gameplay elements fluctuates the derived fun.
    • 74 Metascore
    • 70 Critic Score
    CreativeForge tries to present a larger and more complete turn-based experience, compared with Hard West, but some hiccups show up along the road. The welcome addition of stealth is marred by… immersion issues, as well as feeling over-powered after half-point of the campaign, whereas the lack of any feeling of urgency on the overworld map makes this part of the game feeling somewhat like an afterthought. Nonetheless, it has enough competent elements in its action as well as the presentation of its spy theme which will probably hook fans of the genre for hours.
    • 61 Metascore
    • 60 Critic Score
    Earthfall doesn't try in the slightest to differentiate itself from Left 4 Dead, feeling in the end like a "fan-made" mode. There is fun to be had when played with friends, just devoid of anything we haven't seen before (done better).
    • 89 Metascore
    • 90 Critic Score
    Dead Cells is nothing less than a quintessential roguelike platformer. All of its individual elements are of top quality, from the highly responsive controls to the well-thought randomization of its varied levels. Be prepared for a lot of "one more run".
    • 70 Metascore
    • 80 Critic Score
    Shining Resonance Refrain returns after a very long hiatus on the Western shores, in an amazing, shining package. A game with an enthralling story and captivating characters, beautiful visuals and a battle system that tries to function as intended, but suffers from technical issues related to its age. With all-new content and the promise of an improvement to the series, Shining Resonance Refrain is definitely an authentic JRPG adventure that should not be missed by gamers who craved the return of the series.
    • 72 Metascore
    • 60 Critic Score
    It’s rather unfortunate for an indie production that lasted six years to feel so generic but, alas, that is the case. From the simplistic platforming to the basic combat, Chasm is playing extremely safe and predictable, making all the more difficult to take advantage of its randomly generated world.
    • tbd Metascore
    • 50 Critic Score
    Even though it looks more like a mobile game rather than a full release for consoles and PC, this movie tie-in has its moments and we definitely acknowledge the fact that the developers tried something more than delivering just another "generic platformer" that is based on a Hollywood movie.
    • 87 Metascore
    • 90 Critic Score
    This edition of Sonic Mania takes everything that was great from its initial release and boosts it even further. The updated menus along with new modes and other updates give us one of the best Sonic games ever made.
    • 78 Metascore
    • 70 Critic Score
    By combining the “roguelike” design with the intense atmosphere of a space horror game and the immersion of the VR technology, The Persistence offers a rather enjoyable experience, even though it has some problems like the poor A.I. and a constant repetition of the environments.
    • 67 Metascore
    • 75 Critic Score
    Super Bomberman R for the PlayStation 4 comes with all the available content that has been released to the other platforms, accompanied with an exclusive skin for the console and guarantees that players are going to have a blast while playing with the many available modes the game offers. Previous owners of the Switch version should be careful, though, as this version does not offer any new content, thus lacking the ability to give a re-purchase incentive to potential buyers.
    • 83 Metascore
    • 85 Critic Score
    Octopath Traveller’s uniqueness lies in a journey in which we choose from where we begin and how we will proceed. It is a journey that travels us back to the golden age of JRP games that we sorely miss.
    • 49 Metascore
    • 50 Critic Score
    Although the art direction of Earth Atlantis is unique and quite beautiful and the shooting is enjoyable, the game itself is pretty basic, repetitive and with little to no replayability.
    • 70 Metascore
    • 70 Critic Score
    The tower defense design of Warstone is working perfectly and can offer some great and intense gameplay moments, but the RPG and RTS elements are quite shallow and only work as a “dressing” to the overall experience.
    • 70 Metascore
    • 70 Critic Score
    A dusty relic from a bygone era of open-world game design, Red Faction Guerrilla still manages to impress. Or, to be more precise, GeoMod 2.0 still manages to impress. Nearly 10 years later, nothing has even tried to come close to this revolutionary physics engine, and the chaotic destruction on offer will truly satisfy anyone who enjoys blowing things up.
    • 63 Metascore
    • 60 Critic Score
    The idea behind Salary Man Escape is interesting and the puzzles are well crafted, but the graphical design of the game is bland and boring and the music awful. But, overall, it’s a decent puzzle game that will keep you squeezing your mind for a few hours.
    • 78 Metascore
    • 90 Critic Score
    Crash Bandicoot N.Sane Trilogy can be compared to a good, old Chardonnay. It gives players the ability to enjoy an excellent remaster of three classic platformers and the adventures of an iconic character in one, single package. This is a collection that all Switch owners should be looking forward to.
    • 75 Metascore
    • 70 Critic Score
    If you can find friends to create a team and battle your way online, then the new game from the team that brought us Motorstorm and Driveclub is ideal for you. Just don’t try Onrush on your own because you’ll be massively disappointed.
    • 64 Metascore
    • 70 Critic Score
    Rainbow Skies is a decent turn-based RPG that follows the path and the legacy of its predecessor (Rainbow Moon), which means that the new game from SideQuest Studios is targeted towards a specific audience that doesn’t mind grinding for hours upon hours.
    • 79 Metascore
    • 70 Critic Score
    Panic Button has managed to fit a beast of a game on the Switch quite successfully, but you can’t overlook the compromises that the developer had to go through when it comes to the overall visual experience. It is not a pretty version of the game, but it is a great Wolfenstein II experience nonetheless.
    • 77 Metascore
    • 75 Critic Score
    Co-op may be a very fitting inclusion (albeit without supporting online co-op, rather disappointingly), but Unravel Two nevertheless feels more like an expansion rather than a true sequel. It is still a quite pretty experience, but there is a prevalent lack of variety in environmental riddles and platforming, most of which we already seen in the first part anyway.
    • 67 Metascore
    • 75 Critic Score
    Νeocore uses all of its accumulated experience -gained from the Van Helsing franchise- and delivers a complete action/ RPG, faithful to the source material and accompanied by a tight storyline. Not all of the gameplay ideas were implemented successfully (i.e. the cover system), but genuinely tries to gust fresh air in an already over-saturated genre.
    • 64 Metascore
    • 60 Critic Score
    The Crew 2 is a better game than its predecessor, but still -4 years later- manages to fall flat on exactly the same areas. Yet again we have a shining example of a game that will be complete in a few months from now, with many vital updates like the PvP Multiplayer missing - essentially the games' endgame. The writing is awful with a constant "How do you do, fellow kids" vibe that misinterprets what's "cool", but the game is at its best when it lets the player loose on the massive United States “Best-Of” map instead of confining him in boring tracks.
    • 75 Metascore
    • 80 Critic Score
    A game that is a definite improvement over its predecessor, welcomes the addition of a Story Mode after a 13-year hiatus and offers an addictive and hardcore gameplay that is hard to miss. Despite its problems, Mario Tennis Aces should be tried by tennis and Mario lovers alike.
    • 66 Metascore
    • 65 Critic Score
    When compared to last year’s addition to the franchise, MotoGP 18 by Milestone seems a step back, a product that resembles more of an update of the previous edition rather than a completely new game. Nevertheless, the superb physics and overall great handling are guaranteed, elements that newcomers to the franchise will surely appreciate.
    • 77 Metascore
    • 70 Critic Score
    Bloodstained: Curse of the Moon is a fun 8-bit nostalgia trip that succeeds in capturing the aesthetic, challenge and gameplay of the Castlevania games of that era, though it doesn’t try to bring anything new on the table. Hopefully, its big brother, Bloodstained: Ritual of the Night, will not try to only repeat Castlevania: Symphony of the Night, but it will be a true spiritual successor, advancing further the genre of metroidvania.

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