GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Journey
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 76 Metascore
    • 85 Critic Score
    Mario Tennis Fever fixes many of the issues of previous titles, delivering a significantly improved sequel packed with content. Fans of the Mario universe will especially enjoy jumping into matches with their favourite characters, thanks to the expanded roster and gameplay that’s easy to learn but hard to master.
    • 76 Metascore
    • 70 Critic Score
    With each iteration in the franchise Milestone goes a step further and even closer to perfection. Not that MotoGP 19 is perfect, far from that, due to the poor A.I. and some dated graphics, but it is indeed the best MotoGP game that we've seen from the Milanese developers to date.
    • 76 Metascore
    • 85 Critic Score
    A great successor to the original game that comes with enhanced RPG elements and great multiplayer and online features.
    • 76 Metascore
    • 90 Critic Score
    This time Milestone perfected almost every aspect of their game (besides the AI), thus delivering one of the best motorcycle racing games we've seen in many, many years.
    • 76 Metascore
    • 70 Critic Score
    Trials of Mana seems to be a solid case in terms of its control system and the availability of characters, each one with its own beginning and ending point, but some anachronistic choices in design and presentation manage to overshadow its benefits. It remains an old classic, but is presented in a much better way.
    • 76 Metascore
    • 75 Critic Score
    Skald proved to be a great trip down memory lane, thanks to its visuals that are authentic to the Commodore 64 era. On top of that, it offers a well made cRPG experience that even though it doesn't offer anything new it will please fans of the genre.
    • 76 Metascore
    • 70 Critic Score
    Assassin's Creed is going back to its roots, substituting the vast environments of the previous entries for a much more concise experience. This may be a welcome retread for fans of the series but, at the same time, Ubisoft doesn't seem eager to take risks with this formula or fix some of its prevalent issues.
    • 76 Metascore
    • 80 Critic Score
    While itʼs not particularly interesting mechanically as a shooter, The Line is a surprisingly bold game – itʼs not here to entertain, but rather to provoke. The story might not be without problems, but the way itʼs told, integrated through gameplay, is a welcome first for the genre; hereʼs hoping more developers learn from it.
    • 76 Metascore
    • 80 Critic Score
    FC25 is, once again, more of an update rather than a full-fledged sequel. Nevertheless, there's a reason it remains the king of the sport, thanks to some welcome quality-of-life improvements in Ultimate Team and the well-executed addition of Rush Mode.
    • 76 Metascore
    • 85 Critic Score
    Α smooth and relaxing experience that is aimed at newcomers and golf enthusiasts alike.
    • 76 Metascore
    • 70 Critic Score
    Quantum Conundrum isn't exactly a poor cousin to Portal; it has enough good ideas of its own to its merit. However, it's obvious that Kim Swift's talents lie mainly in puzzle and mechanics design, and as good as those parts may be, it took more than that to make the two Portals the classics they are; it's this lack that stops Quantum Conundrum from reaching similar heights.
    • 76 Metascore
    • 85 Critic Score
    The pixel art aesthetic of Inmost is one of its main protagonist, accompanying ideally the grim story.
    • 76 Metascore
    • 80 Critic Score
    On time to celebrate the 50 years of WRC Rally, WRC 10 is extremely similar to last year's iteration, but at the same time is packed with content and has the needed tweaks and improvements to make it worth the purchase.
    • 76 Metascore
    • 80 Critic Score
    Shadows of the Damned is everything you'd expect from a Grasshopper game, made better by the collective experience of Akira Yamaoka and Shinji Mikami working together with Suda51. It's pure pulpy, cult grindhouse fun, with some excellent action mechanics and awesome sound and music throughout.
    • 76 Metascore
    • 70 Critic Score
    Resonance is a game with great ideas, wonderful puzzles and inspiring gameplay, but also a lackluster storyline that never reaches its potential.
    • 76 Metascore
    • 70 Critic Score
    The boss fights might drag on a bit more than they should. Nevertheless, the battles are well crafted, offering high challenge but fair. Kudos to the deep progression system, with myriad of options that begs to be implemented in a more extended game.
    • 76 Metascore
    • 60 Critic Score
    Vernal Edge seems to put all its heads in the basket of the air ship, in order to differentiate itself, alas, it just ends up being a gimmick without any real gameplay value. Unfortunately it ends up being a bit derivative.
    • 76 Metascore
    • 75 Critic Score
    If nothing else, Replaced is a stunning pixel-art game set in a cyberpunk world. The developers clearly have a talent for crafting vibrant environments and detailed animations through the pixel-art style. Overall, it keeps you hooked with its exciting, if somewhat simplistic, combat and strong forward momentum. If only it didn’t rely so heavily on repetitive actions, like constant box pushing and unnecessary backtracking.
    • 76 Metascore
    • 80 Critic Score
    Hob
    We wanted to explore the world of Hob from the first minute we set our foot in it, thanks to the attractive visuals and its precise gameplay controls that helped made platforming a joy. It’s too bad that combat seemed to be an afterthought, but nevertheless Runic crafted a beautiful, mythical environment.
    • 76 Metascore
    • 80 Critic Score
    While Rome 2 struggles with a few issues, its size and scope offer a breathtaking experience, making it another wonderful addition to the Total War series.
    • 76 Metascore
    • 75 Critic Score
    All in all Mario VS Donkey Kong is a fine remake with some good additions which will be appreciated by anyone who played the original. Nevertheless, by being a very faithful recreation of the original game means that some of its mechanics are showing their age.
    • 76 Metascore
    • 65 Critic Score
    The biggest flaw of Mortal Shell is how much it tries to be a Dark Souls game, especially aesthetically, something that makes all of its shortcomings so much more prevalent. Its world is quite small and restricted compared to other soulsborne games, and it lacks in terms of personality, by trying to present a dark fantasy setting so similar to what we have already seen. Nevertheless, it still is one of the most detailed 3D games of the indie scene in it still provides an entertaining 10-15 hours experience thanks mostly to the well-crafted combat system, albeit without deviating from established formulas, and a good variety of nicely designed enemies.
    • 76 Metascore
    • 90 Critic Score
    This is a triumphant return to glory for Insomniac. Like Quest for Booty, NEXUS is a short game, but the level design, the writing, the weapons and the overall experience are probably the best we've witnessed in the PS3 era of R&C.
    • 76 Metascore
    • 75 Critic Score
    Α lonely and gorgeous afrofuturistic adventure that offers a unique spin to a classic post-apocalyptic world, but would benefit by a quest log and/ or some sort of guidance over the flow of the narrative.
    • 76 Metascore
    • 75 Critic Score
    A decent step forward for the SaGa Series that maintains the familiar features (replayabillity, high challenge etc.) of the franchise. However, the intense grinding will probably discourage even some of the most hardcore JRPG fans.
    • 76 Metascore
    • 80 Critic Score
    There are no actual improvements to the original game (besides the 4K resolution and some minor tweaks), but that’s perfectly fine with us. L.A. Noire is today as charming as it was when it originally came out and is probably the best depiction of a 40’s era L.A. in video games to date.
    • 76 Metascore
    • 80 Critic Score
    FIFA 23 keeps the high standards of the series in content, modes and visual display, closing one chapter and opening another for EA. However, it does not reinvent the wheel, it does not pioneer, it does not take risks, it does not bring something new or fresh. FIFA 23 simply executes, and scores in a match that will probably be quickly forgotten.
    • 76 Metascore
    • 70 Critic Score
    The new coat of paint is an eye candy and the experienced and older gamers will meet again with a really friendly acquaintance, but Mafia (level design and structural-wise) shows its age and not in a good way.
    • 76 Metascore
    • 60 Critic Score
    Weird West gives the impression of a concept that would work excellently under Arkane’s talented team, but as it stands it’s mainly a diamond in the rough. For every clever idea in creating a living Wild West with fantastical elements there is an equal amount of issues that shows a lack of resources to truly make the game stand out.
    • 76 Metascore
    • 75 Critic Score
    Pokken Tournament is a worthy addition to Nintendo’s accessible fighters catalogue, alongside Super mash Bros. Even the more inexperienced players will have an easy time learning the controls. On the same time it provides enough depth for those of you who want to take a step further and master its nuances.

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