GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Brothers: A Tale of Two Sons
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 77 Metascore
    • 40 Critic Score
    The quality of the original Tales of Berseria is nothing short of praiseworthy. However, this review focuses on what the remaster brings to the table, and in that regard, the release is quite perplexing. It feels more like an overpriced patch than a true remaster, offering only a slight visual upgrade.
    • 76 Metascore
    • 30 Critic Score
    Poorly designed maps, a Zombies update that gets repetitive pretty fast and -overall- too little content to justify its price tag. That’s -in a nutshell- what the “Sabotage” DLC has to offer.
    • 76 Metascore
    • 40 Critic Score
    Beyond Light's lack of new content, combined with the massive amounts of vaulted content, left the game in a horribly empty and plain state.
    • 75 Metascore
    • 30 Critic Score
    Attack on Titan 2 could easily have been a remaster of the first Attack on Titan, since most of the content is the same as the original title. There is virtually nothing here to justify a new purchase.
    • 74 Metascore
    • 40 Critic Score
    Hollowbody tries hard to reach the heights of the Silent Hill series but several issues holds it back. Its eccentric camera use only often leads to frustration, the visuals are lackluster and the combat system is highly derivative. While a few scenes effectively capture the game's horror aesthetic, they are not enough to create a memorable experience.
    • 72 Metascore
    • 40 Critic Score
    Avatar: Frontiers of Pandora is a tired FPS following the tired 'open world template' that Ubisoft seems to apply across its major releases. The gameplay is highly derivative, the story and characters are utterly trite, and, all in all, even its admittedly great visuals cannot salvage a game that imparts a sense of busywork from start to finish.
    • 71 Metascore
    • 30 Critic Score
    Even though the core WWII game remains one of the better CoD installments the same cannot be said for the Resistance DLC pack. The genuine new content is disappointing in both numbers and quality.
    • 69 Metascore
    • 30 Critic Score
    Unfortunately Eiyuu Senki: The World Conquest fails to deliver the Visual Novel RPG/Strategy concept the way we anticipated. Ultimately it adheres mostly to the "harem" genre rather than the story-driven visual novel style which we are used to.
    • 68 Metascore
    • 40 Critic Score
    Brink is an unfinished online game that tries to play like every other modern First Person Shooter, but fails in almost every aspect. The maps (which are also used for the campaign) are terrible and the re-spawning system is ruining the flow. Texture pop-up, animation glitches and the worst bot A.I. will make you "log off" permanently from its online co-op action.
    • 68 Metascore
    • 40 Critic Score
    Fairy Tail 2 is a highly derivative game that even fans of the anime will struggle to enjoy. The first signs of its lackluster quality appear in the mediocre character models, which are further compounded by a dull and uninspired combat system that lacks any real excitement.
    • 67 Metascore
    • 40 Critic Score
    It’s quite perplexing that such a derivative dungeon crawler could be developed from the talented Frozenbyte, a studio that in the past brought the especially clever and charming Trine series. Nine parchments only retain the visual appeal (though not without repetition), in an otherwise unremarkable adventure filled with uninspired level design, lack of interesting enemies and an utterly problematic camera.
    • 67 Metascore
    • 40 Critic Score
    Industria creates the impression of a concept game, or a prologue, that wouldn’t be far fetched if it was given as a demo for a granter game. Though it is commendable that a two-person team mainly developed the game, this does not erase the fact that this dystopian world is derivative and highly underdeveloped.
    • 67 Metascore
    • 30 Critic Score
    There is nothing heroic in Marvel’s Avengers, a game that gives the feeling of a mobile title that invades our living room under the "AAA" budget hood. The thing that saddens the most is the sacrifice of Deus Ex’s third installment in order for this microtransaction fest to be released.
    • 67 Metascore
    • 40 Critic Score
    DCUO never really takes off. It suffers from numerous bugs and glitches, and the structure of the quests looks more suitable for a single-player RPG rather than an MMO.
    • 66 Metascore
    • 40 Critic Score
    Even though it has the charming concept of the magical girl games, Blue Reflection falls flat due to its continuous recycling of the same content over and over again.
    • 66 Metascore
    • 40 Critic Score
    Chivalry II is a very poor game, devoid of single player content, clumsy battle system, scarce multiplayer modes and awfully repetitive gameplay. Apart from that, it is the ultimate barebones experience, and developer Torn Banner studios should have explored the option to publish it as a free-to-play title, like many other similar games out there.
    • 65 Metascore
    • 40 Critic Score
    The first MOBA game for the PSVR is quite the disappointment. The controls are awkward, the grinding nature of the gameplay is a chore and the overall result is a tedious game that only hardcore fans of MOBA games might appreciate.
    • 64 Metascore
    • 30 Critic Score
    This movie tie-in is becoming so repetitive and so boring after just a few minutes that it could not be recommended to anyone, even to young kids who enjoyed the film.
    • 64 Metascore
    • 40 Critic Score
    You could say that Of Orcs and Men reminds us of games of the distant past, but we can't remember RPGs of the old days being so bad. Despite its surprisingly fun and interesting story, Of Orcs and Men is a game that struggles and fails to achieve mediocrity.
    • 64 Metascore
    • 30 Critic Score
    Accel World Vs. Sword Art Online, besides being addressed to a very limited audience, comes with many problems (technical and design-wise) which means that even hardcore fans of the two franchises will be discouraged by the problematic nature of the title.
    • 63 Metascore
    • 40 Critic Score
    A simple brawler with very little to do and a quite low fun factor that serves as a "prequel" to the upcoming Sacred 3.
    • 62 Metascore
    • 40 Critic Score
    A surreal horror game sounds like a good idea on paper but the predictability of the scenes and the atrocious & nauseating camera movement makes this game an dull, discomforting experience.
    • 62 Metascore
    • 40 Critic Score
    Malicious Fallen is a game that inherits all the negative elements from its predecessors, which means that what we get is a game that is repetitive, shallow and all-around lukewarm.
    • 62 Metascore
    • 30 Critic Score
    Definitely not a good sample of what JRPGs and Japanese dungeon crawlers can offer.
    • 61 Metascore
    • 40 Critic Score
    The creators of Lust from Beyond had a quite interesting vision with this unique erotic-horror adventure, that sadly falls flat due to an obsolete game design and many technical problems.
    • 60 Metascore
    • 40 Critic Score
    If this game was released two decades ago it may have hit a soft spot in the hearts of gamers raised in arcades. However, it was released in an era where it makes it look outdated with all of its features being completely obsolete.
    • 60 Metascore
    • 40 Critic Score
    Unfortunately, Curse of the Sea Rats is mediocre or even bad in many of its areas, from its problematic combat system to the ugly 3D environments and level design that is just boring.
    • 60 Metascore
    • 30 Critic Score
    We should always approach indie games -especially those made by a few persons- with a sense of indulgence, but in the case of Remorse: The List for Nintendo Switch, there is no silver line. It is a game, one step away from being unplayable.
    • 59 Metascore
    • 20 Critic Score
    As much as stylized in presentation and as thought-provoking (story-wise) it wants to be, Liberated falls apart due to its clunky gameplay and uninspiring narrative. With superficial characters in a hollow view of real-world problems it is no surprise the game comes through as a nihilistic and cynical approach thematically. There is potential though. The comic-like presentation needs more robust gameplay and a bold narrative that does not try to please everyone.
    • 59 Metascore
    • 40 Critic Score
    Skull and Bones is the byproduct of a tumultuous development cycle, a game that is devoid of any vision other than incorporating a GAAS store.

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