GameNow's Scores
- Games
For 443 reviews, this publication has graded:
-
56% higher than the average critic
-
2% same as the average critic
-
42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Sims Bustin' Out | |
|---|---|---|
| Lowest review score: | Britney's Dance Beat |
Score distribution:
-
Positive: 275 out of 443
-
Mixed: 104 out of 443
-
Negative: 64 out of 443
443
game
reviews
-
- GameNow
-
- Critic Score
Might not bring much new to the table (aside from its gorgeous cel-shaded graphics), but it's such a stellar example of this traditional style of RPG'ing that it's worth a look. [Nov 2002, p.74]- GameNow
-
- Critic Score
Brilliant battle system - arguably one of the finest ever devised. [Apr 2003, p.50]- GameNow
-
- Critic Score
To my shock, Nightfire is every bit as good as "Goldeneye." [Dec 2002, p.56]- GameNow
-
- Critic Score
Forget the serene day at the ballpark; Slugfest delivers action, fisticuffs, and plenty of fun. [May 2003, p.50]- GameNow
-
- Critic Score
More than any strategy game I've played, DT2 forces you to think five moves ahead at all times. [Nov 2003, p.52]- GameNow
-
- Critic Score
I actually dig this game. It's so good, I can even deal with the cutesy characters. [Oct 2003, p.60]- GameNow
-
- Critic Score
Without the MLS license, it's hard for a casual fan like me to get into. [Mar 2003, p.50]- GameNow
-
- Critic Score
We never would have thought that adding some multiplayer functions to a 23-year-old arcade game would result in one of the most fun and addictive games out there, but Pac-Man Vs. is just that.- GameNow
- Read full review
-
- Critic Score
At the very least, speeding on a broomstick at 250 miles per hour will give you a new level of respect for Harry's skills as a Seeker. [Dec 2002, p.75]- GameNow
-
- Critic Score
Brings exciting visuals, fast gameplay, and over-the-top wrestling moves together in a package that's as fun to play as it is interesting to look at. [July 2003, p.48]- GameNow
-
- Critic Score
The coolest addition is the ability to raise more than one monster at once, adding a level of strategy to picking the monster you enter in a particular competition. [Jan 2004, p.60]- GameNow
-
- Critic Score
GTA's still king, but True Crime: Streets of L.A. rocks the spot. [Jan 2004, p.60]- GameNow
-
- Critic Score
Other than the lackluster practice mode, everything in FIFA 2004 is spot-on.- GameNow
- Read full review
-
- Critic Score
Plays great, but ultimately doesn't compare to "Crimson Skies." [Jan 2004, p.62]- GameNow
-
- Critic Score
If you can get past the fact that you've played this twice before, you'll love it. [June 2003, p.45]- GameNow
-
- Critic Score
The gameplay is really solid. It just doesn't feel like Splinter Cell, so calling it that seems a little misleading. [June 2003, p.42]- GameNow
-
- Critic Score
The cut-scenes will make you feel seriously embarrassed for the people who wrote them. [Aug 2003, p.32]- GameNow
- Read full review
-
- GameNow
-
- Critic Score
Everything looks fabulous and the pinball physics are dead-on, but the difficulty could've used a bit more tweaking. [July 2003, p.50]- GameNow
-
- Critic Score
The game also suffers from way too many cheap hits and bizarre, maze-like levels with no basis in reality. [June 2002, p.86]- GameNow
-
- Critic Score
Players will come to love the game's fine grappling and reversal system. [Nov 2003, p.67]- GameNow
-
- Critic Score
The game doesn't last that long, but you'll be constantly entertained. [June 2002, p.60]- GameNow
-
- Critic Score
The cliffhanger ending is mind-bendingly cool. [June 2003, p.51]- GameNow
-
- GameNow
-
- Critic Score
Much like "Virtua Tennis," the game is great because it rewards anticipation. [Oct 2002, p.44]- GameNow
-
- GameNow
-
- Critic Score
It's all about the weapons... And they're all pretty rad. [Feb 2003, p.48]- GameNow
-
- Critic Score
It doesn't have the polish or intensity of "Midnight Club II." [Aug 2003, p.31]- GameNow
-
- Critic Score
The bulk of the included 24 games are still highly addictive and hecka fun to play - especially multiplayer. [Jan 2004, p.59]- GameNow
-
- Critic Score
While its gameplay is neither fantastic nor bad, overall, it's a solid action-RPG that does a great job of capturing the phenomenon on which it's based. [July 2003, p.50]- GameNow
-
- GameNow
- Read full review
-
- Critic Score
Sonic fans owe it to themselves to pick this up. [Dec 2002, p.72]- GameNow
-
- Critic Score
The puzzles are more interesting, the learning curve isn't as steep, and the opportunity to take control of all of Buffy's pals mixes up gameplay nicely. [Oct 2003, p.50]- GameNow
-
- Critic Score
A solid shooter with a slick look that offers little new to the genre. [Apr 2003, p.44]- GameNow
-
- Critic Score
The innovative platform elements, brutal combat, and puzzle-solving are a thrill for the soul. [Jan 2004, p.58]- GameNow
-
- Critic Score
With the bugs ironed out, we'd have a good game on our hands. [Dec 2003, p.66]- GameNow
- Read full review
-
- Critic Score
Have you ever played the classic arcade game Robotron 2084? Imagine a crappier version of it in 3D with horrible controls. That's what the on-foot missions of Rebel Strike are like.- GameNow
- Read full review
-
- Critic Score
My biggest beef with the game is that it never really feels like your hits are connecting. [Dec 2002, p.64]- GameNow
- Read full review
-
- Critic Score
What sort of waste of time is this vulgar mediocrity? [Sept 2003, p.55]- GameNow
-
- GameNow
-
- Critic Score
The fighting system is as basic and clumsy as it was back in 1987. [Dec 2003, p.75]- GameNow
-
- Critic Score
Good, but not the revolution its PC sibling was. [Mar 2003, p.44]- GameNow
-
- Critic Score
The drawing system is brilliant - simple sketches transform with ease into wonderfully animated creatures. [June 2003, p.50]- GameNow
-
- GameNow
-
- Critic Score
A pretty fun game, but it essentially ends ujp being more of the same. [Jan 2003, p.67]- GameNow
-
- Critic Score
Since it uses the same engine as the GBA "Tony Hawk" games, the skaing and grinding action works very well. [July 2003, p.52]- GameNow
-
- Critic Score
Transforming robots, stylish graphics and a huge variety of missions make up for the occasional bump in the road. [Nov 2002, p.72]- GameNow
-
- Critic Score
It's incredibly hard. Linear algebra was easier than this - and more fun. [Apr 2003, p.53]- GameNow
- Read full review
-
- Critic Score
Still a ways to go if Fever is gonna compete with "Madden." [Nov 2003, p.54]- GameNow
-
- Critic Score
Has great graphics, but is painfully low on actual gameplay. [Mar 2003, p.52]- GameNow
-
- Critic Score
The game is darn near perfect but BAM!...AH! All right, already! There's nothing to complain about here. XIII is a blast to play...even if it's so cool, it will kick your butt.- GameNow
- Read full review
-
- Critic Score
It's like "Tomb Raider" with a better fighting engine. [Apr 2003, p.54]- GameNow
-
- Critic Score
Too short, too straightforward, and too limited to recommend to all but the staunchest snowboarding aficionados. The game can be beaten in two hours on your first go. [Jan 2003, p.49]- GameNow
-
- Critic Score
A bloody, intense game that almost perfectly captures all of the excitement of the world's premiere fighting sport. [Mar 2003, p.49]- GameNow
-
- GameNow
-
- Critic Score
Each level starts out as fun, but with the gameplay so frustrating and immensely difficult throughout, what starts out as entertaining often becomes mere work in no time. [Sept 2002, p.42]- GameNow
-
- Critic Score
A pleasant surprise last year, but the newest version offers little in the way of enhancements...Plays smooth and fast, perfect for a quick dose of action here or there. [Sept 2002, p.51]- GameNow
-
- Critic Score
This control's like my cousin Rocko's deodorant. Sometimes it's on, sometimes it's not. [June 2002, p.67]- GameNow
-
- Critic Score
Unfortunately, his powers don't keep these areas from being severely linear. But there's enough to do that it stays fresh. [Dec 2003, p.58]- GameNow
-
- Critic Score
There isn't anything in Clone Wars that hasn't been more successfully executed in another game. [Jan 2003, p.61]- GameNow
-
- Critic Score
It's nothing entirely new, but you'll have a good time doing it. [Nov 2002, p.75]- GameNow
-
- Critic Score
A really nice looking game, and the environments feel like actual places (as opposed to game levels), so exploring them isn't aways that painful. [June 2003, p.53]- GameNow
-
- Critic Score
What ultimately brings Godzilla: DAMM down is its repetitious nature...Regardless, hardcore Godzilla fans will eat this up. [Nov 2002, p.78]- GameNow
-
- Critic Score
Easily worth its weight in gold as a multiplayer game, though; the depth of the options available to you are staggering. [Nov 2002, p.70]- GameNow
-
- Critic Score
You practically need a magnifying glass to spot your tiny units on the map. [Jan 2004, p.67]- GameNow
-
- GameNow
-
- Critic Score
An immensely cool game that pushes frustration to its boundaries. [Apr 2003, p.51]- GameNow
-
- Critic Score
Frustrating because of the repetitive, mapless dungeons, and stupid because of the lame story. [Jan 2003, p.46]- GameNow
-
- Critic Score
A pleasant surprise last year, but the newest version offers little in the way of enhancements...Plays smooth and fast, perfect for a quick dose of action here or there. [Sept 2002, p.51]- GameNow
-
- Critic Score
A pleasant surprise last year, but the newest version offers little in the way of enhancements...Plays smooth and fast, perfect for a quick dose of action here or there. [Sept 2002, p.51]- GameNow
-
- GameNow
-
- Critic Score
Once you begin figuring out the combo system and how to manipulate the dice, Bombastic becomes oddly addictive. [Sept 2003, p.54]- GameNow
-
- Critic Score
The man with the lightgun is king, and the man without it is zombie chow. [Dec 2002, p.62]- GameNow
-
- Critic Score
Forget about the old-school gameplay and squatty heroes of the original games - Twilight features expansive 3D worlds, cool anime-style characters, and radically reworked gameplay. [July 2003, p.57]- GameNow
-
- Critic Score
From the incredible visual presentation to the frenetic action to the jaw-dropping effects and pulse-pounding music, XIII is where it's at.- GameNow
- Read full review
-
- Critic Score
Slower-paced than "Dark Alliance," and it feels a lot more soulless and generic. [Nov 2003, p.54]- GameNow
-
- Critic Score
Our primary gripe against the game, however, is the length: veteran gamers will be able to beat it in a matter of hours. [June 2002, p.88]- GameNow
-
- Critic Score
I wish I had played [it] before I played "Gallop Racer." In almost every regard, G1 is a superior product with much more depth and sophistication. [July 2003, p.59]- GameNow
-
- Critic Score
SNK creates quirky, memorable characters with interesting moves, and KOF 2001 in particular showcases a huge number of these. [Jan 2004, p.58]- GameNow
-
- Critic Score
There's also a split-screen two-player mode that makes the game twice as fun. [Dec 2002, p.62]- GameNow
-
- Critic Score
It's friggen' hard...Gamers who relish a real challenge, though, will find Stuntman extremely satisfying...if they make it through the whole thing, that is. [August 2002, p.42]- GameNow
-
- Critic Score
This game does nothing new except offer a ton of foul language to get you in trouble with the 'rents. Next, please.- GameNow
- Read full review
-
- GameNow
-
- Critic Score
The mechanics of egg rolling, egg bouncing, and egg hatching are so well done and fun to execute that they infuse the whole omelet - er, game - with deliciousness. [Oct 2003, p.50]- GameNow
-
- Critic Score
One of the great things about this MMORPG is that it's just <I>massive</I>. [Grade = A+]- GameNow
-
- Critic Score
Virtually no health power-ups + enemies that can attack you from offscreen = hurling your game pad at a wall. [Dec 2002, p.66]- GameNow
- Read full review
-
- Critic Score
Improved, but still trails EA's "NCAA 2003" in every conceivable department. [Sept 2002, p.52]- GameNow
-
- Critic Score
Microsoft might be on its way to a formidable basketball franchise. [Jan 2004, p.63]- GameNow
-
- Critic Score
My biggest beef with Wario World is that it's over too quickly... If you love looking for secrets, though, Wario World is a great diversion. [July 2003, p.47]- GameNow
-
- Critic Score
Old-school gamers will love G&W Gallery 4, as will anyone who's up for a pure, simple challenge. [Jan 2003, p.65]- GameNow
-
- Critic Score
Certainly should garner awards for technical achievement. [Dec 2002, p.58]- GameNow
-
- Critic Score
What I like most about The Hulk is the fact that the Hulk plays the way you'd expect him to. [July 2003, p.53]- GameNow
-
- Critic Score
Since each Turtle has his own fighting style, it doesn't ever get old. [Nov 2003, p.72]- GameNow
- Read full review
-
- Critic Score
Forgive me if I wanted more. I still love this series, but I had higher hopes for this sequel. Nonetheless, it's great fun. [Oct 2003, p.58]- GameNow
-
- Critic Score
Cooperation is key. It's easier and faster to do everything with the help of other Sims. [Mar 2003, p.55]- GameNow
-
- GameNow
-
- Critic Score
It's just too darn short. It's not even as difficult as its PS2 counterpart, so you'll blow through it relatively quickly. [Jan 2003, p.65]- GameNow
-
- Critic Score
First of all, there's the asinine boost system. As in the previous game, you must link powerslides to keep your boosts going, forcing you to keep your kart at a 45-degree angle during races. Blech.- GameNow
- Read full review
-
- Critic Score
All four games in this collection are almost arcade perfect and run supersmoothly. [May 2003, p.40]- GameNow