Gameliner's Scores

  • Games
For 473 reviews, this publication has graded:
  • 42% higher than the average critic
  • 5% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Halls of Torment
Lowest review score: 30 Extremely Powerful Capybaras
Score distribution:
  1. Negative: 19 out of 473
484 game reviews
    • 59 Metascore
    • 70 Critic Score
    The Spirit of the Samurai combines stunning stop-motion visuals with challenging Soulslike combat and Metroidvania exploration. Despite impressive moments, the fun is sometimes tempered by frustrating combat and technical flaws. Fans of stylish action-platformers will find a unique challenge here, but it is not for everyone.
    • 73 Metascore
    • 70 Critic Score
    EA Sports FC 25 is the most complete football game in the series, but is it worth the €80 price tag? If you already own FC 24, you won’t miss much. For fans of Rush and Ultimate Team, it might be wise to wait for a price drop.
    • tbd Metascore
    • 70 Critic Score
    Let's Sing 2025 delivers another fun karaoke experience with 35 songs and various game modes, perfect for a cozy night with friends. Unfortunately, purchased songs from previous installments can't be carried over, and extra tracks require a VIP pass. Thankfully, the interface has been improved and is more user-friendly than ever.
    • 69 Metascore
    • 70 Critic Score
    Heartworm is a moody homage to classic survival horror, with strong puzzles and an effective retro style. It leaves an impression, but falls short of its ambition and lacks the depth to truly resonate.
    • 79 Metascore
    • 70 Critic Score
    Moomintroll: Winter’s Warmth is a charming and atmospheric cozy adventure that beautifully fits the warm, dreamy world of the Moomins. Building on Snufkin: Melody of Moominvalley, it offers improved controls, more gameplay variety, and a stronger story that helps Moomintroll grow as a character. Its wintery atmosphere, gentle humor, and soothing soundtrack make it a delightful escape, while staying true to the franchise’s cozy identity. Though the puzzles are simple and the adventure is fairly short, its charm easily outweighs those minor drawbacks, making it a lovely recommendation for cozy game and Moomin fans alike.
    • tbd Metascore
    • 70 Critic Score
    WARCANA combines deckbuilding and base defense in a tactically challenging way, with surprisingly detailed pixel art. However, the steep learning curve and small player base raise questions about the game's future.
    • tbd Metascore
    • 70 Critic Score
    RetroRealms Arcade offers a nostalgic trip for fans of retro platformers and horror, but its punishing checkpoints and clunky controls may frustrate some. While the character-switching mechanic adds depth, the content feels a bit thin for the price. Still, the love for the source material shines through, making it a cautious recommendation.
    • 68 Metascore
    • 70 Critic Score
    Slitterhead delivers a wild, exotic horror-action experience with quirks that both thrill and perplex. While the story and gameplay have rough edges, those who look past them will find twisted combat, eerie monsters, and an unforgettable cult-classic vibe from Bokeh Game Studio.
    • tbd Metascore
    • 70 Critic Score
    RetroRealms Arcade offers a nostalgic trip for fans of retro platformers and horror, but its punishing checkpoints and clunky controls may frustrate some. While the character-switching mechanic adds depth, the content feels a bit thin for the price. Still, the love for the source material shines through, making it a cautious recommendation.
    • 72 Metascore
    • 70 Critic Score
    Indiana Jones and the Great Circle: The Order of Giants is short but sweet. The DLC is packed with mystery, solid puzzles, and that classic Indy flair. It’s not as grand as the main game, but if you’re craving more, this DLC delivers a fun (if pricey) ride.
    • 83 Metascore
    • 70 Critic Score
    Kirby and the Forgotten Land is still a joy to play three years later, especially with the new Star World on Switch 2. The reused levels make it feel less fresh, but the upgraded visuals and performance make this extra adventure a must for fans.
    • 65 Metascore
    • 70 Critic Score
    TRON: Catalyst brings the Arq Grid to life with a compelling story, strong characters, and standout voice acting. However, the game feels underutilized, combat grows repetitive, the world is visually dark, and there’s little to do beyond the main story. Fans of the franchise will find things to enjoy, but it doesn’t fully tap into its potential. A missed opportunity for something greater.
    • 71 Metascore
    • 70 Critic Score
    Wheel World is a fresh and surprisingly fun indie game that turns cycling into an engaging adventure. With smooth controls, a rich atmosphere, and a deeper-than-expected story, it pulls you in. Limited race variety and some technical hiccups hold it back from greatness, but it’s still a ride worth taking, especially for those who love exploration, style, and pedal power.
    • 78 Metascore
    • 70 Critic Score
    Techland delivers a solid new entry with *Dying Light: The Beast*. While it falls short in innovation and balance at times, its strong story, improved visuals, and generous content offer plenty of zombie-slaying fun.
    • 78 Metascore
    • 70 Critic Score
    MotoGP 25 offers solid racing fun and plenty of hours to enjoy, but it doesn’t shift into a higher gear. Milestone plays it safe and misses the chance to truly elevate the series.
    • 64 Metascore
    • 70 Critic Score
    Is God of War Sons of Sparta a good God of War game? Absolutely. It offers meaningful insight into Kratos’ past, backed by a stellar performance from T.C. Carson and rock-solid technical execution. As a Metroidvania, though, it’s good, but not great. It does the job well, but for €30 there are stronger contenders in the genre.
    • 84 Metascore
    • 70 Critic Score
    Demon Tides is packed with strong ideas, but the execution doesn’t always stick the landing. Movement and level design entertain, though they occasionally lack finesse and inspiration. A solid, accessible platformer with clever touches, yet not without its frustrations.
    • 82 Metascore
    • 70 Critic Score
    Does Death Howl successfully merge soulslike and deckbuilder mechanics? Absolutely. It’s a weird combo that somehow works. The game is challenging, original, and surprisingly fun once the loop clicks. RNG can frustrate, but if you're after something truly different, Death Howl delivers.
    • 79 Metascore
    • 70 Critic Score
    Revenge of the Savage Planet bursts with charm and smart systems but stumbles over clunky UI, repetition and performance hiccups. Look past its flaws, and you’ll find a colorful, co-op-fueled adventure that leaves you wanting more.
    • 65 Metascore
    • 70 Critic Score
    Akimbot is a love letter to Ratchet & Clank, but is clearly a unique game on its own. While you fight, puzzle and platform your way through the different planets, these gameplay sections get divided by perfectly timed cutscenes and driving scenes. The humour and references to other games blend it altogether and put a smile on your face while playing.
    • 86 Metascore
    • 70 Critic Score
    Wax Heads is a unique game with a strong love for music and community, where a touching story unfolds slowly and the original gameplay eventually becomes repetitive. Its characters and soundtrack elevate the experience, making it worthwhile for those drawn to atmosphere, music, and storytelling despite some uneven elements.
    • 84 Metascore
    • 70 Critic Score
    Elden Ring Nightreign is ultimately carried by FromSoftware’s rock-solid gameplay systems, now applied across a fresh mix of subgenres. It’s an energetic and gripping experience, especially when the evolving world and signature combat loop click. However, the absence of modern social features like cross-play or voice chat, plus a strict focus on three-player co-op, makes it less welcoming for duos or solo adventurers. While some ideas may carry into future mainline titles, this spin-off leans heavily on proven formulas - for better and worse.
    • 66 Metascore
    • 70 Critic Score
    Is The Precinct that reverse GTA experience some people make it out to be? Yes and no. While Fallen Tree Games isometric police sim tries diligently to offer the player plenty of cops versus crooks action and an intriguing story, it also bogs down the action with mandatory patrol jobs to farm essential XP. Combine that bureaucratic drag with visually limiting camera options and progress obstructing bugs, and you might consider turning in your badge and gun.
    • 85 Metascore
    • 70 Critic Score
    Super Mario Bros. Wonder + Meetup in Bellabel Park lands somewhere in the middle. The minigames are fun and polished, but the lack of meaningful singleplayer content makes it feel a bit light. The game is great for co-op chaos on the couch, but solo players may come to find that the offering here is a little too thin.
    • 79 Metascore
    • 70 Critic Score
    Monsters are Coming! Rock & Road is an easy recommendation for gamers seeking a light, quirky experience built for short play sessions. It’s cheap, runs well across platforms, and offers solid, simple gameplay—though its repetition, awkward meta-progression, and lack of standout strengths keep it from knighting itself as the castle’s noble defender. Still, it’s fort-tastic fun if you jump in with the right mindset and a bit of time management.
    • 76 Metascore
    • 70 Critic Score
    Minos is an engaging game, offering both accessibility and challenge, with cleverly designed levels that encourage experimentation. Strategically laying paths and equipping them with traps is something to behold. However, the narrative falls flat, some scenarios feel repetitive, and the roguelite system does hurt the overal experience—but if you can overlook these, Minos is a solid Taurus Defense experience.
    • 77 Metascore
    • 70 Critic Score
    Tales of Berseria Remastered remains a fantastic JRPG, driven by its gripping revenge story and rock-solid real-time combat. The remaster adds smoother performance and visual upgrades, but little in the way of actual new content. If you’ve never played it, this is the best version to jump in. Veterans, however, may notice that there’s little reason to return.
    • 83 Metascore
    • 70 Critic Score
    Neva captivates with its stunning, Impressionist-inspired design and heartfelt narrative, exploring the evolving bond between Neva and Alba through the seasons. While combat may lack variety, the focus on storytelling makes it a perfect fit for fans of meaningful, shorter gaming experiences.
    • 73 Metascore
    • 70 Critic Score
    Rebellion delivers a compelling survival experience with Atomfall, though technical flaws, clunky melee combat, and weak enemy AI hold it back. If you can look past these issues, the game rewards you with freedom-driven exploration, engaging gunplay, and an atmospheric take on atomic-era England.
    • 78 Metascore
    • 70 Critic Score
    Whether Tormented Souls should be considered an old-school Resident Evil clone or not, Dual Effects has spared no expense to prove that Tormented Souls 2 deserves its own place in the retro-style survival horror genre. Improved in almost every thinkable aspect, Tormented Souls 2 supersedes its predecessor with flying colors. The only thing putting a damper on this feat is the sub-par combat mechanics and the poor enemy AI that make every combat encounter a tedious chore.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Towers of Aghasba offers an intriguing world where you have to create the ecosystems and balance them. This leads to fantastical creatures and new materials. As you have to recreate and build the old cities, it’s all about restoring the world. Sadly, the game is full of bugs and is missing a lot of Quality of Life features. However, with updates and refinement, the game has the potential to evolve into a solid RPG-survival experience. [Early Access Score = 40]
    • tbd Metascore
    • Critic Score
    Breachway effectively uses its sci-fi theme, with gameplay centered around strategic decisions based on ships, cards, and crew. However, you barely carry anything over to the next round. Which makes pre-run planning non-existing. While the resource-based card system works well, players are limited by a standard deck and RNG. The game looks polished with exciting visuals, but it currently lacks some depth and the desire to keep playing. [Early Access Score = 50]
    • 74 Metascore
    • Critic Score
    Stormgate’s early access hints at potential, but it’s clear that it’s not yet the revolutionary RTS some might have hoped for. The game shows promise with its gameplay foundation, but there’s still a lot of work needed to refine it. As it stands, it’s a game worth watching, but not one to jump into just yet. [Early Access Score = 30]
    • tbd Metascore
    • Critic Score
    Space for Sale in early access sounds promising but falls short in execution. Despite its creative concept, the gameplay feels underwhelming and lacks the depth needed to keep players engaged. It’s an idea that works better on paper than in practice. [Early Access Score = 40]
    • 82 Metascore
    • Critic Score
    Cataclismo's early access offers a nearly perfect blend of strategy and survival, with engaging gameplay and a strong atmosphere. While there’s room for improvement, it’s already a standout title for fans of the genre. [Early Access Score = 90]
    • tbd Metascore
    • Critic Score
    9 Kings delivers a simple but engaging gameplay loop where selecting a king grants access to a set of cards used to place buildings and troops. Battles reward new cards, and strategic variety is encouraged through random blessings, perks, and different kings. The pixel art style and evolving buildings add visual clarity and satisfaction as you expand your kingdom. While more unique kings and game modes would enhance replayability, the Early Access launch is a promising start for developer Sad Socket. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    City 20 offers a fresh take on the post-apocalyptic survival genre with a city setting and dynamic interactions. While the survival mechanics can feel repetitive at times, it holds enough potential for replayability and experimentation. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    The difficulty level is definitely an issue. If you have no experience with the franchise, I therefore do not recommend Heroes of Might and Magic: Olden Era. However, if the game really appeals to you, I advise starting with the third installment so that you can learn the game's system without too much frustration. If you truly love a challenge, Olden Era is definitely for you, but it will certainly involve a lot of trial and error. Are you a long-time fan of the franchise? Then Olden Era is certainly worth the effort. The atmosphere does indeed resemble that of the old games, and the various modes and factions make the game pleasantly varied, allowing you to spend plenty of hours puzzling and exploring. It seems the developers have listened closely to the fans.
    • tbd Metascore
    • Critic Score
    SULFUR presents itself as a distinctive boomer shooter, captivating players with its charming aesthetics and engaging gameplay. While it features a somewhat one-dimensional combat loop and the potential for progress loss, the roguelite elements ensure that each session remains thrilling. Perfect Random's debut title demonstrates ambition and merits serious consideration. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    New Arc Line shows potential but struggles with clear shortcomings like a clunky camera and weak dialogue. The impressive atmosphere and strong skill-check mechanics spark curiosity, but the game feels unfinished even for Early Access. [Early Access Score = 50]
    • 43 Metascore
    • Critic Score
    Even if the last-minute delay of La Quimera raised the eyebrows of many, it probably was the best thing that Reburn could have done, and so was the choice of shifting it into Early Access. The extra time has given the Ukranian studio some breathing room to drag La Quimera out of its utterly unplayable state, delivering a sci-fi shooter which is at least playable now. But make no mistake, while gunplay has been improved massively and even offers some solid action left and right, other aspect like story building and voice acting are still so unbearable that is't difficult to not feel a sense of embarrasment when sitting through the over-the-top Latin-Americans soap opera drama. [Early Access Score = 50]

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