Gameliner's Scores

  • Games
For 473 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Halls of Torment
Lowest review score: 30 Extremely Powerful Capybaras
Score distribution:
  1. Negative: 19 out of 473
484 game reviews
    • 75 Metascore
    • 50 Critic Score
    Everything is Crab is a charming roguelite with a strong visual identity and entertaining early hours, centered around building your own bizarre creature. The mix of evolution, combat, and time pressure creates exciting runs, but is held back by limited variety and strict RNG. Fun in short bursts, but it lacks the depth and freedom to stay engaging long-term.
    • 68 Metascore
    • 50 Critic Score
    Dead Reset has me in a bit of an impasse. One the obe hand, Dark Rift presents a fairly decent FMV with mostly adequate acting and an interesting gimmick of a death loop, in which bad choices can potentially be altered by making different ones in another cycle. But on the other hand, the developer reveals way too soon and in an obvious way that choices don't really matter all that much and story branching comes close to an Alabama family tree. If olny they could reset their own development proces to right some of these missteps...
    • 60 Metascore
    • 40 Critic Score
    Double Dragon Revive aims for arcade nostalgia but forgets what made those glory days fun. The gameplay’s flat, features feel unfinished, and the price is steep. Old-school fans might still squeeze a few hours of fun out of it, but you should wait for a discount.
    • tbd Metascore
    • 40 Critic Score
    Paw Patrol Rescue Wheels: Championship starts strong with its license and monster truck charm, but quickly crashes due to endless repetition and sensory overload. Even kids lose interest fast. At €39.99, you'd be better off with pricier alternatives.
    • 53 Metascore
    • 40 Critic Score
    Hunter × Hunter: Nen × Impact has heart, but lacks punch. The tiny roster and short story mode won’t cut it for most, unless you’re a die-hard fan. For real fighting thrills and a proper brawling fix, you're better off elsewhere.
    • 55 Metascore
    • 40 Critic Score
    Star Wars Episode 1: Jedi Power Battles 2025 is essentially a rerelease with minor improvements like extra characters and couch co-op, offering a nostalgic trip for fans at an affordable price.
    • 59 Metascore
    • 40 Critic Score
    Crown Wars: The Black Prince feels more like a mobile game than a full-fledged strategy title, with its simplified mechanics and repetitive gameplay. While it offers a historical setting with some tactical elements, the overall experience lacks depth and polish. It may appeal to casual players or those new to the genre, but seasoned strategy fans are likely to find it underwhelming and lacking the complexity they expect.
    • 76 Metascore
    • 40 Critic Score
    Planet Coaster 2 introduces some fun new features like pools and water rides but falls short in interface and management mechanics, hampering the gameplay experience. Visually impressive, yet limited content and performance issues leave it feeling unfinished and disappointing for a full-priced game.
    • 51 Metascore
    • 40 Critic Score
    While hints of greatness linger in the streets of Industria 2's Nordvold, one can not deny that Bleakmill has work to do to let that greatness come to light. As of now, Industria 2 feels more like an Early Access game, held back by missing assets, curios level design choices and mediocre combat. This is not the Industria(l) revolution the fans were waiting for.
    • 66 Metascore
    • 40 Critic Score
    Star Overdrive has a strong foundation with stylish hoverboard exploration and creative Keytar-based combat, but it falls short of its potential. The world feels empty, the protagonist lacks personality, and many creative ideas are confined to isolated segments. It’s a game with a great concept, but the execution doesn’t quite deliver.
    • 58 Metascore
    • 40 Critic Score
    Visually striking and ambitious, Dreams of Another struggles with shallow gameplay and poor execution.
    • 73 Metascore
    • 40 Critic Score
    EA and PopCap could have easily let Plants vs. Zombies: Replanted blossom, but instead we got a port overrun with weeds. Sure, the classic strategic gameplay still shines, and there’s plenty of content and modes to enjoy, but several baffling choices hold it back. Downgraded visuals, removed dynamic music, a mishmash of UIs from different versions, and tone-deaf art direction all make this version feel lifeless. Plants vs. Zombies remains a fantastic strategy game, but Replanted is far from the best way to experience it—and both the game and its loyal fans deserve better then this.
    • 54 Metascore
    • 40 Critic Score
    Funko Fusion struggles to find its audience, with repetitive gameplay, messy narrative, and dated franchises that may not appeal to everyone. While the game looks visually good and the Funko figures are well-represented, the mix of childlike focus, challenging puzzles, and creepy story makes it feel mismatched. Ultimately, it lacks clear direction and doesn’t justify its full price.
    • 59 Metascore
    • 40 Critic Score
    Unknown 9: Awakening has a unique story but suffers from poor execution, leading to a disconnect with the world and characters. Clunky controls, sluggish animations, and limited enemy AI further hinder the experience. As it stands, the game isn't worth recommending.
    • 76 Metascore
    • 40 Critic Score
    Dragon Age: The Veilguard misses the essence of earlier Dragon Age games, turning the dark fantasy world into a childish fairytale with shallow dialogue and limited, impactless choices. The game is linear and fails to honor the rich lore, intriguing characters, and complex choices the franchise is known for. Although the combat is smooth and visually impressive, it lacks depth and doesn’t fit the world.
    • 60 Metascore
    • 40 Critic Score
    Critter Café is full of lost potential. While it’s cute, runs well, and has simple controls, it’s held back by repetitive gameplay, limited activities, and childish dialogue. With more world interaction and expanded gameplay, it could have been a far more enjoyable long-term experience.
    • 69 Metascore
    • 40 Critic Score
    If Bye Sweet Carole has one thing going for it, it's absolutely going to be the classic 80's Disney vibe that guarantees some beautiful cutscenes. Unfortunately, that's where the fairytale ends for Little Sewing Machine's horror-esque puzzle platformer, in which frustrating controls, progress limiting bugs and poor audio dampen the overall experience to the point where you might lose interest before the clock strikes twelve. A lot of these issues are fortunately solvable, but for now, Bye Sweet Carole is a rabbit hole I'd rather avoid.
    • 71 Metascore
    • 40 Critic Score
    Commando: Origins was meant to revive the franchise after years of silence, but it falls short. There is no cohesive story and the missions feel quite random. However, the missions are varied and the commandos offer different strategies. Don’t expect a lot of freedom or creativity. Despite detailed gameplay mechanics, numerous bugs severely impact the experience, often forcing players to reload saves. With optimization issues also present, it's best to wait for a few patches before diving in to enjoy the nostalgic gameplay.
    • 29 Metascore
    • 30 Critic Score
    MindsEye feels like a massive missed opportunity: technically a mess, creatively lost. Even with future patches, there's little left to get excited about.
    • tbd Metascore
    • 30 Critic Score
    Extremely Powerful Capybaras is a cheerful but sloppy Vampire Survivors clone. The colorful style and co-op are fun, but bugs, lack of depth, and a weak console port make this capybara adventure too light and flawed.

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