GameCritics' Scores

  • Games
For 4,097 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4103 game reviews
    • 68 Metascore
    • 60 Critic Score
    Need for Speed: The Run was designed to raise the bar for the racing genre, but while setting up the supports, the game must have slipped and wound up with the bar clonking it on the head. While there's great fun to be had in online competition, everything that was supposed to be different and special about The Run is flat-out garbage.
    • 64 Metascore
    • 50 Critic Score
    With more time and attention given to the writing, characters, and quests, it could have been a very special experience. As it stands, it's a forgettable detour through Averagetown that strays from the exceptional content I've come to expect from New Vegas.
    • 84 Metascore
    • 80 Critic Score
    The original Trine was an excellent title, but Trine 2 has re-established Frozenbyte's well-earned reputation for quality. A steal at $15, Trine 2 is worthwhile investment for any puzzle-oriented players looking for something to sink their teeth into.
    • 70 Metascore
    • 90 Critic Score
    The adventure is of a satisfying size, the writing and characterizations are strong, and it offers an experience that is uniquely different from the main campaign. As a matter of fact, it even includes some surprising revelations that will entice players to play through the other three DLC episodes that follow. From every angle, Dead Money is a winning hand.
    • 80 Metascore
    • 50 Critic Score
    Assassin's Creed Revelations is not an outright bad game, but neither is it a good one. In a series that has seen this many interesting ideas, such mediocrity amounts to a disaster. Thanks to slipshod implementation, none of the new features in Revelations improve the Assassin's Creed experience, and some make it noticeably worse. As such, the only thing that Revelations really adds to the series is the feeling of being cheated.
    • 83 Metascore
    • 90 Critic Score
    Resistance 3 does plenty. It's beautiful, thrilling, and-quite unexpectedly-contains one of the most memorable campaigns this side of Halo and Half-Life. In a year full of Sony-branded disappointments, Insomniac has produced an absolute gem.
    • 40 Metascore
    • 15 Critic Score
    By keeping everything good about the game locked away until players cough up the dough, Real Steel can be dismissed as terrible.
    • 94 Metascore
    • 85 Critic Score
    When taken in total, it must be admitted that The Elder Scrolls V: Skyrim does not deviate much from the established Elder Scrolls formula. However, the painstakingly-designed world in combination with the retooled leveling system represents the most polished version of that formula to date. There's something to be said for sticking with what one knows and refining it, and in Skyrim's case, there's a lot to be said for it.
    • 77 Metascore
    • 70 Critic Score
    Sonic Generations is five hours of fun. The gameplay has more excitement than most other games I've played this year, and it sets a template that future Sonic games will hopefully pay attention to-it's just a shame that Sonic Generations, like Sonic himself, goes by very, very fast.
    • 58 Metascore
    • 85 Critic Score
    If viewed as an RPG with a tiny world and far too much text, I would imagine players walking away from Fate/Extra feeling unsatisfied or bored. However, when taken as what it really is-a visual novel with a superb level of gameplay-then it can only be appreciated as the fine effort that it is.
    • 66 Metascore
    • 85 Critic Score
    From its simple premise Crash! delivers plenty of fun to reproduce a simple childhood joy.
    • 78 Metascore
    • 90 Critic Score
    Those two minor criticisms aside, Shin Megami Tensei: Devil Survivor Overclocked is a brilliant game made all the more notable as many of today's games shift towards Hollywood-like narratives.
    • tbd Metascore
    • 70 Critic Score
    Despite these minor flaws, Voodoo Chronicles: The First Sign fulfilled my criteria for a quality HOG handily.
    • 78 Metascore
    • 65 Critic Score
    It's not a great game by any means, but there are much worse ways to spend an afternoon than making jets explode.
    • 89 Metascore
    • 70 Critic Score
    I enjoyed my time with Battlefield 3's multiplayer, and I wish my thoughts about the game could end there. Unfortunately it also tried to force a totally unnecessary single-player game on me, and the browser interface looks like it came straight out of the 90s.
    • 54 Metascore
    • 90 Critic Score
    While it may not be the deepest entry out there-its mid-range budget and development schedule means that it lacks the branching plot and multiple endings that encourage replayability-it is unmatched in its ability to draw players into the story, and carry them along right through to the thrilling end.
    • 84 Metascore
    • 50 Critic Score
    For players new to Saints Row, I would imagine the experience to be more positive than mine if for no reason other than sheer novelty. However, as someone who's now been through all three games, the formula and content in The Third is dreadfully stale, and well past its expiration date.
    • tbd Metascore
    • 75 Critic Score
    I would imagine that anyone who enjoyed the core adventure of Two Worlds II will find much to like in Flying Fortress, and although I wish that the level of polish was higher, I was able to get back into the zone even after all this time had passed.
    • 53 Metascore
    • 10 Critic Score
    Bodycount is a bad game. A very bad game. It's overly simple, the setting is dry, and the controls don't even work all that well. There is quite literally nothing good about it.
    • 83 Metascore
    • 75 Critic Score
    Professor Layton and the Last Specter is easily the weakest entry in the Professor Layton canon to date. While the gameplay remains as robust as ever, the surrounding elements don't complement or support it quite as well as they have in the past.
    • 70 Metascore
    • 70 Critic Score
    While I would not recommend the title to older gamers (unless they were fanatical Disney fans) I strongly suspect that playing as a parent/child team would be of value, and having multiple children playing together would certainly be the optimal situation.
    • 92 Metascore
    • 75 Critic Score
    Following the hyper-approachable formula used by Apple in the electronics industry, Naughty Dog has crafted another Uncharted game that a majority of players will feel is a welcoming and praiseworthy achievement. However, in comparison to many of its contemporaries, the gameplay ultimately feels stale and doesn't emphasize the more unique and rewarding qualities that separate video games from other media.
    • 96 Metascore
    • 90 Critic Score
    Games have the ability to give players the experience of being a superhero in a very special way that is unique to the medium, and in Batman: Arkham City that experience has been crafted to a near perfection. It's a downright shame that the game has the aforementioned issues, because everything else is absolutely masterful.
    • 39 Metascore
    • 40 Critic Score
    Even with all these problems, however, I found the plot interesting enough that I'm definitely hooked. If by some miracle there is a The Cursed Crusade 2, I'd be interested in seeing the story wrapped up as long as this title's wealth of problems are fixed.
    • 64 Metascore
    • 80 Critic Score
    I'm always on the lookout for family-oriented games I can recommend to my sister and her husband and son, and I would recommend Go Vacation in a heartbeat-it's a title that utilizes every first-party peripheral a family might have gathered, the games are easy enough for younger children (with assistance) while still being entertaining for adults, and each Resort is vibrant and colorful, with lots of nooks, crannies and genuinely beautiful spots that made me wish I had a "take a screenshot option" for anywhere in the game.
    • tbd Metascore
    • 40 Critic Score
    It Came from Outer Space was a good idea that just comes off poorly. The twisting, obstructed area design makes playing more difficult than it should be, the small number of buildings feels even more limited due to the palette-swapping, and the humor falls flat. Players who feel a desperate need for new Kefling action may enjoy this DLC, but nobody else should apply.
    • 83 Metascore
    • 70 Critic Score
    Those who missed it the first time around or those who're looking for a strange, beautiful, and challenging throwback should certainly take a look at Guardian Heroes. It's prettier, smoother, and just as satisfying as ever
    • 61 Metascore
    • 85 Critic Score
    There's always more to learn of the characters in all sorts of ways, and underneath the goofiness, there was still a thick layer of strong narrative and character development that kept me invested through sixty hours. I don't know if JRPGs will ever return to their previous prominence, but if Ar Tonelico Qoga is any indication, they still have a lot to offer.
    • 80 Metascore
    • 85 Critic Score
    In other words, Disgaea 4 continues the tradition of letting us play our own ways while rewarding us for doing the same thing over and over again. As "hardcore" as these games are, developer Nippon Ichi makes them playable in lots of different ways. Perseverance, ingenuity and even failure are all rewarded.
    • 83 Metascore
    • 80 Critic Score
    The open-sandbox creation genre is still in its infancy, and Terraria is a good, solid, and inexpensive entry.

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