GameCritics' Scores
- Games
For 4,118 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Mass Effect | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,978 out of 4118
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Mixed: 1,542 out of 4118
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Negative: 598 out of 4118
4124
game
reviews
- By Date
- By Critic Score
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- Critic Score
When taken in total, it must be admitted that The Elder Scrolls V: Skyrim does not deviate much from the established Elder Scrolls formula. However, the painstakingly-designed world in combination with the retooled leveling system represents the most polished version of that formula to date. There's something to be said for sticking with what one knows and refining it, and in Skyrim's case, there's a lot to be said for it.- GameCritics
- Posted Dec 7, 2011
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Sonic Generations is five hours of fun. The gameplay has more excitement than most other games I've played this year, and it sets a template that future Sonic games will hopefully pay attention to-it's just a shame that Sonic Generations, like Sonic himself, goes by very, very fast.- GameCritics
- Posted Dec 4, 2011
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If viewed as an RPG with a tiny world and far too much text, I would imagine players walking away from Fate/Extra feeling unsatisfied or bored. However, when taken as what it really is-a visual novel with a superb level of gameplay-then it can only be appreciated as the fine effort that it is.- GameCritics
- Posted Dec 4, 2011
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From its simple premise Crash! delivers plenty of fun to reproduce a simple childhood joy.- GameCritics
- Posted Dec 2, 2011
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Those two minor criticisms aside, Shin Megami Tensei: Devil Survivor Overclocked is a brilliant game made all the more notable as many of today's games shift towards Hollywood-like narratives.- GameCritics
- Posted Nov 30, 2011
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Despite these minor flaws, Voodoo Chronicles: The First Sign fulfilled my criteria for a quality HOG handily.- GameCritics
- Posted Nov 30, 2011
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It's not a great game by any means, but there are much worse ways to spend an afternoon than making jets explode.- GameCritics
- Posted Nov 30, 2011
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I enjoyed my time with Battlefield 3's multiplayer, and I wish my thoughts about the game could end there. Unfortunately it also tried to force a totally unnecessary single-player game on me, and the browser interface looks like it came straight out of the 90s.- GameCritics
- Posted Nov 29, 2011
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While it may not be the deepest entry out there-its mid-range budget and development schedule means that it lacks the branching plot and multiple endings that encourage replayability-it is unmatched in its ability to draw players into the story, and carry them along right through to the thrilling end.- GameCritics
- Posted Nov 29, 2011
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For players new to Saints Row, I would imagine the experience to be more positive than mine if for no reason other than sheer novelty. However, as someone who's now been through all three games, the formula and content in The Third is dreadfully stale, and well past its expiration date.- GameCritics
- Posted Nov 20, 2011
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I would imagine that anyone who enjoyed the core adventure of Two Worlds II will find much to like in Flying Fortress, and although I wish that the level of polish was higher, I was able to get back into the zone even after all this time had passed.- GameCritics
- Posted Nov 20, 2011
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Bodycount is a bad game. A very bad game. It's overly simple, the setting is dry, and the controls don't even work all that well. There is quite literally nothing good about it.- GameCritics
- Posted Nov 14, 2011
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Professor Layton and the Last Specter is easily the weakest entry in the Professor Layton canon to date. While the gameplay remains as robust as ever, the surrounding elements don't complement or support it quite as well as they have in the past.- GameCritics
- Posted Nov 14, 2011
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While I would not recommend the title to older gamers (unless they were fanatical Disney fans) I strongly suspect that playing as a parent/child team would be of value, and having multiple children playing together would certainly be the optimal situation.- GameCritics
- Posted Nov 14, 2011
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Following the hyper-approachable formula used by Apple in the electronics industry, Naughty Dog has crafted another Uncharted game that a majority of players will feel is a welcoming and praiseworthy achievement. However, in comparison to many of its contemporaries, the gameplay ultimately feels stale and doesn't emphasize the more unique and rewarding qualities that separate video games from other media.- GameCritics
- Posted Nov 10, 2011
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Games have the ability to give players the experience of being a superhero in a very special way that is unique to the medium, and in Batman: Arkham City that experience has been crafted to a near perfection. It's a downright shame that the game has the aforementioned issues, because everything else is absolutely masterful.- GameCritics
- Posted Nov 6, 2011
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Even with all these problems, however, I found the plot interesting enough that I'm definitely hooked. If by some miracle there is a The Cursed Crusade 2, I'd be interested in seeing the story wrapped up as long as this title's wealth of problems are fixed.- GameCritics
- Posted Nov 6, 2011
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I'm always on the lookout for family-oriented games I can recommend to my sister and her husband and son, and I would recommend Go Vacation in a heartbeat-it's a title that utilizes every first-party peripheral a family might have gathered, the games are easy enough for younger children (with assistance) while still being entertaining for adults, and each Resort is vibrant and colorful, with lots of nooks, crannies and genuinely beautiful spots that made me wish I had a "take a screenshot option" for anywhere in the game.- GameCritics
- Posted Nov 6, 2011
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It Came from Outer Space was a good idea that just comes off poorly. The twisting, obstructed area design makes playing more difficult than it should be, the small number of buildings feels even more limited due to the palette-swapping, and the humor falls flat. Players who feel a desperate need for new Kefling action may enjoy this DLC, but nobody else should apply.- GameCritics
- Posted Nov 5, 2011
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Those who missed it the first time around or those who're looking for a strange, beautiful, and challenging throwback should certainly take a look at Guardian Heroes. It's prettier, smoother, and just as satisfying as ever- GameCritics
- Posted Nov 1, 2011
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There's always more to learn of the characters in all sorts of ways, and underneath the goofiness, there was still a thick layer of strong narrative and character development that kept me invested through sixty hours. I don't know if JRPGs will ever return to their previous prominence, but if Ar Tonelico Qoga is any indication, they still have a lot to offer.- GameCritics
- Posted Oct 26, 2011
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In other words, Disgaea 4 continues the tradition of letting us play our own ways while rewarding us for doing the same thing over and over again. As "hardcore" as these games are, developer Nippon Ichi makes them playable in lots of different ways. Perseverance, ingenuity and even failure are all rewarded.- GameCritics
- Posted Oct 26, 2011
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The open-sandbox creation genre is still in its infancy, and Terraria is a good, solid, and inexpensive entry.- GameCritics
- Posted Oct 24, 2011
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Rage is a beautiful, totally decent first-person shooter with some driving elements thrown in to spice it up a bit. Based on it's developer's pedigree, the fact that it's not more than that is exceedingly confusing. There's really no obvious attempt at innovation here minus the marrying of Doom to Twisted Metal.- GameCritics
- Posted Oct 20, 2011
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The setting, urban art theme, and gravity-shifting mechanics give Sideway: New York plenty of opportunities to stand out, but it squanders all of them. Instead, Nox navigates bland levels and takes out repetitive bosses with a set of generic powers. With so much potential, it's remarkable that Sideway ended up being so ordinary. Unfortunately, that's the only remarkable thing about it.- GameCritics
- Posted Oct 19, 2011
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On occasion, Warhammer 40,000: Space Marine manages to turn its setting to good use, and Games Workshop fans will certainly relish the chance to grab a chainsword and strike a blow for the Emperor. As it progresses, though, the game loses its brutal, inspired nature and becomes too much of a shooter despite its lack of a cover system.- GameCritics
- Posted Oct 19, 2011
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A game like Red Orchestra 2 is a rare find in this era, even considering that World War II has been done to death as a game setting. An uncompromising title that does not have any qualms about throwing players to the sharks and saying "deal with it", it's a deeply satisfying multiplayer experience if one can suffer enough to allow it to be.- GameCritics
- Posted Oct 19, 2011
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It's really a shame that Rochard hasn't been advertised or promoted anywhere near as much as it deserves, but don't let Sony's oversight stop you... players seeking a fat-free experience with rock-solid fundamentals, polished production levels and cleverly engaging gameplay can hardly do better than this.- GameCritics
- Posted Oct 14, 2011
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While girlfriend-friendly and action-ready, Crimson Alliance needs some beefing up to be a memorable experience. Booting up the similar Torchlight for just a few minutes is enough to show that while simple is good, elegant is better.- GameCritics
- Posted Oct 5, 2011
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The mechanics of Orcs Must Die! are totally solid, the visual style is nice, and the hyper-fast-paced play is a real strength, but the game almost feels incomplete. Without much variation in the gameplay and little in the way of details, characterization and extras, the end result is too lean to be as tasty as it should be.- GameCritics
- Posted Oct 5, 2011
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