GameCritics' Scores
- Games
For 4,098 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,967 out of 4098
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Mixed: 1,535 out of 4098
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Negative: 596 out of 4098
4104
game
reviews
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- Critic Score
El Hijo is a tough sell for me. I appreciate the aesthetics and was charmed by the hero, but the campaign was simply too long due to excessive backtracking, unclear level design and some rough edges that often made sneaking and hiding frustrating. A tighter, more streamlined campaign would have made for a more enjoyable experience overall.- GameCritics
- Posted Feb 10, 2021
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Journey to the Savage Planet is the definition of a mixed bag. The goofy live-action bits, cute creatures and overall aesthetic have a ton of charm, but the satire feels oafishly delivered and underdone. The first-person platforming is a cut above, but the combat is tedious and unpleasant, and the exploration is hamstrung by an unwieldy teleporter system and the absurd absence of a map. There’s a lot to like about Savage Planet, but I was also more than ready to be done with it long before it asked me to shoot dozens of GWPs on its engagingly ugly final boss.- GameCritics
- Posted Mar 5, 2020
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Ultimate Spider-Man is nothing more than a bargain-bin effort that would be over and forgotten in an hour or two except for the pointless required side missions artificially extending playtime.- GameCritics
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I enjoyed the basic story, and the pop culture references added flavor, even if anything Power Rangers-specific went right over my head. For those in center of the Venn diagram that combines turn-based strategy games and ‘90s sentai, Chroma Squad will deliver exactly what they’re looking for.- GameCritics
- Posted Jun 20, 2017
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Overall, this is an impressive first title from a young indie studio. An enjoyable cast of characters with great designs combined with an incredibly solid battle system facilitate an engaging story full of twists and turns. It may not win any awards for pure originality, but we do stand on the shoulders of giants, and in this sense Cris Tales rises higher because of it.- GameCritics
- Posted Jan 21, 2022
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I enjoyed tossing tanks into the ocean with telekinesis and leveling city blocks with my destructo-ray, but there's nothing here to win over people who didn't appreciate this formula the first time.- GameCritics
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While light on modes and depth, Fort Triumph’s largely enjoyable campaign and satisfying turn-based combat are attractive enough to keep a player’s interest from start to finish. Flinging rocks to smash trolls and setting the ground ablaze to scorch goblins doesn’t get old, and the multiple difficulty settings and permadeath options can challenge even more experienced tactical fans.- GameCritics
- Posted Jun 24, 2020
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Darktide has a lot going for it — a beloved IP, crunchy gunplay, and a gorgeous presentation. Sadly, it’s not the endlessly-playable showstopper some had hoped, instead offering a repetitious gameplay cycle made more apparent by slow progression and little mission variation. It’s clear Fatshark has further plans for their latest endeavor and it may yet reach its full potential after a few patches and expansions, but for now it’s best to set expectations.- GameCritics
- Posted Feb 13, 2023
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Unlike many other games that take a linear non-interactive approach, Way Of The Samurai is immersive and interactive every step of the way.- GameCritics
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The series that once had me completely addicted has now become so stale that it barely even registers as enjoyment.- GameCritics
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As a complete work, Hollowbody elevates video game horror by making players afraid of its world in a way that’s far more effective than many others, and its creepy atmosphere and oppressive gloom made me feel tense at all times. It’s a scary-as-hell love letter to fans of the genre, and I can only hope that horror devs out there take some inspiration from Nathan Hamley’s frightening work.- GameCritics
- Posted Sep 13, 2024
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Shin Megami Tensei: Devil Summoner—Soul Hackers certainly looks and feels like an RPG from a different era—but for me, that's part of the charm. Gamers expecting something along the lines of Persona 4 will need to lower their expectations a bit, because it's almost two decades old.- GameCritics
- Posted Jun 25, 2013
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Though it's been streamlined, simplified, made easier, or even completely changed in parts, it retains all the elements making these games what they are—and the fact is, there is such a thing as being too hardcore. In my eyes, anything that can help Shin Megami Tensei gather a larger audience stateside is a positive thing.- GameCritics
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It has a genuinely cool premise, and the core mechanic of reeling into titans at absurd speeds with the intent of doing hideous amounts of damage is a good one. There’s just very little else to it, so while it’s initially exciting and gives a unique feeling of freedom to murder adversaries, longer sessions allow tedium to set in.- GameCritics
- Posted Sep 15, 2016
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Opus is a small-scale experience, and I find that to be totally appropriate. While the story didn’t end on the strongest of notes, I enjoyed the ride and thought it was not only a positive experience, but a great fit for the Switch. However, I was only tolerating the telescope portions in order to find out where the plot was going, so basically half of this game was a wash. Since the entire thing can be completed in two hours or so, it’s not too hard to put up with actually searching for Earth, but fans of small games and indies should expect to show up to Opus for the narrative and nothing else.- GameCritics
- Posted Jan 2, 2018
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The Surge is mechanically compelling. Battles are challenging and brutal. Traversing the environment is tense, and, ultimately, rewarding when a shortcut or a new area is unlocked. The fact that the core of the experience is frequently exhilarating, so often makes the faulty links in the chain all the more confusing and frustrating. A Walk in the Park is a rollercoaster ride of an experience. It’s just unfortunate that big chunks of the track are missing.- GameCritics
- Posted Feb 5, 2018
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Even with those miscommunications tripping me up, I found Out There Omega: The Alliance to be challenging but fair, and is something I’d recommend to Switch owners looking for a roguelike with tons of replay value to take on the go. I expect to die many, many, many more times before I’m done with it, but I’ll enjoy every mellow moment of exploring this endless frontier.- GameCritics
- Posted Jun 27, 2019
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As a piece of work that encapsulates a specific time, place and mindset, 198X is totally on-target and resonated with me strongly. As a piece of work judged on its own merits, it feels more like a tone poem or a proof-of-concept than a fully-developed experience. The story’s an unfinished sketch, the gameplay is too brief, and I’m not sure the content would make any kind of impression on someone who didn’t grow up in the ‘80s. It’s a hell of a start, but this team has much further to go.- GameCritics
- Posted Jul 23, 2019
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Coffee Talk might not be for everyone and the lack of overt gameplay will likely give some players pause – as it did with me — but my time in this faux-Seattle café was well-spent, and I genuinely hope that the cast returns for a sequel.- GameCritics
- Posted Mar 23, 2020
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STATIONflow is great management content, not just because it makes the player feel like they’re learning something fascinating, but because it’s generally so easy to get into. The virtual ant farm that pours out from each arriving train is a pleasure to simply observe, and being able to optimize their journeys and make their virtual lives a little simpler feels like a bonus.- GameCritics
- Posted Jun 10, 2020
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To be honest, I bought this game on a whim thinking its homage to classic survival-horror and deliberate Playstation 2-era graphics would coalesce into a somewhat janky indie experience with a lot of heart but little technical prowess. I’m happy to be proven wrong as Nightmare of Decay scratched that itch from horror games of my youth in a way that is just modern enough to feel good but not so updated that it loses its nostalgic flavor. It lacks the length of classic horror games as it only clocks in at about 3 hours, but it still feels complete. People looking for a quick and clever trip down survival-horror memory lane likely won’t be disappointed.- GameCritics
- Posted May 23, 2022
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One could argue that my boredom was an intended result of Flat Eye‘s ludonarrative theming, but I just don’t buy it and that diegetic UI just wasn’t enough — I’ll be taking my business elsewhere.- GameCritics
- Posted Jan 17, 2023
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Despite the barebones package, the real meat of Rocket Knight Adventures: Re-Sparked! are the games and they’re solid. It’s great to see what I’ve been missing out on all these years, and Sparkster is a cool dude with some awesome adventures — it’s just a shame his collection is a bit lacking.- GameCritics
- Posted Jul 19, 2024
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As Bō progresses their actions and attacks become a bit more effective, and when that initial roughness is left behind, the worlds that players encounter afterwards are so beautiful that any early game hiccups are forgotten. Bō: Path of the Teal Lotus is exceptional. With its visually stunning worlds and exciting battles, Bō has all the elements of an indie action classic.- GameCritics
- Posted Jul 29, 2024
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Players wanting rich mechanics or complex play might not find much to enjoy here, but Still Wakes the Deep is a definite recommend to those who enjoy dramatic narratives and horror flavor.- GameCritics
- Posted Jul 11, 2024
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Battle for Neighborville is a solid entry in the Plants vs. Zombies franchise, but it does feel like a step back from Garden Warfare 2 as it’s short on PvP modes and he adventure side is slim. The wide variety of characters to unlock is pretty fantastic the numerous skins are relatively cool even if they don’t alter gameplay, but I’m not sure that it’s enough to keep players online for long.- GameCritics
- Posted May 3, 2021
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Mafia II is every bit as soulless and dull as its bland sociopathic protagonist- GameCritics
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At times, Forgive Me Father feels like a great idea that lost its way during development. There’s no denying that it offers a robust package of first-person shooting gameplay, but I can’t shake the feeling that there’s so much more it could offer. With more emphasis on the narrative and the addition of more interesting mechanics beside shooting and strafing, this could be a much more robust experience. For now, it’s recommended only to hardcore FPS throwback fanatics. [Early Access Provisional Score = 65]- GameCritics
- Posted Feb 10, 2022
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Another year, another fantastic game in the Atelier series. Wonderful characters, an expansive story, a great big open world to explore… never once has it felt like this series has rested on its laurels. I see similar themes and callbacks to earlier games, of course, but fundamentally each Atelier series looks at what came before and builds something new and beautiful atop it – and Firis is no exception. I feel like I say it every year, but I honestly have no idea how they’re going to top this. And yet, I’m fairly confident that they’ll manage it somehow.- GameCritics
- Posted Jan 25, 2018
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The Quarry sits comfortably near the top of the interactive movie genre. Equal parts clever and terrifying, it earns its ten-hour runtime with a series of twists and turns that are sure to delight. There’s action, romance, comedy, and unbelievably disgusting violence. Supermassive Games have delivered a rollercoaster that serves as a fabulous follow-up to Until Dawn, so anyone who enjoys the genre will be in for one hell of a ride.- GameCritics
- Posted Jun 30, 2022
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