GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 66 Metascore
    • 75 Critic Score
    Despite the various flaws and stumbles, it does something few, if any, RPGs even attempt in its ambitious stab at creating a combat-free RPG. Its embrace of the deliciously edgy lore of the Vampire setting also lends an inimitable sense of flavor and style, even if the graphics don’t always do it justice. In the end, while the final experience is two courses short of being a banquet, it’s good eating for fans who are starving for vampire videogames.
    • 83 Metascore
    • 75 Critic Score
    When the game is at its old-school finest, Contra 4 is the anti-new game that we old schoolers eat for breakfast. (Really, pansy gamers need not apply; this game will beat you to next Tuesday.) At its worst, Contra 4 is everything that gaming has tried to move away from for the last twenty years. But every now and again, it’s nice to be reminded that games can be pure adrenaline-filled manfests.
    • 71 Metascore
    • 75 Critic Score
    It's not a perfect game, but it does so many things well that missing out on it would be a crime.
    • 63 Metascore
    • 75 Critic Score
    The ending is too abrupt and I would have loved to spend more time with the cast, but I’d much rather a game leave me wanting more instead of dragging on and wearing me out hours before credits roll. The World Next Door is a compact little gem that introduces a style and concepts I’d love to see more of. This feels like just the start of something bigger, and I hope the developers get the chance to keep building on their world.
    • tbd Metascore
    • 75 Critic Score
    Despite papering over some of the cracks that threatened its original incarnation, Warzone doesn’t quite fix the problems of EVE Valkyrie, and its value as a space game will, in some ways, depend on a player’s available hardware. Players who own VR headsets will find the definitive edition of one of the medium’s most accomplished titles, while players without VR will find a competent, fast-paced space shooter that (at least on PlayStation) doesn’t have much in the way of strong competition.
    • tbd Metascore
    • 75 Critic Score
    I don’t want to use too many superlatives here, but it’s easily the most addictive thing I’ve played in recent memory. It’s just too easy to say yes to one more run in Star of Providence.
    • 83 Metascore
    • 75 Critic Score
    Put simply—the concept stays a little too comfortably within the basics of run, jump and slash. After seeing the credits roll, I was left with the feeling that Maximo vs Army of Zin is like a raw gemstone—precious and valued, but only a rough approximation of the full potential waiting within.
    • tbd Metascore
    • 75 Critic Score
    Short Trip is a cute, artistic experience that invites players to relax in its beautiful world for a brief time. While it isn’t a bombastic spectacle, it reminds players that not everything in life needs to be. Sometimes, sitting back and taking in the view is all that’s needed. It’s also a casual reminder that videogames are a form of art, and it’s wonderful to see how the medium keeps changing and evolving.
    • 82 Metascore
    • 75 Critic Score
    While it’s serviceable enough in a mechanical sense, The Ringed City fails to deliver the closure that is built up to throughout both pieces of Dark Souls 3 DLC. There are numerous lore points during play that are ostensibly A Big Deal, but they all fizzle out by the end. After spending more than 400 hours with the series, it was deeply disappointing to me to see so many promising notes capped with such a meager payoff.
    • 72 Metascore
    • 75 Critic Score
    If you never played the Ezio Assassin's Creed games, this remaster is a superior way of experiencing it. If, however, you played them before, I'm not convinced that this remaster offers enough to make replaying them worthwhile unless you are truly that desperate for an Assassin's Creed game this year.
    • 88 Metascore
    • 75 Critic Score
    With F1 2020, the franchise expands on what it does best — realistically simulated F1 experiences with a low barrier for entry and high quality of execution. It also shakes up a lot with the team career mode, but at this stage the thing I really want to see from 2021’s installment would be addressing the persistent, longstanding issues to improve the quality of the experience overall.
    • 78 Metascore
    • 75 Critic Score
    Episode 4 might ultimately be more of the same, but this year’s episodic Hitman is the best the series has ever been, and I’m not complaining. However, with the United States and Japan chapters still to come before this season ends, I do hope IO Interactive has a few more tricks up its sleeve.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed my time with Pokemon Sword and Shield, but I ended feeling conflicted. I appreciate many of the changes and felt that it generally respected my time, but I almost felt like a passive participant. The more complex gym challenges had a meatier role, but the narrative shouldn’t have been shoved to the side. Overall, I would recommend it to players who want to have a Pokemon experience, but this one won’t stick with me the way the older ones have.
    • 72 Metascore
    • 75 Critic Score
    While there are some small issues like a slightly clunky and complicated interface, Before We Leave ended up being a great little sim that was pleasantly peaceful and delivered a kind of gameplay that I think will be perfect for sim fans looking for something on the lighter side. We may not get as may of these as we used to, but I’m happy we got this one.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed my time with Pokemon Sword and Shield, but I ended feeling conflicted. I appreciate many of the changes and felt that it generally respected my time, but I almost felt like a passive participant. The more complex gym challenges had a meatier role, but the narrative shouldn’t have been shoved to the side. Overall, I would recommend it to players who want to have a Pokemon experience, but this one won’t stick with me the way the older ones have.
    • 85 Metascore
    • 75 Critic Score
    Playing this game was like witnessing the Broadway musical of Metal Gear Solid. Or maybe it's more like the movie adaptation of the book. You don't learn anything particularly new things about the characters or the story.
    • tbd Metascore
    • 75 Critic Score
    Serious Sam 3: Jewel of the Nile goes a long way towards resurrecting the feel of the franchise that Serious Sam 3 was so sorely lacking, and I can only hope that this pack indicates that the developers have course-corrected, ensuring more bombastic and overwhelming Serious Sam games in years to come.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed my time with Pokemon Sword and Shield, but I ended feeling conflicted. I appreciate many of the changes and felt that it generally respected my time, but I almost felt like a passive participant. The more complex gym challenges had a meatier role, but the narrative shouldn’t have been shoved to the side. Overall, I would recommend it to players who want to have a Pokemon experience, but this one won’t stick with me the way the older ones have.
    • 69 Metascore
    • 75 Critic Score
    Albert and Otto certainly has a few issues, but it's still well-made and endearing. In fact, it's good enough to get me excited at the prospect of another installment which is sure to come—I just hope they tighten up the controls and straighten out its tone before it arrives.
    • 74 Metascore
    • 75 Critic Score
    Minor quibbles aside, Epistory is a solid typing adventure. The story mode is around five hours long, and a leaderboard offers plenty of opportunities to test typing skills against the rest of the world. While the plot never builds to the kind of interesting levels that the introduction suggests (in fact, an end-game twist is something of a headscratcher) the gameplay is so well-made that it’s hard to fault the rest.
    • 73 Metascore
    • 75 Critic Score
    For a game that’s almost ten years old, the ideas and gameplay in Red Faction: Guerilla has barely aged, and there’s still nothing like it on the market. It’s unfortunate that the engine and performance can’t do this fantastic game justice, but it remains an essential play for anyone who missed it the first time.
    • 72 Metascore
    • 75 Critic Score
    Tales of Zestiria had a good chance to surpass Vesperia as my favorite Tales title, but the weak plot left me wanting more. On the other hand, the combat system is currently tops, so that's a plus. Overall I still enjoyed my time with it, and would recommend it to Tales newcomers. Just come to it for the combat (and not the story) and everything will be roses.
    • 65 Metascore
    • 75 Critic Score
    While I doubt that Quantum of Solace is going to become a beloved classic the way GoldenEye did, it's a skilled first person shooter that easily takes the title of the best James Bond-themed FPS in a decade.
    • 75 Metascore
    • 75 Critic Score
    MainFrames is a delightful romp set in an era of technology that took place before my time, but thanks to its charm and solid gameplay, I felt nostalgic for that world despite having never lived in it.
    • 68 Metascore
    • 75 Critic Score
    In an era where action-RPGs are chock-full of skill trees, obscene amounts of loot, myriad spells and skills, the back-to-the-basics approach in Gauntlet is a breath of fresh air.
    • 71 Metascore
    • 75 Critic Score
    Episode 4 might ultimately be more of the same, but this year’s episodic Hitman is the best the series has ever been, and I’m not complaining. However, with the United States and Japan chapters still to come before this season ends, I do hope IO Interactive has a few more tricks up its sleeve.
    • 81 Metascore
    • 75 Critic Score
    It’s a shame for something so beautiful and pure to leave me so emotionally cold, but it’s a tight, wholly unique platformer nonetheless. At five dollars, it’s an easy game to recommend… just a difficult game to truly love.
    • 80 Metascore
    • 75 Critic Score
    It really wasn’t made with anyone in mind except for longtime players of the series—who will doubtlessly buy it, enjoy themselves, and continue playing it until DICE decides what era the next game will take place in. Which is what makes this game completely review-proof.
    • 75 Metascore
    • 75 Critic Score
    After twelve long years of waiting, Persona 2: Innocent Sin certainly lives up to expectations and proves that its reputation as one of the gems of the previous generation of JRPGs was well deserved.
    • tbd Metascore
    • 75 Critic Score
    Ultimately, Chaos Galaxy is a demanding experience that knows how to reward a well-thought-out approach, albeit one’s enjoyment of it can and will depend on their appreciation for the 4X genre and a bit of RNG at times.

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