GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 72 Metascore
    • 80 Critic Score
    I'm quite happy to see that ACE Team has finally clicked all of their elements into place, and if there's a better homage to 50's schlock than The Deadly Tower Of Monsters, I have no idea what it could possibly be. For fans of the material or the era, this is a big win from start to finish.
    • 81 Metascore
    • 80 Critic Score
    OTXO kept me roped in for nearly 25 hours- so on the whole? I’d say I had a good time.
    • 92 Metascore
    • 80 Critic Score
    It’s safe to say that Playground Games have delivered something special with Forza Horizon 5 – and as far as I’m concerned, this is currently the best driving game out there.
    • 81 Metascore
    • 80 Critic Score
    Star Wars fans who want more and can't wait until the next film can at least partially tide themselves over by racking up a few million points with Rey, Finn, Kylo Ren and the rest. Zen's done a great job of capturing the source material, and this package is sure to please pinball players who aren't Force fans, as well.
    • 79 Metascore
    • 80 Critic Score
    Despite these minor miscues, Ys Seven proves that you can tweak a classic game series without ruining it in the process.
    • tbd Metascore
    • 80 Critic Score
    Looking back on my first impressions of the game and comparing them with my experiences playing over the course of the last two months, it seems to me that the Definitive Edition update marks a victory lap for the game. Even after two years away, coming back and playing Northgard still feels as fresh and exciting as the continent was to Rig and his band of Viking settlers when they first embarked on their quest, and it’s all ripe for the taking.
    • 72 Metascore
    • 80 Critic Score
    Fall of Porcupine offers a wrenching, often inspiring story about the vital importance of reaching out to the vulnerable and doing everything possible to make their lives better. It’s a rough ride emotionally, but absolutely worth the trip.
    • 79 Metascore
    • 80 Critic Score
    RAD may not have a great story or impressive graphical opulence, but what it does have is an unbelievable amount of fun and originality where it counts: the gameplay.
    • 73 Metascore
    • 80 Critic Score
    Tesla vs Lovecraft is a delight thanks to its fast, tight action and its smart use of setting to push it over the top. As far as twin-stick shooters go, they don’t get much better than this.
    • 76 Metascore
    • 80 Critic Score
    Dead or Alive 5's a very good game, but one that also seems slightly confused in its intentions-the neat new mechanics and impressive environmental interactions seem to be butting heads with Team Ninja's desire to make it a more competitive fighter-and by extension, a more traditional one. That said, it's still the best game in the series and incredibly enjoyable, regardless of whether or not it'll finally appease the hardcore fighting gamers out there.
    • 76 Metascore
    • 80 Critic Score
    Sports Champions may seem devoid of personality, but spending some time with it shows that it is a deliberate, well-crafted piece of software. Those who have been waiting for a true realization of the potential of motion control can finally exchange their smoldering torches for florescent pink wands.
    • 80 Metascore
    • 80 Critic Score
    It doesn’t quite reach the level of quality found in Kingdom Hearts II (which I don’t particularly think is fair because I don’t like to compare a sequel to its predecessor when said predecessor was one of the best games ever made), but I find it hard to believe that any fan of this series would walk away from Kingdom Hearts III unsatisfied.
    • 79 Metascore
    • 80 Critic Score
    While Squadrons has likely already come and gone for those who can’t experience it as its best, I can’t overstate just how vital it is for Star Wars fans fortunate enough to play in VR. This is arguably the first productive thing EA has done with the Star Wars franchise — I don’t know what took them so long, but I hope it’s a sign of things to come.
    • 66 Metascore
    • 80 Critic Score
    With its solid gameplay, touching story and attractive art design, Nights of Azure 2: Bride of the New Moon is a fantastic Action-RPG. Clear objectives ensures that players never have trouble moving the story forward, while likable characters pull them into the story. Just as importantly, the game respects the player’s time — coming in at around 25 hours, it tells a complete, affecting story without dragging on. It’s rare that I’ll go back and explore New Game+ modes, but the high quality of the narrative and the fact that I got the sad ending has convinced me that it’s worth a second look.
    • 78 Metascore
    • 80 Critic Score
    Players who value length in a title might be disappointed, as it’s possible to get one of Calvary’s worse endings in about 15 minutes. Even diligently working through all the puzzles the “right” way won’t extend the campaign to more than a few hours at most, but to me, this matters little. The Procession to Calvary may not be an epic, but I enjoyed looking at it, playing it, and the things it made me think about. That’s more than I can say for many games that sustain whole weeks of playtime.
    • 71 Metascore
    • 80 Critic Score
    Ultimately, Labyrinth of the Demon King is a canny mixture of aggressive posturing and subtly accessible mechanics. I was surprised at how tense my experience was, despite the relative ease with which I traversed its halls. Labyrinth of the Demon King manages to capture the abrasive essence of titles like Shadow Tower and Silent Hill but in a compact, easily digestible package. The developer’s ability to achieve this balance is commendable and, as the samurai sits drinking matcha tea in the labyrinth’s one refuge, I am filled with a familiar warmth.
    • 80 Metascore
    • 80 Critic Score
    The difficulty of Downwell will turn away just as many players as it attracts. While persistent effort will ultimately unlock alternative starting stats that benefit less-skilled players, the game starts players from zero after each death—it’s a formula that will either exhaust or inspire the player depending on how they feel about this kind of experience. As for me, Downwell joins the ranks of Spelunky as a go-to, action-oriented roguelike, but I expect many who try it will quickly shelve it for less difficult adventures.
    • 74 Metascore
    • 80 Critic Score
    Players wanting rich mechanics or complex play might not find much to enjoy here, but Still Wakes the Deep is a definite recommend to those who enjoy dramatic narratives and horror flavor.
    • 80 Metascore
    • 80 Critic Score
    Its recipe is a simple one — take rock-solid FPS and survival fundamentals, and flesh them with high-level, imaginatively distinct, and powerful horror. It’s not a subtle experience, but met on its own terms, warts, Wranglers and all, it hits like a sledgehammer in the best possible way. Brace yourself.
    • 75 Metascore
    • 80 Critic Score
    As a fan of character-driven stories and making choices in games, Yes, Your Grace stood out as one of the best I’d played in a long time — even after the credits rolled, I still felt regret over some decisions and joy for others. The creators did a fantastic job weaving their interconnected stories together and deliver more emotion and intrigue than most triple-A studios manage. I’ll be thinking about this one for a long time to come.
    • 80 Metascore
    • 80 Critic Score
    Avowed is just comfort-food adventuring all ’round, and if there’s more of this universe to come in the future, I’ll signing up for the next journey in a heartbeat.
    • 89 Metascore
    • 80 Critic Score
    The pacing can be a little languid at times, and the combat and movement controls could use some tweaking. Also, this game feels a little linear and lacking in extras when compared to the original.
    • tbd Metascore
    • 80 Critic Score
    War in the East 2 is a great wargame, but that doesn’t necessarily mean it’s an approachable one. It further entrenches a tradition that lives more as careful study than fast-and-loose gameplay, standing apart as a stunning reflection of the Eastern Front conflict that it simulates. As I peer down from the parapets, bolstered by the obligation of a generous review period, I find it a little too easy to tell all the new players held at arm’s length outside the walls of the genre that it’s worth it to climb all the way up here…but just take my word for it that the view is nice, even if the blood-soaked footprints in the Rasputitsa below are frozen, forever, in history.
    • 84 Metascore
    • 80 Critic Score
    Despite the uneven quality of its contents, there’s no denying the sheer value present in Kingdom Hearts 1.5 + 2.5 ReMix. It’s the Greatest Hits Collection of Kingdom Hearts, and anyone curious about the series or looking to refresh their memory ahead of the new stuff should pick it up.
    • 81 Metascore
    • 75 Critic Score
    Monster Hunter Stories 2: Wings of Ruin isn’t a shining exemplar of the monster taming genre, but it does successfully mesh the iconic aesthetics of its mainline counterpart with no-fat collect and battle systems that are as easy to approach as they are satisfying to master.
    • 86 Metascore
    • 75 Critic Score
    Everything that Dawn of War does it does exceptionally well. The only real problem is that everything it does has already been done a hundred times before.
    • 69 Metascore
    • 75 Critic Score
    All in all, Rainbow Six: Extraction is a well-built and decidedly good co-op experience — it’s just not a great one. It doesn’t offer revolutionary gameplay, big wow moments, and doesn’t seem to have much of a beating heart. But if a player is looking for an enjoyable distraction — and frankly, who isn’t during these endlessly unprecedented times? — this is one title that makes it easy to grab a few friends and launch a mission without a big commitment.
    • 93 Metascore
    • 75 Critic Score
    This is a very linear game, and... one can't but feel it's a wasted opportunity to limit the player's freedom in choosing how to approach a situation.
    • 77 Metascore
    • 75 Critic Score
    Ultimate Marvel vs Capcom 3. I’ve no doubt that it’s going to be too crazy for some players to handle, but there’s a decent amount on offer for anyone who can adapt to its hyperkinetic pace without their eyeballs frazzling to a crisp.
    • 72 Metascore
    • 75 Critic Score
    Despite the uncomfortable number of missed opportunities and graphics that fall short of current-generation standards, tooling around underwater and leisurely unfolding the central events in Endless Ocean remained unexpectedly delightful and engaging until the end—and even a few hours after.

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