GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 76 Metascore
    • 80 Critic Score
    Because this game oozes love for mecha anime and RPGs without falling into being merely referential or nostalgic, Wolfstride is its own beast — a zany, at times heartfelt tale built atop a solid gameplay foundation of meeting giant robots and punching them in the face.
    • 97 Metascore
    • 80 Critic Score
    Even with as many downs as ups, Grand Theft Auto V is still a significant achievement in design. Playing missions from multiple perspectives is a creative spark that will surely light up the next generation, and I'm confident the Housers have even bigger ambitions. They'll keep building upon this template and inch tantalizingly closer to creating their perfect game. GTA5 isn't it, but its flashes of brilliance will endure.
    • 86 Metascore
    • 80 Critic Score
    I thought that Grapple Dog was one of the best 2D platformers I’d played in ages, and this sequel absolutely lives up to its pedigree. Whatever the developers want to do next with these characters, it’s going to be worth tagging along.
    • 72 Metascore
    • 80 Critic Score
    Although some may be put off by the ease with which the game can be completed, I didn't see that as a negative at all. Games of this sort tend to lean towards being esoteric and frustrating as a means of delivering challenge, and in this genre, I'd much rather play something that invites me in and makes me smile rather than something that has me running to the Internet for an FAQ.
    • 84 Metascore
    • 80 Critic Score
    Ultra was a great time over a weekend (especially trading off between rounds with my kids) and I'm sure that players who've stayed current with Street Fighter have already purchased it and sussed out the new tweaks and systems, but as someone who popped in to see how things are going, I quickly popped back out and wished the series well
    • 83 Metascore
    • 80 Critic Score
    Despite some small issues, the Ace Attorney Investigations Collection will be a wonderful experience for any Ace Attorney fan. It shines a much-needed light on the prosecutorial side of the courtroom, and leads players through the questions that have to be answered before a case can be brought to trial. Miles Edgeworth is also strong, holding his own as both a protagonist and Phoenix Wright’s rival, and I’d love to see him get a starring role more often!
    • 74 Metascore
    • 80 Critic Score
    To be honest, I bought this game on a whim thinking its homage to classic survival-horror and deliberate Playstation 2-era graphics would coalesce into a somewhat janky indie experience with a lot of heart but little technical prowess. I’m happy to be proven wrong as Nightmare of Decay scratched that itch from horror games of my youth in a way that is just modern enough to feel good but not so updated that it loses its nostalgic flavor. It lacks the length of classic horror games as it only clocks in at about 3 hours, but it still feels complete. People looking for a quick and clever trip down survival-horror memory lane likely won’t be disappointed.
    • 96 Metascore
    • 80 Critic Score
    So BioShock is not a revolutionary game, or even a particularly innovative one; by the time I reached the end, I felt as though I had played a rather standard and predictable first-person shooter.
    • 66 Metascore
    • 80 Critic Score
    The best thing to happen to the series in years. The AI programming system and shift to hands-off combat give Armored Core an incredible sense of freshness and renewed vigor.
    • 75 Metascore
    • 80 Critic Score
    X-Morph gives the player ample time and information to strategize, and zipping around in the spaceship offers a level of real-time agency uncommon in tower defense games. It feels odd to say, but I’m glad the aliens conquered Earth.
    • 74 Metascore
    • 80 Critic Score
    There are other things I could complain about, like the occasional bug or strange hitboxes, but I appreciated that Neversong never tries to be more than it is, and everything it offers is meant to be in service of its heartfelt story of loss and hope. I felt ruined by the ending, but I will say that it also leaves some things to the player’s imagination.
    • 78 Metascore
    • 80 Critic Score
    While Unravel might not be the deepest experience or present the most complex puzzles to solve, the impossibly beautiful presentation is overwhelming and Yarny is a character that's easy to love. This small-scale journey of the mind and heart had no trouble keeping me engaged until the last memory was found, and I look forward to what this developer does next, even if yarn isn't involved.
    • 80 Metascore
    • 80 Critic Score
    I’m a huge fan of licensed games and I was definitely in need of a calm experience. Hello Kitty Island Adventure fit the bill and ended up being a good time, as it kept me engaged with a satisfying gameplay loop and cute looks. As the weather outside remains frightful, taking a trip to this tropical paradise and meeting a few new friends is a great choice.
    • 83 Metascore
    • 80 Critic Score
    My main complaint with Stray is its length, it felt like the game could have done with an extra four or six hours if it were in the shape of more challenging chase sequences or harder puzzles. The lack of customization for the cat is another issue that has to be addressed. Early on, the cat acquires a jacket and it came as a surprise when credits rolled and there was never any opportunity to customize it, nor even the ability to add one (or more) of the badges that can be earned. There’s not even allowance for a change in the base color. Those issues aside, Stray is ultimately a double-A game that can be confused for triple-A if one takes into consideration the amount of polish, precision and quality crammed into it. Fur-midable indeed.
    • tbd Metascore
    • 80 Critic Score
    Before heartily endorsing Fort Triumph, I will warn buyers that if they’re allergic to the ‘My 95% shot missed, but the AI keeps hitting on 20% chance shots’ staple of the genre, this is not solved here. it’s something that fans of turn-based strategy titles have grown to deal with, but I doubt anyone has grown fond of it. That irritation aside, Fort Triumph is an amazing title that brings a fresh perspective to both of genres it blends, and I can’t wait to see what the developers do next.
    • 71 Metascore
    • 80 Critic Score
    If you’re the type of player that enjoys naval themes or even if you just like a lot of guns-blazing, shoot-‘em-up action, the game is destined to be a bona fide sleeper hit. Don’t miss the boat.
    • 87 Metascore
    • 80 Critic Score
    The definition of what a perfect sequel should be, and an excellent game in its own right.
    • 76 Metascore
    • 80 Critic Score
    As a games critic for more than 20 years, I play a lot of titles. For me, the best ones are those that surprise me or subvert my expectations – titles that find a new angle, or offer something that I haven’t quite seen before. Golf Club Wasteland managed all of that, and left me with a few things to think about afterwards, to boot.
    • 80 Metascore
    • 80 Critic Score
    The maze-like level designs may seem a little chaotic at first, but their appearance is misleading. In fact, they're very logically designed and player-friendly. With just a little experimentation, solutions become readily apparent.
    • 80 Metascore
    • 80 Critic Score
    While I can’t discuss story details, Danganronpa V3 shines by highlighting the memorable cast while twisting the story around in surprising ways. The structure doesn’t change much from the prior two entries and it doesn’t need the minigame padding, but that doesn’t stop this from being a fantastic experience. Fans of the series owe it to themselves to play V3, as it was clearly created with them in mind and holds up perfectly alongside Trigger Happy Havoc and Goodbye Despair.
    • 77 Metascore
    • 80 Critic Score
    A refined, immersive, superbly scripted, and generally well-executed adventure. It's possibly the best example of sustained convergence yet experienced in a videogame.
    • 85 Metascore
    • 80 Critic Score
    Touch controls are a perfect fit for this title since all that's required is to poke where the creature needs to attach, and the physics engine that powers it makes it all happen.
    • tbd Metascore
    • 80 Critic Score
    Don’t Give Up: A Cynical Tale is perfect for anyone in a creative field or for those who feel the weight of the world on their shoulders. With its sardonic sense of humor and very real writing, it reminds us that we all need a pick-me-up every now and then.
    • 74 Metascore
    • 80 Critic Score
    When it comes to compilations like this, there’s three criteria to meet. One, the games have to stand the test of time. Two, they have to be emulated well. And three, substantial historical features and content must be added. In all three categories, the team at M2 knocked it out of the park. While there are a couple of clunkers here, that doesn’t diminish the fact that there are four outright classics available in this package. Anyone interested in spectacular 2D action titles or in learning about Castlevania‘s history would do well to bite on this collection.
    • 81 Metascore
    • 80 Critic Score
    Familiarity aside, however, Mizuguchi’s latest experiment in merging simple mechanics with mesmerizing feedback remains an invigorating success, and probably more compulsive and complete than any other he’s conducted, even if it’s not necessarily the final word on the subject.
    • 80 Metascore
    • 80 Critic Score
    That lack of basic info aside, Smite is bright, largely accessible, and after just a few matches I fully understood the appeal of team-based god-on-god combat.
    • 85 Metascore
    • 80 Critic Score
    It's a good RPG with varied gameplay and an interesting story that unfolds at a nice pace.
    • 82 Metascore
    • 80 Critic Score
    Crow Country expertly recreates the aesthetic of PS1 survival horror, with a mood and atmosphere that would have felt right at home in the ’90s. While some of the survival horror elements are a bit too safe and the story is oddly paced, SFB Games has struck spooky gold.
    • 57 Metascore
    • 80 Critic Score
    It's always a great feeling to go into a game with no expectations and then come away highly impressed, and that's exactly what happened with Onechanbara Z2: Chaos. It's an irreverent, enjoyably kinetic game, and the takeway is that quartets of highly skilled warrior women murdering the absolute hell out of zombies in bloodthirsty fashion is, above all else, completely and totally rad.
    • 83 Metascore
    • 80 Critic Score
    All told, Trine was a stylish, clever game that certainly manages to establish its own identity.

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