GameBrink's Scores
- Games
For 281 reviews, this publication has graded:
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75% higher than the average critic
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3% same as the average critic
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22% lower than the average critic
On average, this publication grades 4.7 points higher than other critics.
(0-100 point scale)
Average Game review score: 80
| Highest review score: | The Legend of Zelda: Twilight Princess | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 208 out of 281
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Mixed: 67 out of 281
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Negative: 6 out of 281
281
game
reviews
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- Critic Score
Parappa has aged well, with the storyline and music still as amusing as ever. The simplistic game play is still fun, although the game feels shorter now that it did in its original release, mainly due to all the other rhythm games released since that time offering more content.- GameBrink
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Fans of Pokemon who want a different adventure with all the monsters will surely enjoy this product, but so will people who like Dungeon RPGs. [JPN Import]- GameBrink
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Create-A-Park is gone, Create-A-Skate has been downplayed a lot, some things are a bit too easy, and finally the whole world feels a bit stale.- GameBrink
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Fans of the Harvest Moon series will enjoy this game a lot, not only because it's the first for the DS, but because it integrates the best parts of a few of the older games all into one. [JPN Import]- GameBrink
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The dishes and ingredients are all very detailed and look just like they should and Mama comes across as the tough extremist she is. She exudes her “Cook or die” mentality in every scene she graces. [JPN Import]- GameBrink
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Samurai Champloo is just a rocking game with fun gameplay, amazing style, great story and presentation, and awesome music. [JPN Import]- GameBrink
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PoPoLoCrois tries not to overwhelm the player with story and focuses a lot on the fun, rich gameplay that the player comes to expect from a portable title.- GameBrink
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The title may be a little too story heavy for some (the gameplay/story ratio is about 30/70), but otherwise the game is just what the PSP needed and hopefully a sign of what’s to come in terms of the system’s rpg future. For anyone looking for a great portable rpg, Monster Kingdom is where it’s at. [JPN Import]- GameBrink
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A fun new experience in the Mana series but sadly, bad AI and path finding really drags down the gameplay. [JPN Import]- GameBrink
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Overall the mission design is boring and repetitive, the graphics are so-so, the online is blah, the customization is awesome, and the overall experience isn’t worth the price of admission. Pass. [JPN Import]- GameBrink
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Despite some iffy controls, as a dungeon-crawler CoM provides a fairly enjoyable way to kill numerous hours on the go. The nice graphics and really nice music help to smooth out a game that otherwise is a little bit stale. [JPN Import]- GameBrink
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I guess the biggest problem I had with Untold Legends 2 was the polish and synchronization of elements within the game. The story never felt worthwhile, the gameplay has lots of options but ultimately boiled down to mashing x, the sound and music always felt really out of place, and the multiplayer mode, while solidly constructed, left a lot to desire.- GameBrink
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It’s a decent racing and dogfight hybrid that will appeal to some but leave many others feeling a bit let down by the repetitiveness and the lack of online play. [JPN Import]- GameBrink
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As an old school playing, level grinding, strategy-requiring rpg, Gundam True Odyssey may scare off those looking for an easy ride. Make no doubt about it, TO is a very challenging game. [JPN Import]- GameBrink
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Offers gamers plenty of hours of gameplay. From the realtively short Campaign mode to the vastness that is the Sub-quest section. If you felt you were disappointed with "Dynasty Warriors" then you can get your fix here. [JPN Import]- GameBrink
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Take one part Sonic, add in one part racing, mix with two parts cheap deaths, and you’ve got Sonic Rivals. Fans may like it but I think most should steer clear.- GameBrink
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For the first 75% of the title, EM is pretty close to being the easiest rpg ever made. This is probably because the title was created as an entry-level Japanese rpg for western Xbox fans. Only during the final 25% of the game does the game actually require strategy. [JPN Import]- GameBrink
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But what you really get is an all-encompassing Monkey Ball experience that rivals what is offered on consoles. Though a few modes are missing, a few more have been added to supplement them. [JPN Import]- GameBrink
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Although it has annoying voices, the gameplay is top-notch and the game is just really fun to play. It also offers many unlockables and modes to keep you coming for more.- GameBrink
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The final big problem for Red Steel is its learning curve. You have to use the Wiimote + Nunchuk together in motion and in button pressing. This can lead most seasoned gamers to be thrown off for a good hour before picking things up. And with a short length of only 9ish hours, it’s a learning curve I’m not sure many will be willing to go for.- GameBrink
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The best playable disaster game you can get (though there isn’t much competition out there). Running through a city while trying to stay warm and alive presents some of the best thrills you can find in on the PS2. It’s not a perfect game by any means, and hopefully they’ll iron out the framerate issues by the time the series goes next-gen, but for those who liked the original or are just looking for a good disaster game, ZZ2 is it. [JPN Import]- GameBrink
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After MMBN4 and MMBN5 which used different formulas than the older ones, MMBN6 goes back to a more traditional MMBN game system. The only big "gimmick" in this game is the evil spirit sections, and they are taken care of fast.- GameBrink
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All this Action and RPG goodness doesn’t take place in a cell shaded world though as developer Cavia decided that realistic graphics were appropriate this time around. Fans of the series might be put off by this at first but after a while it’s easy to get used to. [JPN Import]- GameBrink
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Odama is a rare treat of a game as it's unique, extremely playable, and a lot of fun. If you can get past the wacky difficulty that isn't consistent from level to level and don't mind a game being a short 5ish hours then you're in for a treat.- GameBrink
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Graphically the DS version is only slightly better, but nothing that you will even notice unless you put them side by side. The one crucial advantage that the DS version holds over the GBA one is that it sounds much better. [JPN Import]- GameBrink
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Bottom line is that when you’re in the game you’ll be angry and want your money back but as soon as the cutscenes roll around fans will be pleased. It’s amazing how one side of this game got so polished while the other was all but neglected.- GameBrink
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The sound of Rumble Roses XX is passable and mostly centers around female grunting. There’s some decent background music throughout but nothing to write home about and most of the voices of the Roses are extremely overacted in an exceedingly smutty way.- GameBrink
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It’s a niche game that most won’t like but a few will devour. [JPN Import]- GameBrink
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While it’s true that for 70% of each stage while you are just mashing buttons and sending enemies flying, N3 is an enjoyable mindless romp, the fact of the matter is that the other 30% is so bad it definitely qualifies as “broken”. [JPN Import]- GameBrink
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Medical students, or those interested in the medical field, will be interested in this rendition of hospital life as opposed to the fictional storyline from Trauma Center. [JPN Import]- GameBrink
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