Gameblog.fr's Scores

  • Games
For 3,457 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 Reality Fighters
Score distribution:
3458 game reviews
    • 63 Metascore
    • 70 Critic Score
    I Hate Running Backwards is a correct proposition that stays true to the sources of video games: everything is based on gameplay with simple but proven principles. The result is a game without pretension, but that will occupy you for hours with friends or solo. Too bad it has not been polished a little more with other game modes, including classic online modes (in co-op for instance).
    • 62 Metascore
    • 60 Critic Score
    Islands of Wakfu, for a first game of Ankama Play, doesn't lack generosity, nor qualities. Its richness encompasses several gameplay mechanics, a lot of old school 2D games references, fresh ideas, and high production values with superb 2D visuals. Sadly, its gameplay is also far to rough on the edges, and more importantly hurt by a difficulty level that is poorly balanced. A lot of gamers will probably surrender before completing it because of that, a few will love to overcome those challenges, but all of them would have gained much by discovering such a title, if only it could have gotten rid of those shortcomings.
    • 62 Metascore
    • 70 Critic Score
    Warface is a good alternative to the traditional FPS: light, simple and fun, it lacks only a little more innovation to convince completely. Nevertheless, it deserves to be tried, and its biggest advantage is its price: it's totally free.
    • 62 Metascore
    • 60 Critic Score
    Very ambitious, Dakar Desert Rally is a good game with a pleasant open-world. Sadly the weakness of the AI and physics of the game reduce the fun considerably.
    • 62 Metascore
    • 50 Critic Score
    Go Vacation was an average sports game on Wii, and it's quite the same today on Switch.
    • 62 Metascore
    • 60 Critic Score
    From a technical point of view, the work done in this Switch version of The Last Remnant Remastered is remarkable : the visuals are stunning, even on portable mode. Alas, the intricacy of the combat system and the world design in general, inherent in the game itself, are not very engaging.
    • 62 Metascore
    • 60 Critic Score
    Wooden Sen'Sey is a faithful disciple of the traditional platforming school, but it lacks hardening to rival the genre's masters.
    • 62 Metascore
    • 40 Critic Score
    WRC 5 lacks of polish, too much to claim to be a good rally game. May it be in terms of driving, graphics or content, it deserved more development time or resources to convince rally fans.
    • 62 Metascore
    • 70 Critic Score
    Kill the Bad Guy is a interesting and original puzzle game which suffers some control issues, but is really fun to play.
    • 62 Metascore
    • 40 Critic Score
    Technically speaking, this Wii U version of Watch_Dogs is awful. Add to this the lack of control while moving the camera, targeting or driving, and we can say that the 6 months-delay wasn't worth the wait... Next!
    • 62 Metascore
    • 50 Critic Score
    As much as it pains us to say this, Agents of Mayhem is a disappointing spin-off to one of the funniest video game franchises. An uninspired setting and uninspired gameplay make for a miss able game. And that's too bad, as the Agents clearly had some potential as characters.
    • 62 Metascore
    • 50 Critic Score
    Super Bomberman R is not the perfect comeback we hoped for. The Adventure mode is completely disappointing, the Battle mode is only doing the minimum, and the handling suffers some issues.
    • 62 Metascore
    • 50 Critic Score
    Sniping zombies in slow motion with friends is priceless, and that is what Zombie Army Trilogy is all about: multiplayer and fun. Don't even have look at the solo campaign.
    • 62 Metascore
    • 70 Critic Score
    Total War Rome II Empire Divided Empire is a good DLC who brings some fresh elements to an old-looking game. It's focusing on one of the most interesting periods of the Roman Empire (the reign of Aurelian). We can regret the lack of new content in politics after the free update. Total War fans are still unlikely to be disappointed. But to many other players, this DLC will feel dispensable.
    • 62 Metascore
    • 50 Critic Score
    This will unfortunately be limited to hardcore fans or upcoming sales.
    • 62 Metascore
    • 60 Critic Score
    Destruction AllStars is a game that should be offered to all PS5 buyers. If it justifies its place in a basic bundle, it certainly does not have the qualities for a purchase. Too repetitive to be fun in the long run, it could perhaps become more interesting evolving. But its reputation is unfortunately already known.
    • 62 Metascore
    • 80 Critic Score
    Vampire The Masquerade Bloodlines 2 is clearly a radically different experience from its illustrious predecessor. Despite the regrettable loss of the "role-playing" aspect and the emblematic freedom of the first episode in favor of a more typical "narrative action-RPG" format, its sequel still does a good job of immersing us with undeniable mastery in the unique atmosphere of the World of Darkness. This is notably thanks to a fascinating story carried by two characters offering a beautiful duality; with two gameplays that skillfully complement each other by alternating truly exhilarating action/infiltration phases and investigation phases with a well-placed touch of madness. The title of The Chinese Room, however, suffers from a totally anecdotal open world, and a technical aspect that is certainly not unpleasant to look at, but which needs a little refinement to properly display its enticing vampire fangs.
    • 62 Metascore
    • 40 Critic Score
    With this second episode, The Legacy of the First Blade knifes all the roleplay Ubisoft spent dozens of hours to build in a three-hour short and highly questionable story. Even the great battleships and a brand new weapon will not save Assassin's Creed Odyssey from this wrongly twisted cliffhanger that might disappoint most adventurers out there.
    • 62 Metascore
    • 80 Critic Score
    Despite its linearity, Kane & Lynch 2 offers memorable action sequences. There's a true visual identity, very efficient for conveying a brutal, ugly, reality that really captures our attention. Io Interactive was able to correct its original game, in order to deliver a visceral, life-like follow-up.
    • 62 Metascore
    • 40 Critic Score
    Dangerous Driving is like mini bikes experienced by the oldest of us. It's not super pretty, it's very simple and we still have nice moments with it. By cons, you don't want friends to see you with it. We can forgive its wanderings when we know that it is developed "in a garage" with very limited funds. But in this case, he must not claim such prestigious legacies as Burnout, for which we are still waiting for a successor to the excellent "Paradise" episode.
    • 62 Metascore
    • 80 Critic Score
    Based on Mario's best sports experiences, this selection would fully deserve the title of multi activity champion, if it hadn't been too influenced by the (super)star system.
    • 62 Metascore
    • 40 Critic Score
    There was so much to hope for from Monster of the Deep: its shimmering universe is pretty amazing once equipped with the PlayStation VR, and the game offers a beautiful walk in the land of Eos. Unfortunately, Square Enix's first virtual reality game misses the spot by falling short on ideas: the game repeats the same mechanics from start to bottom. Still, the idea of defeating a gigantic boss using a crossbow before shoeing him offers some satisfaction from time to time, but the adventure itself looks more like a storm in a teacup.
    • 62 Metascore
    • 40 Critic Score
    Intruders: Hide and Seek in spite of an intriguing concept pain to establish an atmosphere, a tension, the fault to a technique too much chick, but also because of a series of missions which seems only thought to lengthen the narrative of a title which although it lasts only four hours, has already seemed very long.
    • 62 Metascore
    • 50 Critic Score
    Concord is not a horrible game or an industrial accident, but it is not up to other competitors. Even more after eight years of development. If the SF universe and the mood The Guardians of the Galaxy are interesting at first, it would have been better exploited with a solo mode annex for example. Although the variety of heroes and their skills is one of the qualities of the title, we regret the relative softness of the set, the lack of sensations of some powers and originality in the modes. In the end, after a few hours, and except for this test, we have trouble thinking that we will play it again.
    • 62 Metascore
    • 20 Critic Score
    No charisma, no ideas, no fun, Jet Rocket II is a game that does not deserve your attention.
    • 62 Metascore
    • 50 Critic Score
    Outward is a cleavage game. Dated graphically, technically, austere in many aspects. But despite its many flaws, persevering role players can enjoy this search of sensations of yesteryear.
    • 62 Metascore
    • 70 Critic Score
    House of Golf is a clever half-golf half-party game title which contains so much different courses that it will last long, alone or up to six players, thanks to collectibles to find and a decent challenge that keeps increasing.
    • 62 Metascore
    • 60 Critic Score
    A little light content. 5 animals to cover the gigantic size of South America is not enough. What's missing are new plants to match the density of the Amazon.
    • 62 Metascore
    • 50 Critic Score
    If the pop, British and psychedelic universe, inspired by Brazil, Nineteen Eighty-Four and Brave New World, proposed by Compulsion Games is surprising and offers a very immersive story, the mechanics of survival games and crafting ruin the plot of the game, giving an unpleasant feeling of a mutant game, too dispersed for its own sake and suffering from many technical problems.
    • 62 Metascore
    • 60 Critic Score
    Legend of Dungeon is a nice, hard, random and funny "rogue-like". It may be less innovative than games like Rogue Legacy, but it is still cheap and offers a nice local multiplayer mode for four players.

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