Gameblog.fr's Scores

  • Games
For 3,457 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 Reality Fighters
Score distribution:
3458 game reviews
    • 74 Metascore
    • 60 Critic Score
    Broken Toys is a fine and quite interesting episode. There's tension, action, heartbreaking moments, good characters development and a lot of question that hopefully will find answers in a few weeks.
    • 74 Metascore
    • 60 Critic Score
    Costume Quest makes it clear that Double Fine may not be used to developing games for the little ones : the humor and gameplay seem shy. It dares, but not too much. If you have a 10 years old kid wandering next to your game console, Costume Quest would probably be a better fit for him than GTA IV. That said, when I was that young, I was playing Ultima II.
    • 74 Metascore
    • 40 Critic Score
    The only thing we may grant this Back to the Future is its consistency in terms of mediocrity. As time passes by, I'm losing faster and faster any hope to see Telltale getting back on the right tracks. Afterall, the game does very well commercially, so why change it? Bad or not, the most important for the publisher, it's the sales. Sad, sad, market laws.
    • 74 Metascore
    • 60 Critic Score
    Prototype 2 is no revolution: just a refinement of the original. It's prettier, its action is even more violent and efficient, but it still remains an action-filled game with little in the way of brains. Some will like this, no doubt, but one cannot help but see how linear and underwhelming it is in some respects.
    • 74 Metascore
    • 80 Critic Score
    This new DLC has an excellent set of maps and Zetsubou no Shima offers a great atmosphere. That's a good deal.
    • 74 Metascore
    • 60 Critic Score
    Short of an outstanding visual appeal, and with a rather poor level design and uninspired story, Red Faction Armageddon won't be able to raise itself above the TPS usual crowd. But despite its shortcomings, the appeal of destructibility and of a very playable action remains efficient enough to see through the solo campaign. Multiplayer may be fun a couple of hours, but it's very forgettable.
    • 74 Metascore
    • 80 Critic Score
    The Sims 3 : Ambitions clearly peers at the Adventure genre, in an apparent attempt at pepping up its gameplay. A new direction that we already felt with World Adventures, the first expansion pack. As it was the case with this previous one, it's the opening of a new side of the title that makes this expansion interesting. The impact those new experiences have in the long run on the personal stories of the avatars help forgetting the immediacy they may seem to have at first glance. For the first time, our Sims live real and distinctive lives and their interactions have influence over their neighbors' lives.
    • 74 Metascore
    • 70 Critic Score
    Without reinventing the formula, Unfinished Business delivers exactly where it matters: a concentrated dose of retro, brutal, and stylish action that stays true to the spirit of RoboCop. By narrowing its focus, the game improves its pacing, clarity, and overall impact. The fan service is there, the shooting is satisfying, and despite a few bugs and aging tech, the experience holds up.
    • 74 Metascore
    • 70 Critic Score
    Reigns The Witcher finds itself at a crossroads. On the one hand, it's a rather skillful adaptation of Nerial's license formula to the famous universe of Andrzej Sapkowski's books and, above all, CD Projekt RED's The Wild Hunt, which will certainly make fans smile. On the other hand, the experience unfortunately suffers from a rather frustrating contradiction between its punishing rogue-lite elements and its inspiration system, which often puts us in inextricable situations. Nevertheless, the title offers a generally enjoyable and generous experience for its price, provided you listen to Jaskier's ramblings in small doses.
    • 74 Metascore
    • 60 Critic Score
    It's too little, too late. With fierce competition to hinder its efforts, Medal of Honor fails to provide, both in terms of quantity and quality, an alternative of choice. It's still an above average experience, but the campaign remains stuck between the realism angle and the needed fireworks of the genre, unable to impress on either one of them, while the multiplayer sacrifices deepness and precision in order to remain more accessible and bridge the imaginary gap between Battlefield Bad Company 2 and Modern Warfare. No co-op, too few maps, a globally poorly designed from a gameplay and tactics standpoint, stuck on top of an otherwise good game design ; too bad.
    • 74 Metascore
    • 90 Critic Score
    Even though it doesn't push a lot further its concept than the original, Inazuma Eleven 2 still is a very nice RPG with a cool soccer-based fantasy universe and a lot to do and play.
    • 74 Metascore
    • 80 Critic Score
    Without changing the basic principle mixing rythm game and strategy game, Patapon 3 introduces some new things and some tweaks that will appeal to both the newcomers and the others. With 4 characters rather than a mass of Patapons to control, and a revised progression system to go accordingly, the tactical aspect of the game ventures to new horizons, while remaining efficient. It's still a demanding game, sometimes unfairly difficult, but also more accessible (by displaying the rythm combos at the bottom of the screen) - a progress for some, a shortcoming for others. Overall, it's still as enticing as ever thanks to a spot-on design, and muscis on cannot get out of his head by simply turning the power off.
    • 74 Metascore
    • 60 Critic Score
    Majin and the Forsaken Kingdom could have been a great game. Its touching characters and well crafted gameplay make it a good game, blessed with a distinct personality. That's always something, but the concept lacks any sort of innovation. Even though you've most probably already played something very similar, you'll probably cruise through the 15-or-so hours of the game with ease, to discover the end of this friendship story.
    • 74 Metascore
    • 60 Critic Score
    If the fans of Spider-Man will be caught in the web of these four universes, the others will be disappointed by the gameplay, a bit limited... Fortunately, the ever-present humor, the different atmosphere of each universe, the splendid graphics, the dozens of bonuses, unlockable abilities and powers of each Spidey manage to offset this.
    • 74 Metascore
    • 40 Critic Score
    This new version of Tetris adds nothing great to the good old formula. Augmented Reality is good fun for 5 minutes, but nothing here really overshadows Tetris DS, which was actually much more interesting and fun.
    • 74 Metascore
    • 40 Critic Score
    Rad
    RAD, synonymous with "cool" in the 80s in English, is really not the appropriate title for this new Double Fine production. Difficult to understand the very proposition of this title, a rogue-like relatively tasteless while the market abounds with very successful productions of the same kind, that the 80's aesthetic worn until disgusting in recent years fails to save.
    • 74 Metascore
    • 70 Critic Score
    Nyamakop has successfully completed the requirements for a good puzzle-platformer: a charming art direction, with part of the world made of playdough, and a creative gameplay experience that allows the player to shape the environment. A little too short, Semblance is definitely a worthwhile game for the Nintendo Switch.
    • 74 Metascore
    • 80 Critic Score
    The Thaumaturge is a fairly unique RPG in terms of its setting and the themes it addresses. Narratively quite crazy and engaging from start to finish, it is worthy of a very good fantasy movie or a good gothic tale.
    • 74 Metascore
    • 70 Critic Score
    Starlink is a real little Space Opera open world, which is both very neat in its implementation but also in its gameplay and game system, more complex than it seems. In any case, we take a lot of fun to "clean" all the objectives of these 7 planets, in the purest tradition of Ubisoft games ... And despite its lack of variety. Except maybe with the StarFox scenario on Switch, definitely the best of the three versions even with the (small) downgrade.
    • 74 Metascore
    • 70 Critic Score
    PictoQuest is a nice mix between Picross puzzles and old-school RPG mechanics. But despite its lovely charm and big Picross grids, NanoPiko adventure should have aimed for a tiny bit of challenge, instead of taking every player by the hand.
    • 74 Metascore
    • 90 Critic Score
    Even though it doesn't push a lot further its concept than the original, Inazuma Eleven 2 still is a very nice RPG with a cool soccer-based fantasy universe and a lot to do and play.
    • 74 Metascore
    • 90 Critic Score
    Like its predecessors, Total War Pharaoh is extremely time-consuming. It delivers a truly colossal punch. In addition to being visually very pleasing, it has the luxury of offering numerous new features in terms of gameplay, which fit perfectly into the setting of Ancient Egypt.
    • 74 Metascore
    • 60 Critic Score
    At first, Moonlighter is a fascinating and beautiful game. But after a few hours, it's its lack of depth and the fact that its gameplay loop never really feels fully enjoyable that we retain.
    • 74 Metascore
    • 80 Critic Score
    Rainbow Six: Siege offers an experience totally focused on multiplayer and returns to the fundamentals of the series, based on the strategy and tactics.
    • 74 Metascore
    • 60 Critic Score
    Disgaea D2: A Brighter Darkness is an excellent tactical RPG for those who like old-fashion-and-damn-difficult traditional Japanese games. If you're not one of them, then you will probably hate it.
    • 74 Metascore
    • 80 Critic Score
    Whistleblower is a short DLC that surpasses the original Outlast game in terms of fear and atmosphere.
    • 74 Metascore
    • 60 Critic Score
    I am Setsuna is the perfect J-RPG we have all dreamed of when we were 15 years old. In 2016, the game can feel a bit rough on the edge for most of the players. But if you do dare to give it a shot, you will find yourself being part of a wonderful journey filled with amazing battles and great character customization while listening to a marvelous soundtrack.
    • 74 Metascore
    • 90 Critic Score
    Even if its core gameplay and visuals look too similar to the first episode, Hotline Miami 2 is exactly what we could expect: a harder, better, faster, stronger chapter to the series, that feels more polished in terms of structure, violence, soundtrack and global madness. A generous, violent, and hypnotizing fun experience that action game fans should not miss, as it will surely give them the pain they want to feel.
    • 74 Metascore
    • 80 Critic Score
    This odd point & click adventure will make you smile a lot and laugh quite a few times. It's hard not to be charmed by Deponia and its inhabitants.
    • 74 Metascore
    • 70 Critic Score
    King Art manages to install an atmosphere and story that will capture the attention of Agatha Christie styled novels. But they will still have to make do with a less-than perfect interface, and some bugs. More importantly, one will have to trust while waiting for the second and third episodes to be released... and given the price of the lot, maybe it's best to wait for them to come out.

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