Gameblog.fr's Scores

  • Games
For 3,457 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 Reality Fighters
Score distribution:
3458 game reviews
    • 55 Metascore
    • 50 Critic Score
    This first DLC for Far Cry 5 never really delivers. It is a short and very generic experience that forgets that Far Cry is able to please us and make us forget some flaws by counting not only on its setting but also on its story and characters. And nothing that could help us feel involved is here. It's just a short and uninspired DLC with some forgettable mechanics.
    • 55 Metascore
    • 40 Critic Score
    This cute beat'em all spin-off in the world of Albion could have been a fun experience, if only it didn't suffer from a less than dynamic gameplay, a progression system that lets too much up to randomness, and an overall feeling of disconnection to its gameworld. If you fancy a good 4 player beat'em all, go the Castle Crashers route.
    • 55 Metascore
    • 60 Critic Score
    This new edition of Mario & Sonic is not so different from the previous one, it doesn't take advantage of the Gamepad so much and the online mode is unexploited. The game is still fun to play in family at home though, but we would have expected much more from it.
    • 55 Metascore
    • 50 Critic Score
    Despite prestigious influences like Final Fantasy in its aesthetic and Devil May Cry in its gameplay, Lost Soul Aside clearly doesn't hold a candle to these illustrious licenses. While its combat and progression system are globally solid, if not original, its story is as conventional as can be, its all-encompassing artistic direction lacking coherence, and its very choppy performances, notably suffering from major framerate issues, are clearly its downfall. A somewhat sad state for a new Chinese game that exudes the desire to do well, which required a considerable development time of nine years, but at a price that is too high for what it offers as it stands.
    • 55 Metascore
    • 40 Critic Score
    Rabbids 3D is a regular 2D platformer in all its classicism. It's so regular and average that it's quickly boring. Monotonous and poorly paced, it's far from being a total wreckage, sure, but it's really nothing to be remembered.
    • 55 Metascore
    • 40 Critic Score
    Nothing to see here. You'll be better off playing some more Dragon Ball FighterZ or watching the anime on Netflix.
    • 55 Metascore
    • 40 Critic Score
    With Fade to Silence, Black Forest Games was undoubtedly willing to offer a title with a unique atmosphere at the crossroads of influences dear to hardcore players, eager for ruthless survival mechanisms and mute narrative. Unfortunately, by trying do to too much, this RPG survival does not convince in any of its aspects, offering a repetitive experience, technically very limited and painful.
    • 55 Metascore
    • 40 Critic Score
    This adaptation of the best-seller, narrated perfectly by Patrick Stewart, but the visuals and animations are clearly sub-par. For a platformer reminiscent of Limbo, it's particularly bad, since it makes the levels hard to read, and the poor gameplay doesn't help at all, making it frustratingly difficult. Too many shortcomings for a title that could have been quite nice, too bad.
    • 55 Metascore
    • 70 Critic Score
    Fresh and funny, this cliché of a J-RPG offers a charming and substantial adventure with tints of self-derision based humor. Too bad though that it's sometimes hard to to wrap your brain around its almost too deep and complex systems.
    • 55 Metascore
    • 60 Critic Score
    Despite its average production and an obvious lack of ambition, Trinity remains a nice and solid game, one, however, that is closer to a beat'em all like Dynasty Warriors or N3 than to a real action-RPG. Most games of that genre have a tendency to become tedious after some time, and Trinity can be no exception : if you like more subtle and narratively rich games, be warned.
    • 55 Metascore
    • 20 Critic Score
    The Park is an horror game that fails to be a good one in nearly every aspect.
    • 55 Metascore
    • 20 Critic Score
    On the DS, this new episode of Harry Potter offers action but also puzzles. That's a good point, but unfortunately the game is way too simplistic... The puzzles are too easy, the action sequences are primitive, and above all the game is visually awful.
    • 55 Metascore
    • 60 Critic Score
    Darkout was launched a little bit early, it could have been a more refined, but its gameplay mechanics works quite well. The exploration is not the strong point here, while the basic construction will delight virtual engineers.
    • 55 Metascore
    • 20 Critic Score
    STONE is an amorphous title, an elliptical point-to-point simulator, the level zero of interactivity.
    • 55 Metascore
    • 30 Critic Score
    Saint Seiya Brave Soldiers is probably one of the worst manga adaptations we have seen so far.
    • 55 Metascore
    • 50 Critic Score
    AW : Phoenix FIesta mixes action game and dating sim in a funny way, but fails to deliver really good action gameplay nor dating sim features.
    • 54 Metascore
    • 40 Critic Score
    Moebius: Empire Rising is a poor adventure game that still offers an intriguing story and a strong main character... Maybe it will be able to deliver a better global experience with the next episodes?
    • 54 Metascore
    • 60 Critic Score
    Knack is not a bad game, it allowed me to have a good time. It is some kind of generic platformer, but the universe and the overall quality of the game is still decent. There is still some real flaws, starting with the confusing difficulty and the lack of character's development.
    • 54 Metascore
    • 70 Critic Score
    Grand Theft Auto Trilogy Definitive Edition is a good way to (re)discover three legendary titles of the PS2 era. They're the same and yet very different in terms of visuals. But it's not really 100% good and even on PS5, it struggles to deliver a totally smooth experience. Not to mention that they feel a bit old if you talk about gameplay. Still effective, but be prepared.
    • 54 Metascore
    • 80 Critic Score
    The Tomorrow Children is an excellent game. It offers a very original concept but never forgets to be rich, deep and addictive.
    • 54 Metascore
    • 30 Critic Score
    This Black Mirror reboot is a wonky adventure game flawed with some terrible gameplay ideas and a lot of loading issues. Even if you're a fan of the genre and a patient gamer, it's difficult to recommend it.
    • 54 Metascore
    • 0 Critic Score
    Reality Fighters is nothing more than a tech demo for PS Vita's augmented reality capabilities. As a game it offers insipid gameplay, poor customization, some bugs and no interest. Forget it.
    • 54 Metascore
    • 40 Critic Score
    The launch version of Apex Legends on Nintendo Switch is hardly convincing. Panic Button showed it was up to the task of porting this highly demanding game on the console, but at the cost of losing a major part of what makes the game both enjoyable and competitive. Updates will likely improve the game over time, hopefully.
    • 54 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a disappointment to say the least. 14 years of development seem like a waste of time when you see what has become of the most famous FPS franchise. Sad.
    • 54 Metascore
    • 40 Critic Score
    Valkyria Azure Revolution is the spin-off no one was waiting for. Every component which made the Valkyria Chronicles saga so famous is absent from this bad "sequel". The graphics look awful on PS4, the casting is generic at best and its action-RPG mechanics are some of the worst we've ever seen in the last decade. Why would an action-RPG make you pause the game every time you want to use a skill? Why, SEGA ?
    • 54 Metascore
    • 40 Critic Score
    Harry Potter for Kinect offers a nice immersion for our younger ones, when it's only their hands they need to use. But when the rest of the body is required as well, not so much. Some challenges are plain tedious, dull or unimaginative, and it clearly overshadows the better crafted missions.
    • 54 Metascore
    • 80 Critic Score
    No time to explain. Just buy this game for challenges... and laugh !
    • 54 Metascore
    • 60 Critic Score
    Spirit Camera takes on the ambitious challenge of offering to the players a ghost hunt in augmented reality. A direct spin-off of Project Zero, this title is full of scary but fun ideas, and also excels in terms of sound design. Too bad though that one will have trouble sometimes to dive in the game because of the need for light for it to run smoothly, an AR requirement.
    • 54 Metascore
    • 40 Critic Score
    Too stingy to give rise to large parties. Just for a drink, but at 12 euros.
    • 54 Metascore
    • 50 Critic Score
    Excessively propagandist and clearly not on par with this packed holidays season, Warfighter's solo lacks the fun it would require for accepting its over-the-top military apology and super-biased views of the world, despite some really nice initiatives like the vehicle sequences. Multiplayer-wise, it's clearly improved with a real class-based formula and duo gameplay tactics, but is that enough with what's coming? We don't think so.

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