Gameblog.fr's Scores

  • Games
For 3,457 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 Reality Fighters
Score distribution:
3458 game reviews
    • 52 Metascore
    • 20 Critic Score
    Kinect Joy Ride is typically the game that would have won everything to be playable with a traditional controller. Playing it with your body is a real stress, as it is completely approximative and capricious. Even with all your patience and goodwill, it's a failure you have to quickly forget!
    • 52 Metascore
    • 60 Critic Score
    REORC is a fan service school case in disappointment. An average TPS where coop gameplay ain't that satisfying, and probably not worthy of the Resident Evil franchise, even though some fun moments may occur.
    • 52 Metascore
    • 20 Critic Score
    Stuck between cheap jokes on our contemporary society and more gritty situations than others, the non-adventures of Larry Laffer seem definitely anachronistic. The fact of proposing something schooly, crazy or erotic is not crippling but we find ourselves here with the outcome corny of a series that was definitely thought extinct.
    • 52 Metascore
    • 20 Critic Score
    10 euros/dollars for two hours of boring missions, one vehicle, five weapons and an uncharismatic character... Are you kidding me Capcom?
    • 52 Metascore
    • 40 Critic Score
    3 years and $4 million was not enough to save Keiji Inafune's project. Mega Man fans will certainly be disappointed.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss could have been a nice experience, especially since there is no 400 Payday-like. There was clearly a niche to be taken while surfing on that nice cast of actors, but nothing was done. Minimal service, failed service with this. Since between the bad ideas of game design, the absent direction, the failed dubbing and the far from great graphics, it's hard to recommend it. Especially since for less than twenty euros, Payday 2 does a better job, despite its age.
    • 52 Metascore
    • 40 Critic Score
    The Sims 3 3DS is to the other console versions what the travel MB games are to the original MB connect 4. A light portable version keeping the basic principles, with adapted ergonomics but without every bell and whistle that were its charm. You can get it if your really won't be able to keep away from the other versions for long, but even if it's your case, I wouldn't recommend it if you don't want to play it in 2D, since the 3D gives more headaches than added enjoyment.
    • 52 Metascore
    • 50 Critic Score
    New Frontier Days: Founding Pioneers doesn't venture into uncharted lands from the construction and simulation game territory, yet it's a pastoral, simple and efficient introduction to the genre, although such lack of ambition shows limitations sooner rather than later, whether because of the repetitiveness or the absence of multiplayer.
    • 52 Metascore
    • 30 Critic Score
    With Raving Rabbids Land, Ubisoft offers a board game we do not recommend. Some asymmetric gameplay ideas are interesting, but the mini-games are ultimately boring. The pace is slow and the mini-games are 1 Vs. 1 only, which is a shame in a 4 players board game... Forget it.
    • 52 Metascore
    • 40 Critic Score
    We'd hoped a NeverDead that would have brought some punk and goofy spirit to generally too serious TPS games. In the end, Konami's title doesn't lack new ideas, but they are so poorly used that we'd rather stay dead.
    • 51 Metascore
    • 50 Critic Score
    Clearly the game gives a "unfinished" feeling. OVERKILL'S The Walking have good ideas like horde system, customisation and skills for character et post-apocalyptic atmosphere in level design. Sadly, Artificial Intelligence is catastrophic, the game is repetitive and loading times are disastrous.
    • 51 Metascore
    • 50 Critic Score
    Fuel Overdose is a clear take on a classic, old-school, top-down racer with weapons games that were much more common in the 90's. Its nostalgic approach is enriched with very neat ideas like the grappling hook or remote mines, but it's also visible in terms of production values. Despite its visual shortcomings, little bugs and imperfections, it's typically the kind of little indy game that could become a dear and memorable experience, if only it didn't lack a local multiplayer, or players in its online multiplayer.
    • 51 Metascore
    • 20 Critic Score
    Oh...Sir! The Insult Simulator is no a bad concept, but the way it works (building grammatically correct sentences that doesn't make any sense but are still considered efficient) makes it really annoying.
    • 51 Metascore
    • 40 Critic Score
    AWAY: Journey to the Unexpected can be seen as a charming, crazy, thankfully simple and short game to spend an afternoon on. Sadly, it is also a hollow, redundant and not very interesting experience.
    • 51 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a disappointment to say the least. 14 years of development seem like a waste of time when you see what has become of the most famous FPS franchise. Sad.
    • 51 Metascore
    • 40 Critic Score
    Generation Zero has good ideas and had many arguments in his favour. A context that stands out from the ordinary, robots as enemies, a beautiful day/night cycle. Unfortunately, it's not enough and we clearly can't recommend the game at this stage. The game is EMPTY and the action is too rare, and also the game has too many bugs.
    • 51 Metascore
    • 40 Critic Score
    Daylight gives the minimum for an horror/adventure game: it offers a fearful atmosphere and manages to scare us. But besides that, the procedural levels create nothing but poor level design and the gameplay is too repetitive.
    • 51 Metascore
    • 40 Critic Score
    Knights Contract seems to have strong qualities... at first. A sexy witch with interesting powers, which is ultimately too limited ; a super strong knight, which is uninspired in his fighting style; an atypical universe, which is finally overwhelmed... and the complementarity gameplay couldn't save this duo. They are not made for each other, as this title is repetitive and dated in many ways. Do not sign this contract!
    • 50 Metascore
    • 40 Critic Score
    Bodycount is supposed to be a violence venting machine. A very arcady FPS, if you will. But though the action itself is indeed there, nothing is making it stand out from the other productions of the genre, and the load of shortcomings (poor AI, average production values, uninteresting special moves system, completely dull story) will probably ruin the fun for most. With some heavy eights of the genre incoming, or already there, it's impossible to recommend.
    • 50 Metascore
    • 50 Critic Score
    Gomo can be a nice adventure game for kids, as it is really short and easy, but also quite funny.
    • 50 Metascore
    • 40 Critic Score
    Remaking a 20-year-old hit is a difficult challenge, and we must admit that in the case of "Flashback", the result is far from convincing. Not that the game is bad in all areas, there are some enjoyable moments, but each element of the game, whether it's story, gameplay, narrative, art direction or new additions are not relevant. Disappointing.
    • 50 Metascore
    • 30 Critic Score
    This InviZimals on PS3 leaves the augmented reality features to provide a failing 3D action game that we can't recommend. Pokemon and Skylanders don't have to worry at all.
    • 50 Metascore
    • 40 Critic Score
    If you take its physics, gameplay and map, then Test Drive Unlimited Solar Crown is really a good racing game. Pleasant to take in hand, both at the controller and at the wheel, the game knows how to offer good sensations within its varied environment and its successful reconstitution. But at the moment, it is particularly difficult to advise on its purchase, as it has suffered from profound problems in the process of being resolved. In addition to a lack of general finishing and content requiring to be expanded, it is mainly the catastrophic servers that will literally rot the experience of a title wanted necessarily connected.
    • 50 Metascore
    • 60 Critic Score
    Like an ambitious rookie, AO International Tennis appeared promising, with alleged photo realistic looks and authenticity backed by an extensive data built AI. But Big Ant Studios' production can't live up to these expectations, at least for now, despite an interesting timing approach and undeniable efforts showed through the numerous updates. The lacklustre presentation, the shallow (though large amount of) content and the erratic gameplay literally smash the whole experience, which still looks more like some distant imitation rather than simulation, hence suggesting the lack of a bold, expert direction overall.
    • 50 Metascore
    • 40 Critic Score
    Wolfenstein Cyberpilot really lacks of content, and offers boring fights that doesn't provide any good sensation. It should have been bundled with Youngblood, and not sold separately.
    • 50 Metascore
    • 40 Critic Score
    Start the Party : Save the World works very well. The mini-games are fun, all with a friendly atmosphere. But in terms of content, there is only twenty "missions" and no different game modes to create some competition… That's not enough. At 10€ on the PSN, why not, but not at 30€ boxed.
    • 50 Metascore
    • 20 Critic Score
    Uninspired, dull, and poised by poor level design and controls, Ben 10 wouldn't suit the needs of any gamer, young or otherwise.
    • 50 Metascore
    • 10 Critic Score
    Alone in the Dark was a precursor game but this version was not made correctly for iOS devices. Don't buy it!
    • 50 Metascore
    • 50 Critic Score
    Syberia is a game that marked its time. The PS3/Xbox 360 and iPad/iPhone versions allow us to discover again this good old game, with its qualities and its failures... unfortunately untouched.
    • 50 Metascore
    • 60 Critic Score
    Crossboard 7 is a fair game as a Kinect launch title, but most will probably forget about it quite quickly. The overall design is clearly targeted at younger gamers, which makes it much less appealing for older ones, but its movement recognition and simple challenges make it a nice (and physical) entertainment to occupy rainy Wednesdays.

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