GameBlast's Scores

  • Games
For 591 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 591
592 game reviews
    • 75 Metascore
    • 80 Critic Score
    Regions of Ruin: Runegate delivers a solid premise by combining strategic combat with the satisfaction of watching a base grow. The game stands out for the freedom it grants players to explore at their own pace and the depth of its skill tree, which allows for interesting character customization. On the other hand, it requires patience to overcome technical and combat design flaws that often interfere with the experience. Overall, it is a competent RPG that rewards the effort of those who decide to master its mechanics.
    • tbd Metascore
    • 75 Critic Score
    Find My Frogs is solely focused on being a lighthearted pastime, and it fulfills this role with unique competence and beauty. It's just a shame that its duration is so short, because it certainly has the potential for expansions or even sequels, given its cozy and lighthearted style.
    • 86 Metascore
    • 90 Critic Score
    OPUS: Prism Peak is a cozy and addictive adventure that creatively uses photography to tell the story of Eugene and Ren. The implementation of its mechanics to guide players through environments and interpret events is impeccable, further elevated by stunning landscape design. Unfortunately, the lack of Portuguese localization creates a significant barrier for those without a strong command of the language. However, for those who can overcome this, it is a highly recommended and moving narrative experience.
    • 84 Metascore
    • 85 Critic Score
    One of the videogame highlights of 2023, Sea of Stars continues to be a great RPG. Among its qualities are an engaging story, top-notch production, and solid gameplay. The adaptation for smartphones is practically flawless, making this version as good as the others for experiencing a great adventure. Whether you're a veteran player or (especially) a newcomer, this is a highly recommended addition to your mobile library.
    • 74 Metascore
    • 65 Critic Score
    Dosa Divas is a stylish and accessible RPG that shines through its charming narrative and high-quality voice acting. While its culinary theme is creative, the game is held back by repetitive cooking minigames and a lack of enemy variety that makes combat feel predictable over time. It is a solid entry point for genre newcomers, though seasoned players may find its core mechanics a bit undercooked.
    • tbd Metascore
    • 75 Critic Score
    While the original version was already fun and full of good ideas, Sigma Star Saga DX managed to make the experience even more enjoyable for modern days. By adjusting combat, maps, and text, the (re)release is a good choice for those who want an adventure with captivating characters, cool space battles, and various surprises. The novel features could have been a bit more in-depth to compensate for certain minor issues in the original game, but it's still a sufficiently interesting experience.
    • 87 Metascore
    • 80 Critic Score
    Pragmata presents creative ideas, particularly in how it blends shooting and real-time hacking to create intense, attention-demanding moments. The relationship between Hugh and Diana adds charm and helps sustain interest, even when the story leans on familiar sci-fi elements. Combat, especially in chaotic encounters, is exciting thanks to a solid variety of enemies and tactical options. Despite some noticeable limitations, such as repetition and a more guided structure, the game remains engaging due to its consistent pacing, well-crafted world, and unique concept, ultimately standing out as a distinctive experience that may not fully reach its potential but still delivers a memorable adventure.
    • 93 Metascore
    • 90 Critic Score
    Hades 2 is a true titan within its genre: it features a captivating story, iconic and charismatic characters, and new deities. Its combat is robust, with a wide variety of weapons and events to make each run unique. On the other hand, the enemies are not as varied, which unfortunately makes them repetitive in the long run.
    • tbd Metascore
    • 75 Critic Score
    Skull Horde is a unique product within a saturated genre. By combining the unpredictability of roguelikes with a genuine strategic layer, the game manages to stand out without sacrificing accessibility, giving any player the ability to jump in and understand its concept, but mastering it is another challenge.
    • tbd Metascore
    • 85 Critic Score
    With the nostalgia of childhood dreams, Little Nemo and the Guardians of Slumberland builds a visually excellent presentation with great attention to detail. Beyond its beautiful appearance, the nonlinear world and efficient map are great invitations to explore this Metroidvania adventure, which has heavier movements than I would like, but which, overall, offers a true delight both for those who are still in childhood and for those who remember it.
    • 76 Metascore
    • 75 Critic Score
    Minos builds an interesting foundation by reversing the traditional role and turning the labyrinth into an active defensive tool. The combination of planning, traps, and direct intervention with the Minotaur creates tense and rewarding moments, especially when strategies begin to flow naturally, while the challenging campaign and steady progression help maintain engagement despite frequent defeats. However, repetition and limited content variety become more noticeable over time, with a lack of trap diversity, predictable level structure, and some visual clarity issues weakening the pacing and diminishing the impact of its strongest ideas. In the end, Minos presents strong and intriguing concepts, but still needs more diversity and refinement to sustain its long-term potential.
    • 73 Metascore
    • 70 Critic Score
    Icarus has an interesting premise and probably works best on PC, since it was developed with that focus. On consoles, it works, but it may not be ideal for those seeking a faster and more accessible experience. On the other hand, if you want a game that challenges you at every turn and encourages you to constantly improve, Icarus: Console Edition might be exactly what you're looking for.
    • 72 Metascore
    • 75 Critic Score
    The titles chosen for the MARVEL MaXimum Collection are quite interesting, ranging from the sorrowful Silver Surfer to the 16-bit Spider-Man duo and the celebrated arcade X-Men. Having them all together in one place is great; however, the weak point of this collection is precisely the gallery, which could be much richer and present the games contained within—all of which are over 30 years old—in a more convincing and detailed way for current generations.
    • 71 Metascore
    • 75 Critic Score
    Super Meat Boy 3D manages to be an excellent new entry for those who want to start with the franchise. The cutscenes are beautiful, there's freedom to complete the levels in any order, and the kingdoms are so frantic and fun that, even after failing countless times, the experience remains engaging.
    • 73 Metascore
    • 70 Critic Score
    It's undeniable that Darwin's Paradox is funny and offers an interesting dynamic between land and water levels, even with sections that can be extremely frustrating, to the point of demotivating the player. However, those on PlayStation 5 should perhaps wait for a definitive solution to the crashing problem, which can even cause some kind of damage to the console.
    • 83 Metascore
    • 80 Critic Score
    KuloNiku: Bowl Up! is quite simple and straightforward in its premise, and it delivers on what it sets out to do. The cooking mechanics are easy to grasp and engaging enough, the art is beautiful, and the characters are charming, even if they lack depth. However, the game quickly falls into a repetitive loop typical of cozy titles, with additional gameplay elements taking a while to unlock. It’s best enjoyed in short play sessions, and using a mouse is recommended for the optimal experience.
    • 79 Metascore
    • 80 Critic Score
    Hozy is a satisfying renovation sim that perfectly captures the cozy aesthetic. While the campaign is brief and the camera can be finicky, the core loop of transforming cluttered spaces is deeply rewarding. It’s an ideal, low-pressure choice for players looking to unwind through creative decoration.
    • 79 Metascore
    • 50 Critic Score
    As a gaming experience and sensory stimulation, People of Note does get to satisfy; the real issue lies in the uninteresting, overlooked and empty story the gameplay tries to sustain. To Brazilian eyes, the text gets even worse with a just as poorly done localisation to our language. Those who wish to venture into Note and meet a genuinely well-crafted RPG will have to endure several issues.
    • 66 Metascore
    • 75 Critic Score
    The Occultist proves that horror doesn't need to rely on screams and gore to scare. DALOAR delivered an experience that focuses on atmosphere, narrative, and intelligent gameplay to guide the player through a journey that captivates both through curiosity and the mystery surrounding Godstone and its inhabitants.
    • 71 Metascore
    • 70 Critic Score
    Life is Strange: Reunion succeeds by bringing back Max and Chloe with improved chemistry and maturity, ensuring a worthy ending. The soundtrack and collectibles remain excellent. However, the arsonist mystery is weak. The game suffers from limited dialogue options, reducing replayability, and a smaller campus, limiting exploration.
    • 77 Metascore
    • 90 Critic Score
    Mega Man Star Force Legacy Collection carries over all the quirks inherent to its original platform and successfully adapts them to modern standards. Although the games show their age in some aspects, it’s hard to put the experience down once you understand how they work. With a variety of visual and audio options to satisfy both newcomers and purists, a content-rich gallery, and quality-of-life improvements, Capcom has delivered the definitive way to play this sub-series.
    • 54 Metascore
    • 50 Critic Score
    Legacy of Kain: Ascendance arrives at a delicate moment for the franchise. After years of silence broken by the positive reception of the remasters, fans expected a high-quality return worthy of the series — but what they received was a title that seems to underestimate the very legacy it carries in its name.
    • tbd Metascore
    • 80 Critic Score
    Rivals of Aether II presents a very solid foundation, with fast-paced combat, a variety of characters, and mechanics that work well in both casual matches and more technical levels of play. At the same time, its almost total focus on competitive play and the lack of solo content leave important gaps, especially for those who don’t intend to commit to online play. Even so, in local matches, the experience changes completely—it’s easy to get drawn in and have fun with the chaos of the fights. In its current state, it’s a game that already delivers good moments, but still feels like it’s in the process of growing. For those who enjoy learning, testing their limits, and gradually improving, there’s a lot of value here. For others, it might be worth keeping a closer eye on its development before fully diving in.
    • 68 Metascore
    • 60 Critic Score
    Despite lacking innovation, Last Man Sitting offers some enjoyable moments through its frenetic combat, interesting abilities, and engaging soundtrack. However, limited weapon variety and weak level design make the experience grow repetitive over time, leaving it behind other games in the genre.
    • 66 Metascore
    • 75 Critic Score
    Despite limitations in its simulation systems, NUTMEG! A Nostalgic Deckbuilding Football Manager remains an enjoyable experience within its straightforward and simplified premise. The contrast between simulated and broadcast matches highlights its strongest ideas, particularly the deckbuilding mechanics, where the game truly excels. Overall, it works better as a casual pastime than a deep simulator, with fast progression, short seasons, and accessible systems that keep the experience light and approachable.
    • 78 Metascore
    • 75 Critic Score
    Crimson Desert lives up to its promise, delivering a rich open world with plenty of activities and fun combat. However, the title doesn't reach its peak because it lacks a particularly compelling protagonist and wastes the potential of other playable characters. Furthermore, the project still needs some polishing.
    • 76 Metascore
    • 65 Critic Score
    Shinobi: Art of Vengeance – SEGA Villains Stage DLC features memorable battles against well-designed and challenging bosses, which clearly stand out within the experience. On the other hand, the stages fall short, with linear progression, limited use of Musashi’s abilities, and a timid exploration of the thematic potential of the represented worlds. In the end, it’s an expansion that works better as a challenge-focused add-on rather than an essential addition. For those seeking intense confrontations, there are some strong moments here; however, players expecting variety and more creative exploration may come away feeling it was a missed opportunity.
    • 82 Metascore
    • 90 Critic Score
    Marathon is proof that Bungie still understands what makes an FPS special. Delivering singular technical mastery, the studio brings identity, cohesion, and, above all, a gameplay loop that hooks you in an almost inescapable way. Between its striking aesthetics, refined gunplay, and a progression system that turns even defeat into advancement, the game builds an experience that goes beyond the extraction genre and establishes itself as one of the most engaging in the current multiplayer landscape.
    • tbd Metascore
    • 80 Critic Score
    Raider Kid and the Ruby Chest is a delightful Metroidvania that seeks to evoke the charm of the naive adventures of the Game Boy Color era. At four hours long, the level design is meticulously compact and efficient to make the most of its brevity. Aided by a well-made map and useful mechanics, this fun game maintains a good pace of progression and discovery of secrets.
    • 91 Metascore
    • 90 Critic Score
    Death Stranding 2: On The Beach continues to go against the tide of the AAA market. Abstract, cheesy, and at the same time creatively bold in its ideas, it remains not a game for everyone, but a very necessary one in an industry that feels stagnant in the realm of blockbusters. The PC version delivers highly customizable results for each player, with all the essential features in place. Even with the absence of some options, it stands as the definitive way to experience Sam’s journey — provided you have the hardware to support it.

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