GameBlast's Scores

  • Games
For 644 reviews, this publication has graded:
  • 49% higher than the average critic
  • 17% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 11 out of 644
645 game reviews
    • 81 Metascore
    • 80 Critic Score
    Story of Seasons: Grand Bazaar can be a great cozy game option for those looking to spend hours in a relaxing experience, with simple challenges that still require strategy, without becoming tiresome or demanding excessive attention from the player.
    • 90 Metascore
    • 95 Critic Score
    Forza Horizon 6 is the culmination of a formula and a studio that knew how to listen to its target audience in order to evolve. Although the franchise still carries the ghost of limited visual customization (often due to rigid licensing agreements) and occasional AI problems, the impeccable performance and lighting, with or without ray tracing, make this title a must-have work of art for any speed enthusiast.
    • 67 Metascore
    • 70 Critic Score
    Bubsy 3D is finally a good game worthy of the bobcat, offering a fun adventure with varied movement options and accessible yet satisfying 3D platforming. While the visuals lack personality and some stages feel repetitive, especially the tube-rolling sections, it still manages to revive the classic mascot with a genuinely enjoyable experience.
    • tbd Metascore
    • 65 Critic Score
    Despite its excellent sound and visuals, Atomic Owl needs some gameplay fixes and polishing. The game mode that partially removes roguelite elements might be good for those who don't have the patience to accumulate skill points to make their hero stronger, but it lacks something to make the challenge more substantial, either in the traditional or simplified way.
    • 75 Metascore
    • 75 Critic Score
    ChainStaff isn't complicated or overly difficult like its inspirations, although it can tire the player at times. However, combining a simple genre with a versatile tool, intergalactic insects, and heavy rock music was a good mix. Anyone looking for genuine fun will find it here without hesitation.
    • tbd Metascore
    • 65 Critic Score
    Alien Strike: Blasting the Intruders didn't reinvent the genre and clearly doesn't intend to. It's a game that knows its limits and, within them, fulfills its function competently. Some occasional bugs, execution flaws in some control actions, and the absence of content beyond the campaign are gaps that prevent the game from being above average. The lack of an online mode also considerably narrows the audience that will be able to enjoy the game in its most complete form.
    • tbd Metascore
    • 85 Critic Score
    Strange Antiquities puts us behind the counter of a shop, researching, discovering, identifying, and selling mystical items in an ingenious and very enjoyable puzzle experience. We’ll consult the various arcane resources at hand, enveloped in the atmosphere of a central mystery, making the experience especially ideal for those who enjoy puzzles and occult fiction.
    • tbd Metascore
    • 85 Critic Score
    Coffee Talk Tokyo transcends the typical simulator concept with a charismatic cast and profound dialogue. The detailed art direction and relaxing soundtrack enhance the immersive experience. The gameplay of preparing drinks is satisfying, although ambiguous orders may cause occasional frustration. However, these points do not diminish the game's remarkable qualities.
    • tbd Metascore
    • 90 Critic Score
    Wax Heads masterfully embodies the concept of being welcoming, using a lighthearted narrative and simple gameplay to create elements of connection that resonate with every type of person in a unique way. It's impossible not to be touched, whether by the MacIntyre sisters' story or by each customer's individual experience, from the funniest to the most emotional.
    • 83 Metascore
    • 85 Critic Score
    ZERO PARADES: For Dead Spies delivers a dense and engaging narrative experience, standing out through its strong writing, memorable characters, rich world-building, and the freedom it gives players to approach challenges in different ways. Its unconventional take on espionage stories, combined with a melancholic atmosphere, striking visuals, and Hershel’s distinctive personality, creates a captivating adventure from beginning to end. However, the experience is held back by an overreliance on luck, occasionally vague progression, under-explained mechanics, and a sense of familiarity in some of its ideas and structures. Even so, despite living in the shadow of its predecessor, the game proves it has enough identity and quality of its own to deserve recognition and appreciation.
    • 76 Metascore
    • 60 Critic Score
    The Caribou Trail is great as a historical document, but a mediocre game overall.
    • 76 Metascore
    • 85 Critic Score
    REPLACED combines stunning pixel art and realistic lighting to create one of the most immersive cyberpunk worlds in recent years. Beyond its striking visuals, the game shines through its deeply human characters, emotional storytelling, and melancholic atmosphere. While inconsistent controls and a slower middle section hurt the pacing at times, the powerful final chapters and thoughtful exploration of identity and humanity make REPLACED a memorable experience that lingers long after the credits roll.
    • 87 Metascore
    • 80 Critic Score
    Saros delivers an excellent mix of 3D action and bullet hell combat, with fast, tense, and satisfying battles supported by a strong cosmic horror atmosphere and Arjun’s growing paranoia. Its permanent progression system reduces frustration without removing the challenge, but the experience becomes repetitive over time due to limited build variety, simplistic regions, and shallow progression. While still a great action game for fans of intense and difficult experiences, the lack of diversity keeps it from reaching its full potential.
    • 70 Metascore
    • 70 Critic Score
    There are many RPG titles hitting the market, making it important that new releases bring interesting new features. Starbites is a competent game, with charismatic visuals and fun gameplay mechanics. The story is a bit convoluted, but delivers an adventure interesting enough to be explored to the end, especially in terms of the characters. The combat is quite good, with mostly traditional and well-implemented options. The Driver's High feature works in a limited way, serving more as an extra mechanic than a major innovation. It illustrates the game as a whole: good ideas and competent basic implementation (sometimes a bit slow), but without anything particularly noteworthy. In the end, it's a good choice, especially for RPG fans.
    • 86 Metascore
    • 80 Critic Score
    Mixtape is a brief adventure that captures the chaos of adolescence, conveying its themes through an experience that explores the imagination tied to that stage of life, especially in a pre-internet era. The narrative is elevated by what makes video games such a unique medium: interactivity, stunning visual sequences, and the seamless integration of its soundtrack, which subtly communicates emotions and feelings.
    • 72 Metascore
    • 65 Critic Score
    Directive 8020 flirts with greatness by blending Alien and The Thing into a choice-driven horror that will certainly appeal to sci-fi and Supermassive Games fans alike. While the atmospheric space setting is immersive, the title is hindered by trivial stealth mechanics and a cast that lacks charisma. It’s a safe season premiere that, unfortunately, sacrifices its greatest potential — paranoia — in favor of narrative conveniences.
    • 68 Metascore
    • 85 Critic Score
    If you're looking for a comfy game that can hold your attention for hours while delivering a relaxing and rewarding experience, Outbound definitely deserves a place on your list. Even with a few stumbles, it manages to offer a quite enjoyable and addictive experience within its genre.
    • tbd Metascore
    • 90 Critic Score
    Two Point Museum: Arty-Facts is another excellent addition to Two Point Studios' simulator, bringing a strategic layer that refreshes the gameplay experience beyond just new visual content. The focus on active content creation and the emotional management of specialists makes the museum routine much more dynamic and challenging, rewarding players who seek a more detailed management approach.
    • 75 Metascore
    • 80 Critic Score
    Beautiful and fun, Clockwork Ambrosia takes a retro approach to build a vast and demanding exploration experience, with little help in finding the next destination, which can be frustrating for those who don't want to feel lost. The combat is interesting because of how we can modify weapons with many accessories, encouraging experimentation to test what is most appropriate for different situations.
    • 78 Metascore
    • 50 Critic Score
    Despite laying some solid groundwork, inKONBINI: One Store. Many Stories. occupies itself far too much with the platonic, disconcerting conception Nagai Industries has of the Japanese convenience store as some sort of social hub, while at the same time treating the backdrop of the country as mere aesthetics at best and a nuisance to Western audiences at worst. It’s conclusive proof that fascination doesn’t necessarily equal respect.
    • tbd Metascore
    • 80 Critic Score
    Foreign Sun is one of those indies that arrives quietly but leaves a much larger impression than you’d expect. The combat is precise and deeply satisfying for those with the patience to master it; the world reacts to your choices in ways you won't anticipate, and exploration always hides something extra just around the next corner. It’s not a production that forgives those who try to rush through, whether in combat or navigating the map, and that will inevitably push some players away.
    • 76 Metascore
    • 80 Critic Score
    With equal emphasis on narrative and sequences of puzzles, Call of the Elder Gods makes good use of the Lovecraftian legacy, reinterpreting it with a presentation that dispenses with horror and prefers the mystery of adventure. It's a game that seeks to be enjoyable, without the pressure of fear, time constraints, or overly complex puzzles, being challenging only to the extent that it makes us think a little, even if its tools and talkative characters can be overly didactic.
    • tbd Metascore
    • 75 Critic Score
    Monster Crown: Sin Eater is a natural evolution of the first game, offering a livelier world and a mature theme that truly resonates with the player. The title stands strong on the brilliance of its deep fusion mechanics and a compelling, well-written revenge narrative. However, clunky interface issues, a lack of clear direction, and the absence of a Portuguese translation hold the game back from reaching its full potential.
    • 77 Metascore
    • 75 Critic Score
    Invincible VS is a title that will greatly please fans of the series, but it falls short in the lack of game mode options for those who enjoy fighting games. The character mastery system suffers precisely because of this, but there's no denying that it's fun to try out every possible combination in fights to test combos, see the insults and jokes between each fighter, and, most importantly, annihilate your opponent in the most brutal way possible.
    • tbd Metascore
    • 85 Critic Score
    With its strengths lying in well-executed, precise platforming gameplay, Before I Go manages to make good use of simple resources to not only create an aesthetic atmosphere suitable to its existentialist premise, but also to offer a great exploration experience. The combat doesn't achieve the same success in design, with bosses that leave something to be desired, so the recommendation is entirely geared towards those who value challenges involving precise traversal and movement in a Metroidvania.
    • 80 Metascore
    • 75 Critic Score
    Demon Lord: Just a Block is a competent roguelike that shines through its inventive combat. The blend of turn-based strategy and real-time parrying creates a deeply satisfying rhythm. Despite occasional balancing issues that can trivialize the challenge and a lack of genre-defining innovation, its visual charm and solid localization make for a pleasant experience. Ultimately, it’s a fun, low-stakes title perfect for casual play.
    • 81 Metascore
    • 85 Critic Score
    Beyond its obvious beauty, Constance stands out as a Metroidvania with an emphasis on platforming and fun bosses. Although the world's presentation makes it seem smaller than it actually is, there's plenty of content for those eager to discover secrets and challenges in optional segments. In the end, it's a great Metroidvania that suffers from failing to create a solid connection between the two narrative threads that weave its story about mental health, making it more superficial than the proposed theme requires.
    • tbd Metascore
    • 85 Critic Score
    Neverness to Everness lives up to its nickname of "anime GTA" by delivering an ambitious and stylish open world. If Hotta Studio refines the technical polish and adjusts the narrative pacing, the title has everything it takes to become the new absolute benchmark of the genre.
    • 77 Metascore
    • 85 Critic Score
    Mouse P.I. for Hire delivers a great narrative coupled with good gameplay and an impeccable setting. There are a few minor flaws that could still be fixed, but it's the kind of game that will hold your attention from beginning to end without exaggeration or cheap tricks.
    • 75 Metascore
    • 65 Critic Score
    World Heroes Perfect’s re-release may be considered the most niche title in the Neo Geo Premium Selection, but it gives players the opportunity to give the game another chance. Although it is technically dated by modern standards, the gameplay remains fun, and the mechanical features introduced here place it ahead of its predecessors. It is also the weakest entry in the line, especially due to its lack of content.

Top Trailers