GameBlast's Scores

  • Games
For 645 reviews, this publication has graded:
  • 48% higher than the average critic
  • 17% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 11 out of 645
646 game reviews
    • 76 Metascore
    • 75 Critic Score
    Skull Horde is a unique product within a saturated genre. By combining the unpredictability of roguelikes with a genuine strategic layer, the game manages to stand out without sacrificing accessibility, giving any player the ability to jump in and understand its concept, but mastering it is another challenge.
    • tbd Metascore
    • 85 Critic Score
    With the nostalgia of childhood dreams, Little Nemo and the Guardians of Slumberland builds a visually excellent presentation with great attention to detail. Beyond its beautiful appearance, the nonlinear world and efficient map are great invitations to explore this Metroidvania adventure, which has heavier movements than I would like, but which, overall, offers a true delight both for those who are still in childhood and for those who remember it.
    • 76 Metascore
    • 75 Critic Score
    Minos builds an interesting foundation by reversing the traditional role and turning the labyrinth into an active defensive tool. The combination of planning, traps, and direct intervention with the Minotaur creates tense and rewarding moments, especially when strategies begin to flow naturally, while the challenging campaign and steady progression help maintain engagement despite frequent defeats. However, repetition and limited content variety become more noticeable over time, with a lack of trap diversity, predictable level structure, and some visual clarity issues weakening the pacing and diminishing the impact of its strongest ideas. In the end, Minos presents strong and intriguing concepts, but still needs more diversity and refinement to sustain its long-term potential.
    • 73 Metascore
    • 70 Critic Score
    Icarus has an interesting premise and probably works best on PC, since it was developed with that focus. On consoles, it works, but it may not be ideal for those seeking a faster and more accessible experience. On the other hand, if you want a game that challenges you at every turn and encourages you to constantly improve, Icarus: Console Edition might be exactly what you're looking for.
    • 72 Metascore
    • 75 Critic Score
    The titles chosen for the MARVEL MaXimum Collection are quite interesting, ranging from the sorrowful Silver Surfer to the 16-bit Spider-Man duo and the celebrated arcade X-Men. Having them all together in one place is great; however, the weak point of this collection is precisely the gallery, which could be much richer and present the games contained within—all of which are over 30 years old—in a more convincing and detailed way for current generations.
    • 71 Metascore
    • 75 Critic Score
    Super Meat Boy 3D manages to be an excellent new entry for those who want to start with the franchise. The cutscenes are beautiful, there's freedom to complete the levels in any order, and the kingdoms are so frantic and fun that, even after failing countless times, the experience remains engaging.
    • 73 Metascore
    • 70 Critic Score
    It's undeniable that Darwin's Paradox is funny and offers an interesting dynamic between land and water levels, even with sections that can be extremely frustrating, to the point of demotivating the player. However, those on PlayStation 5 should perhaps wait for a definitive solution to the crashing problem, which can even cause some kind of damage to the console.
    • 83 Metascore
    • 80 Critic Score
    KuloNiku: Bowl Up! is quite simple and straightforward in its premise, and it delivers on what it sets out to do. The cooking mechanics are easy to grasp and engaging enough, the art is beautiful, and the characters are charming, even if they lack depth. However, the game quickly falls into a repetitive loop typical of cozy titles, with additional gameplay elements taking a while to unlock. It’s best enjoyed in short play sessions, and using a mouse is recommended for the optimal experience.
    • 79 Metascore
    • 80 Critic Score
    Hozy is a satisfying renovation sim that perfectly captures the cozy aesthetic. While the campaign is brief and the camera can be finicky, the core loop of transforming cluttered spaces is deeply rewarding. It’s an ideal, low-pressure choice for players looking to unwind through creative decoration.
    • 79 Metascore
    • 50 Critic Score
    As a gaming experience and sensory stimulation, People of Note does get to satisfy; the real issue lies in the uninteresting, overlooked and empty story the gameplay tries to sustain. To Brazilian eyes, the text gets even worse with a just as poorly done localisation to our language. Those who wish to venture into Note and meet a genuinely well-crafted RPG will have to endure several issues.
    • 66 Metascore
    • 75 Critic Score
    The Occultist proves that horror doesn't need to rely on screams and gore to scare. DALOAR delivered an experience that focuses on atmosphere, narrative, and intelligent gameplay to guide the player through a journey that captivates both through curiosity and the mystery surrounding Godstone and its inhabitants.
    • 71 Metascore
    • 70 Critic Score
    Life is Strange: Reunion succeeds by bringing back Max and Chloe with improved chemistry and maturity, ensuring a worthy ending. The soundtrack and collectibles remain excellent. However, the arsonist mystery is weak. The game suffers from limited dialogue options, reducing replayability, and a smaller campus, limiting exploration.
    • 77 Metascore
    • 90 Critic Score
    Mega Man Star Force Legacy Collection carries over all the quirks inherent to its original platform and successfully adapts them to modern standards. Although the games show their age in some aspects, it’s hard to put the experience down once you understand how they work. With a variety of visual and audio options to satisfy both newcomers and purists, a content-rich gallery, and quality-of-life improvements, Capcom has delivered the definitive way to play this sub-series.
    • 54 Metascore
    • 50 Critic Score
    Legacy of Kain: Ascendance arrives at a delicate moment for the franchise. After years of silence broken by the positive reception of the remasters, fans expected a high-quality return worthy of the series — but what they received was a title that seems to underestimate the very legacy it carries in its name.
    • tbd Metascore
    • 80 Critic Score
    Rivals of Aether II presents a very solid foundation, with fast-paced combat, a variety of characters, and mechanics that work well in both casual matches and more technical levels of play. At the same time, its almost total focus on competitive play and the lack of solo content leave important gaps, especially for those who don’t intend to commit to online play. Even so, in local matches, the experience changes completely—it’s easy to get drawn in and have fun with the chaos of the fights. In its current state, it’s a game that already delivers good moments, but still feels like it’s in the process of growing. For those who enjoy learning, testing their limits, and gradually improving, there’s a lot of value here. For others, it might be worth keeping a closer eye on its development before fully diving in.
    • 68 Metascore
    • 60 Critic Score
    Despite lacking innovation, Last Man Sitting offers some enjoyable moments through its frenetic combat, interesting abilities, and engaging soundtrack. However, limited weapon variety and weak level design make the experience grow repetitive over time, leaving it behind other games in the genre.
    • 66 Metascore
    • 75 Critic Score
    Despite limitations in its simulation systems, NUTMEG! A Nostalgic Deckbuilding Football Manager remains an enjoyable experience within its straightforward and simplified premise. The contrast between simulated and broadcast matches highlights its strongest ideas, particularly the deckbuilding mechanics, where the game truly excels. Overall, it works better as a casual pastime than a deep simulator, with fast progression, short seasons, and accessible systems that keep the experience light and approachable.
    • 77 Metascore
    • 75 Critic Score
    Crimson Desert lives up to its promise, delivering a rich open world with plenty of activities and fun combat. However, the title doesn't reach its peak because it lacks a particularly compelling protagonist and wastes the potential of other playable characters. Furthermore, the project still needs some polishing.
    • 76 Metascore
    • 65 Critic Score
    Shinobi: Art of Vengeance – SEGA Villains Stage DLC features memorable battles against well-designed and challenging bosses, which clearly stand out within the experience. On the other hand, the stages fall short, with linear progression, limited use of Musashi’s abilities, and a timid exploration of the thematic potential of the represented worlds. In the end, it’s an expansion that works better as a challenge-focused add-on rather than an essential addition. For those seeking intense confrontations, there are some strong moments here; however, players expecting variety and more creative exploration may come away feeling it was a missed opportunity.
    • 81 Metascore
    • 90 Critic Score
    Marathon is proof that Bungie still understands what makes an FPS special. Delivering singular technical mastery, the studio brings identity, cohesion, and, above all, a gameplay loop that hooks you in an almost inescapable way. Between its striking aesthetics, refined gunplay, and a progression system that turns even defeat into advancement, the game builds an experience that goes beyond the extraction genre and establishes itself as one of the most engaging in the current multiplayer landscape.
    • tbd Metascore
    • 80 Critic Score
    Raider Kid and the Ruby Chest is a delightful Metroidvania that seeks to evoke the charm of the naive adventures of the Game Boy Color era. At four hours long, the level design is meticulously compact and efficient to make the most of its brevity. Aided by a well-made map and useful mechanics, this fun game maintains a good pace of progression and discovery of secrets.
    • 91 Metascore
    • 90 Critic Score
    Death Stranding 2: On The Beach continues to go against the tide of the AAA market. Abstract, cheesy, and at the same time creatively bold in its ideas, it remains not a game for everyone, but a very necessary one in an industry that feels stagnant in the realm of blockbusters. The PC version delivers highly customizable results for each player, with all the essential features in place. Even with the absence of some options, it stands as the definitive way to experience Sam’s journey — provided you have the hardware to support it.
    • tbd Metascore
    • 75 Critic Score
    Bravely Default: Flying Fairy HD Remaster is a great opportunity to experience one of the Nintendo 3DS's most memorable RPGs. Its combat system remains solid, the main cast continues to be charismatic, and the artistic direction is still charming, now enhanced by HD visuals. Despite this, none of the title's rough edges were trimmed, causing the campaign's pace to remain irregular and the difficulty balancing inconsistent.
    • 87 Metascore
    • 80 Critic Score
    Tombwater is a well-crafted blend of top-down soulslike, horror, and western setting. Even though its limited map doesn't offer much help for planning backtracking, the diversity of locations and how they intertwine to form a greater whole, dotted with secrets to discover, makes exploration one of the highlights of this fun pixel art eldritch adventure.
    • 83 Metascore
    • 80 Critic Score
    Even without being a direct sequel to the first title, Grime II continues the theme of creation, consumption and destruction, flavouring it with grotesque art direction and an obsession with hands. It may rely more on rocky caves than I'd like, but the most beautiful areas shine with their fascinating strangeness. The sheer amount of content can be a blessing, especially the excellent cast of mandatory and optional bosses, although it falls to excesses in both gameplay systems and the extension of complex anthills like areas, and with occasional technical problems.
    • 77 Metascore
    • 80 Critic Score
    The Posthumous Investigation is a well-executed game that stands out in the Brazilian indie scene by bringing together qualities that are difficult to find in a single title. The narrative is engaging, the noir aesthetic is well-resolved, the soundtrack fulfills its role with personality, and the time loop mechanic offers enough depth to keep the player engaged throughout the entire campaign with a strong cultural identity and the potential to win over an audience beyond indie game fans.
    • 82 Metascore
    • 95 Critic Score
    Aether & Iron is an RPG of masterful writing and stark contrasts. There's a lot to praise between the combat and the narrative, but it's the characters that make this New York a city with breathing lungs and a beating heart. It's truly something special.
    • tbd Metascore
    • 50 Critic Score
    eBaseball: PRO SPIRIT is a great idea that could still succeed, but it needs a lot of work. Having a free baseball title with only local games isn't enough, as a paid service is still required to use the online functionality of one of the platforms. Furthermore, the choice to include generic teams is quite questionable, even with the possibility of making them a little less unattractive.
    • 76 Metascore
    • 80 Critic Score
    Screamer is a bold reinvention that successfully merges high-stakes arcade racing with the emotional depth of a visual novel. Its standout feature is a cast of flawed, morally grey characters that drive a compelling narrative, supported by a stunning anime aesthetic. While the track design feels a bit too safe for its innovative twin-stick drift system and the pacing can falter during long dialogue sequences, the game’s sheer personality and technical polish make it a unique and memorable experience in the racing genre.
    • 88 Metascore
    • 90 Critic Score
    Rhell: Warped Worlds and Troubled Times is a strong recommendation for those seeking a puzzle game that doesn't underestimate the player’s intelligence or creativity. It respects the genre without relying on tired formulas, delivering an experience that feels fresh with every unlocked rune. It is, without a doubt, one of the most creative and mechanically satisfying indies of the year.

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