GameBlast's Scores
- Games
For 644 reviews, this publication has graded:
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49% higher than the average critic
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17% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | MARVEL Cosmic Invasion | |
|---|---|---|
| Lowest review score: | Fantasy Life i: The Girl Who Steals Time |
Score distribution:
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Positive: 419 out of 644
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Mixed: 214 out of 644
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Negative: 11 out of 644
645
game
reviews
- By Date
- By Critic Score
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- Critic Score
Cairn builds an experience centered on climbing as the core of its journey, where direct movement control, survival elements, and constant planning make every step forward feel earned, reinforced by a solitary and contemplative atmosphere that explores themes of perseverance and achievement. However, its strong commitment to realism can sometimes hinder the experience, as structural repetition, slow pacing in certain sections, and high difficulty may become tiring. Even so, these issues do not undermine its overall impact: Cairn remains true to its vision of portraying a demanding and deeply personal conquest, offering a memorable journey for those willing to embrace its pace and challenges.- GameBlast
- Posted Jan 29, 2026
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Just like a real-life job, Quarantine Zone: The Last Check quickly becomes repetitive due to its lack of novelty. The low variety of missions, the personality-less NPCs, and the fact that all the resources needed for evaluation are introduced too quickly make it tedious when played in long sessions. Still, it’s an interesting management and simulation title that could benefit greatly from more development time and resources to grow. The idea is solid and can be entertaining, but it lacks an extra spark to truly stand out.- GameBlast
- Posted Jan 28, 2026
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With a duration equivalent to a single TV show episode and very limited interactivity, DETECTIVE – Rainy Night positions itself as a title meant to be observed rather than deciphered, which directly conflicts with the implicit promise of its name, functioning as a curious pastime ideal for those looking to consume a short story without much effort or commitment.- GameBlast
- Posted Jan 28, 2026
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Big Hops is a welcome addition to the 3D platforming genre, taking us on a long, cartoonish adventure with creative mechanics, tools for traversal and entertaining narrative. The overall experience offers a pleasant level of freedom and experimentation, making it accessible to the general public and appealing to speedrunners.- GameBlast
- Posted Jan 27, 2026
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Despite being divided between cruel winters and rotting corpses, the Cult of the Lamb: Woolhaven expansion revitalises the original game in practically every aspect, offering hours of new content and strategy elements to those already at the finishing line of the main campaign. The pursuit of reuniting a fallen goddess with her old glory is a worthy one.- GameBlast
- Posted Jan 27, 2026
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Code Vein II successfully expands and refines the formula of its predecessor, delivering fast-paced, challenging, and highly customizable combat alongside an engaging narrative. The addition of time-travel mechanics and the shift to an open world add variety to exploration, even though the latter does not go much further than what is basically expected from games of this scale. In the end, despite drawing inspiration from acclaimed titles, the game establishes itself as an action RPG with an identity of its own.- GameBlast
- Posted Jan 26, 2026
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Ghetto Zombies: Graffiti Squad is a charismatic and creative experience within the Brazilian indie scene, combining fast-paced action with a visual and thematic approach that resonates well with the nostalgia of 16-bit games. Despite this, some design choices ultimately limit the experience's potential. The absence of a cooperative mode negatively impacts a game that clearly benefits from shared gameplay, while the reloading mechanics of certain weapons can disrupt the rhythm of the action during more intense moments. Still, the title delivers consistent fun, a variety of weapons, and a progression system that encourages experimentation and replayability.- GameBlast
- Posted Jan 26, 2026
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Philna Fantasy builds a welcoming world and a simple, well-executed story. The problem arises when the replayability proposition exposes weaknesses in systems that should support the experience in the long term.- GameBlast
- Posted Jan 26, 2026
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The Legend of Heroes: Trails beyond the Horizon builds on a solid and familiar structure, very similar to that of its two predecessors, while significantly deepening its connections with the other chapters of the Trails series. Although its narrative suffers from notable pacing issues, the experience is upheld by a charismatic cast and a robust combat system.- GameBlast
- Posted Jan 26, 2026
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Although Pathologic 3 is much more accessible than its predecessor, it's still far from being a welcoming or even minimally simple experience, as it relies on hostility and discomfort as its main attributes—and its less-than-ideal optimization unintentionally contributes to this. Obviously, it's a design that will certainly alienate a large part of its audience, but it's also what makes it a unique experience capable of appealing to its niche through its peculiarity.- GameBlast
- Posted Jan 23, 2026
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Whether you are looking to relax or a younger audience is interested, Cats Around Us: Giant Cat is worth a try. Its accessible gameplay provides easy and enjoyable challenges, designed primarily for a younger audience — and those who like cute kittens. The main drawback is the overall lack of content, but what is available does the job: a game that playfully engages with cats in a funny and entertaining way.- GameBlast
- Posted Jan 20, 2026
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Even though a high level of challenge is part of the essence of MIO: Memories in Orbit, there's much more to it than just that: some of the most beautiful visuals in games of this type, excellent world design, secret locations that demand keen attention, a well-built setting, and exciting boss fights to face. However, even if the ambition to create a punishing experience may be consistent with the narrative context, it ends up posing a potential obstacle to enjoying all the other great features this game has to offer.- GameBlast
- Posted Jan 20, 2026
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Hidden Cats in Istanbul is tailor-made for fans of the franchise. It may seem like more of the same, but those who enjoy searching for objects and animals in colorful settings will have another great entertainment option. Now the question remains: where will the kittens go now?- GameBlast
- Posted Jan 16, 2026
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Kotama & Academy Citadel is a competent metroidvania that clearly understands the fundamentals of the genre and delivers a solid overall experience. The fast, combo-heavy combat and the vast map packed with content are standout features, and the colorful anime-style atmosphere helps make the adventure engaging. Still, its approach is quite conservative: the traversal abilities follow the expected pattern, and the main structure is almost entirely linear. Although it introduces interesting ideas, the game does not explore these mechanics deeply enough to leave a lasting impact. The result is an enjoyable, but not a particularly bold experience.- GameBlast
- Posted Jan 16, 2026
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Succinct and meticulously ingenious, Leap Year gets straight to the point, offering pure puzzle platforming while focusing on transforming its apparent simplicity into pleasant surprises that play with the genre's most basic element: jumping.- GameBlast
- Posted Jan 12, 2026
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In a straightforward and objective way, Ninja Gaiden 4 is on par with the original trilogy — the problem is that the last game was released over ten years ago. Even though it's competent, the lack of variability during the campaign noticeably hurts the final product. Everything the game delivers, it does so violently. And violence, when overdone, loses its intended shock value.- GameBlast
- Posted Jan 12, 2026
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Criticizing the industry that is killing the planet, Alruna and the Necro-Industrialists is a succinct yet expressive ecological manifesto. The world and its dungeons are well-constructed, and the dystopian setting matches its refined 8-bit style visuals, but some design choices prevent the true potential of this short adventure with too few battles from being fully realized.- GameBlast
- Posted Jan 6, 2026
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From the Ashes complements the arc of the main game coherently while providing synergy with the latest film. By introducing a more brutal protagonist and focused, compact missions, it reinforces the saga's core themes without losing the fun. Despite inheriting conventional systems and occasional bugs from the base game, it stands as a solid and visually striking DLC tailored for fans of James Cameron’s universe.- GameBlast
- Posted Jan 5, 2026
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Street Racer Collection is a compilation that may divide opinions: while some of its features haven't aged so well for its more than 30 years, it's a cool title that performed decently on platforms with different engineering, making it an item that will at least satisfy the curiosity of younger players and the nostalgia of older ones. The combination of ROMs provides the final touch that makes this collection worthy of being part of any collection.- GameBlast
- Posted Jan 5, 2026
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Inazuma Eleven: Victory Road is a charismatic and emotional love letter to fans, offering fun gameplay and deep content. However, it is hindered by a controversial luck-based gacha system in online modes and an underwhelming English dub. Despite these flaws, it remains a must-play experience for its solid story and variety of activities.- GameBlast
- Posted Jan 5, 2026
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Without direct combat, Auridia focuses all its efforts on exploration, platforming, and Lovecraftian-inspired narrative. The result is a game that excels in cohesion, without any dead weight or loose end. Everything in it has its place and fits perfectly, a sense of unity and fluidity that is greatly enhanced by movement mechanics, such as the rope, obtained early on. A true unassuming surprise that reveals itself to be a hidden gem full of bright colors amidst the surrounding darkness.- GameBlast
- Posted Jan 5, 2026
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Zexion is an exemplary case of genre maturity. Made by a single person, this Metroidvania draws inspiration from the early 8-bit era in several aspects, such as aesthetics, level of challenge, and the confidence that letting the player find their way is an important part of exploration. Behind all this, however, lies a refined body of knowledge about how an adventure of this type should be put together, how to turn boss fights into spectacular action sequences, and how the modern experience is enriched by giving its audience options for adjustments to suit their different needs.- GameBlast
- Posted Jan 5, 2026
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The Telenet Shooting Collection Launcher presents itself as a curious initiative and, at the same time, representative of current trends in the preservation of classic games. By opting for a modular model that allows the individual purchase of titles, Edia offers freedom of choice to the player, even if this goes against the traditional concept of closed collections. It is a proposal that prioritizes conscious consumption, but may not please the most purist fans.- GameBlast
- Posted Jan 5, 2026
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Yakuza 0 Director's Cut is still Yakuza 0. The classic experience remains magnificent, backed by all the extravagance and charisma so characteristic of the franchise. Even though it's a victim of a marketing stunt that unfortunately don't match the result delivered under a "Director's Cut" label, the title maintains its mystique intact, exuding spectacle, noise, and an intensity like a dancing dragon across the night sky that, thankfully, refuses to turn off the lights in a everlasting party.- GameBlast
- Posted Dec 19, 2025
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Much of HORSES' notoriety stems from its 'forbidden' status, but beneath the controversy lies a valid, experimental narrative for adult audiences. It is a worthwhile provocation for those seeking something off-beat, succeeding as an uncomfortable and fleeting audiovisual piece.- GameBlast
- Posted Dec 19, 2025
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BUBBLE BOBBLE Sugar Dungeons has a good idea, but its execution seems to have been done by one of those amateur chefs from culinary reality shows. There's a lot of potential in the idea of using candies and power-ups, but the slow start, combined with the grinding that's tied to the randomness of the dungeons, makes the progression drag. At least it's worth it to be able to play Bubble Symphony in a well-emulated port and with menus in English.- GameBlast
- Posted Dec 17, 2025
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Despite some positive points in its narrative and visual presentation, The Last Case of John Morley presents too many issues to be easily recommended. The gameplay is weak and uninspired, and this is further compounded by serious flaws in the Portuguese localization, such as gender agreement errors—especially when female characters are speaking—which significantly break immersion. This is a game that clearly deserved more care and polish to truly stand out and overcome its limitations. Still, due to its short runtime, many of these problems do not become as evident as they otherwise might, making the experience somewhat more tolerable for players looking for a quick, story-driven journey.- GameBlast
- Posted Dec 16, 2025
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I honestly feel like this game should have been released as a DLC or update, not as a standalone title. As a side mode attached to the main event, a lot of my complaints would evaporate. It’d be a nice way to add some replayability, aiming for a high score in a randomized dreamscape. However, it’s presented as an entirely separate game, and should be judged as such. For the newcomer, you have an experience devoid of context. For the veteran, you have mostly the same experience shuffled around. In either case, there is a definite lack of content. A full run takes maybe twenty minutes, and while your strengths may vary between runs, the way you fundamentally approach each one does not.- GameBlast
- Posted Dec 15, 2025
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The survival dynamic in a hostile ecosystem makes Bioframe Outpost a Metroidvania with its own personality and many challenges, but it doesn't help pacing a progression that is sometimes laborious and confusing, and that also lacks key moments and climaxes to break the monotony. Therefore, what we have is an approach that, in trying to execute its own idea, ends up being more geared towards niche players who are curious and patient.- GameBlast
- Posted Dec 15, 2025
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Trouble Witches FINAL! Episode 01 Daughters of Amalgam is a great cute 'em up, but it suffers from repetitiveness and clinging too closely to the formula of the original release. If more unlockables had been introduced, justifying a return to the various game modes, it could certainly have a more attractive replay factor than simply replicating the same paths with variations in difficulty.- GameBlast
- Posted Dec 15, 2025
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