GameBlast's Scores

  • Games
For 595 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 595
596 game reviews
    • tbd Metascore
    • 75 Critic Score
    Klaus Lee: Thunderballs isn't the kind of game that offers bold proposals, but it does a great job of delivering a competent challenge with a more retro feel. However, it may not be as easy to digest for younger players, who weren't forged with the punishing adventures of an older era of video games.
    • tbd Metascore
    • 90 Critic Score
    Juufuutei Raden's Guide for Pixel Museum adjusts the classic nonogram presentation as a museum exhibition, exploring cultural aspects from the West and Japan alike besides presenting some of the VTuber's personal tastes. Though the Picross S line offers more variety, the package here is very elegant and manages to use its details to elevate the experience beyond the basics.
    • tbd Metascore
    • 60 Critic Score
    Outrider Mako presents a striking visual proposal and an atmosphere inspired by Japanese mythology, which grabs attention right from the start. The delivery of items to gods and the use of Red Nectar in combat introduce creative ideas, but the shallow execution falls short. Additionally, the repetition of maps and mechanics makes the experience tiresome over time, despite offering some fun moments here and there. Still, it may appeal to those who enjoy a more laid-back adventure, with plenty of style and a unique atmosphere.
    • tbd Metascore
    • 55 Critic Score
    "Raw" is the word that best describes Music Drive: Chase the Beat. The game's idea is great, as it showcases a product rooted in the realities of many communities while also shining a spotlight on a Brazilian artist. The only thing missing is better polish and more functionality—especially when it comes to exploring the songs, which become the main part of the adventure.
    • tbd Metascore
    • 75 Critic Score
    No More Heroes 2 is more than just a 3D version of the previous games. The variety of weapons and scenario conditions deepen the strategic aspect of the gameplay, and the freedom to choose any level to play from the beginning provides a very welcome openness, ranging from accessible to challenging. The presentation is quite generic, lacks any story and has some UI elements with positioning issues, but what matters most really works: the cooperative fun for up to four people to coordinate amidst the good old chaos of playing as a team.
    • tbd Metascore
    • 55 Critic Score
    As a shoot 'em up fan, it's frustrating to see a game like Akinakes, which could have been so much more than it ended up being. The sound and visuals are excellent, and the gameplay is decent, even if simple. However, the lack of a more challenging difficulty curve and the short length ultimately undermine everything the game could have offered.
    • tbd Metascore
    • 70 Critic Score
    Occlude stands out for transforming a traditional card game into an experience shrouded in mystery and based on constant experimentation. By posing puzzles that require reasoning and observation, the title breaks away from the ordinary and invites players to rethink their strategies amidst a thought-provoking atmosphere, immersive soundtrack, and mechanics that, while challenging, reward persistence.
    • tbd Metascore
    • 30 Critic Score
    Speedway Legends: Racing Overdrive only put in the basics, which were to ensure decent driving and polished visuals, but completely failed in everything else, neglecting the equally important menus, interface, ambient music, and variety of objectives. This game is yet another one that embarrassingly wastes something that could have been great.
    • tbd Metascore
    • 85 Critic Score
    Word Play doesn’t need much to entertain — and it does masterfully, proving that all the hours its developer spent researching game design did not go to waste. A solid basis and a good ear for fan suggestions are ingredients that will, for sure, make this one of the great casual roguelikes of the decade.
    • tbd Metascore
    • 85 Critic Score
    Toni Island Adventure takes us back to the 1990s in a nostalgic and charming journey. With a lighthearted and humorous story, charismatic characters, and functional combat, Toni’s adventure across Salamino Island is an excellent way to relive the experience of classic games. More than just drawing inspiration from the past, it fully embraces the limitations and charm of the Game Boy, delivering an authentic experience that faithfully rekindles the memories of those who grew up in that era.
    • tbd Metascore
    • 90 Critic Score
    Two Point Museum: Fantasy Finds is a very welcome addition to Two Point Studios' latest simulator. Despite the considerable increase in difficulty, the new approach to expeditions adds significant value to the experience, going beyond a simple visual content pack. A better balance between the cost of expeditions and museum maintenance would be appreciated, but with some planning and patience, any player can enjoy the best this expansion has to offer.
    • tbd Metascore
    • 80 Critic Score
    Arashi Gaiden isn't just a new addition to the Pocket Bravery universe. It offers a unique experience that blends action, strategy, and precision in a fast-paced and challenging turn-based system. With stylized pixel art, an immersive setting, and creative mechanics, the game stands out for rewarding tactical thinking and perfect execution, turning each level into a bloody and thrilling puzzle. Even with a difficulty curve that can frustrate the less patient, the title rewards those who dedicate themselves, delivering an intense and fun ninja journey.
    • tbd Metascore
    • 75 Critic Score
    Monument Valley 3 captivates with its stunning art direction, dreamlike settings, and an accessible design that invites contemplation. Noor's journey is engaging and filled with creative puzzles, though simpler and more predictable compared to previous titles. While it introduces new ideas, such as boat navigation, the game doesn't take many risks in terms of innovation and variety. With a brief campaign and linear solutions, the experience is welcoming, but it leaves the impression that it could have gone further in terms of depth and challenge.
    • tbd Metascore
    • 80 Critic Score
    Much shorter than most metroidvanias, Trash Quest manages to take advantage on every moment of its brevity and minimalism to deliver a polished, fun, and aesthetically pleasing experience. The platforming action wastes no time and challenges us with its efficient cyclical structure, resulting in a game that feels like a draft of something greater, but that is in itself well worth a good afternoon's play.
    • tbd Metascore
    • 85 Critic Score
    KANADE is a visual novel that manages to reach its goal masterfully. It's a simple romance work, but it explores the concept of first love with honesty in a curious setting that could be considered post-apocalyptic.
    • tbd Metascore
    • 75 Critic Score
    Viewed only as a puzzler, Mind Over Magnet is casual, fun, enjoyable, and polished — but don't expect it to be memorable, surprising or even long. Those qualities will only be appreciated by those interested in seeing the game from the perspective of a solo developer's project tracing winding paths of learning, and problem-solving. This is the audience that will benefit most from exploring the game along with the creator's commentary contained in it, and the videos that portrayed the three-year development process.
    • tbd Metascore
    • 75 Critic Score
    Boxville 2 is a charismatic, relaxing, 3 hours point-and-click adventure to fire up your brain and have fun for an afternoon. The beautiful, hand-crafted visuals and variety of puzzles are the highlights of the experience, but it fails in some quality-of-life aspects, especially the lack of chapter selection and hint system.
    • tbd Metascore
    • 80 Critic Score
    It's curious how many games are nothing more than deluxe remasters, yet they sell themselves as remakes, while Story of Seasons: Grand Bazaar is almost a brand new game from scratch, yet still has the humilty to renounce the terminology. Considering it's the most solid game in the franchise in years, it's great that Marvelous is finally getting its IP right, something that helps us build anticipation for the next new title in the franchise. In the meantime, the effort spent helping the Zephyr Town bazaar regain its glory days will be well spent.
    • tbd Metascore
    • 60 Critic Score
    With varied gameplay in its minigames and alternating perspectives, Makis Adventure is a pleasant and entertaining first game from a solo developer, but it doesn't reach its potential and ends just when it could have deepened its good ideas. The three-hour running time is worth it for those curious and enthusiasts of compact adventures with metroidvania elements.
    • tbd Metascore
    • 60 Critic Score
    Debtor is a short, inexpensive game that's bound to go unnoticed if you don't look closely. It's clear that it's far from being a shovelware game, as it has its own distinct qualities, but it certainly could have delivered much more than it did in the final product.
    • tbd Metascore
    • 90 Critic Score
    Super Robot Wars Y is yet another excellent sample of the franchise and shows all the features that made it a staple in the market. For those looking for a thrilling tactical RPG and/or to know a little more of the Japanese market of mecha games, this is a must-play and an easy recommendation.
    • tbd Metascore
    • 70 Critic Score
    The end result is that Dragon Ball: Gekishin Squadra may be addicting, making its apparently fast matches soon become hours spent in getting some more victories, but, as a game as a service, a good chunk of the experience will depend on managing it well on the long run.
    • tbd Metascore
    • 65 Critic Score
    Robots at Midnight is a bold project. It aims to be a more accessible soulslike for younger audiences, and that alone is a welcome proposition. However, the execution does not match the ambition. Technical polish is lacking, frustration lingers in crucial details, and the narrative cannot carry the weight of the journey. Even so, the charm of the art style, the MITT system, and the Nightfall mechanic justify a curious look for those seeking a gentle entry point into the genre. The game does not become memorable, yet it plants a seed that could blossom in future projects.
    • tbd Metascore
    • 80 Critic Score
    Class of Heroes 3 Remaster is an RPG from another era; a game that's generous with content but demanding of patience. It's an adventure that rewards dungeon crawler fans with depth and personality, and serves as a charming entry point for newcomers.
    • tbd Metascore
    • 80 Critic Score
    Machick 2 demonstrates how it's possible to expand on a well-known formula without losing its freshness and creativity. Deadpixel has delivered a fun survival roguelike, full of references, with a wide variety of content, and a charismatic visual style. Despite some technical issues with the audio and a seemingly bizarre premise, the game stands out for its depth, humor, and excellent value, making it a great option for both fans of the genre and those seeking a casual and addictive experience.
    • tbd Metascore
    • 85 Critic Score
    Further enriching the excellent adventure of Kingdom Come: Deliverance II, Legacy of the Forge delivers some great new additions to the base title. Not only do we have access to new and interesting quests (did you know blacksmiths pulled teeth in the 15th century?), but also a new building packed with attractions and customizations. Whether you're a newbie or a veteran, it takes dedication to enjoy the DLC, but it's worth every groschen invested and every fiery hammer blow on the anvil.
    • tbd Metascore
    • 55 Critic Score
    Baki Hanma: Blood Arena lives up to what Baki really is. Inherently campy, a true fan will understand how the game manages to capture the essence of the IP as a huge parody. Cloning Punch-Out!! is a cool proposal, however, it relies too heavily on the player's good faith in valuing the concept over the borderline-acceptable execution. It definitely doesn't serve to introduce the series to a new audience, but at least they captured the spirit of Itagaki’s work.
    • tbd Metascore
    • 65 Critic Score
    Sushi Ben is an experience of exploring a colorful world with truly compelling characters, but that ends up as a much weaker game than it should be. The sum is worth less than the quality of its parts and, though it's still possible to have fun with the weirdness of the experience, this project eserved more polish to truly stand out.
    • tbd Metascore
    • 75 Critic Score
    BRAZILIAN DRUG DEALER 3 captures the essence of Brazilian culture — particularly that of Rio de Janeiro — in a game. It’s a title that requires you to embrace its state of mind, as it doesn’t shy away from its numerous imperfections. In this vast boomer shooter market, it is undoubtedly one of the most unique — at least in terms of its concept.
    • tbd Metascore
    • 65 Critic Score
    Candy Rangers is a visually charming game with interesting mechanics for the rail shooter genre. Its colorful atmosphere, combined with a lively soundtrack, creates an engaging initial experience. However, the requirement to collect tokens to advance compromises the fluidity of progression, making the journey more repetitive than it should be. Despite this, it still delivers fun and a challenge, especially for those who enjoy overcoming obstacles perfectly.

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