GameBlast's Scores

  • Games
For 595 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 595
596 game reviews
    • 84 Metascore
    • 70 Critic Score
    The selection of titles and the documentary aspect of Mortal Kombat Legacy Kollection do an excellent job of showing why ripping off heads and throwing opponents into pools of acid has been so much fun for 30 years, even with some absences from the list. However, there are still many issues to be addressed, especially in online performance, which should be the main attraction of the collection.
    • 82 Metascore
    • 60 Critic Score
    Hitman: World of Assassination Trilogy on PS VR2 is a technically polished leap for the series, delivering tactile controls, richly detailed environments, and the sandbox freedom fans expect, yet its reliance on flat‑screen missions and the omission of modes like Freelancer and Contracts dull the sense of discovery; without bespoke VR scenarios, quick‑save support, or fully intuitive transitions, the package feels more like a high‑quality adaptation than a definitive virtual‑reality reimagining—rewarding for veterans eager to revisit classic assassinations from a new vantage, but unlikely to satisfy players seeking an experience conceived from the ground up for VR.
    • 81 Metascore
    • 70 Critic Score
    Yakuza 0 Director's Cut is still Yakuza 0. The classic experience remains magnificent, backed by all the extravagance and charisma so characteristic of the franchise. Even though it's a victim of a marketing stunt that unfortunately don't match the result delivered under a "Director's Cut" label, the title maintains its mystique intact, exuding spectacle, noise, and an intensity like a dancing dragon across the night sky that, thankfully, refuses to turn off the lights in a everlasting party.
    • 80 Metascore
    • 70 Critic Score
    Overall, The Darkest Files does a very interesting job of blending education and gameplay into a single product. After books, films, and even games that use World War II as a backdrop, it's refreshing to see a unique approach that treats the subject with the delicacy it deserves, which at times, even in the 21st century, tends to be almost trivialized. The thing is, although the game manages to implement its distinctive approach effectively, it doesn’t evolve it throughout the very short campaign, resulting in a positive experience for what little it offers, but with an overall inconclusive impression.
    • 80 Metascore
    • 70 Critic Score
    Ready or Not has arrived on consoles with a streamlined package that preserves much of its original essence. Even though some details have been altered, the core challenge of entering a building full of armed men, surviving gunfire, and rescuing hostages remains just as rewarding as before. Despite some launch issues — such as lost save files and the already mentioned censorship accusations — the game remains one of the most visceral simulation experiences available on consoles, making it a great choice for fans of the genre.
    • 80 Metascore
    • 70 Critic Score
    Neon Inferno delivers exactly what it promises: fast-paced action, stylish visuals, and gameplay that blends intense gunfights with strategic moments, thanks to its shift between perspectives and projectile deflections. The bosses are memorable, the variety of situations keeps the pace engaging, and the cyberpunk setting adds the final touch. However, it remains a short and simple experience, more notable for its stylish intensity than depth. Like a modern arcade session, it offers an hour of frantic fun. While not particularly memorable, it’s a game that justifies the time spent—quick, straightforward, and full of personality.
    • 80 Metascore
    • 70 Critic Score
    Spilled! is, in sum, an educational game whose "game" half doesn't work as well as it should, but it still deserves a fair shot. With the debate around the Earth's health being polarised as it is, it is important that there exist works that aren't afraid to show audiences what a lack of sustainable development does to the place we all live in.
    • 80 Metascore
    • 70 Critic Score
    Nordhold is a bold take on the turn-based strategy genre, bringing together elements of tower defense and roguelite. Its more measured pace and focus on meticulous planning require dedication and patience from the player, especially in the first few hours. Although the learning curve and slow progression may put off those looking for immediate results, those who persist will find a rewarding experience, rich in tactical possibilities and customization.
    • 80 Metascore
    • 70 Critic Score
    Lunar Remastered Collection brings back a duology that is still charming and a good choice for fans of the genre. However, the feeling is that, as a remaster, the final product is too basic and could have gone further to justify itself. Even so, it's great to have them back and fans of the genre will have fun getting to know them or revisiting them.
    • 79 Metascore
    • 65 Critic Score
    In a straightforward and objective way, Ninja Gaiden 4 is on par with the original trilogy — the problem is that the last game was released over ten years ago. Even though it's competent, the lack of variability during the campaign noticeably hurts the final product. Everything the game delivers, it does so violently. And violence, when overdone, loses its intended shock value.
    • 79 Metascore
    • 50 Critic Score
    As a gaming experience and sensory stimulation, People of Note does get to satisfy; the real issue lies in the uninteresting, overlooked and empty story the gameplay tries to sustain. To Brazilian eyes, the text gets even worse with a just as poorly done localisation to our language. Those who wish to venture into Note and meet a genuinely well-crafted RPG will have to endure several issues.
    • 79 Metascore
    • 70 Critic Score
    Cozy Caravan delivers a light and welcoming experience, supported by charming art direction, solid customization options, and a progression system that consistently feels rewarding. While mission repetition, interface issues, and camera limitations hold it back from greater refinement, its cozy atmosphere and relaxing nature make it a good choice for players seeking comfort rather than challenge.
    • 78 Metascore
    • 70 Critic Score
    Despite some pacing issues and excessive repetition, YunYun Syndrome: Rhythm Psychosis is an incredibly fun experience with a full self-awareness of the slightly deeper layers of the otaku sphere it both represents and engages with.
    • 78 Metascore
    • 70 Critic Score
    Into the Restless Ruins stands out for the way it guides the adventure, placing the responsibility on the player to forge their own path through the dungeons. Strategically planning the optimal route is an enjoyable challenge and showcases an idea with strong potential for further development in future titles. Unfortunately, the combat system falls short due to its lack of originality, which detracts somewhat from the overall experience. Still, despite its shortcomings, the game remains inventive and is a great recommendation for those looking for something different.
    • 78 Metascore
    • 50 Critic Score
    Despite laying some solid groundwork, inKONBINI: One Store. Many Stories. occupies itself far too much with the platonic, disconcerting conception Nagai Industries has of the Japanese convenience store as some sort of social hub, while at the same time treating the backdrop of the country as mere aesthetics at best and a nuisance to Western audiences at worst. It’s conclusive proof that fascination doesn’t necessarily equal respect.
    • 77 Metascore
    • 70 Critic Score
    Tails of Iron 2: Whiskers of Winter makes up for it with its impressive combat, detailed visuals, interesting medieval fantasy with animals and a narrative that heightens the atmosphere. However, the game fails to build on the achievements of its predecessor and suffers from superficial systems, bland level design, unnecessary backtracking and repetitive and unbalanced fights. The new epic of the rat kingdom may please with what it has good, but it will not impress those who played the first one.
    • 77 Metascore
    • 60 Critic Score
    Projected Dreams is a curious puzzle of light and shadows and it's possible to notice the team's effort in making it so each chapter brought a new gimmick to add variety to the challenges. However, the way the game handles physics and how it limits object control is frustrating and there are many issues that make it not a highlight within the genre.
    • 77 Metascore
    • 70 Critic Score
    With its high points outweighing its low points, Primal Planet sets the platforming action in the harsh survival of a Stone Age populated by dinosaurs and invaded by alien ships. The mid-campaign, with its narrative emptiness and trivialization of some mechanics, gradually loses the emotional strength and gameplay dynamic of the beginning, which is compounded by the poorly functional mapping. However, those who enjoy facing dinosaurs and exploring the corners of dangerous, interconnected 2D worlds will have reason enough to venture into this prehistoric world.
    • 77 Metascore
    • 70 Critic Score
    Neva: Prologue returns to the original universe by portraying the beginning of the bond between Alba and the young wolf, preserving the agile combat, challenging platforming, and striking art direction—now with a darker tone. The new puzzle ideas and enemies add variety and increase the difficulty; however, they are underexplored due to the short length. Although it delivers intense and visually impactful moments, the sense of more of the same and its brevity lessen its overall impact. Even so, it is a recommended expansion for those who wish to revisit this story from a new perspective.
    • 77 Metascore
    • 70 Critic Score
    Tales of Berseria Remastered fulfills its role without grand ambitions. It's a more complete and accessible version of a game that was already solid in its concept, especially by including all previously released additional content, from updates to DLCs. Still, it's hard to ignore the feeling that this relationship could have gone further. The technical improvements are welcome, but subtle, and have little impact on those who have already experienced the original version, especially on PC and PlayStation 4. In this sense, the remaster seems more relevant as an entry point for new players or for those who had the opportunity to experience the title on new platforms.
    • 77 Metascore
    • 60 Critic Score
    Despite its intriguing setting and some promising ideas, Blade Chimera fails to stand out as a memorable experience. The fusion of cyberpunk and Japanese mythology creates a visually rich universe, but the repetitive combat, uninspired level design, and linear progression limit the game's potential. With a short campaign and a limited interpretation of the metroidvania genre, Blade Chimera is a reasonable platformer, but far from achieving the brilliance needed to stand out among other games of the genre.
    • 77 Metascore
    • 55 Critic Score
    Herdling delights when its setting and music come together to convey calm and freedom in a unique journey of herding creatures, but these strengths do not sustain the experience. The gameplay is shallow and lacking in variety, with simplistic obstacles and puzzles that hinder rather than add value. The focus is on atmosphere and emotions, yet the lack of significant narrative elements and the weak connection with the Calicorns make it hard to engage. In the end, the game offers beautiful landscapes and memorable moments, but without the depth needed to make the journey truly unforgettable.
    • 77 Metascore
    • 65 Critic Score
    Avowed is an RPG that impresses with its freedom and diverse combat strategies but falls short in technical and artistic execution, failing to live up to the 'next Elder Scrolls' expectations set by fans of the genre. With questionable art direction, shallow puzzles, linear dungeons, and inconsistent AI, the game stumbles—yet redeems itself through a robust character creator, a captivating world, memorable companions, satisfying combat, and solid playtime. Despite its flaws, it’s a fun pick for players who prioritize choice-driven exploration over deep storytelling.
    • 77 Metascore
    • 70 Critic Score
    METAL SUITS: Counterattack is a fun game for those looking for some casual entertainment. The armor system stands out, the dynamics of the levels are engaging in the first few hours, and the visuals are charming. The problem is that the pace doesn't keep up, with levels that drag on without bringing much new information. It's worth checking out on a good sale, especially for those who intend to play in short doses.
    • 76 Metascore
    • 65 Critic Score
    Bus Bound's premise is to make the city evolve with the routes we take, and while this is an interesting way to give purpose to this type of game, it ends up becoming highly repetitive in its progression. At least the varied garage and dynamic weather create some interesting variations each time we enter a route.
    • 76 Metascore
    • 70 Critic Score
    For a Persona fan, this game might not be exactly what you’d expect. Many of its simplified mechanics and the lack of more meaningful consequences for your choices may disappoint those looking for a deeper social experience or a calendar system that demands strategic planning. Even so, it clearly demonstrates qualities that make it a game worth recommending: its narrative is intriguing, the combat is extremely well executed, and the world it presents is full of personality. It’s worth giving Demonschool a chance, especially if you’re looking for a lighter, stylish game with thoughtfully designed battles.
    • 76 Metascore
    • 60 Critic Score
    Reignbreaker presents an exciting premise with its fast-paced combat and an intriguing world, but it fails to develop its ideas in a solid way. For those who like fast-paced action and challenges, it can be fun for a while, but if you are looking for something deeper and with more content, the game may not deliver enough.
    • 76 Metascore
    • 70 Critic Score
    Marvel’s Spider-Man 2 disappoints in its long-awaited debut on PC, delivering an adventure that falls short of the expectations created since its launch on PS5. As fun as the sequel to the saga of Peter Parker and Miles Morales is, the poor work of adaptation to the new platform prevents a broader recommendation until its most basic problems are resolved and the performance delivered is within expectations for different hardware configurations.
    • 76 Metascore
    • 70 Critic Score
    Scott Pilgrim EX truly functions as a narrative continuation of a multimedia universe, which is a bit risky to do nowadays, depending on the size of the franchise. As a beat 'em up, it delivers a colorful and energetic adventure for those who want something not too complicated to enjoy with friends, but the system of repeatedly roaming the map can make the pace of progression drag, even though the game itself is quite short.
    • 76 Metascore
    • 65 Critic Score
    Shinobi: Art of Vengeance – SEGA Villains Stage DLC features memorable battles against well-designed and challenging bosses, which clearly stand out within the experience. On the other hand, the stages fall short, with linear progression, limited use of Musashi’s abilities, and a timid exploration of the thematic potential of the represented worlds. In the end, it’s an expansion that works better as a challenge-focused add-on rather than an essential addition. For those seeking intense confrontations, there are some strong moments here; however, players expecting variety and more creative exploration may come away feeling it was a missed opportunity.

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