Game8's Scores

  • Games
For 399 reviews, this publication has graded:
  • 57% higher than the average critic
  • 12% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Hollow Knight: Silksong - Nintendo Switch 2 Edition
Lowest review score: 36 Death Relives
Score distribution:
  1. Negative: 7 out of 399
402 game reviews
    • 86 Metascore
    • 82 Critic Score
    SHINOBI: Art of Vengeance is a wonderful revival to the Shinobi series, welcoming both fans and newbies alike with its stunning visuals complemented by adrenaline-pumping and engaging action-platforming gameplay. It does have its slight weaknesses, such as its servicable narrative and finicky hitboxes, yet it doesn't entirely derail the experience from being enjoyable and immersive.
    • 74 Metascore
    • 78 Critic Score
    Super Robot Wars Y is a crossover that works more often than it doesn’t. It thrives less on its tactical RPG mechanics and more on the joy of watching decades of mecha anime crash together in one giant spectacle. The story is good if a little dry in its delivery, but the crossover event and battle animations more than make up for it. For every stretch of jargon-filled dialogue I zoned out to, there was an explosive robot finisher waiting to pull me right back in. It’s a little uneven, but it never stopped being fun.
    • 64 Metascore
    • 66 Critic Score
    On the surface, VARLET seems like it could be one of FURYU’s stronger titles, with striking visuals and solid audio design. Unfortunately, its weak story and steep price drag down what might have otherwise been a decent game, leaving it as another disappointment in the company’s mixed lineup.
    • 83 Metascore
    • 76 Critic Score
    Kirby and the Forgotten Land + Star-Crossed World is familiar, cozy, and just a little shinier than before. The upgrade smooths out performance, makes those transformations pop, and wraps everything in an extra layer of polish with a bonus adventure that’s light but worth a spin. It’s not rewriting the Kirby playbook or flexing the Switch 2’s muscles in a big way, but honestly? It doesn’t need to. For anyone chasing colorful worlds, hidden goodies, and that classic Kirby charm, this is still one of the pink puffball’s best adventures.
    • 82 Metascore
    • 86 Critic Score
    Finally coming out of early access after a year, The Rogue Prince of Persia arrives just in time to show off its vastly improved visuals, catchy music, and fluid gameplay. Oozing with style, this is a roguelite that has improved in almost all of its aspects.
    • 85 Metascore
    • 82 Critic Score
    Gears of War: Reloaded is the best way to return to where it all began. It goes beyond the Ultimate Edition, updating the classic without losing the raw grit that defined it back in 2006, and reminds us why Gears of War grew into one of gaming’s most iconic series.
    • 62 Metascore
    • 80 Critic Score
    Clunky though its controls and feel may be, Neptunia Game Maker R:Evolution is a strong entry in a series famous for never taking itself—or anything, really—too seriously. It’s packed with tasteful fanservice, overblown hijinks, the occasional cringe, plenty of funny punchlines, and, of course, the gorgeous character designs the series is known for. Unfortunately, its mechanical shortcomings keep it from being a good starting point for newcomers to the franchise.
    • 83 Metascore
    • 80 Critic Score
    Turning Zephyr Town’s market from a ghost of its former self into the liveliest bazaar on the continent is as rewarding as it is repetitive in Story of Seasons: Grand Bazaar. The weekly loop can drag in places, especially early on when inventory limits and the backtracking make the grind feel heavier than it should. Yet, this is a game that's easy to fall for. Between the quirky cast, the calming routine of tending to your farm, and the joy of seeing your hard work pay off in the town's revival, it's a cozy and occasionally frustrating game that's hard not to enjoy once the market starts bustling.
    • 85 Metascore
    • 94 Critic Score
    Metal Gear Solid Delta: Snake Eater joins the ranks of the select few that exemplify how a remake should be done: it captures the essence of what made the original a critically acclaimed experience while updating its decades-old mechanics and visuals to meet modern standards. The frame rate occasionally dips during heavier scenes, but this remake has undoubtedly established itself as the definitive way to experience what many consider to be the best game in the franchise.
    • tbd Metascore
    • 52 Critic Score
    Death End re;Quest: Code Z has some strong ideas on paper and a few redeeming qualities—namely, its voice acting and character art—but when the story is a mess and the game is almost unplayable, even longtime fans are going to have a hard time justifying sticking with it.
    • 82 Metascore
    • 90 Critic Score
    In Sword of the Sea, you satisfyingly skate across sands, snow, and sea on your hoversword, with each wave pulling you deeper into a vibrant, mysterious world of wonder and awe. It’s an atmospheric, meditative journey where curiosity is always rewarded and adventure lies at every turn.
    • tbd Metascore
    • 70 Critic Score
    Bendy: Lone Wolf successfully upgrades its predecessor in visuals, atmosphere, and small quality-of-life tweaks, but it doesn’t reinvent itself. Short bursts of play keep its stealth and exploration sharp, while its modest runtime and price make it an easy pickup for returning fans. It won’t shake the formula enough to win over skeptics, but for those already drawn to Joey Drew’s world, it’s another satisfying trip into the dark.
    • 71 Metascore
    • 76 Critic Score
    Abyssus is a thrilling and addictive roguelite FPS that shines brightest when played with friends, as the chaos and challenge ramp up the deeper you venture into the ancient civilization hidden beneath the dark sea.
    • 79 Metascore
    • 76 Critic Score
    Discounty is a charming & "cozy" supermarket management simulator with an intriguing narrative, simple but fun gameplay and a colorful cast of characters. There are a few bugs and glitches here and there as well as some controller issues, but overall it’s a decent story-driven supermarket management title that brings more to the table beyond just simply running a shop.
    • 60 Metascore
    • 48 Critic Score
    A clever control scheme and flashes of competitive brilliance can’t hide the fact that the rest of Drag x Drive is running on fumes. The basketball matches are fun, but they’re weighed down by awkward hardware ergonomics, lopsided AI, and a hub world that is just devoid of anything fun. There’s a potential here for something great, and I wish Nintendo explores this some more in the future. But right now, it plays too much like a really polished tech demo.
    • 84 Metascore
    • 70 Critic Score
    Heretic + Hexen is aimed squarely at those nostalgic for the originals. Without that, most won’t stay hooked, though these classics still stand as genre-defining works now showing their age.
    • tbd Metascore
    • 68 Critic Score
    Where GUNTOUCHABLES falls short on thrills, it makes up for in charm and promise. Its wacky, chaotic fun is worth a try, but with so little content to go on, it’s more a quick fling than a roguelite obsession. It's free for now, cheap much later, but the value won't be there until it gets more content.
    • 78 Metascore
    • 78 Critic Score
    Chained Echoes: Ashes of Elrant is a DLC made for fans of the game, especially for those who enjoyed the gameplay. It mostly expands on certain characters’ backstories and builds on top of its existing gameplay systems, which is what the game is known for. That being said, the DLC feels like it's a few years too late, as it solves issues that exist within the base game. The additions are welcome, but most of them don’t feel as impactful or as massive as initially advertised. Also, don’t expect any resolutions to many of the story’s plot holes here, as it mainly serves to support the worldbuilding and add context rather than answer many of the questions.
    • 73 Metascore
    • 86 Critic Score
    Mafia: The Old Country isn’t the longest, flashiest, or most replayable game—but what it offers is clarity. This is a lean, linear mob drams focused on story, atmosphere, and character. It knows exactly what it wants to be, and it doesn’t waste your time getting there. If you’re after a grounded narrative with a clear creative vision, The Old Country delivers something memorable.
    • 72 Metascore
    • 86 Critic Score
    Artis Impact is a masterfully crafted, imaginative odyssey that paints its post-apocalyptic world with heart and pixel-perfect precision. Though its narrative occasionally wavers, the game’s seamless blend of cozy mechanics, nostalgic JRPG flair, and a sharp-tongued yet endearing protagonist delivers an experience as memorable as it is meaningful. Impactful Indeed.
    • 82 Metascore
    • 82 Critic Score
    With its richly developed characters, Iwakura Aria is a slow-burning, character-driven visual novel that draws strength from its emotional subtlety and refined execution. Its painterly art style and measured pacing create an atmosphere that feels both intimate and deliberately crafted, in both narrative and presentation.
    • 81 Metascore
    • 80 Critic Score
    Tiny Bookshop is, dare I say, a fine example of what a cozy game really is—warm vibes, chill but fun gameplay, a heartwarming narrative, pleasant visuals, and calming music. Even if you’re not particularly a book enthusiast, the game is a joy to play for the gameplay and the narrative, and just for some lighthearted and relaxing fun.
    • tbd Metascore
    • 76 Critic Score
    SUPERVIVE is a bold and electrifying fusion of MOBA and Battle Royale, bursting with style, energy, and a cast of fun characters that make every match a thrill. Its core gameplay loop is effortlessly addictive, pulling players into a whirlwind of fast-paced action. Yet, this brilliance is dimmed by the misstep of the Armory system—a clunky, imbalance-inducing mechanic that disrupts the game's natural rhythm. SUPERVIVE still shines, but with refinement, it could truly soar.
    • tbd Metascore
    • 66 Critic Score
    Mecharashi is a clear passion project with excellent turn-based combat and deep mech customization—but nearly everything else falls short. Clunky menus, forgettable audio, and weak visuals outside the mechs make it a mixed bag that ultimately depends on your tolerance for rough edges.
    • 84 Metascore
    • 82 Critic Score
    Ninja Gaiden: Ragebound is a spinoff that revitalizes the series and the genre with its callback to its original side-scrolling gameplay. With well-crafted levels, dynamically engaging combat, and gorgeous pixel art, it uses the simplicity of the side-scrolling gameplay to its maximum potential. It has a few flaws here and there, like its short runtime and balance near the end, but is otherwise a great way to keep the hype for the series’ upcoming title.
    • 76 Metascore
    • 82 Critic Score
    Demon Slayer: The Hinokami Chronicles 2 carves its mark among the elite of anime games, honing nearly every edge of its predecessor. With tighter, more fluid combat and a cinematic presentation that nearly rivals Ufotable’s legendary adaptation, this sequel feels like a true evolution from the very first swing. It's not flawless, but the sheer volume of content and pure fun it delivers more than makes up for its shortcomings. If the original was Hinoe rank, this one unquestionably earns its place among the Hashira.
    • 55 Metascore
    • 36 Critic Score
    Death Relives is the kind of game that makes you question your life choices because of the slow drain of wasted time. Its ambition is buried under poor execution, lifeless AI integration, and half-formed mechanics. Even its better ideas, like the puzzles, are let down by clunky design. There’s simply nothing here worth your time, money, or patience.
    • tbd Metascore
    • 74 Critic Score
    Terminull Brigade is one of those rare free games that makes you want to spend money—not because you have to, but because it’s that fun. The co-op shooting and build potential are a blast, even if bugs and performance issues drag things down. I’ve considered buying the battle pass just to support future updates. For what it costs, it’s hard to complain.
    • 88 Metascore
    • 86 Critic Score
    Abiotic Factor stands out in the survival crafting genre by fusing humor, tension, and sci-fi absurdity into a deeply replayable experience. It’s clever, strange, and thoroughly satisfying, but not without its rough edges. Several mechanics are left entirely unexplained, and playing solo can feel overwhelming without companions to share the burden. Yet despite its flaws, it’s an experience that thrives on discovery, rewarding those who approach it with curiosity and a willingness to experiment.
    • 78 Metascore
    • 82 Critic Score
    The Great Villainess: Strategy of Lily is an outstanding and absurd, yet equally self-aware story with a cast of wild yet surprisingly relatable characters. Despite messy pacing, its sharp writing, stellar Japanese voice acting, and bold style make it a memorable ride.
    • 61 Metascore
    • 66 Critic Score
    Tales of the Shire is a decent life-sim game with an engaging cooking mechanic, but that's the most stellar thing about it. Bywater, while picturesque in its own way, doesn't feel like home, and it doesn’t help that the game is also flawed by its technical and optimization issues, which only turns the experience more sour.
    • 83 Metascore
    • 80 Critic Score
    Luto is a masterclass in psychological horror atmosphe—rerefined, personal, and haunting. It lingers not through terror, but through tension. However, immersion falters at times due to rough edges like placeholder text, untranslated lines, and puzzles that verge on the inscrutable. It's a powerful experience, just shy of perfection.
    • 72 Metascore
    • 74 Critic Score
    Wildgate feels like what you'd get if you mixed Overwatch with Sea of Thieves—a bold, chaotic fusion of hero-based teamwork and ship-to-ship space battles. It’s not without its flaws, but at its best, it delivers fun, frantic gameplay that thrives on cooperation. Space piracy mayhem at its finest.
    • 68 Metascore
    • 68 Critic Score
    Killing Floor 3 is NOTHING like the older games—and while that’s not all bad, it loses much of the chaotic charm in trying to be something new. It takes itself too seriously, trading identity for polish, but without the baggage of its predecessors, there’s still fun to be had.
    • 76 Metascore
    • 58 Critic Score
    Super Mario Party Jamboree is still the same friendship-ending game you may or may not have loved a couple of months back, and Jamboree TV sprinkles in a few bright ideas. Frenzy Rules and mouse-control minigames are very fun. The problem is that everything else feels like a tech showcase in search of a reason to exist, and the awkward separation from the base game doesn’t help its case. What’s worse, there isn’t even a new game board! When the highlight of a $20 add-on is a handful of quick novelties and minigames that force you to buy a peripheral, it’s hard to imagine this being worth picking over other party games.
    • 75 Metascore
    • 78 Critic Score
    Wild Hearts S is the Switch 2 version of the original and is a solid monster-hunting game with a strong identity, thanks to its Karakuri building system. But a shaky camera, finicky combat, and a paper-thin story weigh it down. As a port, it brings little new to the table—so unless you’re a first-time player or a handheld-focused hunter, it’s hard to recommend a second purchase.
    • 83 Metascore
    • 80 Critic Score
    Debauched. Depraved. Excessive. These three words capture the heart of Sultan’s Game. It’s a captivating kind of suffering, far more intricate than it seems. If you can stomach wielding power this twisted, it’s a descent worth taking.
    • 69 Metascore
    • 66 Critic Score
    Fia and her band of lovable disasters in Mado Monogatari: Fia and the Wondrous Academy might not cast the deepest spells, but they’ve got just enough magic to keep things moving. The dungeon crawling is light, the combat mildly engaging, and the school life fluff adds just enough variety to break up the loop. Thankfully, it’s all wrapped in a silly, self-aware package that leans into its anime logic and wears it proudly. There’s not much depth to uncover, but you might end up smiling more than you’d expect.
    • 74 Metascore
    • 88 Critic Score
    Wuchang: Fallen Feathers is a bona fide Soulslike that has deep combat mechanics and unique progression systems that synergize perfectly to create one of more satisfying gameplay loops in the genre. This is further reinforced by giving the player the power to freely experiment with builds and create their own unique way to play. There are some nitpicks here and there, as well as the difficulty spiking in certain areas, but all that is moot with how well packaged everything is.
    • 72 Metascore
    • 80 Critic Score
    RoboCop: Rogue City – Unfinished Business is a gritty, action-packed expansion that builds on the brutal satisfaction of the original. While it's a bit easier and has its fair share of bugs, it still powerfully captures what matters most—feeling like RoboCop in all his relentless, law-enforcing glory.
    • 80 Metascore
    • 84 Critic Score
    Stronghold Crusader: Definitive Edition truly is the definitive edition that improves on everything that the game already has and even adds much more. After two decades, it’s still as nostalgic and memorable as ever, yet somehow you can tell just how much better it is.
    • 79 Metascore
    • 86 Critic Score
    Juggling escape rooms, dream dives, and alien conspiracies while wearing a scanty bunny suit sounds like it shouldn't work, but No Sleep for Kaname Date somehow makes it all come together in a way that's equal parts ridiculous and compelling. The puzzles are clever, the cast is endearing, and the story—while occasionally overstuffed—remains hard to look away from. Even when the visuals lag and the exposition gets heavy, it will definitely keep you up late into the night to find out what happens next.
    • 68 Metascore
    • 56 Critic Score
    Shadow Labyrinth is built on a compelling concept—reimagining Pac-Man within a Metroidvania framework—but ultimately struggles to bring that vision to life. Although there are flashes of creativity and thoughtful design, they’re frequently undermined by clunky platforming, uninspired visuals, imprecise combat hitboxes, and a convoluted narrative that fails to captivate. What might have been a bold and refreshing reinvention instead becomes an uneven experience weighed down by its own ambition.
    • 75 Metascore
    • 74 Critic Score
    The Wandering Village marries survival and city-building atop a living creature with charm and originality, but genre quirks, flat storytelling, and a few design snags keep it from soaring. It’s a thoughtful, well-crafted game—just one that asks you to overlook some rough edges.
    • 63 Metascore
    • 52 Critic Score
    Destiny 2’s decline has been a long time coming, and The Edge of Fate only speeds it along. A dull epilogue paired with frustrating mechanics does little to justify its existence. The real improvements came from the free updates, not the expansion itself, not that it saves that much, anyway.
    • tbd Metascore
    • 82 Critic Score
    While anthologies often struggle with inconsistent quality and clashing writing styles, Depersonalization largely avoids this. Its story arcs remain surprisingly consistent, offering a thought-provoking—if occasionally painful—narrative experience.
    • 56 Metascore
    • 54 Critic Score
    Long-time fans of HUNTER x HUNTER have waited for a video game adaptation that does the franchise justice. Sadly, it seems they’ll have to wait a little longer, as this one is plagued by numerous modern fighting game pitfalls and its unjustifiable price.
    • 81 Metascore
    • 84 Critic Score
    Eriksholm is a quiet, deliberate journey. One that grips not through spectacle, but through emotional weight and precision. Its dedication to methodical stealth, evocative storytelling, and meticulous visual design creates an experience that feels both intimate in scale and grand in intent. Yet, its unforgiving structure and limited room for experimentation may leave some players behind. What it offers is polished and poignant, but not universally inviting.
    • 91 Metascore
    • 94 Critic Score
    What starts as a straightforward romp quickly reveals itself to be one of Nintendo’s most creative and mechanically playful platformers in a long time. Donkey Kong Bananza's level design is smart, the gameplay mechanics even more so, and the sheer joy of controlled destruction never really gets old. Even with a few performance hiccups and a main campaign that flies by quicker than expected, there’s a ton to dig into here if you’re willing to peel off its many layers (pun very much intended).
    • 81 Metascore
    • 90 Critic Score
    Back to the Dawn is a masterfully crafted RPG that pulls no punches—an unflinching dive into the grit and grind of prison life, where every decision carries weight and survival hinges on strategy. With a cast of brilliantly written anthropomorphic inmates, it delivers a raw, rewarding experience that lingers long after the final escape.
    • 65 Metascore
    • 62 Critic Score
    EDENS ZERO sets out to honor the spirit of Mashima’s beloved series but ends up feeling more like an unfinished beta than a fully realized RPG. There are glimmers of enjoyment—janky-but-fun combat and a few heartfelt character moments—but they’re buried beneath outdated visuals, a bland open world, a rushed narrative, a repetitive gameplay loop, and an overall lack of polish.
    • 76 Metascore
    • 84 Critic Score
    Patapon 1+2 Replay finally gives these quirky rhythm-strategy games the treatment they deserve. It not only polishes up the originals but also significantly improves upon the 2020 remasters with quality-of-life enhancements we never realized were missing. It’s still as grindy, as bizarre, and as utterly unique as ever, even almost two decades on. It’s a bit disappointing that this collection excludes Patapon 3, but what’s here marches to the beat just fine.
    • 77 Metascore
    • 86 Critic Score
    Zenless Zone Zero blends simple-yet-stylish combat with a soundtrack that spans decades of musical flair. But although its audiovisual polish is outstanding and its combat is simple yet challenging, its shallow support roles and the removal of its unique exploration mode hold the game back.
    • 71 Metascore
    • 76 Critic Score
    Nice Day for Fishing is a game with a charmingly absurd premise, surprisingly fun fishing-based combat, and a world that feels handcrafted for laughs and lighthearted discovery. But while the first impression is strong, the pacing falters. Progression can feel like a slow trudge, with repetitive quests and a late-arriving fast travel system that adds unnecessary friction. It’s delightful in bursts, but not consistently engaging throughout.
    • 82 Metascore
    • 80 Critic Score
    Tony Hawk's Pro Skater 3+4 is nostalgic fever dream that is an upgrade in more ways than one, despite it not being completely faithful to the original games.
    • tbd Metascore
    • 72 Critic Score
    Sofia in Exchange for Lies is a bold, character-driven mystery that plays with memory, trauma, and truth in refreshingly mature ways. While it stumbles in a few frustrating design decisions and occasionally vague progression mechanics, its emotional depth, replay structure, and respectful handling of difficult topics make it a uniquely worthwhile experience—provided you're the kind of player who likes to sit with a game rather than sprint through it.
    • tbd Metascore
    • 76 Critic Score
    Silver and Blood has a compelling story, strong characters, and fast, strategic autobattler gameplay, though everything outside combat feels sluggish and the simple 3D models and clunky UI detract from its stylish manhwa-inspired visuals. Plus, its seemingly generous 4% SSR rate loses appeal once you face the steep demands of duplicate pulls for stat and level caps to maximize performance.
    • 84 Metascore
    • 84 Critic Score
    The bottom line of it all is that Uma Musume: Pretty Derby is fun, despite the repetitiveness and some smudges. Yes, at face value, you’re managing horse girls with names lifted from real-life racing legends like Tokai Teio, Mejiro McQueen, and T.M. Opera O, but under that oddball concept is a fun sports management game. It’s the kind of experience that sounds ridiculous when you try to explain it to your friends—believe me, I tried—but quickly snowballs into something that’s hard to put down the moment you actually start playing, which, in my case, translated to me spending literal hours glued to my PC and phone, looking up guides, micromanaging stats, and watching gloriously over-the-top race cutscenes that had no business being as hype as they are.
    • 68 Metascore
    • 76 Critic Score
    Mecha BREAK has tons of potential, with fast-paced gameplay, stunning visuals, and diverse mecha classes—though a few systems feel clunky and the audio underdelivers. Its biggest drawback is aggressive, overpriced monetization, but thankfully, none of it is required to enjoy the core experience.
    • 84 Metascore
    • 82 Critic Score
    System Shock 2: 25th Anniversary Remaster is a faithful update that preserves the original’s chilling cyberpunk horror and rewarding RPG gameplay, while adding solid visual upgrades and surprise multiplayer. Its age still shows in places, but it’s a thrilling return to a cult classic that helped shape games like BioShock.
    • 71 Metascore
    • 84 Critic Score
    I never saw it coming, but Persona 5: The Phantom X is a gacha spin-off that keeps the rebellious and fun spirit of the Phantom Thieves alive. Its gameplay loop is engaging and meshes well with gacha mechanics, though some features still need polish. Still, with a strong core, steady updates, and a growing story, it’s a spin-off worth diving into.
    • 79 Metascore
    • 78 Critic Score
    Ruffy and the Riverside is definitely worth a play, with its intriguing story, charming cast of characters, engaging gameplay, and hours of content to go through. While it has its weaknesses like a UI that is hard to read at times or an overly excitable main character (terribly lovable though), they’re pretty minor gripes to what otherwise is a great, solid 3D action-adventure platformer for all ages.
    • 81 Metascore
    • 90 Critic Score
    It may not be the definitive version of Rune Factory: Guardians of Azuma, but its Switch 2 release brings enough visual polish and portability to keep Azuma dangerously hard to put down. Performance still isn’t flawless, and the $70 price tag stings a little compared to the PC version, but the upgraded resolution and mostly stable framerate are a welcome step up from the original Switch edition. If you’re willing to trade a few frames for the joy of farming, flirting, and dungeon crawling from your couch or your bed, it’s hard not to get hooked all over again.
    • 89 Metascore
    • 90 Critic Score
    Hideo Kojima set out to craft a timeless yet divisive experience—but in the end, he only succeeded at one. Death Stranding 2 may not spark controversy, but it will be remembered. It’s far from perfect, still echoing some of the original’s flaws, yet it feels profoundly personal—raw, human, and unapologetically honest. More than a sequel, it’s a culmination. A quiet masterpiece that may very well be Kojima’s magnum opus.
    • 86 Metascore
    • 86 Critic Score
    Mario Kart World may not be the cleanest ride in the series, but between its fun modes, expansive open world, and sheer replayability, there’s a lot to love under the hood. The bloat and some odd choices occasionally throw a banana peel in front of the fun, but they rarely send the whole kart spinning. With enough friends and willingness to explore its quirks, it’s an addictive racer that keeps pulling you back in.
    • 62 Metascore
    • 62 Critic Score
    Survival Kids is exactly what it sounds like: a game for kids. It's not reinventing the co-op gaming, but it sails along smoothly thanks to its co-op design and low-stress puzzles. It's definitely best with a buddy or two, especially one who won't lose it when you "accidentally" toss logs off a cliff. A few clunky design choices and some repetitive bits keep it from hitting a higher score, but as a family-friendly adventure, it totally nails its target. You probably won't remember the plot, but you might just crack up thinking about the fifth time your raft went belly-up.
    • 82 Metascore
    • 76 Critic Score
    PEAK is short, sharp, and brutal—in the best way. Its tight mechanics, clever co-op design, and devilish biomes make every climb memorable, even when the servers don’t hold up. While bugs and communication issues occasionally get in the way, the game’s charm and challenge more than make up for it, especially considering the price. This is the kind of game that doesn’t just test your reflexes—it tests your friendships, and somehow makes that feel rewarding.
    • 76 Metascore
    • 88 Critic Score
    The Devil Summoner’s journey is far from over—and we’re more than ready for the next case, because RAIDOU Remastered: The Mystery of the Soulless Army is an absolute masterclass in how to reintroduce a cult classic. It doesn’t just preserve the soul of the original—it enhances it in every way, breathing new life into one of ATLUS’ most stylish and underrated titles.
    • tbd Metascore
    • 82 Critic Score
    Unlike the original Shadowverse, which was known for its free-to-play generosity, Shadowverse: Worlds Beyond currently lacks that same accessibility. Players can still get a lot out of the game, but its monetization model and the new liquefy system are different and, frankly, less player-friendly. This is especially disheartening considering how much the original's accessibility contributed to its widespread appeal. Worlds Beyond retains the core Shadowverse experience fans love, with added mechanics and the more personalized Shadowverse Park, but it feels like it's lost some of its soul to the pursuit of profit.
    • 65 Metascore
    • 66 Critic Score
    FBC: Firebreak is a solid idea held back by a premium price and early-access-level polish. At $40 (more on PlayStation), it feels more like a mid-roadmap build than a finished 1.0 release. The core gameplay, story, and production are strong, but missing QoL features, sparse content, and optimization issues drag it down. Remedy may patch things up in time, but right now, Firebreak just isn’t worth the ask.
    • tbd Metascore
    • 78 Critic Score
    SCUM is a solid immersive open-world survival game that definitely takes the survival up a notch with its complex systems and engaging gameplay. While a little intimidating for the average player, seasoned survival game enthusiasts will have a blast going through its world and challenging themselves to survive for as long as they can. There is a steep learning curve and bits of clunky combat gameplay, but it's definitely something to try out.
    • 75 Metascore
    • 74 Critic Score
    REMATCH is the ultimate arcade soccer game out there when it works. With network issues and game-breaking bugs, Sloclap has to resolve these issues before they can score the golden goal.
    • tbd Metascore
    • 84 Critic Score
    FNAF: Secret of the Mimic is carried by the franchise, not the gameplay—but it’s still more FNAF, and that’s more than enough for fans. Lore, world-building, creepy animatronics—it’s all here, and with great graphical and performance optimization to boot. Just don’t expect more than that, and you’re Golden Freddy.
    • 84 Metascore
    • 84 Critic Score
    Stellar Blade is at its most Stellar, most Stunning, and most Satisfying in this PC port. With crisp visual upgrades, new missions, and fresh outfits, this version feels like the complete package. Praise be to the Angels—Sony and Shift Up listened, lifting regional restrictions and making this stellar game accessible to players across the globe.
    • 78 Metascore
    • 80 Critic Score
    Date Everything is a quirky and fun dating simulator with the intriguing concept of dating inanimate objects. The 100 characters you meet are what makes the game entertaining, from their well-done voice lines to their unique character designs, all coming together with the odd but unpredictable and compelling overarching plot and individual storylines. However, it is marred by a few technical lapses and continuity issues that can break immersion somewhat.
    • 85 Metascore
    • 82 Critic Score
    The Alters is a survival base-builder set against the backdrop of a hauntingly desolate planet, with gameplay that mirrors that atmosphere—deliberate, reflective, and occasionally a bit unpolished. It’s not without its flaws, having traded some base-building depth to prioritize its narrative, but the experience as a whole is still thoroughly rewarding. Best of all, it’s a fantastic deal considering its visual quality and strong replayability.
    • 29 Metascore
    • 46 Critic Score
    Mindseye was supposed to be an ambitious entry from IO Interactive. What was delivered is a bug-filled, unoptimized, and less-than-desirable mess instead. Almost to no one’s surprise, MindsEye needed a lot more time to polish its core aspects and mechanics.
    • 68 Metascore
    • 66 Critic Score
    SplitGate 2 is, at best, a half-baked mix of better games. With a meager selection of classes, weak loadout variety, a forgettable battle royale mode, and even more battle pass slop, it’s a shooter that barely leaves an impression—let alone earns your time.
    • 78 Metascore
    • 74 Critic Score
    Dune: Awakening will surely keep players preoccupied with its myriad of survival game content and gameplay encased in its vast open-world, allowing for freedom to explore the dangerous but charming world of Arrakis at your own pace. However, its marred by its clunky and stiff melee combat, performance and server issues, as well as a few bugs and glitches that can sour the experience.
    • tbd Metascore
    • 76 Critic Score
    Etheria: Restart delivers a strong PvP-focused experience with deep mechanics and smart character design, making it a serious contender in the turn-based genre. However, its weak story mode holds it back from reaching its full potential. More concerning is the preferential treatment of a special class of heroes, which could easily disrupt game balance if left unchecked.
    • 83 Metascore
    • 78 Critic Score
    POPUCOM is an engaging and innovative co-op game popping with color and fun. With its blend of different gameplay elements such as 3D platforming, puzzles, Match-3, and gunplay, it's surely an experience that will test your teamwork with your player two to the nth level. While there is no singleplayer mode as its mechanics are designed for two players or more, everything is best experienced the more the merrier.
    • 80 Metascore
    • 94 Critic Score
    Rune Factory: Guardians of Azuma is the series’ most ambitious entry yet. From its well-told story to its surprisingly deep village-building system, it’s a game that fully embraces the joy of planting turnips at dawn and saving guardian deities by night. There are a few quirks to take note of, its narrative’s slow pacing and the two DLC-gated romance options, but they never truly dim the entire experience. For longtime fans and newcomers alike, Azuma is a harvest of everything Rune Factory can be when it dares to dream big.
    • 77 Metascore
    • 84 Critic Score
    Elden Ring: Nightreign unleashes FromSoftware’s savage Soulsborne grit into a whirlwind of multiplayer chaos—an irresistible thrill ride that drags you and your fellow nightfarers back for just one more cursed round. Multiplayer isn’t flawless, and solo runs, though still fun, tip into wild imbalance—leaving you bruised, battered, and beyond tarnished.
    • tbd Metascore
    • 80 Critic Score
    Crystal of Atlan is really fun to play, but only if the game allows you to progress through it. Its combat and class system are amazing and delivers an experience that feels both familiar and freshly refined. Yet, beneath it all lies a fracturedness much like its in-game world. Its stamina system halts your progression behind rather restrictive limits, and its narrative is poorly paced. It’s a free-to-play action MMORPG of undeniable potential, provided you’re ready to invest some time in it.
    • 82 Metascore
    • 86 Critic Score
    F1 25 strikes a strong balance between convenience for casual players and depth for racing enthusiasts. It refines the gameplay and storytelling from previous entries while introducing enough new features to keep the experience fresh, though it doesn't radically reinvent the series. Minor frustrations like repeated engineer messages and a sense of annual iteration prevent it from scoring higher, but overall it delivers a polished and engaging motorsport simulation.
    • 67 Metascore
    • 76 Critic Score
    Mobile Suit Gundam SEED Battle Destiny Remastered arrives on international shores for the first time with a fresh coat of paint, so lovingly polished for modern eyes. Its roots are unmistakably Vita-era, with all the clunky lock-ons and sterile arenas that implies, but when you’re soaring through the stars, beam saber in hand, it’s easy to forgive the rough edges. The game trusts its audience to know the lore, feel the weight of its Mobile Suits, and embrace its mission-based grind like slipping into an old pilot suit.
    • 75 Metascore
    • 74 Critic Score
    Onimusha 2: Samurai’s Destiny, like an old katana, draws its blade once more, carving a path to modern consoles. Its age undoubtedly shows in places, but beneath the wear is a razor-sharp, thrilling demon-slaying adventure that still outclasses many of today’s flashier games.
    • 80 Metascore
    • 72 Critic Score
    While dark fantasy open-world RPGs are nothing new, Tainted Grail: Fall of Avalon is an ambitious open-world RPG that backs up its comparisons to the greats and is a worthy newcomer in a saturated market.
    • tbd Metascore
    • 82 Critic Score
    SEDAP! A Culinary Adventure is a wonderful and whimsical co-op title that blends together cooking mini-games with hack-n-slash combat elements to create a solid experience, whether you're playing with a player two or alone. While there are still some bugs and glitches, as well as some unclear mechanics that can leave you confused, SEDAP still delivers through its enjoyable gameplay and interesting story.
    • 86 Metascore
    • 80 Critic Score
    Sea of Stars: Throes of the Watchmaker tries to improve on the base game’s weak protagonists with a stronger character focus, but unfortunately, it does so with brute force and ultimately falls short. At the very least, its combat remains highly engaging, and even if there are far too many puzzles now, the game’s aesthetics still carry it hard.
    • 68 Metascore
    • 70 Critic Score
    JDM: Japanese Drift Master delivers a stylish and atmospheric drifting experience, wrapped in a crafted open world with solid customization options. But uneven mission design and slippery mechanics keep it from crossing the finish line at full speed. Drift enthusiasts will find fun in its corners, but those craving a deeper, more polished racer may be left wanting more.
    • 80 Metascore
    • 80 Critic Score
    FANTASY LIFE i: The Girl Who Steals Time is less concerned with spectacle and more with progressing cozily through its world. It stumbles in its attempt to be more, particularly in its half-hearted multiplayer, but when played alone, it becomes a game that celebrates the slow accumulation of meaning through routine. Its charm isn’t loud, but it lingers, like a warm memory you didn’t know you missed.
    • 71 Metascore
    • 68 Critic Score
    Blades of Fire is a fun action-adventure game that boasts its unique features well but unintentionally shows off its many flaws.
    • 65 Metascore
    • 78 Critic Score
    Deliver At All Costs is a chaotic action game that thrives on unfiltered insanity and destruction, letting you wreak havoc with little to no consequences—all in the name of delivering at all costs. It’s ridiculously fun and silly, complemented by charming retro visuals, while also hiding an interesting story of ambition and the reality of an ever-changing world. The controls and the physics engine may not always be on your side, but Deliver At All Costs definitely delivers a solid gameplay experience.
    • tbd Metascore
    • 76 Critic Score
    Labyrinth of the Demon King has its flaws, sure—but it’s got a certain charm that makes it hard to put down. Its combat system is fast and reflex-heavy, and while it’s definitely rewarding if you play it straight, it doesn’t take much to break once you know what you’re doing. Still, with its tight visuals, creepy enemies, and wonderfully distorted audio, it nails the retro horror vibe in all the right ways.
    • 81 Metascore
    • 80 Critic Score
    Capcom is back at it again by re-releasing eight classic arcade fighting games to current-gen systems along with huge quality-of-life improvements and online matchmaking functionality.
    • tbd Metascore
    • 62 Critic Score
    Among Us 3D wears the mask of its 2D predecessor, stepping into first-person with big ambitions. There’s still chaos and charm beneath the surface, but clunky mechanics and odd design choices ruin the overall experience. In the end, it’s more impostor than upgrade—you’re better off sticking with the classic.
    • 50 Metascore
    • 50 Critic Score
    Captain Blood is a curious relic, a patchwork resurrection of an era long past, one that struggles to find relevance in the present. Its brute-force combat and nostalgic appeal might offer fleeting moments of blood-soaked joy, but the weight of its technical flaws and repetitive design quickly quashes any sense of lasting engagement. It’s a game that wants to be remembered for its swagger, but instead, it’s a reminder of how games like this were left behind for good reason.
    • 74 Metascore
    • 72 Critic Score
    Yes, Your Grace 2: Snowfall wears the weight of its crown with dignity, even if its footing isn’t always steady. There’s beauty in gloom and routine and the moments where the burden of leadership hits just right—but they’re often buried under bugs, shallow choices, and a story that doesn’t quite find its teeth. It’s not a fall from grace, exactly, but more like a stumble in the snow that's hard to not take notice of.
    • 62 Metascore
    • 76 Critic Score
    It might not live up to its lofty title, but Yasha: Legends of the Demon Blade still delivers a captivating journey through a twisted Edo Japan—where striking visuals and frenetic yokai battles unfold across the paths of three unforgettable warriors.

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