Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 71 Metascore
    • 50 Critic Score
    Though the objectives are overly simple and quite repetitive, the game is well programmed with decent graphics and a solid pace, and the cooperative aspect should make for many lively slumber parties. Just don’t expect it to keep the grown-up ogres entertained for long.
    • 65 Metascore
    • 50 Critic Score
    If you're willing to overlook the absence of the main characters, have a really open mind about kart games and are under the age of ten, you'll probably enjoy this one.
    • 68 Metascore
    • 50 Critic Score
    Even with multiplayer modes that are mostly fun and the constant leaderboard competition to be had with friends and strangers online, Blitz is pretty much the same game you can play for cheap (or free) elsewhere, except with a new coat of paint and a heftier price tag.
    • 66 Metascore
    • 50 Critic Score
    Neat gameplay is marred by a tough camera system and the lack of interesting toys is a letdown, but the game is a solid appetizer for another certain espionage game that's on the way.
    • 58 Metascore
    • 50 Critic Score
    For all Ninja Gaiden 3 tries to pull sympathy from its players onto its protagonist, it seems to have lost its way. It's an example of a game that is less than the sum of its parts-each on their own are fine, perhaps even good-because the entire thing is just stretched too thin. A two-hour campaign for a fraction of the cost would have, ironically, been much easier to recommend. But with things as they are, Ninja Gaiden 3 will only satisfy people wanting the video game equivalent to the weekend popcorn action flick.
    • 67 Metascore
    • 50 Critic Score
    The multitude of enemies, unique implementation of the SPR4 and a few nicely done weather effects make for a solid experience, though this is ultimately undermined by the twitchy control, awful camera and lack of free movement.
    • 68 Metascore
    • 50 Critic Score
    Maybe it's because I'm not Japanese or familiar with Japanese culture, but these otome games, I'm sure they have a place in Western society, but I don't quite know where to put them.
    • 40 Metascore
    • 50 Critic Score
    Adventure Time: Explore the Dungeon Because I DON'T KNOW! does a great job of managing and working with the story, characters, and feel of the franchise, but unfortunately doesn't have the gameplay to match, especially at a $40 retail price. If you're interested in the narrative and the chance to play as your favorite characters, wait for the price to come down to $15-20, more in keeping with the kind of downloadable title this game feels like.
    • 74 Metascore
    • 50 Critic Score
    Despite its flaws, it remains a unique experience and a rare, intimate look into an illness that is often misunderstood by media.
    • 66 Metascore
    • 50 Critic Score
    True Swing Golf's attempt to revolutionize video golf swings and misses thanks to its oversimplified control, marginal delivery and uninspired play modes, so we recommend saving your cash for a cleaner, harder course.
    • 61 Metascore
    • 50 Critic Score
    On that front, Rory McIlroy PGA Tour likely has a well-formed plan for DLC that includes more courses and perhaps more golfers, but this base game might not be enough to convince fans to pay full price at the start.
    • 55 Metascore
    • 50 Critic Score
    While fans of the franchise will get a kick out of re-enacting their personal favorite battles, most folks will probably be wishing that hacking up hobbits was more like blasting Ewoks. And even if you do get a kick out of it, much like dating a crazy hot chick, the enjoyment will be short-lived once you start to look beyond the surface and see the glaring flaws.
    • 71 Metascore
    • 50 Critic Score
    Passable and tolerable.
    • 76 Metascore
    • 50 Critic Score
    While solid in its presentation and adequate in its basic gameplay, it's little more than another individually-wrapped snack in the great and majestic adventure of human flight.
    • 69 Metascore
    • 50 Critic Score
    The Simpsons has everything you need for an excellent free-to-play game, including universal appeal, a wealth of material, and excellent little sound bytes like "D'oh" and Krusty's iconic laugh. It's just a shame that Electronics Arts has to choke the life out of that wonder with their oppressive Origin service.
    • tbd Metascore
    • 50 Critic Score
    Myths of the Eastern Realm is so repetitive because it changes almost nothing about the repetitive game it was based upon aside from the setting. This expansion could have been a chance for Ubisoft to address criticisms of that core experience by implementing a more varied toolset, moving away from block pushing, and allowing for more freeform exploration all while taking fulling advantage of Chinese mythology. Instead it makes all the same mistakes, which are more unforgiving this time around. Immortals itself was already awash with unoriginal ideas and Myths of the Eastern Realm is only following that trend, making it a derivative expansion of an already-derivative game.
    • 67 Metascore
    • 50 Critic Score
    An average game. It's got a lot of good ideas that we've seen before, but isn't able to pull it all together. Still, it's got a decent story and extras that will continue to challenge after Racing Life is done.
    • 70 Metascore
    • 50 Critic Score
    Trace Memory is basically "MYST" for kids, offering a short trip through puzzle-ville with occasional stops at the lame story station.
    • 73 Metascore
    • 50 Critic Score
    If you’ve already made up your mind that your futuristic PSP is incomplete without the attendance of old farts like Pac-Man and Dig Dug, this does the trick by providing a smooth, glitch free emulation of the selected games. Just make sure to take off those rosy glasses before you slap any cash on the table.
    • 64 Metascore
    • 50 Critic Score
    The flow is maddeningly repetitive. It's also way, way too linear. You cannot fly around and explore at your own free will. Instead, you just land on a big base, kill stuff, shoot ships, then move on to the next level.
    • 69 Metascore
    • 50 Critic Score
    While Ghosthunter sets up a freaky scene, it never does much to distinguish itself from your average action game. There are no big scares and only mildly interesting action.
    • 58 Metascore
    • 50 Critic Score
    The Battle of Forli shouldn't be considered an expansion pack. because it simply isn't. Its content belonged in the main game in the first place, as it contains a relatively important part of Assassin's Creed 2's story.
    • 67 Metascore
    • 50 Critic Score
    The Gamecube version of Prisoner of Azkaban features a few mini-games that can be played as bonus activities as well as the ability to hook up a GBA and take care of a pet owl, which is not very fun. Compared to the PS2's EyeToy games, the extras here are pretty thin.
    • 58 Metascore
    • 50 Critic Score
    I enjoy the basic gameplay, and the Saturday-morning cartoon-style visuals and light humor add to the fun. However, the lack of variety and poor design decisions make it seem like I'm the one that's cursed whenever I play.
    • 67 Metascore
    • 50 Critic Score
    But if you’re someone who’s been out of school for a while and wants to remember what it’s like to feel the sting and confusion of a mysterious grading system, or if you’re someone who desperately needs a summertime grading fix while school’s out, then by all means, check this out.
    • 72 Metascore
    • 50 Critic Score
    Oddly, Need for Speed: Most Wanted 5-1-0 would have been a better game if they had just left the police back at the donut shop. The combination of badly integrated cops, too few cars, and trammeled car physics keep this game off our most wanted list.
    • 65 Metascore
    • 50 Critic Score
    Its poor level design makes way for forced difficulty, and aside from its colorful, welcoming art style it is an altogether forgettable experience. Insomniac will no doubt return to the PC in the future, and when they do they’ll hopefully have something more substantial up their sleeves.
    • 75 Metascore
    • 50 Critic Score
    Tell Me Why and Dontnod deserve praise for the game’s carefully considered representation of trans protagonist Tyler, but unfortunately, the game struggles on all other fronts. It tries to make you care about its characters by way of explaining everything about them, leading to jarring interactions and tons of useless exposition. While its strong performances and central mystery ensured I still wanted to see how it all played out, I was also left disappointed by its underwhelming conclusion. Ultimately, it’s a small-town mystery that’s best unsolved, and it’s more interesting before all of its loose threads are haphazardly tied together.
    • 76 Metascore
    • 50 Critic Score
    Admittedly, it does end up my favorite of the Toy Story games, but that isn't saying much.
    • 74 Metascore
    • 50 Critic Score
    Because of the clever story and interesting characters, it's worth struggling to the end through the more tedious puzzles (or cheating with an online walkthrough). But if you were hoping for a more player-friendly adventure, you might want to skip straight to Sam and Max Season 2.

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