Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 71 Metascore
    • 80 Critic Score
    Again, the difficulty curve is sharp at times and inconsistent, though for a discount release, this is a fun and quirky little experience. The story is amusing and deeper, albeit forgettable, than one might think. Easy to pick up, difficult yet engrossing, and a simple story worth the giggles?
    • 71 Metascore
    • 75 Critic Score
    The only thing inherently disappointing with this game is that... it's the same thing that's been coming out over the past decade-plus.
    • 71 Metascore
    • 58 Critic Score
    If you are just playing (or replaying) through Mass Effect 2, then grab this DLC and inject the added content into your adventure. But if you have been done with the game for a while, a lone new Achievement, an added team member, a very short new mission, and a scrap of new loot may not be enough for extended service aboard the Normandy.
    • 71 Metascore
    • 75 Critic Score
    It may not be the most open ended theme park on the planet, but it's full of different ways to have fun, and that's what matters most. Buy the ticket, and take the ride.
    • 71 Metascore
    • 70 Critic Score
    Senran Kagura as a series is something of a guilty pleasure for me, faults and confusion and all.
    • 71 Metascore
    • 42 Critic Score
    The best I can say about Ace Combat: Assault Horizon Legacy is that it's adequate at best. But at a time when the 3DS is finally getting all the killer software that it was missing for the first few months of its existence, adequate hardly cuts it.
    • 71 Metascore
    • 60 Critic Score
    Despite some truly gorgeous visuals on now last-gen hardware and satisfying combat mechanics that feel as Castlevania as 3D gameplay could ever hope to get, Dracula gets hampered and hogtied far too frequently by poorly executed stealth. These mechanics have no place in an experience that, without them, could have totally satisfied your bloodlust.
    • 71 Metascore
    • 75 Critic Score
    So what you're essentially paying for in the difference is the graphical polish of the environments, a satisfactory storyline, and clean craftsmanship. If that sounds like a fine deal, then Dungeon Siege III is the right dungeon crawler for you.
    • 71 Metascore
    • 50 Critic Score
    Passable and tolerable.
    • 71 Metascore
    • 60 Critic Score
    Though episode 7 isn't exactly skippable, the drive to complete it even in an hour or so can feel unfulfilling. As I said, for completionists only.
    • 71 Metascore
    • 42 Critic Score
    Gives World War II games a bad name by skimping on the essentials - story, A.I. and multiplayer - to focus on floating icons and the art of hiding behind crates. Instead, just hide your wallet.
    • 71 Metascore
    • 50 Critic Score
    In the end, Samurai Warriors 4 Empires is basically the same as Samurai Warriors 4-II, but with a heavy emphasis on pre-combat strategy and no interesting storylines for the characters. Fans of the series will appreciate the variation on gameplay, but there's nothing to draw new players to the franchise.
    • 71 Metascore
    • 67 Critic Score
    A zombie could have a hundred flailing tentacles and a cool set of giant spider legs, but without a mouth, it just hasn’t got any bite.
    • 71 Metascore
    • 50 Critic Score
    Dark Summit sets its sights high, but the final product is mainly just a decent snowboarding game with a weird, lame story. A few cool concepts raise it above mediocrity, however.
    • 71 Metascore
    • 75 Critic Score
    Without a doubt, the best part of Blood Wake is its graphics. From coastal towns to the many scattered islands, there's always something well-rendered to look at.
    • 71 Metascore
    • 50 Critic Score
    Those who've never had an appointment with the doctor may take to it, but others who in the past made regular visits might feel that he hasn't kept up with the times.
    • 71 Metascore
    • 58 Critic Score
    It needs to be said that Sacred 2 is still rife with minor bugs, but patches are slowly mending the game-crashing bugs and graphical mishaps. This is just one of many clues that point towards an overambitious design document that didn’t have enough time or manpower to execute fully.
    • 71 Metascore
    • 42 Critic Score
    Since the combat is so shallow, and the story is rather bland in spite of how different it is, Avalon Code never really sucked me in.
    • 71 Metascore
    • 70 Critic Score
    Visually, The Lego Movie Video Game on PS4 looks about the same as Lego Marvel Superheroes did on the Wii U, which is a shame since the movie added scratches to textures and variable stop-motion framerate and lighting effects that could have been exploited with the next-gen hardware.
    • 71 Metascore
    • 50 Critic Score
    Much like "Yoshi Touch & Go," the Pac-Pix's cool tech demo roots are supported by a frighteningly flimsy frame, resulting in just another misuse of Pac-Power.
    • 71 Metascore
    • 67 Critic Score
    It takes risks, which we love, and builds off the risks of yesteryear, which is even better. However, little in this game is streamlined or intuitive, the fielding is awful, and some of the lapses are unforgivably sloppy.
    • 71 Metascore
    • 70 Critic Score
    I had a lot of fun with Mass Effect: Andromeda. The galaxy I got to explore was full of life and the combat felt incredibly satisfying. But various issues with important mechanics like the scanner and hefty technical problems prevented my enjoyment from ever lasting too long...Although familiar in some regards, this is a positive in Andromeda’s case. Though, a truly successful revival needs to be innovative, not repetitive, and Andromeda often falls into a trap of tedium. It's a shame because it could have been so much more.
    • 71 Metascore
    • 60 Critic Score
    The Sinking City is certainly more involving and had more care put into it than last year’s official Call of Cthulhu game but besting its spiritual predecessor doesn’t mean it reaches its full potential. The detective work is quite involving, but the combat is a mess and the pretty open-world doesn’t have enough in it to justify its existence. It would’ve been better suited as a series of locations you hop between, rather than dull jaunts to get to places of interest or the various archives of information.
    • 71 Metascore
    • 70 Critic Score
    The Walking Dead: The Final Season Episode 2 lacks an intriguing plot of its own and it isn’t able to write off its great character moments and writing as part of a bigger puzzle. As is, this is mostly a setup episode. And that can work but it doesn’t work as well when there is nothing to build up to.
    • 71 Metascore
    • 80 Critic Score
    For the price tag, Gotham City Impostors is incredible. It has bazillions of unlockable items including costume designs for each for your characters for both the bats and jokers. The game hosts a ton of weaponry and gadgets that rival the armory of Call of Duty. My only big gripe are the micro-transactions they added that help boost experience, buy costumes, unlock certain mascots, and expedite the time it takes how long to queue players into a working lobby.
    • 71 Metascore
    • 50 Critic Score
    The Simpsons Game may just be the funniest video game ever, but funny is not the same as fun,and it's just not a very good game. I found myself wanting to finish the game just for the humor, even though I was screaming at the TV after falling down the 10,000th pit or when the camera showing me the wall again while i get killed.
    • 71 Metascore
    • 50 Critic Score
    The problem with Pilotwings Resort is that there just isn't much to do.
    • 71 Metascore
    • 67 Critic Score
    The gameplay is addictive, the movements you make are fun, and getting animated with friends will be endlessly entertaining. Just know that if you've already experienced Halfbrick's juicy karate simulator on another platform, you won't find anything new. That is, of course, aside from the multiplayer (slap-fighting) fruit slicing.
    • 71 Metascore
    • 42 Critic Score
    What really takes me away from the serious nature of Post Mortem are the shoddy character animations. The characters fidget and jerk in repetitive, awkward ways. It really gets distracting and pulls you out of the narrative. Less movement would be have been far more effective.
    • 71 Metascore
    • 75 Critic Score
    Definitely one of the more enjoyable kart racers in recent memory.

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