Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 71 Metascore
    • 50 Critic Score
    The bad enemy AI, poor enemy variety and extreme linearity makes it hard to want to play any of the levels more than once. In the case of the Banner levels, you won't want to play them at all.
    • 71 Metascore
    • 90 Critic Score
    The game has been previously available in a free PC build, but the 3DS version has the benefit of a professional translation and optimization for the 3DS, where the GamePad and buttons feel very much like the old-school NES controller as one plays.
    • 71 Metascore
    • 50 Critic Score
    While it’s passable in terms of quality, it’s wholly derivative of its source of inspiration, and the attempts made by Eclipse Games to carve out its own identity mostly fall flat.
    • 71 Metascore
    • 70 Critic Score
    Trek to Yomi is a fun enough five hours for the money. I wasn’t expecting Ghost of Tsushima for $19.99, so I wasn’t disappointed with what I got. However, I’m a big weeb, love Kurosawa, and think katanas are cool. I’m not sure if those unfamiliar with the design principle behind the game will understand where it’s coming from. It might serve as a gateway drug to Japanese cinema for some, but I think many people will just be wondering why it’s in black and white instead of color. Overall, it’s like a samurai with a dull sword: flashy, but lacking the razor edge needed to cut its way through the shadow of its contemporaries.
    • 71 Metascore
    • 42 Critic Score
    But sim racing fans will find it sorely lacking in key details, and arcade racing fans will find the game far too boring and long-winded for their taste.
    • 71 Metascore
    • 42 Critic Score
    Though packed with more bloodshed than a European soccer match, there's not enough actual gameplay in this one to qualify it as a good game.
    • 71 Metascore
    • 60 Critic Score
    In a perfect world, God Eater 3 would have been a leap in quality similar to Monster Hunter World and had been the big coming out party for the series. Sadly, that isn’t the case here at all. Instead, fans got more of the same with little innovation and the extra difficulty feeling more artificial than interesting.
    • 71 Metascore
    • 58 Critic Score
    If you are just playing (or replaying) through Mass Effect 2, then grab this DLC and inject the added content into your adventure. But if you have been done with the game for a while, a lone new Achievement, an added team member, a very short new mission, and a scrap of new loot may not be enough for extended service aboard the Normandy.
    • 71 Metascore
    • 80 Critic Score
    For what it is, One Piece: Unlimited World Red is a solid game.
    • 71 Metascore
    • Critic Score
    Eiyuden Chronicle: Rising is a hearty appetizer for Hundred Heroes. I think Natsume Atari accomplished its mission of giving players a taste of what the world of Hundred Heroes has to offer, and I’ve gotten less enjoyment out of much more expensive games. You can’t ask for much more for a budget title that was created as a stretch goal for a Kickstarter project. However, some players just aren’t going to find enough meat here to pique their interest. The gameplay does get repetitive, and none of the various systems has much depth. If you aren’t interested in Hundred Heroes and don’t find yourself invested in New Neveah and its inhabitants, you might want to skip this one. [Provisional Score = 80]
    • 71 Metascore
    • 60 Critic Score
    There's plenty to admire here, though, if you take Driveclub at face value and don't take things too seriously.
    • 71 Metascore
    • 75 Critic Score
    American developer Double Helix has managed to stick its landing—right in the uneasy, dark parts of the mind that define the Silent Hill experience.
    • 71 Metascore
    • 67 Critic Score
    A deep, hard strategy game that offers tons in the way of customization and length.
    • 71 Metascore
    • 33 Critic Score
    That’s just about all Breakdown has going for it: a genuinely good sci-fi story. But even that gets overpowered by numerous gameplay flaws, from the unconvincing AI and crummy fragging to the boring environments and irritating pacing.
    • 71 Metascore
    • 42 Critic Score
    For newbies, the controls are too unwieldy, and for veterans, though they’ll get a short burst of fret-shredding (for $49.99…), stylus scraping just doesn’t compare to a life-sized Gibson controller. With all the fumbling it takes to hold the DS comfortably, you’ll wonder why you’re playing this in public.
    • 71 Metascore
    • 80 Critic Score
    For the $15 asking price, you'd be hard-pressed to find another multiplayer experience on a console with this much meat on its bones.
    • 71 Metascore
    • 60 Critic Score
    If you want a game that can mix up your activity on the go or maybe a title with a ton of personality that shows off the touch controls on the PlayStation Vita, Escape Plan can't be missed. If you've already got five games, resist the urge to buy more. This one will go on sale soon.
    • 71 Metascore
    • 60 Critic Score
    Beenox did a commendable job juicing up the visuals and maintaining the fluid first-person shooting mechanics, but time has not been as kind. Modern Warfare 2 is a dated game due to the archaic framework that surrounds its gunplay and primitive storytelling, showing that the “modern” part of Modern Warfare 2 is no longer as applicable.
    • 71 Metascore
    • 80 Critic Score
    That said, with the plethora of other options ranging from churches to space programs, controlling an island nation bent on exorcizing its previous demons (existing under the Crown of an imperialist ruler) and taking sole command of an army and a civilization, Tropico 5 is a fulfilling experience.
    • 71 Metascore
    • 50 Critic Score
    Hopscotching its way from borrowed concept to borrowed concept, TimeShift is substantially less than the sum of its all-too-obvious parts.
    • 71 Metascore
    • 42 Critic Score
    Get in your car, drive to a hockey game, support your local team, and go pay $20 for a deep-fried stadium lunch. Because whatever you do, don’t spend any time on this flabby substitute.
    • 71 Metascore
    • 67 Critic Score
    Unfortunately, it's only half a great game. Clocking in at around 6 hours, it might be the shortest adventure-horror game out there and has almost zero replay value.
    • 71 Metascore
    • 70 Critic Score
    The Medium is a step in the right direction for Bloober Team and I hope that it’s a sign that the studio is moving out of its comfort zone. It’s definitely the most dynamic title from the devs so far. At its best times, The Medium channels Silent Hill, but the rough pacing and limited gameplay outside of puzzle-solving hold it back. Additionally, the unsatisfactory ending leaves a sour note that detracts from the overall experience.
    • 71 Metascore
    • 50 Critic Score
    Call it what you will, but DOOM is still DOOM, even in KISS makeup.
    • 71 Metascore
    • 67 Critic Score
    While the game looks better than "Half-Life" did before the 1.1.0.6 patch, the engine does nothing new or revolutionary and comes off as fairly dated. Don't expect any amazing solar effects or vast open areas with incredible viewing distances.
    • 71 Metascore
    • 67 Critic Score
    Equally goofy and strange, but in an unassuming way, it's also good, unpretentious fun.
    • 71 Metascore
    • 50 Critic Score
    Problematically, it just doesn’t do too anything new and doesn’t space itself out from the crowd. It feels like you’ve played this game before and you probably have - in better, more interesting forms.
    • 71 Metascore
    • 50 Critic Score
    Lego Rock Band is a watered-down version of the original; dressed up, for sure, but with few places to go.
    • 71 Metascore
    • 50 Critic Score
    It's a shame, because despite all of the rampant bad old-schooliness (I'm coining that phrase right here, right now), 4 Heroes of Light has some good qualities and I actually started enjoying it right about the midway point when you get your whole party together and the crown system kicks in full swing. The problem is that you have to slog through the first half to get there, and even then all the annoyances and frustrations are still lurking – they're just a little easier to ignore.
    • 71 Metascore
    • 67 Critic Score
    Genuinely translating an action film is hardly done with as much effort as High Moon Studios has put into it. Although the combat suffers from a lack of refinement and complexity, it still keeps up with the vigorous pace and calculated intensity of Jason Bourne.

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