Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 77 Metascore
    • 67 Critic Score
    A fairly impressive beast. It might not be smart, polished or new, but it's wonderfully violent, varied and bloody. Plus, it’s proof that two heads are better than one.
    • 81 Metascore
    • 67 Critic Score
    Blur is fast, chaotic, and flashy. It may not be particularly original or memorable, but it could make for some great post-bar silliness with your friends on par with a bad kung fu movie. Like a skittish commitment-phobe, as soon as you start to take Blur too seriously, it all falls to pieces.
    • 77 Metascore
    • 67 Critic Score
    The game is worth the attention of Trekkies, due in part to the fact that the multiplayer action quite simply kicks alien ass. When two players of relatively equal skill go at each other, each carefully bringing their ship's unique abilities to bear, each misering the last nanojoule of energy for best effect, the experience is unparalleled...and oddly, very faithful to the tense, armrest-gripping feel of a Star Trek duel.
    • 76 Metascore
    • 67 Critic Score
    It's essentially a pre-chewed bone that has long since been digested by most fans. So come on Capcom - throw us fans a new bone and stop repackaging your hits over and over again.
    • 73 Metascore
    • 67 Critic Score
    It's a niche title that takes time, open arms, and very, very fast hands.
    • 81 Metascore
    • 67 Critic Score
    As it stands, Deception is just an obese version of "Deadly Alliance." There's a lot more fat to chew on, but very little new substance.
    • 84 Metascore
    • 67 Critic Score
    We're glad to see Ubisoft spare their Prince from becoming a pauper by ditching the dreary aesthetic, but the minor improvements along with too many familiar gripes keep this game from being king.
    • 73 Metascore
    • 67 Critic Score
    The feeling of tension and suspense the player gets while playing through the first two games is strangely absent here. Whereas before I would hug the walls and creep silently through corridors looking for the enemy, now I find myself calmly standing in the middle of a room nonchalantly picking off baddies.
    • 63 Metascore
    • 67 Critic Score
    If you’re the type who typically sits around playing video games as a solo endeavor, expect about eight or ten hours of arguably novel gameplay… and not a lot more. If you’re willing and able to drag friends into the online hostilities that are Fracture, you’ll get considerably more reward out of running up that hill.
    • 80 Metascore
    • 67 Critic Score
    It might not improve on the original in any meaningful way or fix any of that game's glaring flaws, but it's still a deep, smart and entertaining PSP game. A rare card indeed.
    • 91 Metascore
    • 67 Critic Score
    The horrible ending to this game has ruined what looked to be a good contender for the best Playstation game of the year. All the potential is there, but Eidos and Crystal Dynamics simply released an unfinished product.
    • 78 Metascore
    • 67 Critic Score
    A fun little golfer whose attitude and extras keep the game from getting too dull. Some problems with minor slowdown and the lack of creative courses are a disappointment, but the game doesn't suffer too greatly.
    • 65 Metascore
    • 67 Critic Score
    Viking is a weekend of relaxing ultraviolence, giving Xbox owners an easy thousand points to chase and PS3 owners a short, sweet adventure to pad their shelf.
    • 72 Metascore
    • 67 Critic Score
    If they eventually fix the bugs (like the other online games have), AO will definitely be a winner and more than just "Everquest in space."
    • 73 Metascore
    • 67 Critic Score
    A decent game, and if I were a 7-year-old high on the movie, I'd have a decent amount of fun. The graphics, sound and design might not thrill older gamers, but we've seen a lot worse.
    • 81 Metascore
    • 67 Critic Score
    While the fighting engine is still decent and the combat graphics are fine, Mortal Kombat: Deception does little for the series. It's a victory, but hardly a flawless one.
    • 72 Metascore
    • 67 Critic Score
    The limited variety of each type of weapon, the fact that Nazis can see through disguises too easily, the lack of auto-targeting for melee combat, and destroying Nazi property with dynamite over and over again does make boredom set in faster than it should.
    • 80 Metascore
    • 67 Critic Score
    Its online play is unique to the genre on the Xbox and the gameplay itself is decent. But the lack of compelling game modes, the underwhelming Career and the somewhat bland delivery make this old classic just look old.
    • 76 Metascore
    • 67 Critic Score
    But take heart, horror-inclined gamers. Any random two minutes of Ties that Bind's blood-soaked gameplay is likely to give your parents, stuffy friends or sensitive authority figures of your choice the dribbling shiznits, and pretty much all the first game's good stuff has remained intact.
    • 80 Metascore
    • 67 Critic Score
    Even though Capcom vs. SNK 2: EO for the Xbox is about as fresh as a two-day old bagel, the online capabilities of the Xbox revive this tired title.
    • 68 Metascore
    • 67 Critic Score
    Unfortunately, it's only half a great game. Clocking in at around 6 hours, it might be the shortest adventure-horror game out there and has almost zero replay value.
    • 79 Metascore
    • 67 Critic Score
    Even though going to a school like Hogwarts is out of the question realistically, I can at the very least wrap myself up with LEGO Harry Potter and imagine my school to be one hell of a kick-ass playground. But I'll imagine playing in it without the A.I. and targeting system, thank you very much.
    • 75 Metascore
    • 67 Critic Score
    Coming in at 1200 Microsoft Points ($15), Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode Two is a safe buy for fans of the crazy comic strip and the past game.
    • 71 Metascore
    • 67 Critic Score
    A genuinely-useful vocabulary-expanding tool, and just palatable enough in its activities for the conditioned gamer. It’s on the dry, academic side, of course - it’s an ‘edutainment’ title, isn’t it? - but it’s definitely challenging, and might even make you sound smarter, or pass the SAT.
    • 82 Metascore
    • 67 Critic Score
    The handicapped shooting elements, the inconsequential mini-games, and the lack of connection between them will probably turn off diehard shooter fans. It’s not the biggest game, nor the most technical, but it is original—absurd and effective despite its faults.
    • 63 Metascore
    • 67 Critic Score
    It isn't amazing, but it's a competent effort and certainly one of the better LotR games to come along. Isn't it about time that the smaller characters, bland as they are, got their due?
    • 51 Metascore
    • 67 Critic Score
    It would be even more fun, though, if I had more ships at my disposal earlier, in a campaign that weren’t so linear, or so dull. Still, for twenty bucks, this is a game worth probing.
    • 60 Metascore
    • 67 Critic Score
    Simple, useful, and keeps you motivated.
    • 78 Metascore
    • 67 Critic Score
    A decent baseball game and is genuinely better than the last offering, but you get the sense that the developers are more spending too much time with cute bonus features like the EyeToy support and headset commands rather than focusing on ways to improve the gameplay.
    • 77 Metascore
    • 67 Critic Score
    Does a pretty good job capturing the tuner scene with fast races and flashy cars. However, some lingering A.I. issues and the excessive time it takes just to get where you need to go keeps this ride from shifting to fifth.

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