Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 85 Metascore
    • 67 Critic Score
    Professor Layton players can download new puzzles via their Nintendo Wi-Fi connection on a weekly basis. It’s a nice touch, though it doesn’t quite counterbalance the lack in ‘replay’ value.
    • 91 Metascore
    • 67 Critic Score
    Sure, you get a new continent, ten levels to gain, and hundreds of quests, but compared to "EVE Online’s" upcoming free expansion (which includes a total graphical overhaul) it’s easy to be a bit under-whelmed, and feel a bit overcharged.
    • 82 Metascore
    • 67 Critic Score
    More attention to the graphics and gameplay issues would secure its place as the preeminent college basketball game. Right now, though, it’s still on the bubble.
    • 64 Metascore
    • 67 Critic Score
    The game is really, really hard, but that's the nature of this genre. I just wish that there were more rewards for my efforts; it feels almost pointless to try so hard.
    • 76 Metascore
    • 67 Critic Score
    The AI - it ain't great. Computer players don't react much like their real-life counterparts and don't often run convincing plays. The only real sign of intellect at work is towards the end of the game, when the CPU will intentionally foul or bomb three pointers if it's losing.
    • 83 Metascore
    • 67 Critic Score
    If you're interested in the art of music mixing, Frequency's Remix mode is a good introduction...As a game though, this note is a little flat.
    • 77 Metascore
    • 67 Critic Score
    On the other hand, imitation is the sincerest form of flattery, and New World Computing should be very flattered indeed. Despite how derivative it is, Heroes of Might and Magic V is still a good, addictive game. It just isn’t a very new one.
    • 80 Metascore
    • 67 Critic Score
    The PSP-only CG cutscenes are gorgeous and dramatic. An ethereal soundtrack keeps the mythological mood in check, even though the voice-acting won’t win any awards.
    • 78 Metascore
    • 67 Critic Score
    Pays almost too much of a tribute to past Dragon Warrior games, offering sound, graphics, and writing that seem like a step backwards in their simplicity.
    • 68 Metascore
    • 67 Critic Score
    I’ve played so many "Warcraft III" clones recently that it’s really refreshing to cover a game that’s actually doing something innovative. However, it’s the online and VS games that really flesh out Battlegrounds, since the single-player experience is pretty flat.
    • 81 Metascore
    • 67 Critic Score
    More attention to the graphics and gameplay issues would secure its place as the preeminent college basketball game. Right now, though, it’s still on the bubble.
    • 69 Metascore
    • 67 Critic Score
    A fun and interesting use of the DS, and with enough practice and patience, can “astound and delight friends and family”, at least until the next Harry Potter movie comes out.
    • 68 Metascore
    • 67 Critic Score
    Viking is a weekend of relaxing ultraviolence, giving Xbox owners an easy thousand points to chase.
    • 76 Metascore
    • 67 Critic Score
    While it doesn't take the series into any new frontiers, either in terms of naughty content or gameplay, it's still one of the most unusual and entertaining RPGs on the PS2 market. It's not a whole new world, but it is a fairly cool one.
    • 80 Metascore
    • 67 Critic Score
    Unfortunately, Def Jam drops the mic again by not providing any sort of Character Creator.
    • 61 Metascore
    • 67 Critic Score
    Sengoku Basara: Samurai Heroes is a blatant copycat of the Warriors franchise, and it doesn't care. Of course, when it does the formula better, it doesn't have to care.
    • 61 Metascore
    • 67 Critic Score
    If The World were released as a game by itself, it would be fine, but ultimately not that special. But by creating a game outside the game, the makers of .hack//G.U. Vol. 2: Reminisce (a studio called CyberConnect2) have created a world that’s a lot of fun to explore on many levels.
    • 84 Metascore
    • 67 Critic Score
    Tetris DS scores its biggest points for doing so many things with a pretty small number of shapes. Though most of the new modes are novelties, the nice variety coupled with great LAN play makes this some solid methadone.
    • 54 Metascore
    • 67 Critic Score
    There are so many rules, combos, mini-games and quests that it's easy to get more than a little confused. But the essence of the game is fun, and all of the variation leaves tons of room for competition.
    • 84 Metascore
    • 67 Critic Score
    Third Strike comes out marginally better than the previous "Street Fighter III Double Impact" only because of the additional characters, but viewed as a whole is still lacking inspiration and ingenuity.
    • 75 Metascore
    • 67 Critic Score
    I just have to say that despite my prancing and finger snapping, I could kick Michael Jackson's ass, despite the fact that one of his gloves is golden.
    • 54 Metascore
    • 67 Critic Score
    If it's a classic you're looking for, I don't know if this will completely fit the bill, but the feel is definitely there. If Dream Trigger didn't feel so awkward to play (and painful on the hands after a short while), it would have been graded higher. But as it stands, it's a nice, little distraction, and marks one of the first times that 3D on the system that doesn't feel tacked on.
    • 67 Metascore
    • 67 Critic Score
    The solid firefights make for fun action sequences and the laugh-out-loud NPC dialogue really helps the progression of an otherwise uninspired storyline.
    • 79 Metascore
    • 67 Critic Score
    Even though going to a school like Hogwarts is out of the question realistically, I can at the very least wrap myself up with LEGO Harry Potter and imagine my school to be one hell of a kick-ass playground. But I'll imagine playing in it without the A.I. and targeting system, thank you very much.
    • 71 Metascore
    • 67 Critic Score
    The structure of the game is the same, fighting bosses is janky, and if you've played any Dead Rising game, the bulk of the experience is going to feel a bit stale.
    • 61 Metascore
    • 67 Critic Score
    After all of the dizzying, head-spinning tricks learned from playing Air Conflicts: Secret War, maybe you'll actually want to take control over real flying machines. Just don't get the idea on my Southwest flight next week. This isn't the flight simulation people will write home about, but it gets a thumbs up for trying.
    • 71 Metascore
    • 67 Critic Score
    Along the way, a lot of the little touches keep this from being the complete package, a lack of blood going everywhere (like it should), and that whole bit of online play being unbalanced. But taking into account the top-notch single-player experience, this is a title good enough to hold the attention for the hours necessary to finish it.
    • 85 Metascore
    • 67 Critic Score
    We're glad to see Ubisoft spare their Prince from becoming a pauper by ditching the dreary aesthetic, but the minor improvements along with too many familiar gripes keep this game from being king.
    • 75 Metascore
    • 67 Critic Score
    Its gameplay is genuinely good, particularly in the way it emulates the touch and feel that are such hallmarks of the real sport, but its uninspired delivery and dated Career design leave it a step or two behind the ball.
    • 81 Metascore
    • 67 Critic Score
    Another solid entry in the series. It's nothing more than that, however, and simply porting it to the PSP with no notable additions seems a tad lazy.

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