Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 73 Metascore
    • 67 Critic Score
    A must for Marvel fans, a good buy for everyone else, Ultimate Alliance is an epic in an old package, kind of like those massy boxes of comics you have hidden away in your attic, gathering ebay value like dust.
    • 73 Metascore
    • 67 Critic Score
    Get used to the controls and level shortcuts and you should have no problem leaving the cops with their donuts and the Mafia alone with the fishes.
    • 81 Metascore
    • 67 Critic Score
    Blur is fast, chaotic, and flashy. It may not be particularly original or memorable, but it could make for some great post-bar silliness with your friends on par with a bad kung fu movie. Like a skittish commitment-phobe, as soon as you start to take Blur too seriously, it all falls to pieces.
    • 81 Metascore
    • 67 Critic Score
    It's not quite as satisfying as the Celtics adding Kevin Garnett and, Ray Allen to support Paul Pierce in one off-season, but what is?
    • 71 Metascore
    • 67 Critic Score
    Unfortunately, it's only half a great game. Clocking in at around 6 hours, it might be the shortest adventure-horror game out there and has almost zero replay value.
    • 80 Metascore
    • 67 Critic Score
    The problem is that potential is not the same as value, and it's hard to recommend Age of Conan as it stands right now. In six months, however, it should be spectacular.
    • 70 Metascore
    • 67 Critic Score
    Even though there's quite a bit to complain about in Red Alert 3 Commander's Challenge, the overall package is worth the 800 Microsoft Points (or ten dollars).
    • 75 Metascore
    • 67 Critic Score
    The melee fighting and driving are bland, as are the environments, but the story is compelling and the acting is impeccable. For forty dollars it’s a good offer, but not one you can’t refuse.
    • 75 Metascore
    • 67 Critic Score
    You get the feeling that they're on the verge of something great. With a few more strokes of the design pen -- more control, better AI, improved graphics -- this could be a fantastic game.
    • 75 Metascore
    • 67 Critic Score
    And that's where Space Colony breaks down a little - way, way too much to deal with. At times, you'll be so busy just trying to keep up with every gameplay element that it starts to lose its fun.
    • 53 Metascore
    • 67 Critic Score
    If the tablet came with Pictionary instead of just the bland drawing and coloring book software, I could totally see the appeal. But with the game retailing at a full forty dollars and the uDraw a very full eighty bucks, I just can't really recommend it.
    • 68 Metascore
    • 67 Critic Score
    This isn't a superb game by any stretch of the imagination, but it also won't cause you permanent damage like some of the other Army Men games.
    • 78 Metascore
    • 67 Critic Score
    The game engine underneath is still strong, but somehow it lacks the same charm and fun as before.
    • 70 Metascore
    • 67 Critic Score
    It's got decent graphics, lots of depth, a cool combat system and it's really long.
    • 70 Metascore
    • 67 Critic Score
    Genuinely translating an action film is hardly done with as much effort as High Moon Studios has put into it. Although the combat suffers from a lack of refinement and complexity, it still keeps up with the vigorous pace and calculated intensity of Jason Bourne.
    • 82 Metascore
    • 67 Critic Score
    The lack of any online play hurts the Gamecube version only, once again making it the version to avoid if you have multiple consoles. The future looks good, but far from perfect.
    • 73 Metascore
    • 67 Critic Score
    Pursuit Force: Extreme Justice is grounded by its single acrobatic gimmick. The game itself is a well-presented - but ultimately shallow - series of car chases, shooting sequences, and escort missions.
    • 74 Metascore
    • 67 Critic Score
    [It's] hurt by the lack of any substantial underground flavor and is wounded by weak customization and no online play.
    • 76 Metascore
    • 67 Critic Score
    The skimpy single player game, the lack of an internal matchmaker, the clean but very simple graphics and the inability to save your game make Moonbase Commander feel more like a hobby than a commercial product. That doesn't mean it's not fun.
    • 76 Metascore
    • 67 Critic Score
    With incredible sensitivity to the brand, Space Marine lets you pound thousands and thousands of Orks into the ground, it just doesn't know when to quit.
    • 85 Metascore
    • 67 Critic Score
    It's a pity such an immersive and gorgeous endeavor is plagued by so many unnecessary bugs.
    • 72 Metascore
    • 67 Critic Score
    There is a fair bit of content to hack your way through, if you don't mind the repetitive and unfriendly-ness that this game hits you with if you decide to undertake your spelunking alone.
    • 70 Metascore
    • 67 Critic Score
    With incredible sensitivity to the brand, Space Marine lets you pound thousands and thousands of Orks into the ground, it just doesn't know when to quit.
    • 82 Metascore
    • 67 Critic Score
    Pitting 2K's college game against EA's is a close call, but ultimately I suppose that this game's better price and A.I. give it the edge. Someone needs to fire the coach before it's guaranteed a tourney berth, though.
    • 78 Metascore
    • 67 Critic Score
    A solid collection that is worth a look, provided the price is right.
    • 85 Metascore
    • 67 Critic Score
    If I were Bob Dylan, I might ask, “How many versions of this game must we suffer, before we get something really new? “.
    • 80 Metascore
    • 67 Critic Score
    A solid all-around improvement over last year’s game. Still, EA should focus on really nailing the online play missing in "Winning Eleven" and stop embarrassing the franchise with petty control tweaks.
    • 74 Metascore
    • 67 Critic Score
    LIT
    LIT's emphasis on trial and error might turn off the more impatient player, but if you are the kind that can't say no to a good puzzler, there are unlockable game modes to extend your play.
    • 84 Metascore
    • 67 Critic Score
    In the end, I was left with a surprisingly good feeling about Devil May Cry 3, despite my idea during hour 5, still on the second level, of breaking the disc into tiny shards and sticking them in my eyes. The latter part of the game becomes quite enjoyable.
    • 73 Metascore
    • 67 Critic Score
    A good import of a mediocre board game, Lights, Camera, Action! is worth a look for fans of the original game or others who are looking for a new game night experience.

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