Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 52 Metascore
    • 30 Critic Score
    Back in 1995 is a game that aims to make gamers feel like it was 1995 again, and while it succeeds in garnering a retro aesthetic, it falls far short everywhere else.
    • 52 Metascore
    • 50 Critic Score
    Mighty No. 9 attempts to breath fresh life into the 2D platforming genre but it lacks the polish and magic that made Inafune’s iconic series such a staple of 90s gaming.
    • 51 Metascore
    • 40 Critic Score
    Since the first time through Dinocide can be fairly boring with only a couple of boss battles to break up the repetition, it makes replaying the game an undesirable prospect.
    • 51 Metascore
    • 40 Critic Score
    There are some things to like about Party Hard, but overall, the game feels like a half-baked experience that doesn’t evolve beyond its basic premise.
    • 50 Metascore
    • 40 Critic Score
    At its core, Captain Blood feels like a game that was meant to come out two decades ago. The gameplay harkens back to hack and slash titles of the past, and if it had come out then, it may have fit right in. However, in 2025, the title is extremely lacking. The core gameplay is repetitive, the audio mixing needs a lot of work, and the lack of polish holds this game back considerably. That being said, those looking for that old-school hack-and-slash experience may want to take Captain Blood for a spin as it delivers just that. Yet, for most players, this title does not offer much. It is still nice to see a game get out of development hell after all of these years, but it could have been so much stronger than it is.
    • 50 Metascore
    • 30 Critic Score
    Funko Fusion fumbles its interesting concept with bottom-of-the-barrel gameplay, and it's hard to see how co-op could make it any more tolerable. That being said, the game's latest balance update has made it at least a little better, and so perhaps future updates will make a bigger difference than expected.
    • 49 Metascore
    • 50 Critic Score
    With the emphasis on human to human interaction, Fallout 76 removed many living NPCs in favor of journals, AI, and radio broadcasts to fill the void. Although this makes sense for a game that is meant to concentrate on multiplayer, it certainly seems to have made the wasteland feel a bit more empty and lonely.
    • 49 Metascore
    • 30 Critic Score
    Good-nature intentions aside, however, We Are Chicago stumbles when it comes to presenting a polished and ultimately memorable gameplay experience, failing to capitalize on the depth of its poignant subject material.
    • 48 Metascore
    • 30 Critic Score
    Suppressive Fire Games releases Blood Alloy: Reborn after a failed Kickstarter campaign, but problems with basic gameplay elements severely hinder a title that had potential.
    • 45 Metascore
    • 10 Critic Score
    There is no reason to pick this game up when far better WWE 2K games are out there, and we don't recommend it to anyone, even someone that lives and breathes WWE.
    • 44 Metascore
    • 40 Critic Score
    This slog of a game fails to innovate or entertain for long on any level. Truly, this is one of the biggest wastes of potential in gaming.
    • 44 Metascore
    • 40 Critic Score
    Anyone desperate to play this type of game on console will be pleased with the results. Beyond that, it’s difficult to wholeheartedly recommend Infinity Runner — but it’s certainly not without its merits.
    • 44 Metascore
    • 40 Critic Score
    MilitAnt‘s poorly implemented targeting system combined with its weak visual presentation and mediocre platforming squander its interesting premise.
    • 43 Metascore
    • 30 Critic Score
    A complete and utter disappointment, and not a good start for the Portkey Games label. The game fails to take player choice into account in any meaningful way, the gameplay is shallow, and its free-to-play model is designed to frustrate and bore players into buying microtransactions.
    • 43 Metascore
    • 50 Critic Score
    At many points, La Quimera feels like playing a PS2-era shooter in an Unreal Engine 5 skin. But the lack of content, combined with a story that feels like an unofficial knock-off or direct-to-video sequel of a better FPS, make the game hard to recommend in its current state. As it stands, La Quimera is the equivalent of video game junk food — it might taste good and provide a bit of momentary satisfaction, but you'll ultimately be left feeling empty and hungry for more.
    • 43 Metascore
    • 30 Critic Score
    When the context and controversy of Hatred is stripped away, players are left with an off-putting and boring shooter, offering little but a sense of unease and repetitive gameplay.
    • 42 Metascore
    • 30 Critic Score
    Tokyo Scramble is weird enough that it is sometimes entertaining, and it's technically playable from beginning to end, but there's so little enjoyment to be had that I don't recommend it. It's the worst Switch 2 exclusive to date, and with a lineup that includes games like the boring Nintendo Switch 2 Welcome Tour and the wildly overpriced Survival Kids, that's saying something.
    • 42 Metascore
    • 30 Critic Score
    Overall, Werewolf: The Apocalypse - Earthblood is a game with a great premise but it fails to hit the mark. Players will find themselves torn between the more enjoyable stealth gameplay and the more efficient open combat approach, all while clunky dialogue and distracting animations plague the cutscenes and interactions with other characters.
    • 38 Metascore
    • 10 Critic Score
    Smilegate itself has admitted that CrossfireX has major problems and seems committed to improving the game moving forward. The matchmaking has worked quite well in our time with the game so far, but the content, controls, and pretty much everything else needs a major facelift. As for the campaign, anyone that sees the Remedy Entertainment logo and thinks that is a testament to the quality of the single-player mode will be sorely disappointed.
    • 38 Metascore
    • 20 Critic Score
    There is no joy in Lord of the Rings: Gollum. It is a linear stealth platforming experience where none of its systems are designed to make either sneaking or platforming a smooth process, let alone a fun one. In fact, it is actually a frustrating game to play as a result of its issues. Assuming that Gollum’s myriad bugs one day get ironed out, nothing can really save it from its poorly executed gameplay core and baffling mission structure. Boring, clunky, and pointless, The Lord of the Rings: Gollum should have been cast into the fires of Mount Doom long ago. At least Gandalf’s hat looks neat.
    • 36 Metascore
    • 50 Critic Score
    What it boils down to is that Umbrella Corps is an interesting idea that had potential, but was ultimately ruined by poor execution.
    • 33 Metascore
    • 0 Critic Score
    Dawn of Fear is too broken in its current state to recommend it to anyone. Those desperate for an old-school survival-horror experience may want to hold out hope that other upcoming Resident Evil and Silent Hill-inspired games turn out to be a bit better because Dawn of Fear is a mess.
    • 32 Metascore
    • 50 Critic Score
    Ghostbusters offers a top-down co-op shooter with light RPG elements that fails to capitalize on the magic and humor of the supernatural franchise.
    • 32 Metascore
    • 20 Critic Score
    Fans of previous games will likely see it as a slap in the face.
    • 30 Metascore
    • 10 Critic Score
    Whether players are looking for mystery or a new horror game, there are better options out there. It's truly disappointing that such a unique concept produced such a lackluster end result, but This is the Zodiac Speaking falls apart on every level. Its awkward pacing, lackluster gameplay, and laughable dialogue only scratch the surface of its problems.
    • 24 Metascore
    • 30 Critic Score
    Horror-themed FPS Chasing Dead suffers from a lack of all-round polish, resulting in sluggish and sometimes confusing gameplay and awkward graphical issues.
    • 23 Metascore
    • 30 Critic Score
    Players will never be tested by the game’s combat, but instead by the awkward camera and just how long their patience proves to last. Although there are moments of quality, the title does little to prove its worth against other games of the same ilk.
    • tbd Metascore
    • 40 Critic Score
    With the poor graphics, monotony, and lack of cohesion, I have a hard time recommending it to anyone for its $12.99 price tag.
    • tbd Metascore
    • 70 Critic Score
    In the end, what does this short, ridiculous, and at times hilariously disgusting game have to say about the human condition? To quote the artist, it is “about nothing less than love.”
    • tbd Metascore
    • 80 Critic Score
    I look forward to loading up the David game any time I feel the need to be a badass little square in an alternate reality, bending time like Neo and taking on whatever the world throws at me.

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